3c4f71cc3d
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@52634 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
658 lines
18 KiB
Objective-C
658 lines
18 KiB
Objective-C
/////////////////////////////////////////////////////////////////////////////
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// Name: object.h
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// Purpose: interface of wxObjectRefData
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// Author: wxWidgets team
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// RCS-ID: $Id$
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// Licence: wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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/**
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@class wxObjectRefData
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@wxheader{object.h}
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This class is used to store reference-counted data. Derive classes from this to
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store your own data. When retrieving information from a @b wxObject's reference
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data,
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you will need to cast to your own derived class.
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@library{wxbase}
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@category{FIXME}
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@see wxObject, wxObjectDataPtrT(), @ref overview_trefcount "Reference counting"
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*/
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class wxObjectRefData
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{
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public:
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/**
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Default constructor. Initialises the internal reference count to 1.
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*/
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wxObjectRefData();
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/**
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Destructor. It's declared @c protected so that wxObjectRefData instances will
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never
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be destroyed directly but only as result of a DecRef() call.
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*/
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wxObjectRefData();
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/**
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Decrements the reference count associated with this shared data and, if it
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reaches zero,
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destroys this instance of wxObjectRefData releasing its memory.
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Please note that after calling this function, the caller should absolutely
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avoid to use
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the pointer to this instance since it may not be valid anymore.
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*/
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void DecRef();
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/**
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Returns the reference count associated with this shared data.
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When this goes to zero during a DecRef() call, the object
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will auto-free itself.
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*/
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int GetRefCount() const;
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/**
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Increments the reference count associated with this shared data.
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*/
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void IncRef();
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};
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/**
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@class wxObject
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@wxheader{object.h}
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This is the root class of many of the wxWidgets classes.
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It declares a virtual destructor which ensures that
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destructors get called for all derived class objects where necessary.
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wxObject is the hub of a dynamic object creation
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scheme, enabling a program to create instances of a class only knowing
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its string class name, and to query the class hierarchy.
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The class contains optional debugging versions
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of @b new and @b delete, which can help trace memory allocation
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and deallocation problems.
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wxObject can be used to implement @ref overview_trefcount "reference counted"
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objects,
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such as wxPen, wxBitmap and others (see @ref overview_refcountlist "this list").
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@library{wxbase}
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@category{rtti}
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@see wxClassInfo, @ref overview_debuggingoverview, wxObjectRefData
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*/
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class wxObject
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{
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public:
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//@{
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/**
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Default and copy constructors.
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*/
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wxObject();
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wxObject(const wxObject& other);
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//@}
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/**
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Destructor. Performs dereferencing, for those objects
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that use reference counting.
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*/
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wxObject();
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/**
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A virtual function that may be redefined by derived classes to allow dumping of
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memory states.
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This function is only defined in debug build and doesn't exist at all if
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@c __WXDEBUG__ is not defined.
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@param stream
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Stream on which to output dump information.
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@remarks Currently wxWidgets does not define Dump for derived classes,
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but programmers may wish to use it for their own
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applications. Be sure to call the Dump member of the
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class's base class to allow all information to be
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dumped.
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*/
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void Dump(ostream& stream);
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/**
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This virtual function is redefined for every class that requires run-time
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type information, when using DECLARE_CLASS macros.
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*/
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wxClassInfo* GetClassInfo();
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/**
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Returns the @b m_refData pointer.
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@see Ref(), UnRef(), wxObject::m_refData, SetRefData(),
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wxObjectRefData
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*/
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wxObjectRefData* GetRefData() const;
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/**
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Determines whether this class is a subclass of (or the same class as)
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the given class.
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@param info
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A pointer to a class information object, which may be obtained
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by using the CLASSINFO macro.
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@returns @true if the class represented by info is the same class as this
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one or is derived from it.
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*/
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bool IsKindOf(wxClassInfo* info);
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/**
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Returns @true if this object has the same data pointer as @e obj. Notice
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that @true is returned if the data pointers are @NULL in both objects.
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This function only does a shallow comparison, i.e. it doesn't compare
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the objects pointed to by the data pointers of these objects.
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*/
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bool IsSameAs(const wxObject& obj);
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/**
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Makes this object refer to the data in @e clone.
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@param clone
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The object to 'clone'.
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@remarks First this function calls UnRef() on itself to decrement
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(and perhaps free) the data it is currently referring
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to.
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@see UnRef(), wxObject::m_refData, SetRefData(),
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GetRefData(), wxObjectRefData
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*/
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void Ref(const wxObject& clone);
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/**
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Sets the @b m_refData pointer.
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@see Ref(), UnRef(), wxObject::m_refData, GetRefData(),
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wxObjectRefData
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*/
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void SetRefData(wxObjectRefData* data);
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/**
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Decrements the reference count in the associated data, and if it is zero,
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deletes the data.
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The @b m_refData member is set to @NULL.
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@see Ref(), wxObject::m_refData, SetRefData(),
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GetRefData(), wxObjectRefData
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*/
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void UnRef();
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/**
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Ensure that this object's data is not shared with any other object.
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if we have no
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data, it is created using CreateRefData() below, if we have shared data
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it is copied using CloneRefData(), otherwise nothing is done.
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*/
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void UnShare();
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/**
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wxObjectRefData* m_refData
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Pointer to an object which is the object's reference-counted data.
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@see Ref(), UnRef(), SetRefData(),
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GetRefData(), wxObjectRefData
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*/
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/**
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The @e delete operator is defined for debugging versions of the library only,
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when
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the identifier __WXDEBUG__ is defined. It takes over memory deallocation,
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allowing
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wxDebugContext operations.
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*/
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void delete(void buf);
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/**
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The @e new operator is defined for debugging versions of the library only, when
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the identifier __WXDEBUG__ is defined. It takes over memory allocation, allowing
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wxDebugContext operations.
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*/
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void* new(size_t size, const wxString& filename = NULL,
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int lineNum = 0);
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};
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/**
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@class wxClassInfo
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@wxheader{object.h}
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This class stores meta-information about classes. Instances of this class are
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not generally defined directly by an application, but indirectly through use
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of macros such as @b DECLARE_DYNAMIC_CLASS and @b IMPLEMENT_DYNAMIC_CLASS.
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@library{wxbase}
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@category{rtti}
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@see Overview(), wxObject
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*/
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class wxClassInfo
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{
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public:
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/**
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Constructs a wxClassInfo object. The supplied macros implicitly construct
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objects of this
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class, so there is no need to create such objects explicitly in an application.
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*/
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wxClassInfo(const wxChar* className,
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const wxClassInfo* baseClass1,
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const wxClassInfo* baseClass2,
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int size, wxObjectConstructorFn fn);
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/**
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Creates an object of the appropriate kind. Returns @NULL if the class has not
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been declared
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dynamically creatable (typically, it is an abstract class).
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*/
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wxObject* CreateObject() const;
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/**
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Finds the wxClassInfo object for a class of the given string name.
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*/
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static wxClassInfo* FindClass(wxChar* name);
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/**
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Returns the name of the first base class (@NULL if none).
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*/
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wxChar* GetBaseClassName1() const;
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/**
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Returns the name of the second base class (@NULL if none).
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*/
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wxChar* GetBaseClassName2() const;
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/**
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Returns the string form of the class name.
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*/
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wxChar* GetClassName() const;
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/**
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Returns the size of the class.
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*/
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int GetSize() const;
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/**
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Initializes pointers in the wxClassInfo objects for fast execution
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of IsKindOf. Called in base wxWidgets library initialization.
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*/
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static void InitializeClasses();
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/**
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Returns @true if this class info can create objects of the associated class.
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*/
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bool IsDynamic() const;
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/**
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Returns @true if this class is a kind of (inherits from) the given class.
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*/
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bool IsKindOf(wxClassInfo* info);
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};
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/**
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@class wxObjectDataPtrT
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@wxheader{object.h}
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This is helper template class primarily written to avoid memory
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leaks because of missing calls to wxObjectRefData::DecRef.
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Despite the name this template can actually be used as a
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smart pointer for any class implementing the reference
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counting interface which only consists of the two methods
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@b T::IncRef() and @b T::DecRef().
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The difference to wxSharedPtr is that
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wxObjectDataPtr relies on the reference counting to be in
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the class pointed to where as wxSharedPtr implements the
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reference counting itself.
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@library{wxbase}
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@category{FIXME}
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@see wxObject, wxObjectRefData, @ref overview_trefcount "Reference counting"
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*/
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class wxObjectDataPtr<T>
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{
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public:
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//@{
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/**
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This copy constructor increases the count of the reference
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counted object to which @a tocopy points and then this
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class will point to, as well.
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*/
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wxObjectDataPtrT(T* ptr = NULL);
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wxObjectDataPtrT(const wxObjectDataPtr<T>& tocopy);
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//@}
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/**
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Decreases the reference count of the object to which this
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class points.
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*/
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~wxObjectDataPtrT();
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/**
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Gets a pointer to the reference counted object to which
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this class points.
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*/
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T* get() const;
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/**
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Conversion to a boolean expression (in a variant which is not
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convertable to anything but a boolean expression). If this class
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contains a valid pointer it will return @e @true, if it contains
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a @NULL pointer it will return @e @false.
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*/
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operator unspecified_bool_type() const;
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/**
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Returns a reference to the object. If the internal pointer is @NULL
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this method will cause an assert in debug mode.
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*/
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T operator*() const;
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/**
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Returns a pointer to the reference counted object to which
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this class points. If this the internal pointer is @NULL,
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this method will assert in debug mode.
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*/
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T* operator-() const;
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//@{
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/**
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Assignment operators.
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*/
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wxObjectDataPtrT& operator operator=(const wxObjectDataPtr<T>& tocopy);
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wxObjectDataPtrT& operator operator=(T* ptr);
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//@}
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};
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// ============================================================================
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// Global functions/macros
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// ============================================================================
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/** @ingroup group_funcmacro_rtti */
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//@{
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/**
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Returns a pointer to the wxClassInfo object associated with this class.
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@header{wx/object.h}
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*/
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#define CLASSINFO( className )
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/**
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Used inside a class declaration to declare that the class should be made
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known to the class hierarchy, but objects of this class cannot be created
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dynamically. The same as DECLARE_ABSTRACT_CLASS().
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@header{wx/object.h}
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*/
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#define DECLARE_CLASS( className )
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/**
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Used inside a class declaration to declare that the class should be
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made known to the class hierarchy, but objects of this class cannot be created
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dynamically. The same as DECLARE_CLASS().
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@header{wx/object.h}
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Example:
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@code
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class wxCommand: public wxObject
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{
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DECLARE_ABSTRACT_CLASS(wxCommand)
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private:
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...
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public:
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...
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};
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@endcode
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*/
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#define DECLARE_ABSTRACT_CLASS( className )
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/**
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Used inside a class declaration to make the class known to wxWidgets RTTI
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system and also declare that the objects of this class should be
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dynamically creatable from run-time type information. Notice that this
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implies that the class should have a default constructor, if this is not
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the case consider using DECLARE_CLASS().
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@header{wx/object.h}
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Example:
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@code
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class wxFrame: public wxWindow
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{
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DECLARE_DYNAMIC_CLASS(wxFrame)
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private:
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const wxString& frameTitle;
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public:
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...
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};
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@endcode
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*/
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#define DECLARE_DYNAMIC_CLASS( className )
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/**
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Used in a C++ implementation file to complete the declaration of a class
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that has run-time type information. The same as IMPLEMENT_ABSTRACT_CLASS().
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@header{wx/object.h}
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*/
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#define IMPLEMENT_CLASS( className, baseClassName )
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/**
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Used in a C++ implementation file to complete the declaration of a class
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that has run-time type information and two base classes. The same as
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IMPLEMENT_ABSTRACT_CLASS2().
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@header{wx/object.h}
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*/
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#define IMPLEMENT_CLASS2( className, baseClassName1, baseClassName2 )
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/**
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Used in a C++ implementation file to complete the declaration of a class
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that has run-time type information. The same as IMPLEMENT_CLASS().
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@header{wx/object.h}
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Example:
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@code
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IMPLEMENT_ABSTRACT_CLASS(wxCommand, wxObject)
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wxCommand::wxCommand(void)
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{
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...
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}
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@endcode
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*/
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#define IMPLEMENT_ABSTRACT_CLASS( className, baseClassName )
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/**
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Used in a C++ implementation file to complete the declaration of a class
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that has run-time type information and two base classes. The same as
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IMPLEMENT_CLASS2().
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@header{wx/object.h}
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*/
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#define IMPLEMENT_ABSTRACT_CLASS2( className, baseClassName1, baseClassName2 )
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/**
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Used in a C++ implementation file to complete the declaration of a class
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that has run-time type information, and whose instances can be created
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dynamically.
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@header{wx/object.h}
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Example:
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@code
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IMPLEMENT_DYNAMIC_CLASS(wxFrame, wxWindow)
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wxFrame::wxFrame(void)
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{
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...
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}
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@endcode
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*/
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#define IMPLEMENT_DYNAMIC_CLASS( className, baseClassName )
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/**
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Used in a C++ implementation file to complete the declaration of a class
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that has run-time type information, and whose instances can be created
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dynamically. Use this for classes derived from two base classes.
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@header{wx/object.h}
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*/
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#define IMPLEMENT_DYNAMIC_CLASS2( className, baseClassName1, baseClassName2 )
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/**
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Same as const_cast<T>(x) if the compiler supports const cast or (T)x for
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old compilers. Unlike wxConstCast(), the cast it to the type T and not to
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T * and also the order of arguments is the same as for the standard cast.
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@header{wx/defs.h}
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@see wx_reinterpret_cast(), wx_static_cast()
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*/
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#define wx_const_cast(T, x)
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/**
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Same as reinterpret_cast<T>(x) if the compiler supports reinterpret cast or
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(T)x for old compilers.
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@header{wx/defs.h}
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@see wx_const_cast(), wx_static_cast()
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*/
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#define wx_reinterpret_cast(T, x)
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/**
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Same as static_cast<T>(x) if the compiler supports static cast or (T)x for
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old compilers. Unlike wxStaticCast(), there are no checks being done and
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the meaning of the macro arguments is exactly the same as for the standard
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static cast, i.e. T is the full type name and star is not appended to it.
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@header{wx/defs.h}
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@see wx_const_cast(), wx_reinterpret_cast(), wx_truncate_cast()
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*/
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#define wx_static_cast(T, x)
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/**
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This case doesn’t correspond to any standard cast but exists solely to make
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casts which possibly result in a truncation of an integer value more
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readable.
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@header{wx/defs.h}
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*/
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#define wx_truncate_cast(T, x)
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/**
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This macro expands into const_cast<classname *>(ptr) if the compiler
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supports const_cast or into an old, C-style cast, otherwise.
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@header{wx/defs.h}
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@see wx_const_cast(), wxDynamicCast(), wxStaticCast()
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*/
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#define wxConstCast( ptr, classname )
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/**
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This is defined in debug mode to be call the redefined new operator
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with filename and line number arguments. The definition is:
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@code
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#define WXDEBUG_NEW new(__FILE__,__LINE__)
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@endcode
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In non-debug mode, this is defined as the normal new operator.
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@header{wx/object.h}
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*/
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#define WXDEBUG_NEW( arg )
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/**
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This macro returns the pointer @e ptr cast to the type @e classname * if
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the pointer is of this type (the check is done during the run-time) or
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@NULL otherwise. Usage of this macro is preferred over obsoleted
|
||
wxObject::IsKindOf() function.
|
||
|
||
The @e ptr argument may be @NULL, in which case @NULL will be returned.
|
||
|
||
@header{wx/object.h}
|
||
|
||
Example:
|
||
|
||
@code
|
||
wxWindow *win = wxWindow::FindFocus();
|
||
wxTextCtrl *text = wxDynamicCast(win, wxTextCtrl);
|
||
if ( text )
|
||
{
|
||
// a text control has the focus...
|
||
}
|
||
else
|
||
{
|
||
// no window has the focus or it is not a text control
|
||
}
|
||
@endcode
|
||
|
||
@see @ref overview_runtimeclassoverview "RTTI Overview",
|
||
wxDynamicCastThis(), wxConstCast(), wxStaticCast()
|
||
*/
|
||
#define wxDynamicCast( ptr, classname )
|
||
|
||
/**
|
||
This macro is equivalent to wxDynamicCast() but the latter provokes
|
||
spurious compilation warnings from some compilers (because it tests whether
|
||
@c this pointer is non-@NULL which is always true), so this macro should be
|
||
used to avoid them.
|
||
|
||
@header{wx/object.h}
|
||
|
||
@see wxDynamicCast()
|
||
*/
|
||
#define wxDynamicCastThis( classname )
|
||
|
||
/**
|
||
This macro checks that the cast is valid in debug mode (an assert failure
|
||
will result if wxDynamicCast(ptr, classname) == @NULL) and then returns the
|
||
result of executing an equivalent of static_cast<classname *>(ptr).
|
||
|
||
@header{wx/object.h}
|
||
|
||
@see wx_static_cast(), wxDynamicCast(), wxConstCast()
|
||
*/
|
||
#define wxStaticCast( ptr, classname )
|
||
|
||
/**
|
||
Creates and returns an object of the given class, if the class has been
|
||
registered with the dynamic class system using DECLARE... and IMPLEMENT...
|
||
macros.
|
||
|
||
@header{wx/object.h}
|
||
*/
|
||
wxObject *wxCreateDynamicObject(const wxString& className);
|
||
|
||
//@}
|
||
|