wxWidgets/contrib/include/wx/fl/updatesmgr.h
2004-06-07 16:02:23 +00:00

71 lines
2.3 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: updatesmgr.h
// Purpose: cbSimpleUpdatesMgr class declaration
// Author: Aleksandras Gluchovas (@Lithuania)
// Modified by:
// Created: 19/10/98
// RCS-ID: $Id$
// Copyright: (c) Aleksandras Gluchovas
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef __UPDATESMGR_G__
#define __UPDATESMGR_G__
#if defined(__GNUG__) && !defined(__APPLE__)
#pragma interface "updatesmgr.h"
#endif
#include "wx/fl/controlbar.h"
/*
This class implements slightly optimized logic for refreshing
the areas of frame layout that actually need to be updated.
*/
class WXDLLIMPEXP_FL cbSimpleUpdatesMgr : public cbUpdatesManagerBase
{
DECLARE_DYNAMIC_CLASS( cbSimpleUpdatesMgr )
protected:
// Helper function.
bool WasChanged( cbUpdateMgrData& data, wxRect& currentBounds );
public:
// Default constructor.
cbSimpleUpdatesMgr() {}
// Constructor taking frame layout panel.
cbSimpleUpdatesMgr( wxFrameLayout* pPanel );
// Notification received from Frame Layout in the order in which
// they would usually be invoked.
virtual void OnStartChanges();
// Notification received from Frame Layout in the order in which
// they would usually be invoked.
virtual void OnRowWillChange( cbRowInfo* pRow, cbDockPane* pInPane );
// Notification received from Frame Layout in the order in which
// they would usually be invoked.
virtual void OnBarWillChange( cbBarInfo* pBar, cbRowInfo* pInRow, cbDockPane* pInPane );
// Notification received from Frame Layout in the order in which
// they would usually be invoked.
virtual void OnPaneMarginsWillChange( cbDockPane* pPane );
// Notification received from Frame Layout in the order in which
// they would usually be invoked.
virtual void OnPaneWillChange( cbDockPane* pPane );
// Notification received from Frame Layout in the order in which
// they would usually be invoked.
virtual void OnFinishChanges();
// Refreshes the parts of the frame layoutthat need an update.
virtual void UpdateNow();
};
#endif /* __UPDATESMGR_G__ */