22f3361e1c
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@18525 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
63 lines
1.8 KiB
C++
63 lines
1.8 KiB
C++
///////////////////////////////////////////////////////////////////////////////
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// Name: wx/evtloop.h
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// Purpose: declares wxEventLoop class
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// Author: Vadim Zeitlin
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// Modified by:
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// Created: 01.06.01
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// RCS-ID: $Id$
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// Copyright: (c) 2001 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
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// Licence: wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_EVTLOOP_H_
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#define _WX_EVTLOOP_H_
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#if defined(__GNUG__) && !defined(__APPLE__)
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#pragma interface "evtloop.h"
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#endif
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// ----------------------------------------------------------------------------
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// wxEventLoop: a GUI event loop
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxEventLoop
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{
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public:
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// ctor
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wxEventLoop() { m_impl = NULL; }
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// dtor
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virtual ~wxEventLoop();
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// start the event loop, return the exit code when it is finished
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virtual int Run();
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// exit from the loop with the given exit code
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virtual void Exit(int rc = 0);
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// return TRUE if any events are available
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virtual bool Pending() const;
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// dispatch a single event, return FALSE if we should exit from the loop
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virtual bool Dispatch();
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// is the event loop running now?
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virtual bool IsRunning() const;
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// return currently active (running) event loop, may be NULL
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static wxEventLoop *GetActive() { return ms_activeLoop; }
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// set currently active (running) event loop
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static void SetActive(wxEventLoop* loop) { ms_activeLoop = loop; }
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protected:
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// the pointer to the port specific implementation class
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class WXDLLEXPORT wxEventLoopImpl *m_impl;
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// the pointer to currently active loop
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static wxEventLoop *ms_activeLoop;
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DECLARE_NO_COPY_CLASS(wxEventLoop)
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};
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#endif // _WX_EVTLOOP_H_
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