8224a80811
Also added missing brysh style flags: wx.STIPPLE_MASK wx.STIPPLE_MASK_OPAQUE. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@33899 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
118 lines
3.5 KiB
OpenEdge ABL
118 lines
3.5 KiB
OpenEdge ABL
/////////////////////////////////////////////////////////////////////////////
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// Name: _brush.i
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// Purpose: SWIG interface for wxPen
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//
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// Author: Robin Dunn
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//
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// Created: 7-July-1997
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// RCS-ID: $Id$
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// Copyright: (c) 2003 by Total Control Software
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// Licence: wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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// Not a %module
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//---------------------------------------------------------------------------
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%newgroup
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DocStr(wxBrush,
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"A brush is a drawing tool for filling in areas. It is used for
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painting the background of rectangles, ellipses, etc. when drawing on
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a `wx.DC`. It has a colour and a style.", "
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:warning: Do not create instances of wx.Brush before the `wx.App`
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object has been created because, depending on the platform,
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required internal data structures may not have been initialized
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yet. Instead create your brushes in the app's OnInit or as they
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are needed for drawing.
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:note: On monochrome displays all brushes are white, unless the colour
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really is black.
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:see: `wx.BrushList`, `wx.DC`, `wx.DC.SetBrush`
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");
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MustHaveApp(wxBrush);
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class wxBrush : public wxGDIObject {
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public:
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DocCtorStr(
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wxBrush(const wxColour& colour, int style=wxSOLID),
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"Constructs a brush from a `wx.Colour` object and a style.",
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"The style parameter may be one of the following:
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=================== =============================
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Style Meaning
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=================== =============================
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wx.TRANSPARENT Transparent (no fill).
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wx.SOLID Solid.
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wx.STIPPLE Uses a bitmap as a stipple.
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wx.BDIAGONAL_HATCH Backward diagonal hatch.
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wx.CROSSDIAG_HATCH Cross-diagonal hatch.
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wx.FDIAGONAL_HATCH Forward diagonal hatch.
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wx.CROSS_HATCH Cross hatch.
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wx.HORIZONTAL_HATCH Horizontal hatch.
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wx.VERTICAL_HATCH Vertical hatch.
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=================== =============================
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:see: `wx.BrushFromBitmap`
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");
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DocCtorStrName(
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wxBrush(const wxBitmap& stippleBitmap),
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"Constructs a stippled brush using a bitmap.", "",
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BrushFromBitmap);
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~wxBrush();
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DocDeclStr(
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virtual void , SetColour(const wxColour& col),
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"Set the brush's `wx.Colour`.", "");
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DocDeclStr(
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virtual void , SetStyle(int style),
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"Sets the style of the brush. See `__init__` for a listing of styles.", "");
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DocDeclStr(
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virtual void , SetStipple(const wxBitmap& stipple),
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"Sets the stipple `wx.Bitmap`.", "");
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DocDeclStr(
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wxColour , GetColour() const,
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"Returns the `wx.Colour` of the brush.", "");
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DocDeclStr(
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int , GetStyle() const,
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"Returns the style of the brush. See `__init__` for a listing of
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styles.", "");
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DocDeclStr(
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wxBitmap *, GetStipple() const,
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"Returns the stiple `wx.Bitmap` of the brush. If the brush does not
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have a wx.STIPPLE style, then the return value may be non-None but an
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uninitialised bitmap (`wx.Bitmap.Ok` returns False).", "");
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DocDeclStr(
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bool , IsHatch() const,
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"Is the current style a hatch type?", "");
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DocDeclStr(
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bool , Ok(),
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"Returns True if the brush is initialised and valid.", "");
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#ifdef __WXMAC__
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short MacGetTheme();
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void MacSetTheme(short macThemeBrush);
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#endif
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%pythoncode { def __nonzero__(self): return self.Ok() }
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};
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//---------------------------------------------------------------------------
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