wxWidgets/wxPython/contrib/ogl
Robin Dunn edf2f43ead odds and ends...
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@10838 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2001-07-05 02:16:20 +00:00
..
_ogldefs.i Implemented the first phase of OOR (Original Object Return). See the 2001-05-17 22:47:09 +00:00
_oglextras.py Implemented the first phase of OOR (Original Object Return). See the 2001-05-17 22:47:09 +00:00
.cvsignore Merged wxPython 2.2.2 over to the main branch 2000-10-30 21:08:42 +00:00
ogl.cpp Cleanup up the demo a bit 2001-05-18 21:59:59 +00:00
ogl.i Fixed OOR related problem in OGL 2001-05-18 06:53:25 +00:00
ogl.py Implemented the first phase of OOR (Original Object Return). See the 2001-05-17 22:47:09 +00:00
oglbasic.cpp Cleanup up the demo a bit 2001-05-18 21:59:59 +00:00
oglbasic.i Implemented the first phase of OOR (Original Object Return). See the 2001-05-17 22:47:09 +00:00
oglbasic.py Implemented the first phase of OOR (Original Object Return). See the 2001-05-17 22:47:09 +00:00
oglcanvas.cpp Cleanup up the demo a bit 2001-05-18 21:59:59 +00:00
oglcanvas.i odds and ends... 2001-07-05 02:16:20 +00:00
oglcanvas.py odds and ends... 2001-07-05 02:16:20 +00:00
oglhelpers.h Implemented the first phase of OOR (Original Object Return). See the 2001-05-17 22:47:09 +00:00
oglshapes2.cpp Cleanup up the demo a bit 2001-05-18 21:59:59 +00:00
oglshapes2.i Implemented the first phase of OOR (Original Object Return). See the 2001-05-17 22:47:09 +00:00
oglshapes2.py Implemented the first phase of OOR (Original Object Return). See the 2001-05-17 22:47:09 +00:00
oglshapes.cpp Cleanup up the demo a bit 2001-05-18 21:59:59 +00:00
oglshapes.i Implemented the first phase of OOR (Original Object Return). See the 2001-05-17 22:47:09 +00:00
oglshapes.py Implemented the first phase of OOR (Original Object Return). See the 2001-05-17 22:47:09 +00:00
README.txt merged 2.2 branch 2000-07-15 19:51:35 +00:00

Since OGL is not always bundled with distributions of wxWindows, in
order for it to be a standard part of wxPython I need to bundle it
here.  The contents of the contrib directory are copies of the
relevant parts of the main contrib directory in wxWindows.  The
build.py script in this directory will also build the needed files
from there, so you no longer have to worry about aquiring and building
additional libraries beyond wxWindows itself.