wxWidgets/include/wx/valtext.h

106 lines
3.2 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: valtext.h
// Purpose: wxTextValidator class
// Author: Julian Smart
// Modified by:
// Created: 29/01/98
// RCS-ID: $Id$
// Copyright: (c) 1998 Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_VALTEXT_H_
#define _WX_VALTEXT_H_
#include "wx/defs.h"
#if wxUSE_VALIDATORS && (wxUSE_TEXTCTRL || wxUSE_COMBOBOX)
class WXDLLIMPEXP_FWD_CORE wxTextEntry;
#include "wx/validate.h"
enum wxTextValidatorStyle
{
wxFILTER_NONE,
wxFILTER_ASCII,
wxFILTER_ALPHA,
wxFILTER_ALPHANUMERIC,
wxFILTER_NUMERIC,
wxFILTER_INCLUDE_LIST,
wxFILTER_EXCLUDE_LIST,
wxFILTER_INCLUDE_CHAR_LIST,
wxFILTER_EXCLUDE_CHAR_LIST
};
class WXDLLIMPEXP_CORE wxTextValidator: public wxValidator
{
public:
wxTextValidator(wxTextValidatorStyle style = wxFILTER_NONE, wxString *val = NULL);
#if WXWIN_COMPATIBILITY_2_8
wxDEPRECATED_CONSTRUCTOR( wxTextValidator(long style, wxString *val) );
#endif
wxTextValidator(const wxTextValidator& val);
virtual ~wxTextValidator(){}
// Make a clone of this validator (or return NULL) - currently necessary
// if you're passing a reference to a validator.
// Another possibility is to always pass a pointer to a new validator
// (so the calling code can use a copy constructor of the relevant class).
virtual wxObject *Clone() const { return new wxTextValidator(*this); }
bool Copy(const wxTextValidator& val);
// Called when the value in the window must be validated.
// This function can pop up an error message.
virtual bool Validate(wxWindow *parent);
// Called to transfer data to the window
virtual bool TransferToWindow();
// Called to transfer data from the window
virtual bool TransferFromWindow();
// ACCESSORS
inline wxTextValidatorStyle GetStyle() const { return m_validatorStyle; }
inline void SetStyle(wxTextValidatorStyle style) { m_validatorStyle = style; }
#if WXWIN_COMPATIBILITY_2_8
wxDEPRECATED( void SetStyle(long style) );
#endif
wxTextEntry *GetTextEntry();
void SetIncludes(const wxArrayString& includes) { m_includes = includes; }
inline wxArrayString& GetIncludes() { return m_includes; }
void SetExcludes(const wxArrayString& excludes) { m_excludes = excludes; }
inline wxArrayString& GetExcludes() { return m_excludes; }
bool IsInCharIncludes(const wxString& val);
bool IsNotInCharExcludes(const wxString& val);
// Filter keystrokes
void OnChar(wxKeyEvent& event);
protected:
wxTextValidatorStyle m_validatorStyle;
wxString * m_stringValue;
wxArrayString m_includes;
wxArrayString m_excludes;
private:
DECLARE_DYNAMIC_CLASS(wxTextValidator)
DECLARE_EVENT_TABLE()
// Cannot use
// DECLARE_NO_COPY_CLASS(wxTextValidator)
// because copy constructor is explicitly declared above;
// but no copy assignment operator is defined, so declare
// it private to prevent the compiler from defining it:
wxTextValidator& operator=(const wxTextValidator&);
};
#endif
// wxUSE_VALIDATORS && (wxUSE_TEXTCTRL || wxUSE_COMBOBOX)
#endif // _WX_VALTEXT_H_