wxWidgets/wxPython/demo/ColourDB.py
Robin Dunn 095315e20d another merge from WX_2_6_BRANCH
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@36730 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2006-01-06 07:05:15 +00:00

202 lines
6.1 KiB
Python

import wx
import wx.lib.colourdb
import images
#----------------------------------------------------------------------
class TestWindow(wx.ScrolledWindow):
def __init__(self, parent):
wx.ScrolledWindow.__init__(self, parent, -1)
# Populate our color list
self.clrList = wx.lib.colourdb.getColourList()
# Just for style points, we'll use this as a background image.
#self.clrList.sort()
self.bg_bmp = images.getGridBGBitmap()
# This could also be done by getting the window's default font;
# either way, we need to have a font loaded for later on.
#self.SetBackgroundColour("WHITE")
self.font = wx.Font(10, wx.SWISS, wx.NORMAL, wx.NORMAL)
# Create drawing area and set its font
dc = wx.ClientDC(self)
dc.SetFont(self.font)
# Using GetFullTextExtent(), we calculate a basic 'building block'
# that will be used to draw a depiction of the color list. We're
# using 'Wy' as the model becuase 'W' is a wide character and 'y'
# has a descender. This constitutes a 'worst case' scenario, which means
# that no matter what we draw later, text-wise, we'll have room for it
w,h,d,e = dc.GetFullTextExtent("Wy")
# Height plus descender
self.textHeight = h + d
# Pad a little bit
self.lineHeight = self.textHeight + 5
# ... and this is the basic width.
self.cellWidth = w
# jmg 11/8/03: why 24?
numCells = 24
# 'prep' our scroll bars.
self.SetScrollbars(
self.cellWidth, self.lineHeight, numCells, len(self.clrList) + 2
)
# Event handlers - moved here so events won't fire before init is
# finished.
self.SetBackgroundStyle(wx.BG_STYLE_CUSTOM)
self.Bind(wx.EVT_PAINT, self.OnPaint)
self.Bind(wx.EVT_ERASE_BACKGROUND, self.OnEraseBackground)
# tile the background bitmap loaded in __init__()
def TileBackground(self, dc):
sz = self.GetClientSize()
w = self.bg_bmp.GetWidth()
h = self.bg_bmp.GetHeight()
# adjust for scrolled position
spx, spy = self.GetScrollPixelsPerUnit()
vsx, vsy = self.GetViewStart()
dx, dy = (spx * vsx) % w, (spy * vsy) % h
x = -dx
while x < sz.width:
y = -dy
while y < sz.height:
dc.DrawBitmap(self.bg_bmp, x, y)
y = y + h
x = x + w
# Redraw the background over a 'damaged' area.
def OnEraseBackground(self, evt):
dc = evt.GetDC()
if not dc:
dc = wx.ClientDC(self)
rect = self.GetUpdateRegion().GetBox()
dc.SetClippingRect(rect)
self.TileBackground(dc)
def OnPaint(self, evt):
dc = wx.PaintDC(self)
self.PrepareDC(dc)
self.Draw(dc, self.GetUpdateRegion(), self.GetViewStart())
def Draw(self, dc, rgn=None, vs=None):
dc.BeginDrawing()
dc.SetTextForeground("BLACK")
dc.SetPen(wx.Pen("BLACK", 1, wx.SOLID))
dc.SetFont(self.font)
colours = self.clrList
numColours = len(colours)
if rgn:
# determine the subset of the color list that has been exposed
# and needs drawn. This is based on all the precalculation we
# did in __init__()
rect = rgn.GetBox()
pixStart = vs[1]*self.lineHeight + rect.y
pixStop = pixStart + rect.height
start = pixStart / self.lineHeight - 1
stop = pixStop / self.lineHeight
else:
start = 0
stop = numColours
for line in range(max(0,start), min(stop,numColours)):
clr = colours[line]
y = (line+1) * self.lineHeight + 2
dc.DrawText(clr, self.cellWidth, y)
brush = wx.Brush(clr, wx.SOLID)
dc.SetBrush(brush)
dc.DrawRectangle(12 * self.cellWidth, y,
6 * self.cellWidth, self.textHeight)
dc.EndDrawing()
# On wxGTK there needs to be a panel under wx.ScrolledWindows if they are
# going to be in a wxNotebook. And, in this demo, we are.
class TestPanel(wx.Panel):
def __init__(self, parent):
wx.Panel.__init__(self, parent, -1)
self.win = TestWindow(self)
self.Bind(wx.EVT_SIZE, self.OnSize)
def OnSize(self, evt):
self.win.SetSize(evt.GetSize())
#----------------------------------------------------------------------
def runTest(frame, nb, log):
# This loads a whole bunch of new color names and values
# into TheColourDatabase
#
# Note 11/24/03 - jg - I moved this into runTest() because
# there must be a wx.App existing before this function
# can be called - this is a change from 2.4 -> 2.5.
wx.lib.colourdb.updateColourDB()
win = TestPanel(nb)
return win
#----------------------------------------------------------------------
overview = """
<html>
<body>
<B><font size=+2>ColourDB</font></b>
<p>wxWindows maintains a database of standard RGB colours for a predefined
set of named colours (such as "BLACK'', "LIGHT GREY''). The application
may add to this set if desired by using Append. There is only one instance
of this class: <b>TheColourDatabase</b>.
<p>The <code>colourdb</code> library is a lightweight API that pre-defines
a multitude of colors for you to use 'out of the box', and this demo serves
to show you these colors (it also serves as a handy reference).
<p>A secondary benefit of this demo is the use of the <b>ScrolledWindow</b> class
and the use of various *DC() classes, including background tiling and the use of
font data to generate a "building block" type of construct for repetitive use.
<p>
<B><font size=+2>Important note</font></b>
<p>
With implementation of V2.5 and later, it is required to have a wx.App already
initialized before <b><code>wx.updateColourDB()</code></b> can be called.
Trying to do otherwise will cause an exception to be raised.
</body>
</html>
"""
if __name__ == '__main__':
import sys,os
import run
run.main(['', os.path.basename(sys.argv[0])] + sys.argv[1:])