566d84a7c3
manage their own scrollbars with the help of a sizer or other user clues (SetVirtualSizeHints) without the need for an ancillary container. Added SetSizerAndFit convenience method. SetSizer now enables/disables AutoLayout automagically. Logic bugfix for scrollsub sample. Syntax bugfix in parser.y. Compiler warning fix in textctrl.cpp. Modified Files: docs/latex/wx/scrolwin.tex docs/latex/wx/sizer.tex docs/latex/wx/window.tex include/wx/scrolwin.h include/wx/sizer.h include/wx/window.h include/wx/generic/scrolwin.h include/wx/gtk/scrolwin.h samples/scrollsub/scrollsub.cpp src/common/parser.y src/common/sizer.cpp src/common/wincmn.cpp src/generic/scrlwing.cpp src/gtk/scrolwin.cpp src/msw/textctrl.cpp git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@15210 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
98 lines
3.0 KiB
C++
98 lines
3.0 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: wx/generic/scrolwin.h
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// Purpose: wxGenericScrolledWindow class
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// Author: Julian Smart
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// Modified by:
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// Created: 01/02/97
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// RCS-ID: $Id$
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// Copyright: (c) Julian Smart and Markus Holzem
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// Licence: wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_GENERIC_SCROLLWIN_H_
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#define _WX_GENERIC_SCROLLWIN_H_
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#ifdef __GNUG__
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#pragma interface "genscrolwin.h"
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#endif
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// ----------------------------------------------------------------------------
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// headers and constants
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// ----------------------------------------------------------------------------
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#include "wx/window.h"
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#include "wx/panel.h"
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WXDLLEXPORT_DATA(extern const wxChar*) wxPanelNameStr;
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// default scrolled window style
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#ifndef wxScrolledWindowStyle
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#define wxScrolledWindowStyle (wxHSCROLL | wxVSCROLL)
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#endif
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// avoid triggering this stupid VC++ warning
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#ifdef __VISUALC__
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#pragma warning(disable:4355) // 'this' used in base member initializer list
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#endif
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// ----------------------------------------------------------------------------
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// wxGenericScrolledWindow
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxGenericScrolledWindow : public wxPanel,
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public wxScrollHelper
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{
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public:
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wxGenericScrolledWindow() : wxScrollHelper(this) { }
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wxGenericScrolledWindow(wxWindow *parent,
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wxWindowID id = -1,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxScrolledWindowStyle,
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const wxString& name = wxPanelNameStr)
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: wxScrollHelper(this)
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{
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Create(parent, id, pos, size, style, name);
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}
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virtual ~wxGenericScrolledWindow();
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bool Create(wxWindow *parent,
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wxWindowID id,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxScrolledWindowStyle,
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const wxString& name = wxPanelNameStr);
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virtual void PrepareDC(wxDC& dc) { DoPrepareDC(dc); }
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// lay out the window and its children
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virtual bool Layout();
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virtual void DoSetVirtualSize( int x, int y );
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protected:
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// this is needed for wxEVT_PAINT processing hack described in
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// wxScrollHelperEvtHandler::ProcessEvent()
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void OnPaint(wxPaintEvent& event);
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// we need to return a special WM_GETDLGCODE value to process just the
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// arrows but let the other navigation characters through
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#ifdef __WXMSW__
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virtual long MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam);
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#endif // __WXMSW__
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private:
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DECLARE_ABSTRACT_CLASS(wxGenericScrolledWindow)
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DECLARE_EVENT_TABLE()
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};
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#ifdef __VISUALC__
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#pragma warning(default:4355)
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#endif
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#endif
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// _WX_GENERIC_SCROLLWIN_H_
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// vi:sts=4:sw=4:et
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