3e21fc053d
to determine the rect to clear. Also added CocoaUnapplyTransformations() to bring the coordinate system back into Cocoa coordinates for those cases such as Clear() where it makes more sense. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@31440 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
174 lines
6.9 KiB
C++
174 lines
6.9 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: wx/cocoa/dc.h
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// Purpose: wxDC
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// Author: David Elliott
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// Modified by:
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// Created: 2003/04/01
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// RCS-ID: $Id$
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// Copyright: (c) 2003 David Elliott
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef __WX_COCOA_DC_H__
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#define __WX_COCOA_DC_H__
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DECLARE_WXCOCOA_OBJC_CLASS(NSAffineTransform);
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class WXDLLEXPORT wxDC;
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WX_DECLARE_LIST(wxDC, wxCocoaDCStack);
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//=========================================================================
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// wxDC
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//=========================================================================
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class WXDLLEXPORT wxDC: public wxDCBase
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{
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DECLARE_DYNAMIC_CLASS(wxDC)
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DECLARE_NO_COPY_CLASS(wxDC)
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//-------------------------------------------------------------------------
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// Initialization
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//-------------------------------------------------------------------------
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public:
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wxDC();
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~wxDC();
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//-------------------------------------------------------------------------
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// wxCocoa specifics
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//-------------------------------------------------------------------------
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public:
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static void CocoaInitializeTextSystem();
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static void CocoaShutdownTextSystem();
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static WX_NSTextStorage sm_cocoaNSTextStorage;
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static WX_NSLayoutManager sm_cocoaNSLayoutManager;
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static WX_NSTextContainer sm_cocoaNSTextContainer;
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// Create a simple Wx to Bounds transform (just flip the coordinate system)
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static WX_NSAffineTransform CocoaGetWxToBoundsTransform(bool isFlipped, float height);
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protected:
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// DC stack
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static wxCocoaDCStack sm_cocoaDCStack;
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virtual bool CocoaLockFocus();
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virtual bool CocoaUnlockFocus();
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bool CocoaUnwindStackAndTakeFocus();
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inline bool CocoaTakeFocus()
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{
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wxCocoaDCStack::compatibility_iterator node = sm_cocoaDCStack.GetFirst();
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if(node && (node->GetData() == this))
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return true;
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return CocoaUnwindStackAndTakeFocus();
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}
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void CocoaUnwindStackAndLoseFocus();
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// DC flipping/transformation
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void CocoaApplyTransformations();
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void CocoaUnapplyTransformations();
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WX_NSAffineTransform m_cocoaWxToBoundsTransform;
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// Get bounds rect (for Clear())
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// note: we use void * to mean NSRect * so that we can avoid
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// putting NSRect in the headers.
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virtual bool CocoaGetBounds(void *rectData);
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// Blitting
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virtual bool CocoaDoBlitOnFocusedDC(wxCoord xdest, wxCoord ydest,
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wxCoord width, wxCoord height, wxCoord xsrc, wxCoord ysrc,
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int logicalFunc, bool useMask, wxCoord xsrcMask, wxCoord ysrcMask);
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//-------------------------------------------------------------------------
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// Implementation
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//-------------------------------------------------------------------------
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public:
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// implement base class pure virtuals
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// ----------------------------------
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virtual void Clear();
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virtual bool StartDoc( const wxString& WXUNUSED(message) ) { return true; }
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virtual void EndDoc(void) {};
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virtual void StartPage(void) {};
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virtual void EndPage(void) {};
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virtual void SetFont(const wxFont& font) {}
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virtual void SetPen(const wxPen& pen);
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virtual void SetBrush(const wxBrush& brush);
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virtual void SetBackground(const wxBrush& brush);
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virtual void SetBackgroundMode(int mode) { m_backgroundMode = mode; }
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virtual void SetPalette(const wxPalette& palette);
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virtual void DestroyClippingRegion();
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virtual wxCoord GetCharHeight() const;
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virtual wxCoord GetCharWidth() const;
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virtual void DoGetTextExtent(const wxString& string,
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wxCoord *x, wxCoord *y,
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wxCoord *descent = NULL,
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wxCoord *externalLeading = NULL,
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wxFont *theFont = NULL) const;
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virtual bool CanDrawBitmap() const;
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virtual bool CanGetTextExtent() const;
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virtual int GetDepth() const;
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virtual wxSize GetPPI() const;
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virtual void SetMapMode(int mode);
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virtual void SetUserScale(double x, double y);
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virtual void SetLogicalScale(double x, double y);
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virtual void SetLogicalOrigin(wxCoord x, wxCoord y);
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virtual void SetDeviceOrigin(wxCoord x, wxCoord y);
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virtual void SetAxisOrientation(bool xLeftRight, bool yBottomUp);
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virtual void SetLogicalFunction(int function);
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virtual void SetTextForeground(const wxColour& colour) ;
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virtual void SetTextBackground(const wxColour& colour) ;
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virtual void ComputeScaleAndOrigin();
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protected:
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virtual bool DoFloodFill(wxCoord x, wxCoord y, const wxColour& col,
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int style = wxFLOOD_SURFACE);
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virtual bool DoGetPixel(wxCoord x, wxCoord y, wxColour *col) const;
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virtual void DoDrawPoint(wxCoord x, wxCoord y);
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virtual void DoDrawLine(wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2);
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virtual void DoDrawArc(wxCoord x1, wxCoord y1,
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wxCoord x2, wxCoord y2,
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wxCoord xc, wxCoord yc);
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virtual void DoDrawEllipticArc(wxCoord x, wxCoord y, wxCoord w, wxCoord h,
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double sa, double ea);
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virtual void DoDrawRectangle(wxCoord x, wxCoord y, wxCoord width, wxCoord height);
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virtual void DoDrawRoundedRectangle(wxCoord x, wxCoord y,
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wxCoord width, wxCoord height,
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double radius);
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virtual void DoDrawEllipse(wxCoord x, wxCoord y, wxCoord width, wxCoord height);
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virtual void DoCrossHair(wxCoord x, wxCoord y);
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virtual void DoDrawIcon(const wxIcon& icon, wxCoord x, wxCoord y);
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virtual void DoDrawBitmap(const wxBitmap &bmp, wxCoord x, wxCoord y,
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bool useMask = false);
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virtual void DoDrawText(const wxString& text, wxCoord x, wxCoord y);
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virtual void DoDrawRotatedText(const wxString& text, wxCoord x, wxCoord y,
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double angle);
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virtual bool DoBlit(wxCoord xdest, wxCoord ydest, wxCoord width, wxCoord height,
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wxDC *source, wxCoord xsrc, wxCoord ysrc,
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int rop = wxCOPY, bool useMask = false, wxCoord xsrcMask = -1, wxCoord ysrcMask = -1);
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// this is gnarly - we can't even call this function DoSetClippingRegion()
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// because of virtual function hiding
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virtual void DoSetClippingRegionAsRegion(const wxRegion& region);
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virtual void DoSetClippingRegion(wxCoord x, wxCoord y,
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wxCoord width, wxCoord height);
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virtual void DoGetSize(int *width, int *height) const;
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virtual void DoGetSizeMM(int* width, int* height) const;
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virtual void DoDrawLines(int n, wxPoint points[],
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wxCoord xoffset, wxCoord yoffset);
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virtual void DoDrawPolygon(int n, wxPoint points[],
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wxCoord xoffset, wxCoord yoffset,
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int fillStyle = wxODDEVEN_RULE);
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};
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#endif // __WX_COCOA_DC_H__
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