85ab460e7d
- made SetFaceName() bool and return false if the face name is not available - corrected To/FromUserString() to complement each other git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@39411 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
114 lines
3.3 KiB
C++
114 lines
3.3 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: font.h
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// Purpose: wxFont class
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// Author: Julian Smart
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// Modified by:
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// Created: 17/09/98
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// RCS-ID: $Id$
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// Copyright: (c) Julian Smart
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_FONT_H_
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#define _WX_FONT_H_
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class wxXFont;
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// Font
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class WXDLLIMPEXP_CORE wxFont : public wxFontBase
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{
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public:
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// ctors and such
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wxFont() { }
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wxFont(int size,
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int family,
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int style,
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int weight,
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bool underlined = FALSE,
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const wxString& face = wxEmptyString,
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wxFontEncoding encoding = wxFONTENCODING_DEFAULT)
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{
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(void)Create(size, family, style, weight, underlined, face, encoding);
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}
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wxFont(const wxNativeFontInfo& info);
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bool Create(int size,
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int family,
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int style,
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int weight,
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bool underlined = FALSE,
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const wxString& face = wxEmptyString,
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wxFontEncoding encoding = wxFONTENCODING_DEFAULT);
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// FIXME: I added the ! to make it compile;
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// is this right? - JACS
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#if !wxUSE_UNICODE
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bool Create(const wxString& fontname,
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wxFontEncoding fontenc = wxFONTENCODING_DEFAULT);
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#endif
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// DELETEME: no longer seems to be implemented.
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// bool Create(const wxNativeFontInfo& fontinfo);
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virtual ~wxFont();
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// implement base class pure virtuals
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virtual int GetPointSize() const;
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virtual int GetFamily() const;
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virtual int GetStyle() const;
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virtual int GetWeight() const;
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virtual bool GetUnderlined() const;
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virtual wxString GetFaceName() const;
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virtual wxFontEncoding GetEncoding() const;
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virtual const wxNativeFontInfo *GetNativeFontInfo() const;
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virtual bool IsFixedWidth() const;
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virtual void SetPointSize(int pointSize);
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virtual void SetFamily(int family);
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virtual void SetStyle(int style);
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virtual void SetWeight(int weight);
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virtual bool SetFaceName(const wxString& faceName);
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virtual void SetUnderlined(bool underlined);
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virtual void SetEncoding(wxFontEncoding encoding);
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virtual void SetNoAntiAliasing( bool no = TRUE );
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virtual bool GetNoAntiAliasing() const ;
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// Implementation
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#if wxUSE_PANGO
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#else
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// Find an existing, or create a new, XFontStruct
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// based on this wxFont and the given scale. Append the
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// font to list in the private data for future reference.
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// TODO This is a fairly basic implementation, that doesn't
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// allow for different facenames, and also doesn't do a mapping
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// between 'standard' facenames (e.g. Arial, Helvetica, Times Roman etc.)
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// and the fonts that are available on a particular system.
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// Maybe we need to scan the user's machine to build up a profile
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// of the fonts and a mapping file.
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// Return font struct, and optionally the Motif font list
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wxXFont *GetInternalFont(double scale = 1.0,
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WXDisplay* display = NULL) const;
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// Helper function for convenient access of the above.
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WXFontStructPtr GetFontStruct(double scale = 1.0,
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WXDisplay* display = NULL) const;
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#endif
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protected:
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virtual void DoSetNativeFontInfo( const wxNativeFontInfo& info );
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void Unshare();
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private:
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DECLARE_DYNAMIC_CLASS(wxFont)
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};
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#endif
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// _WX_FONT_H_
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