wxWidgets/include/wx/mac/pen.h
Ron Lee 236a9de39a moved wxDash typedef to gdicmn.h
added wxXXXDash, platform dependant types for all ports
made using native dialogs the default in msw/setup0.h


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@6652 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2000-03-13 14:34:35 +00:00

104 lines
2.9 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: pen.h
// Purpose: wxPen class
// Author: AUTHOR
// Modified by:
// Created: ??/??/98
// RCS-ID: $Id$
// Copyright: (c) AUTHOR
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_PEN_H_
#define _WX_PEN_H_
#ifdef __GNUG__
#pragma interface "pen.h"
#endif
#include "wx/gdiobj.h"
#include "wx/colour.h"
#include "wx/bitmap.h"
typedef long wxMACDash;
class WXDLLEXPORT wxPen;
class WXDLLEXPORT wxPenRefData: public wxGDIRefData
{
friend class WXDLLEXPORT wxPen;
public:
wxPenRefData();
wxPenRefData(const wxPenRefData& data);
~wxPenRefData();
protected:
int m_width;
int m_style;
int m_join ;
int m_cap ;
wxBitmap m_stipple ;
int m_nbDash ;
wxMACDash * m_dash ;
wxColour m_colour;
/* TODO: implementation
WXHPEN m_hPen;
*/
};
#define M_PENDATA ((wxPenRefData *)m_refData)
// Pen
class WXDLLEXPORT wxPen: public wxGDIObject
{
DECLARE_DYNAMIC_CLASS(wxPen)
public:
wxPen();
wxPen(const wxColour& col, int width, int style);
wxPen(const wxBitmap& stipple, int width);
inline wxPen(const wxPen& pen) { Ref(pen); }
~wxPen();
inline wxPen& operator = (const wxPen& pen) { if (*this == pen) return (*this); Ref(pen); return *this; }
inline bool operator == (const wxPen& pen) { return m_refData == pen.m_refData; }
inline bool operator != (const wxPen& pen) { return m_refData != pen.m_refData; }
virtual bool Ok() const { return (m_refData != NULL) ; }
// Override in order to recreate the pen
void SetColour(const wxColour& col) ;
void SetColour(unsigned char r, unsigned char g, unsigned char b) ;
void SetWidth(int width) ;
void SetStyle(int style) ;
void SetStipple(const wxBitmap& stipple) ;
void SetDashes(int nb_dashes, const wxDash *dash) ;
void SetJoin(int join) ;
void SetCap(int cap) ;
inline wxColour& GetColour() const { return (M_PENDATA ? M_PENDATA->m_colour : wxNullColour); };
inline int GetWidth() const { return (M_PENDATA ? M_PENDATA->m_width : 0); };
inline int GetStyle() const { return (M_PENDATA ? M_PENDATA->m_style : 0); };
inline int GetJoin() const { return (M_PENDATA ? M_PENDATA->m_join : 0); };
inline int GetCap() const { return (M_PENDATA ? M_PENDATA->m_cap : 0); };
inline int GetDashes(wxDash **ptr) const
{
*ptr = (M_PENDATA ? (wxDash*)M_PENDATA->m_dash : (wxDash*) NULL);
return (M_PENDATA ? M_PENDATA->m_nbDash : 0);
}
inline wxBitmap *GetStipple() const { return (M_PENDATA ? (& M_PENDATA->m_stipple) : (wxBitmap*) NULL); };
// Implementation
// Useful helper: create the brush resource
bool RealizeResource();
// When setting properties, we must make sure we're not changing
// another object
void Unshare();
};
#endif
// _WX_PEN_H_