wxWidgets/include/wx/x11/palette.h
Dimitri Schoolwerth 8f8d58d193 Use wx-prefixed macros throughout the repository.
Change {DECLARE,IMPLEMENT}_*CLASS and {DECLARE,BEGIN,END}_EVENT_TABLE
occurrences to use the wx-prefixed version of the macros.
2015-04-23 22:00:35 +04:00

76 lines
2.2 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/x11/palette.h
// Purpose: wxPalette class
// Author: Julian Smart
// Modified by:
// Created: 17/09/98
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_PALETTE_H_
#define _WX_PALETTE_H_
#include "wx/list.h"
class WXDLLIMPEXP_FWD_CORE wxPalette;
// Palette for one display
class wxXPalette : public wxObject
{
wxDECLARE_DYNAMIC_CLASS(wxXPalette);
public:
wxXPalette();
WXDisplay* m_display;
int m_pix_array_n;
unsigned char* m_red;
unsigned char* m_green;
unsigned char* m_blue;
unsigned long* m_pix_array;
WXColormap m_cmap;
bool m_destroyable;
};
class WXDLLIMPEXP_CORE wxPaletteRefData: public wxGDIRefData
{
friend class WXDLLIMPEXP_FWD_CORE wxPalette;
public:
wxPaletteRefData();
virtual ~wxPaletteRefData();
protected:
wxList m_palettes;
};
#define M_PALETTEDATA ((wxPaletteRefData *)m_refData)
class WXDLLIMPEXP_CORE wxPalette : public wxPaletteBase
{
wxDECLARE_DYNAMIC_CLASS(wxPalette);
public:
wxPalette();
wxPalette(int n, const unsigned char *red, const unsigned char *green, const unsigned char *blue);
virtual ~wxPalette();
bool Create(int n, const unsigned char *red, const unsigned char *green, const unsigned char *blue);
int GetPixel(unsigned char red, unsigned char green, unsigned char blue) const;
bool GetRGB(int pixel, unsigned char *red, unsigned char *green, unsigned char *blue) const;
// X-specific
WXColormap GetXColormap(WXDisplay* display = NULL) const;
bool TransferBitmap(void *data, int depth, int size);
bool TransferBitmap8(unsigned char *data, unsigned long size, void *dest, unsigned int bpp);
unsigned long *GetXPixArray(WXDisplay* display, int *pix_array_n);
void PutXColormap(WXDisplay* display, WXColormap cmap, bool destroyable);
virtual int GetColoursCount() const wxOVERRIDE;
protected:
virtual wxGDIRefData *CreateGDIRefData() const;
virtual wxGDIRefData *CloneGDIRefData(const wxGDIRefData *data) const;
};
#endif // _WX_PALETTE_H_