wxWidgets/include/wx/imagjpeg.h
2005-02-19 16:32:29 +00:00

49 lines
1.3 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: imagjpeg.h
// Purpose: wxImage JPEG handler
// Author: Vaclav Slavik
// RCS-ID: $Id$
// Copyright: (c) Vaclav Slavik
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_IMAGJPEG_H_
#define _WX_IMAGJPEG_H_
#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma interface "imagjpeg.h"
#endif
#include "wx/image.h"
//-----------------------------------------------------------------------------
// wxJPEGHandler
//-----------------------------------------------------------------------------
#if wxUSE_LIBJPEG
class WXDLLEXPORT wxJPEGHandler: public wxImageHandler
{
public:
inline wxJPEGHandler()
{
m_name = wxT("JPEG file");
m_extension = wxT("jpg");
m_type = wxBITMAP_TYPE_JPEG;
m_mime = wxT("image/jpeg");
}
#if wxUSE_STREAMS
virtual bool LoadFile( wxImage *image, wxInputStream& stream, bool verbose=true, int index=-1 );
virtual bool SaveFile( wxImage *image, wxOutputStream& stream, bool verbose=true );
virtual bool DoCanRead( wxInputStream& stream );
#endif
private:
DECLARE_DYNAMIC_CLASS(wxJPEGHandler)
};
#endif
#endif // _WX_IMAGJPEG_H_