e70fc11ef1
Drop the legacy CppUnit testing framework used for the unit tests. Replacing it with Catch has the advantage of not requiring CppUnit libraries to be installed on the system in order to be able to run tests (Catch is header-only and a copy of it is now included in the main repository itself) and, in the future, of being able to write the tests in a much more natural way. For now, however, avoid changing the existing tests code as much as [reasonably] possible to avoid introducing bugs in them and provide the CppUnit compatibility macros in the new wx/catch_cppunit.h header which allow to preserve the 99% of the existing code unchanged. Some of the required changes are: - Decompose asserts using "a && b" conditions into multiple asserts checking "a" and "b" independently. This would have been better even with CppUnit (to know which part of condition exactly failed) and is required with Catch. - Use extra parentheses around such conditions when they can't be easily decomposed in the arrays test, due to the use of macros. This is not ideal from the point of view of messages given when the tests fail but will do for now. - Rewrite asserts using "a || b" as a combination of condition checks and assert macros. Again, this is better anyhow, and is required with Catch. Incidentally, this allowed to fix a bug in the "exec" unit test which didn't leave enough time for the new process to be launched before trying to kill it. - Remove multiple CPPUNIT_TEST_SUITE_NAMED_REGISTRATION() macros, our emulation of this macro can be used only once. - Provide string conversions using Catch-specific StringMaker for a couple of types. - Replace custom wxImage comparison with a Catch-specific matcher class. - Remove most of test running logic from test.cpp, in particular don't parse command line ourselves any longer but use Catch built-in command line parser. This is a source of a minor regression: previously, both "Foo" and "FooTestCase" could be used as the name of the test to run, but now only the latter is accepted.
182 lines
5.7 KiB
C++
182 lines
5.7 KiB
C++
#ifndef WX_TESTPREC_INCLUDED
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#define WX_TESTPREC_INCLUDED 1
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#include "wx/wxprec.h"
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#include "wx/stopwatch.h"
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#include "wx/evtloop.h"
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#include "wx/catch_cppunit.h"
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// Custom test macro that is only defined when wxUIActionSimulator is available
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// this allows the tests that do not rely on it to run on platforms that don't
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// support it.
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//
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// FIXME: And while OS X does support it, more or less, too many tests
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// currently fail under it so disable all interactive tests there. They
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// should, of course, be reenabled a.s.a.p.
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#if wxUSE_UIACTIONSIMULATOR && !defined(__WXOSX__)
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#define WXUISIM_TEST(test) CPPUNIT_TEST(test)
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#else
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#define WXUISIM_TEST(test) (void)0
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#endif
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// define wxHAVE_U_ESCAPE if the compiler supports \uxxxx character constants
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#if defined(__VISUALC__) || \
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(defined(__GNUC__) && (__GNUC__ >= 3))
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#define wxHAVE_U_ESCAPE
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// and disable warning that using them results in with MSVC 8+
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#if wxCHECK_VISUALC_VERSION(8)
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// universal-character-name encountered in source
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#pragma warning(disable:4428)
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#endif
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#endif
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// Define wxUSING_VC_CRT_IO when using MSVC CRT STDIO library as its standard
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// functions give different results from glibc ones in several cases (of
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// course, any code relying on this is not portable and probably won't work,
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// i.e. will result in tests failures, with other platforms/compilers which
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// should have checks for them added as well).
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//
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// Notice that MinGW uses VC CRT by default but may use its own printf()
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// implementation if __USE_MINGW_ANSI_STDIO is defined. And finally also notice
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// that testing for __USE_MINGW_ANSI_STDIO directly results in a warning with
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// -Wundef if it involves an operation with undefined __MINGW_FEATURES__ so
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// test for the latter too to avoid it.
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#if defined(__VISUALC__) || \
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(defined(__MINGW32__) && \
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(!defined(__MINGW_FEATURES__) || !__USE_MINGW_ANSI_STDIO))
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#define wxUSING_VC_CRT_IO
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#endif
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// thrown when assert fails in debug build
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class TestAssertFailure
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{
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public:
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TestAssertFailure(const wxString& file,
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int line,
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const wxString& func,
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const wxString& cond,
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const wxString& msg)
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: m_file(file),
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m_line(line),
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m_func(func),
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m_cond(cond),
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m_msg(msg)
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{
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}
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const wxString m_file;
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const int m_line;
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const wxString m_func;
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const wxString m_cond;
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const wxString m_msg;
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wxDECLARE_NO_ASSIGN_CLASS(TestAssertFailure);
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};
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// macro to use for the functions which are supposed to fail an assertion
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#if wxDEBUG_LEVEL
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// some old cppunit versions don't define CPPUNIT_ASSERT_THROW so roll our
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// own
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#define WX_ASSERT_FAILS_WITH_ASSERT_MESSAGE(msg, code) \
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wxSTATEMENT_MACRO_BEGIN \
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bool throwsAssert = false; \
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try { code ; } \
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catch ( const TestAssertFailure& ) { throwsAssert = true; } \
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if ( !throwsAssert ) \
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CPPUNIT_FAIL(msg); \
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wxSTATEMENT_MACRO_END
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#define WX_ASSERT_FAILS_WITH_ASSERT(code) \
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WX_ASSERT_FAILS_WITH_ASSERT_MESSAGE( \
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"expected assertion not generated", code)
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#else
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// there are no assertions in this build so we can't do anything (we used
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// to check that the condition failed but this didn't work well as in
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// normal build with wxDEBUG_LEVEL != 0 we can pass something not
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// evaluating to a bool at all but it then would fail to compile in
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// wxDEBUG_LEVEL == 0 case, so just don't do anything at all now).
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#define WX_ASSERT_FAILS_WITH_ASSERT(cond)
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#endif
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#define WX_ASSERT_EVENT_OCCURS(eventcounter, count) \
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{\
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wxStopWatch sw; \
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wxEventLoopBase* loop = wxEventLoopBase::GetActive(); \
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while(eventcounter.GetCount() < count) \
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{ \
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if(sw.Time() < 100) \
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loop->Dispatch(); \
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else \
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{ \
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CPPUNIT_FAIL(wxString::Format("timeout reached with %d " \
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"events received, %d expected", \
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eventcounter.GetCount(), count).ToStdString()); \
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break; \
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} \
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} \
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eventcounter.Clear(); \
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}
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// these functions can be used to hook into wxApp event processing and are
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// currently used by the events propagation test
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class WXDLLIMPEXP_FWD_BASE wxEvent;
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typedef int (*FilterEventFunc)(wxEvent&);
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typedef bool (*ProcessEventFunc)(wxEvent&);
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extern void SetFilterEventFunc(FilterEventFunc func);
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extern void SetProcessEventFunc(ProcessEventFunc func);
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extern bool IsNetworkAvailable();
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extern bool IsAutomaticTest();
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// Helper class setting the locale to the given one for its lifetime.
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class LocaleSetter
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{
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public:
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LocaleSetter(const char *loc)
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: m_locOld(wxStrdupA(setlocale(LC_ALL, NULL)))
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{
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setlocale(LC_ALL, loc);
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}
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~LocaleSetter()
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{
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setlocale(LC_ALL, m_locOld);
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free(m_locOld);
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}
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private:
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char * const m_locOld;
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wxDECLARE_NO_COPY_CLASS(LocaleSetter);
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};
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// An even simpler helper for setting the locale to "C" one during its lifetime.
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class CLocaleSetter : private LocaleSetter
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{
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public:
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CLocaleSetter() : LocaleSetter("C") { }
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private:
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wxDECLARE_NO_COPY_CLASS(CLocaleSetter);
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};
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#if wxUSE_GUI
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// Helper function deleting the window without asserts (and hence exceptions
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// thrown from its dtor!) even if it has mouse capture.
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void DeleteTestWindow(wxWindow* win);
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#endif // wxUSE_GUI
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// Convenience macro which registers a test case using just its "base" name,
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// i.e. without the common "TestCase" suffix, as its tag.
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#define wxREGISTER_UNIT_TEST(testclass) \
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wxREGISTER_UNIT_TEST_WITH_TAGS(testclass ## TestCase, "[" #testclass "]")
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#endif
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