wxWidgets/interface/wx/bmpbuttn.h
Vadim Zeitlin 3f66f6a5b3 Remove all lines containing cvs/svn "$Id$" keyword.
This keyword is not expanded by Git which means it's not replaced with the
correct revision value in the releases made using git-based scripts and it's
confusing to have lines with unexpanded "$Id$" in the released files. As
expanding them with Git is not that simple (it could be done with git archive
and export-subst attribute) and there are not many benefits in having them in
the first place, just remove all these lines.

If nothing else, this will make an eventual transition to Git simpler.

Closes #14487.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@74602 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2013-07-26 16:02:46 +00:00

119 lines
4.1 KiB
Objective-C

/////////////////////////////////////////////////////////////////////////////
// Name: bmpbuttn.h
// Purpose: interface of wxBitmapButton
// Author: wxWidgets team
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
/**
@class wxBitmapButton
A bitmap button is a control that contains a bitmap.
Notice that since wxWidgets 2.9.1 bitmap display is supported by the base
wxButton class itself and the only tiny advantage of using this class is
that it allows to specify the bitmap in its constructor, unlike wxButton.
Please see the base class documentation for more information about images
support in wxButton.
@beginStyleTable
@style{wxBU_LEFT}
Left-justifies the bitmap label.
@style{wxBU_TOP}
Aligns the bitmap label to the top of the button.
@style{wxBU_RIGHT}
Right-justifies the bitmap label.
@style{wxBU_BOTTOM}
Aligns the bitmap label to the bottom of the button.
@endStyleTable
Note that the wxBU_EXACTFIT style supported by wxButton is not used by this
class as bitmap buttons don't have any minimal standard size by default.
@beginEventEmissionTable{wxCommandEvent}
@event{EVT_BUTTON(id, func)}
Process a @c wxEVT_BUTTON event, when the button is clicked.
@endEventTable
@library{wxcore}
@category{ctrl}
@appearance{bitmapbutton}
@see wxButton
*/
class wxBitmapButton : public wxButton
{
public:
/**
Default ctor.
*/
wxBitmapButton();
/**
Constructor, creating and showing a button.
@param parent
Parent window. Must not be @NULL.
@param id
Button identifier. The value wxID_ANY indicates a default value.
@param bitmap
Bitmap to be displayed.
@param pos
Button position.
If ::wxDefaultPosition is specified then a default position is chosen.
@param size
Button size.
If ::wxDefaultSize is specified then the button is sized appropriately
for the bitmap.
@param style
Window style. See wxBitmapButton.
@param validator
Window validator.
@param name
Window name.
@remarks The bitmap parameter is normally the only bitmap you need to provide,
and wxWidgets will draw the button correctly in its different states.
If you want more control, call any of the functions SetBitmapPressed(),
SetBitmapFocus(), SetBitmapDisabled().
@see Create(), wxValidator
*/
wxBitmapButton(wxWindow* parent, wxWindowID id,
const wxBitmap& bitmap,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxBU_AUTODRAW,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxButtonNameStr);
/**
Button creation function for two-step creation.
For more details, see wxBitmapButton().
*/
bool Create(wxWindow* parent, wxWindowID id,
const wxBitmap& bitmap,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxBU_AUTODRAW,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxButtonNameStr);
/**
Helper function creating a standard-looking "Close" button.
To get the best results, platform-specific code may need to be used to
create a small, title bar-like "Close" button. This function is
provided to avoid the need to test for the current platform and creates
the button with as native look as possible.
@param parent The button parent window, must be non-@NULL.
@param winid The identifier for the new button.
@return The new button.
@since 2.9.5
*/
static wxBitmapButton* NewCloseButton(wxWindow* parent, wxWindowID winid);
};