12f8ab20f9
This will allow reusing it in other tests too. Also make the output slightly more readable by formatting the rectangle as "{x,y w*h}" instead of "{x,y,w,h}". No real changes.
165 lines
4.9 KiB
C++
165 lines
4.9 KiB
C++
///////////////////////////////////////////////////////////////////////////////
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// Name: tests/geometry/rect.cpp
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// Purpose: wxRect unit test
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// Author: Vadim Zeitlin
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// Created: 2004-12-11
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// Copyright: (c) 2004 wxWindows
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///////////////////////////////////////////////////////////////////////////////
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// ----------------------------------------------------------------------------
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// headers
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// ----------------------------------------------------------------------------
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#include "testprec.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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#ifndef WX_PRECOMP
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#include "wx/gdicmn.h"
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#endif // WX_PRECOMP
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#include "wx/iosfwrap.h"
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#include "asserthelper.h"
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// ----------------------------------------------------------------------------
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// test class
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// ----------------------------------------------------------------------------
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class RectTestCase : public CppUnit::TestCase
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{
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public:
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RectTestCase() { }
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private:
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CPPUNIT_TEST_SUITE( RectTestCase );
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CPPUNIT_TEST( CentreIn );
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CPPUNIT_TEST( InflateDeflate );
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CPPUNIT_TEST( Operators );
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CPPUNIT_TEST( Union );
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CPPUNIT_TEST_SUITE_END();
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void CentreIn();
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void InflateDeflate();
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void Operators();
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void Union();
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wxDECLARE_NO_COPY_CLASS(RectTestCase);
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};
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// register in the unnamed registry so that these tests are run by default
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CPPUNIT_TEST_SUITE_REGISTRATION( RectTestCase );
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// also include in its own registry so that these tests can be run alone
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CPPUNIT_TEST_SUITE_NAMED_REGISTRATION( RectTestCase, "RectTestCase" );
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void RectTestCase::CentreIn()
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{
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typedef wxRect R;
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CPPUNIT_ASSERT_EQUAL( R(45, 45, 10, 10),
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R(0, 0, 10, 10).CentreIn(R(0, 0, 100, 100)));
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CPPUNIT_ASSERT_EQUAL( R(-5, -5, 20, 20),
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R(0, 0, 20, 20).CentreIn(R(0, 0, 10, 10)));
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}
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void RectTestCase::InflateDeflate()
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{
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// This is the rectangle from the example in the documentation of wxRect::Inflate().
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const wxRect r1(10, 10, 20, 40);
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CPPUNIT_ASSERT(r1.Inflate( 10, 10)==wxRect( 0, 0, 40, 60));
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CPPUNIT_ASSERT(r1.Inflate( 20, 30)==wxRect(-10, -20, 60, 100));
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CPPUNIT_ASSERT(r1.Inflate(-10, -10)==wxRect( 20, 20, 0, 20));
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CPPUNIT_ASSERT(r1.Inflate(-15, -15)==wxRect( 20, 25, 0, 10));
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CPPUNIT_ASSERT(r1.Inflate( 10, 10)==r1.Deflate(-10, -10));
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CPPUNIT_ASSERT(r1.Inflate( 20, 30)==r1.Deflate(-20, -30));
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CPPUNIT_ASSERT(r1.Inflate(-10, -10)==r1.Deflate( 10, 10));
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CPPUNIT_ASSERT(r1.Inflate(-15, -15)==r1.Deflate( 15, 15));
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}
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void RectTestCase::Operators()
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{
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// test + operator which works like Union but does not ignore empty rectangles
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static const struct RectData
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{
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int x1, y1, w1, h1;
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int x2, y2, w2, h2;
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int x, y, w, h;
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wxRect GetFirst() const { return wxRect(x1, y1, w1, h1); }
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wxRect GetSecond() const { return wxRect(x2, y2, w2, h2); }
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wxRect GetResult() const { return wxRect(x, y, w, h); }
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} s_rects[] =
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{
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{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
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{ 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 2, 2 },
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{ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 },
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{ 1, 1, 1, 1, 4, 4, 1, 1, 1, 1, 4, 4 },
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{ 1, 1, 2, 2, 4, 4, 1, 1, 1, 1, 4, 4 },
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{ 2, 2, 2, 2, 4, 4, 4, 4, 2, 2, 6, 6 },
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{ 1, 1, 4, 4, 4, 4, 1, 1, 1, 1, 4, 4 }
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};
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for ( size_t n = 0; n < WXSIZEOF(s_rects); n++ )
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{
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const RectData& data = s_rects[n];
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CPPUNIT_ASSERT(
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( data.GetFirst() + data.GetSecond() ) == data.GetResult()
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);
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CPPUNIT_ASSERT(
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( data.GetSecond() + data.GetFirst() ) == data.GetResult()
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);
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}
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// test operator*() which returns the intersection of two rectangles
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wxRect r1 = wxRect(0, 2, 3, 4);
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wxRect r2 = wxRect(1, 2, 7, 8);
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r1 *= r2;
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CPPUNIT_ASSERT(wxRect(1, 2, 2, 4) == r1);
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CPPUNIT_ASSERT( (r1 * wxRect()).IsEmpty() );
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}
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void RectTestCase::Union()
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{
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static const struct RectData
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{
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int x1, y1, w1, h1;
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int x2, y2, w2, h2;
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int x, y, w, h;
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wxRect GetFirst() const { return wxRect(x1, y1, w1, h1); }
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wxRect GetSecond() const { return wxRect(x2, y2, w2, h2); }
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wxRect GetResult() const { return wxRect(x, y, w, h); }
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} s_rects[] =
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{
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{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
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{ 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1 },
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{ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 },
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{ 1, 1, 1, 1, 4, 4, 1, 1, 1, 1, 4, 4 },
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{ 1, 1, 2, 2, 4, 4, 1, 1, 1, 1, 4, 4 },
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{ 2, 2, 2, 2, 4, 4, 4, 4, 2, 2, 6, 6 },
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{ 1, 1, 4, 4, 4, 4, 1, 1, 1, 1, 4, 4 }
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};
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for ( size_t n = 0; n < WXSIZEOF(s_rects); n++ )
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{
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const RectData& data = s_rects[n];
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CPPUNIT_ASSERT(
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data.GetFirst().Union(data.GetSecond()) == data.GetResult()
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);
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CPPUNIT_ASSERT(
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data.GetSecond().Union(data.GetFirst()) == data.GetResult()
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);
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}
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}
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