wxWidgets/docs/latex/wx/semaphor.tex
2002-06-07 20:15:28 +00:00

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%% Name: semaphore.tex
%% Purpose: wxSemaphore documentation
%% Author: Vadim Zeitlin
%% Modified by:
%% Created: 02.04.02
%% RCS-ID: $Id$
%% Copyright: (c) 2002 Vadim Zeitlin
%% License: wxWindows license
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\section{\class{wxSemaphore}}\label{wxsemaphore}
wxSemaphore is a counter limiting the number of threads concurrently accessing
a shared resource. This counter is always between $0$ and the maximum value
specified during the semaphore creation. When the counter is strictly greater
than $0$, a call to \helpref{Wait}{wxsemaphorewait} returns immediately and
decrements the counter. As soon as it reaches $0$, any subsequent calls to
\helpref{Wait}{wxsemaphorewait} block and only return when the semaphore
counter becomes strictly positive again as the result of calling
\helpref{Post}{wxsemaphorepost} which increments the counter.
In general, the semaphores are useful to restrict access to a shared resource
which can only be accessed by some fixed number of clients at once. For
example, when modeling a hotel reservation system a semaphore with the counter
equal to the total number of available rooms could be created. Each time a room
is reserved, the semaphore should be acquired by calling
\helpref{Wait}{wxsemaphorewait} and each time a room is freed it should be
released by calling \helpref{Post}{wxsemaphorepost}.
\wxheading{Derived from}
No base class
\wxheading{Include files}
<wx/thread.h>
\latexignore{\rtfignore{\wxheading{Members}}}
\membersection{wxSemaphore::wxSemaphore}\label{wxsemaphorewxsemaphore}
\func{}{wxSemaphore}{\param{int }{initialcount = 0}, \param{int }{maxcount = 0}}
Specifying a {\it maxcount} of $0$ actually makes wxSemaphore behave as if
there is no upper limit. If maxcount is $1$ the semaphore behaves exactly as a
mutex.
{\it initialcount} is the initial value of the semaphore which must be between
$0$ and {\it maxcount} (if it is not set to $0$).
\membersection{wxSemaphore::\destruct{wxSemaphore}}\label{wxsemaphoredtor}
\func{}{\destruct{wxSemaphore}}{\void}
Destructor is not virtual, don't use this class polymorphically.
\membersection{wxSemaphore::Post}\label{wxsemaphorepost}
\func{void}{Post}{\void}
Increments the semaphore count and signals one of the waiting threads in an
atomic way.
\membersection{wxSemaphore::TryWait}\label{wxsemaphoretrywait}
\func{bool}{TryWait}{\void}
Same as \helpref{Wait()}{wxsemaphorewait}, but does not block, returns
{\tt TRUE} if the semaphore was successfully acquired and {\tt FALSE} if the
count is zero and it couldn't be done.
\membersection{wxSemaphore::Wait}\label{wxsemaphorewait}
\func{void}{Wait}{\void}
Wait indefinitely until the semaphore count becomes strictly positive
and then decrement it and return.
\func{bool}{Wait}{\param{unsigned long }{timeout\_millis}}
Same as the version above, but with a timeout limit: returns {\tt TRUE} if the
semaphore was acquired and {\tt FALSE} if the timeout has elapsed