ea53cb4abf
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@57282 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
430 lines
17 KiB
Objective-C
430 lines
17 KiB
Objective-C
/////////////////////////////////////////////////////////////////////////////
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// Name: mediactrl.h
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// Purpose: interface of wxMediaEvent
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// Author: wxWidgets team
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// RCS-ID: $Id$
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// Licence: wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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enum wxMediaCtrlPlayerControls
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{
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/** No controls. return wxMediaCtrl to its default state. */
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wxMEDIACTRLPLAYERCONTROLS_NONE = 0,
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/** Step controls like fastfoward, step one frame etc. */
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wxMEDIACTRLPLAYERCONTROLS_STEP = 1 << 0,
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/** Volume controls like the speaker icon, volume slider, etc. */
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wxMEDIACTRLPLAYERCONTROLS_VOLUME = 1 << 1,
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/** Default controls for the toolkit. Currently a combination for
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@c wxMEDIACTRLPLAYERCONTROLS_STEP and @c wxMEDIACTRLPLAYERCONTROLS_VOLUME. */
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wxMEDIACTRLPLAYERCONTROLS_DEFAULT =
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wxMEDIACTRLPLAYERCONTROLS_STEP |
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wxMEDIACTRLPLAYERCONTROLS_VOLUME
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};
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/**
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@class wxMediaEvent
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Event wxMediaCtrl uses.
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@beginEventTable{wxMediaEvent}
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@event{EVT_MEDIA_LOADED(id\, func)}
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Sent when a media has loaded enough data that it can start playing.
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@event{EVT_MEDIA_STOP(id\, func)}
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Sent when a media has switched to the @c wxMEDIASTATE_STOPPED state.
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You may be able to Veto this event to prevent it from stopping,
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causing it to continue playing - even if it has reached that end of
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the media (note that this may not have the desired effect - if you
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want to loop the media, for example, catch the @c EVT_MEDIA_FINISHED
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and play there instead).
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@event{EVT_MEDIA_FINISHED(id\, func)}
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Sent when a media has finished playing in a wxMediaCtrl.
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@event{EVT_MEDIA_STATECHANGED(id\, func)}
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Sent when a media has switched its state (from any media state).
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@event{EVT_MEDIA_PLAY(id\, func)}
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Sent when a media has switched to the @c wxMEDIASTATE_PLAYING state.
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@event{EVT_MEDIA_PAUSE(id\, func)}
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Sent when a media has switched to the @c wxMEDIASTATE_PAUSED state.
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@endEventTable
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@library{wxmedia}
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@category{events}
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*/
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class wxMediaEvent : public wxNotifyEvent
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{
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public:
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/** Default ctor. */
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wxMediaEvent(wxEventType commandType = wxEVT_NULL, int winid = 0);
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};
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/**
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@class wxMediaCtrl
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wxMediaCtrl is a class for displaying types of media, such as videos, audio
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files, natively through native codecs.
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wxMediaCtrl uses native backends to render media, for example on Windows
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there is a ActiveMovie/DirectShow backend, and on Macintosh there is a
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QuickTime backend.
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@section mediactrl_rendering_media Rendering media
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Depending upon the backend, wxMediaCtrl can render and display pretty much any
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kind of media that the native system can - such as an image, mpeg video, or mp3
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(without license restrictions - since it relies on native system calls that may
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not technically have mp3 decoding available, for example, it falls outside
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the realm of licensing restrictions).
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For general operation, all you need to do is call Load() to load the file you
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want to render, catch the @c EVT_MEDIA_LOADED event, and then call Play()
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to show the video/audio of the media in that event.
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More complex operations are generally more heavily dependant on the capabilities
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of the backend. For example, QuickTime cannot set the playback rate of certain
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streaming media - while DirectShow is slightly more flexible in that regard.
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@section mediactrl_operation Operation
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When wxMediaCtrl plays a file, it plays until the stop position is reached
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(currently the end of the file/stream). Right before it hits the end of the stream,
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it fires off a @c EVT_MEDIA_STOP event to its parent window, at which point the event
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handler can choose to veto the event, preventing the stream from actually stopping.
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Example:
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@code
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//connect to the media event
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this->Connect(wxMY_ID, wxEVT_MEDIA_STOP, (wxObjectEventFunction)
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(wxEventFunction)(wxMediaEventFunction) &MyFrame::OnMediaStop);
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//...
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void MyFrame::OnMediaStop(const wxMediaEvent& evt)
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{
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if(bUserWantsToSeek)
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{
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m_mediactrl->SetPosition(
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m_mediactrl->GetDuration() << 1
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);
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evt.Veto();
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}
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}
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@endcode
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When wxMediaCtrl stops, either by the @c EVT_MEDIA_STOP not being vetoed, or
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by manually calling Stop(), where it actually stops is not at the beginning,
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rather, but at the beginning of the stream. That is, when it stops and play
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is called, playback is gauranteed to start at the beginning of the media.
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This is because some streams are not seekable, and when stop is called on
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them they return to the beginning, thus wxMediaCtrl tries to keep consistant
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for all types of media.
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Note that when changing the state of the media through Play() and other methods,
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the media may not actually be in the @c wxMEDIASTATE_PLAYING, for example.
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If you are relying on the media being in certain state catch the event relevant
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to the state. See wxMediaEvent for the kinds of events that you can catch.
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@section mediactrl_video_size Video size
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By default, wxMediaCtrl will scale the size of the video to the requested
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amount passed to either its constructor or Create().
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After calling wxMediaCtrl::Load or performing an equivilant operation,
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you can subsequently obtain the "real" size of the video (if there is any)
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by calling wxMediaCtrl::GetBestSize(). Note that the actual result on the
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display will be slightly different when wxMediaCtrl::ShowPlayerControls is
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activated and the actual video size will be less then specified due to the
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extra controls provided by the native toolkit.
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In addition, the backend may modify wxMediaCtrl::GetBestSize() to include
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the size of the extra controls - so if you want the real size of the video
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just disable wxMediaCtrl::ShowPlayerControls().
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The idea with setting wxMediaCtrl::GetBestSize() to the size of the video is
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that GetBestSize() is a wxWindow-derived function that is called when sizers
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on a window recalculate.
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What this means is that if you use sizers by default the video will show in
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its original size without any extra assistance needed from the user.
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@section mediactrl_player_controls Player controls
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Normally, when you use wxMediaCtrl it is just a window for the video to play in.
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However, some toolkits have their own media player interface.
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For example, QuickTime generally has a bar below the video with a slider.
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A special feature available to wxMediaCtrl, you can use the toolkits interface
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instead of making your own by using the ShowPlayerControls() function.
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There are several options for the flags parameter, with the two general flags
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being @c wxMEDIACTRLPLAYERCONTROLS_NONE which turns off the native interface,
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and @c wxMEDIACTRLPLAYERCONTROLS_DEFAULT which lets wxMediaCtrl decide what
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native controls on the interface.
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Be sure to review the caveats outlined in @ref mediactrl_video_size before doing so.
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@section mediactrl_choosing_backend Choosing a backend
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Generally, you should almost certainly leave this part up to wxMediaCtrl -
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but if you need a certain backend for a particular reason, such as QuickTime
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for playing .mov files, all you need to do to choose a specific backend is
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to pass the name of the backend class to wxMediaCtrl::Create().
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The following are valid backend identifiers:
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- @b wxMEDIABACKEND_DIRECTSHOW: Use ActiveMovie/DirectShow.
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Uses the native ActiveMovie (I.E. DirectShow) control.
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Default backend on Windows and supported by nearly all Windows versions,
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even some Windows CE versions.
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May display a windows media player logo while inactive.
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- @b wxMEDIABACKEND_QUICKTIME: Use QuickTime. Mac Only.
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WARNING: May not working correctly embedded in a wxNotebook.
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- @b wxMEDIABACKEND_GSTREAMER, Use GStreamer. Unix Only.
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Requires GStreamer 0.8 along with at the very least the xvimagesink, xoverlay,
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and gst-play modules of gstreamer to function.
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You need the correct modules to play the relavant files, for example the
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mad module to play mp3s, etc.
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- @b wxMEDIABACKEND_WMP10, Uses Windows Media Player 10 (Windows only) -
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works on mobile machines with Windows Media Player 10 and desktop machines
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with either Windows Media Player 9 or 10.
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Note that other backends such as wxMEDIABACKEND_MCI can now be found at
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wxCode (http://wxcode.sourceforge.net/).
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@section mediactrl_creating_backend Creating a backend
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Creating a backend for wxMediaCtrl is a rather simple process.
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Simply derive from wxMediaBackendCommonBase and implement the methods you want.
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The methods in wxMediaBackend correspond to those in wxMediaCtrl except for
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wxMediaCtrl::CreateControl which does the actual creation of the control,
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in cases where a custom control is not needed you may simply call wxControl::Create().
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You need to make sure to use the @c DECLARE_CLASS and @c IMPLEMENT_CLASS macros.
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The only real tricky part is that you need to make sure the file in compiled in,
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which if there are just backends in there will not happen and you may need to
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use a force link hack (see http://www.wxwidgets.org/wiki/index.php/RTTI).
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This is a rather simple example of how to create a backend in the
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wxActiveXContainer documentation.
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@library{wxmedia}
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@category{media}
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@see wxMediaEvent
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*/
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class wxMediaCtrl : public wxControl
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{
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public:
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/**
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Default constructor - you MUST call Create() before calling any
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other methods of wxMediaCtrl.
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*/
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wxMediaCtrl();
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/**
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Constructor that calls Create().
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You may prefer to call Create() directly to check to see if
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wxMediaCtrl is available on the system.
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@param parent
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parent of this control. Must not be @NULL.
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@param id
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id to use for events
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@param fileName
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If not empty, the path of a file to open.
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@param pos
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Position to put control at.
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@param size
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Size to put the control at and to stretch movie to.
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@param style
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Optional styles.
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@param szBackend
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Name of backend you want to use, leave blank to make wxMediaCtrl figure it out.
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@param validator
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validator to use.
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@param name
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Window name.
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*/
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wxMediaCtrl(wxWindow* parent, wxWindowID id, const wxString& fileName = wxEmptyString,
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const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize,
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long style = 0, const wxString& szBackend = wxEmptyString,
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const wxValidator& validator = wxDefaultValidator,
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const wxString& name = "mediaCtrl");
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/**
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Creates this control.
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Returns @false if it can't load the movie located at @a fileName
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or it cannot load one of its native backends.
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If you specify a file to open via @a fileName and you don't specify a
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backend to use, wxMediaCtrl tries each of its backends until one that
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can render the path referred to by @a fileName can be found.
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@param parent
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parent of this control. Must not be @NULL.
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@param id
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id to use for events
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@param fileName
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If not empty, the path of a file to open.
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@param pos
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Position to put control at.
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@param size
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Size to put the control at and to stretch movie to.
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@param style
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Optional styles.
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@param szBackend
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Name of backend you want to use, leave blank to make wxMediaCtrl figure it out.
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@param validator
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validator to use.
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@param name
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Window name.
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*/
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bool Create(wxWindow* parent, wxWindowID id, const wxString& fileName = wxEmptyString,
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const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize,
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long style = 0, const wxString& szBackend = wxEmptyString,
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const wxValidator& validator = wxDefaultValidator,
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const wxString& name = "mediaCtrl");
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/**
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Obtains the best size relative to the original/natural size of the
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video, if there is any.
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See @ref mediactrl_video_size for more information.
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*/
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wxSize GetBestSize() const;
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/**
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Obtains the playback rate, or speed of the media. @c 1.0 represents normal
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speed, while @c 2.0 represents twice the normal speed of the media, for
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example. Not supported on the GStreamer (Unix) backend.
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@return zero on failure.
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*/
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double GetPlaybackrate();
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/**
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Obtains the state the playback of the media is in -
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@beginTable
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@row2col{wxMEDIASTATE_STOPPED, The movie has stopped.}
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@row2col{wxMEDIASTATE_PAUSED, The movie is paused.}
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@row2col{wxMEDIASTATE_PLAYING, The movie is currently playing.}
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@endTable
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*/
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wxMediaState GetState();
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/**
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Gets the volume of the media from a 0.0 to 1.0 range.
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@note Due to rounding and other errors the value returned may not be the
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exact value sent to SetVolume().
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*/
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double GetVolume();
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/**
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Obtains the length - the total amount of time the movie has in milliseconds.
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*/
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wxFileOffset Length();
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/**
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Loads the file that fileName refers to. Returns @false if loading fails.
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*/
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bool Load(const wxString& fileName);
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/**
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Loads the location that uri refers to. Note that this is very
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implementation-dependant, although HTTP URI/URLs are generally
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supported, for example. Returns @false if loading fails.
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*/
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bool Load(const wxURI& uri);
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/**
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Loads the location that @c uri refers to with the proxy @c proxy.
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Not implemented on most backends so it should be called with caution.
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Returns @false if loading fails.
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*/
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bool Load(const wxURI& uri, const wxURI& proxy);
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/**
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Same as Load(const wxURI& uri). Kept for wxPython compatibility.
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*/
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bool LoadURI(const wxString& fileName);
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/**
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Same as Load(const wxURI& uri, const wxURI& proxy).
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Kept for wxPython compatibility.
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*/
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bool LoadURIWithProxy(const wxString& fileName, const wxString& proxy);
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/**
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Pauses playback of the movie.
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*/
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bool Pause();
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/**
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Resumes playback of the movie.
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*/
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bool Play();
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/**
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Seeks to a position within the movie.
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@todo Document the wxSeekMode parameter @a mode, and perhaps also the
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wxFileOffset and wxSeekMode themselves.
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*/
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wxFileOffset Seek(wxFileOffset where, wxSeekMode mode = wxFromStart);
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/**
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Sets the playback rate, or speed of the media, to that referred by @a dRate.
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@c 1.0 represents normal speed, while @c 2.0 represents twice the normal
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speed of the media, for example. Not supported on the GStreamer (Unix) backend.
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Returns @true if successful.
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*/
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bool SetPlaybackRate(double dRate);
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/**
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Sets the volume of the media from a 0.0 to 1.0 range to that referred
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by @c dVolume. @c 1.0 represents full volume, while @c 0.5
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represents half (50 percent) volume, for example.
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@note The volume may not be exact due to conversion and rounding errors,
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although setting the volume to full or none is always exact.
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Returns @true if successful.
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*/
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bool SetVolume(double dVolume);
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/**
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A special feature to wxMediaCtrl. Applications using native toolkits such as
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QuickTime usually have a scrollbar, play button, and more provided to
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them by the toolkit. By default wxMediaCtrl does not do this. However, on
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the directshow and quicktime backends you can show or hide the native controls
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provided by the underlying toolkit at will using ShowPlayerControls(). Simply
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calling the function with default parameters tells wxMediaCtrl to use the
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default controls provided by the toolkit. The function takes a
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wxMediaCtrlPlayerControls enumeration, please see available show modes there.
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For more info see @ref mediactrl_player_controls.
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Currently only implemented on the QuickTime and DirectShow backends.
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The function returns @true on success.
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*/
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bool ShowPlayerControls(wxMediaCtrlPlayerControls flags = wxMEDIACTRLPLAYERCONTROLS_DEFAULT);
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/**
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Stops the media.
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See @ref mediactrl_operation for an overview of how stopping works.
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*/
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bool Stop();
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/**
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Obtains the current position in time within the movie in milliseconds.
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*/
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wxFileOffset Tell();
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};
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