3f66f6a5b3
This keyword is not expanded by Git which means it's not replaced with the correct revision value in the releases made using git-based scripts and it's confusing to have lines with unexpanded "$Id$" in the released files. As expanding them with Git is not that simple (it could be done with git archive and export-subst attribute) and there are not many benefits in having them in the first place, just remove all these lines. If nothing else, this will make an eventual transition to Git simpler. Closes #14487. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@74602 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
383 lines
10 KiB
Objective-C
383 lines
10 KiB
Objective-C
/////////////////////////////////////////////////////////////////////////////
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// Name: brush.h
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// Purpose: interface of wxBrush
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// Author: wxWidgets team
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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/**
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The possible brush styles.
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*/
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enum wxBrushStyle
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{
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wxBRUSHSTYLE_INVALID = -1,
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wxBRUSHSTYLE_SOLID = wxSOLID,
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/**< Solid. */
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wxBRUSHSTYLE_TRANSPARENT = wxTRANSPARENT,
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/**< Transparent (no fill). */
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wxBRUSHSTYLE_STIPPLE_MASK_OPAQUE = wxSTIPPLE_MASK_OPAQUE,
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/**< Uses a bitmap as a stipple; the mask is used for blitting monochrome
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using text foreground and background colors. */
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wxBRUSHSTYLE_STIPPLE_MASK = wxSTIPPLE_MASK,
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/**< Uses a bitmap as a stipple; mask is used for masking areas in the
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stipple bitmap. */
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wxBRUSHSTYLE_STIPPLE = wxSTIPPLE,
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/**< Uses a bitmap as a stipple. */
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wxBRUSHSTYLE_BDIAGONAL_HATCH,
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/**< Backward diagonal hatch. */
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wxBRUSHSTYLE_CROSSDIAG_HATCH,
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/**< Cross-diagonal hatch. */
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wxBRUSHSTYLE_FDIAGONAL_HATCH,
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/**< Forward diagonal hatch. */
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wxBRUSHSTYLE_CROSS_HATCH,
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/**< Cross hatch. */
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wxBRUSHSTYLE_HORIZONTAL_HATCH,
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/**< Horizontal hatch. */
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wxBRUSHSTYLE_VERTICAL_HATCH,
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/**< Vertical hatch. */
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wxBRUSHSTYLE_FIRST_HATCH,
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/**< First of the hatch styles (inclusive). */
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wxBRUSHSTYLE_LAST_HATCH
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/**< Last of the hatch styles (inclusive). */
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};
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/**
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@class wxBrush
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A brush is a drawing tool for filling in areas. It is used for painting
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the background of rectangles, ellipses, etc. It has a colour and a style.
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On a monochrome display, wxWidgets shows all brushes as white unless the
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colour is really black.
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Do not initialize objects on the stack before the program commences, since
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other required structures may not have been set up yet. Instead, define
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global pointers to objects and create them in wxApp::OnInit or when required.
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An application may wish to create brushes with different characteristics
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dynamically, and there is the consequent danger that a large number of
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duplicate brushes will be created. Therefore an application may wish to
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get a pointer to a brush by using the global list of brushes ::wxTheBrushList,
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and calling the member function wxBrushList::FindOrCreateBrush().
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This class uses reference counting and copy-on-write internally so that
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assignments between two instances of this class are very cheap.
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You can therefore use actual objects instead of pointers without efficiency problems.
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If an instance of this class is changed it will create its own data internally
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so that other instances, which previously shared the data using the reference
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counting, are not affected.
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@library{wxcore}
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@category{gdi}
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@stdobjects
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@li ::wxNullBrush
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@li ::wxBLACK_BRUSH
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@li ::wxBLUE_BRUSH
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@li ::wxCYAN_BRUSH
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@li ::wxGREEN_BRUSH
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@li ::wxYELLOW_BRUSH
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@li ::wxGREY_BRUSH
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@li ::wxLIGHT_GREY_BRUSH
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@li ::wxMEDIUM_GREY_BRUSH
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@li ::wxRED_BRUSH
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@li ::wxTRANSPARENT_BRUSH
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@li ::wxWHITE_BRUSH
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@see wxBrushList, wxDC, wxDC::SetBrush
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*/
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class wxBrush : public wxGDIObject
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{
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public:
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/**
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Default constructor.
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The brush will be uninitialised, and wxBrush:IsOk() will return @false.
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*/
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wxBrush();
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/**
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Constructs a brush from a colour object and @a style.
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@param colour
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Colour object.
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@param style
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One of the ::wxBrushStyle enumeration values.
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*/
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wxBrush(const wxColour& colour, wxBrushStyle style = wxBRUSHSTYLE_SOLID);
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/**
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Constructs a stippled brush using a bitmap.
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The brush style will be set to @c wxBRUSHSTYLE_STIPPLE.
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*/
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wxBrush(const wxBitmap& stippleBitmap);
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/**
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Copy constructor, uses @ref overview_refcount "reference counting".
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*/
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wxBrush(const wxBrush& brush);
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/**
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Destructor.
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See @ref overview_refcount_destruct for more info.
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@remarks Although all remaining brushes are deleted when the application
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exits, the application should try to clean up all brushes itself.
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This is because wxWidgets cannot know if a pointer to the brush
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object is stored in an application data structure, and there is
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a risk of double deletion.
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*/
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virtual ~wxBrush();
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/**
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Returns a reference to the brush colour.
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@see SetColour()
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*/
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virtual wxColour GetColour() const;
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/**
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Gets a pointer to the stipple bitmap. If the brush does not have a @c wxBRUSHSTYLE_STIPPLE
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style, this bitmap may be non-@NULL but uninitialised (i.e. wxBitmap:IsOk() returns @false).
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@see SetStipple()
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*/
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virtual wxBitmap* GetStipple() const;
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/**
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Returns the brush style, one of the ::wxBrushStyle values.
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@see SetStyle(), SetColour(), SetStipple()
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*/
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virtual wxBrushStyle GetStyle() const;
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/**
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Returns @true if the style of the brush is any of hatched fills.
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@see GetStyle()
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*/
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virtual bool IsHatch() const;
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/**
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Returns @true if the brush is initialised.
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Notice that an uninitialized brush object can't be queried for any
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brush properties and all calls to the accessor methods on it will
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result in an assert failure.
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*/
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virtual bool IsOk() const;
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/**
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Returns @true if the brush is a valid non-transparent brush.
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This method returns @true if the brush object is initialized and has a
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non-transparent style. Notice that this should be used instead of
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simply testing whether GetStyle() returns a style different from
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wxBRUSHSTYLE_TRANSPARENT if the brush may be invalid as GetStyle()
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would assert in this case.
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@see IsTransparent()
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@since 2.9.2.
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*/
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bool IsNonTransparent() const;
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/**
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Returns @true if the brush is transparent.
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A transparent brush is simply a brush with wxBRUSHSTYLE_TRANSPARENT
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style.
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Notice that this function works even for non-initialized brushes (for
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which it returns @false) unlike tests of the form <code>GetStyle() ==
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wxBRUSHSTYLE_TRANSPARENT</code> which would assert if the brush is
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invalid.
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@see IsNonTransparent()
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@since 2.9.2.
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*/
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bool IsTransparent() const;
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//@{
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/**
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Sets the brush colour using red, green and blue values.
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@see GetColour()
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*/
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virtual void SetColour(const wxColour& colour);
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virtual void SetColour(unsigned char red, unsigned char green, unsigned char blue);
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//@}
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/**
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Sets the stipple bitmap.
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@param bitmap
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The bitmap to use for stippling.
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@remarks The style will be set to @c wxBRUSHSTYLE_STIPPLE, unless the bitmap
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has a mask associated to it, in which case the style will be set
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to @c wxBRUSHSTYLE_STIPPLE_MASK_OPAQUE.
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@see wxBitmap
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*/
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virtual void SetStipple(const wxBitmap& bitmap);
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/**
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Sets the brush style.
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@param style
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One of the ::wxBrushStyle values.
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@see GetStyle()
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*/
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virtual void SetStyle(wxBrushStyle style);
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/**
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Inequality operator.
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See @ref overview_refcount_equality for more info.
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*/
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bool operator !=(const wxBrush& brush) const;
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/**
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Equality operator.
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See @ref overview_refcount_equality for more info.
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*/
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bool operator ==(const wxBrush& brush) const;
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};
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/**
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An empty brush.
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wxBrush::IsOk() always returns @false for this object.
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*/
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wxBrush wxNullBrush;
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/**
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Blue brush.
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Except for the color it has all standard attributes
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(@c wxBRUSHSTYLE_SOLID, no stipple bitmap, etc...).
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*/
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wxBrush* wxBLUE_BRUSH;
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/**
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Green brush.
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Except for the color it has all standard attributes
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(@c wxBRUSHSTYLE_SOLID, no stipple bitmap, etc...).
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*/
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wxBrush* wxGREEN_BRUSH;
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/**
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Yellow brush.
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Except for the color it has all standard attributes
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(@c wxBRUSHSTYLE_SOLID, no stipple bitmap, etc...).
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*/
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wxBrush* wxYELLOW_BRUSH;
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/**
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White brush.
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Except for the color it has all standard attributes
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(@c wxBRUSHSTYLE_SOLID, no stipple bitmap, etc...).
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*/
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wxBrush* wxWHITE_BRUSH;
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/**
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Black brush.
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Except for the color it has all standard attributes
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(@c wxBRUSHSTYLE_SOLID, no stipple bitmap, etc...).
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*/
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wxBrush* wxBLACK_BRUSH;
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/**
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Grey brush.
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Except for the color it has all standard attributes
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(@c wxBRUSHSTYLE_SOLID, no stipple bitmap, etc...).
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*/
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wxBrush* wxGREY_BRUSH;
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/**
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Medium grey brush.
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Except for the color it has all standard attributes
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(@c wxBRUSHSTYLE_SOLID, no stipple bitmap, etc...).
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*/
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wxBrush* wxMEDIUM_GREY_BRUSH;
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/**
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Light grey brush.
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Except for the color it has all standard attributes
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(@c wxBRUSHSTYLE_SOLID, no stipple bitmap, etc...).
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*/
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wxBrush* wxLIGHT_GREY_BRUSH;
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/**
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Transparent brush.
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Except for the color it has all standard attributes
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(@c wxBRUSHSTYLE_SOLID, no stipple bitmap, etc...).
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*/
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wxBrush* wxTRANSPARENT_BRUSH;
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/**
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Cyan brush.
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Except for the color it has all standard attributes
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(@c wxBRUSHSTYLE_SOLID, no stipple bitmap, etc...).
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*/
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wxBrush* wxCYAN_BRUSH;
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/**
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Red brush.
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Except for the color it has all standard attributes
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(@c wxBRUSHSTYLE_SOLID, no stipple bitmap, etc...).
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*/
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wxBrush* wxRED_BRUSH;
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/**
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@class wxBrushList
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A brush list is a list containing all brushes which have been created.
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The application should not construct its own brush list: it should use the
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object pointer ::wxTheBrushList.
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@library{wxcore}
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@category{gdi}
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@see wxBrush
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*/
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class wxBrushList
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{
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public:
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/**
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Finds a brush with the specified attributes and returns it, else creates a new
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brush, adds it to the brush list, and returns it.
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@param colour
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Colour object.
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@param style
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Brush style. See ::wxBrushStyle for a list of styles.
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*/
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wxBrush* FindOrCreateBrush(const wxColour& colour,
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wxBrushStyle style = wxBRUSHSTYLE_SOLID);
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};
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/**
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The global wxBrushList instance.
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*/
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wxBrushList* wxTheBrushList;
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