789ab84044
Allow to optionally raed/write float/double values in IEEE 754 single/double precision formats, respectively, instead of always using the extended precision format for both of them. This makes the code more flexible, allowing for better interoperability with the other programs, and also allows to implement floating point functions in these classes even when wxUSE_APPLE_IEEE is turned off (as can be the case because of the licencing concerns for the code in extended.c). Closes #10625. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@73938 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
420 lines
14 KiB
Objective-C
420 lines
14 KiB
Objective-C
/////////////////////////////////////////////////////////////////////////////
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// Name: datstrm.h
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// Purpose: interface of wxDataInputStream and wxDataOutputStream
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// Author: wxWidgets team
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// RCS-ID: $Id$
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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/**
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@class wxDataOutputStream
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This class provides functions that write binary data types in a portable
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way.
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Data can be written in either big-endian or little-endian format,
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little-endian being the default on all architectures but BigEndianOrdered()
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can be used to change this. The default format for the floating point types
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is 80 bit "extended precision" unless @c wxUSE_APPLE_IEEE was turned off
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during the library compilation, in which case extended precision is not
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available at all. You can call UseBasicPrecisions() to change this and
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use the standard IEEE 754 32 bit single precision format for floats and
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standard 64 bit double precision format for doubles. This is recommended
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for the new code for better interoperability with other software that
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typically uses standard IEEE 754 formats for its data, the use of extended
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precision by default is solely due to backwards compatibility.
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If you want to write data to text files (or streams) use wxTextOutputStream
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instead.
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The "<<" operator is overloaded and you can use this class like a standard
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C++ iostream. See wxDataInputStream for its usage and caveats.
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@library{wxbase}
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@category{streams}
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@see wxDataInputStream
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*/
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class wxDataOutputStream
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{
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public:
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/**
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Constructs a datastream object from an output stream.
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Only write methods will be available.
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Note that the @a conv parameter is only available in Unicode builds of wxWidgets.
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@param stream
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The output stream.
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@param conv
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Charset conversion object used to encoding Unicode strings
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before writing them to the stream in Unicode mode (see
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WriteString() for a detailed description). Note that you must not
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destroy @a conv before you destroy this wxDataOutputStream
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instance! It is recommended to use the default value (UTF-8).
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*/
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wxDataOutputStream(wxOutputStream& stream,
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const wxMBConv& conv = wxConvUTF8);
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/**
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Destroys the wxDataOutputStream object.
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*/
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~wxDataOutputStream();
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/**
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If @a be_order is @true, all data will be written in big-endian order,
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e.g. for reading on a Sparc or from Java-Streams (which always use
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big-endian order), otherwise data will be written in little-endian
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order.
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*/
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void BigEndianOrdered(bool be_order);
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/**
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Returns the current text conversion class used for
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writing strings.
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*/
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wxMBConv *GetConv() const;
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/**
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Sets the text conversion class used for writing strings.
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*/
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void SetConv( const wxMBConv &conv );
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/**
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Disables the use of extended precision format for floating point
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numbers.
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This method disables the use of 80 bit extended precision format for
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the @c float and @c double values written to the stream, which is used
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by default (unless @c wxUSE_APPLE_IEEE was set to @c 0 when building
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the library, in which case the extended format support is not available
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at all and this function does nothing).
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After calling it, @c float values will be written out in one of IEEE
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754 "basic formats", i.e. 32 bit single precision format for floats and
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64 bit double precision format for doubles.
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@since 2.9.5
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*/
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void UseBasicPrecisions();
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/**
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Explicitly request the use of extended precision for floating point
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numbers.
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This function allows the application code to explicitly request the use
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of 80 bit extended precision format for the floating point numbers.
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This is the case by default but using this function explicitly ensures
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that the compilation of code relying on producing the output stream
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using extended precision would fail when using a version of wxWidgets
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compiled with @c wxUSE_APPLE_IEEE==0 and so not supporting this format
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at all.
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@since 2.9.5
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*/
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void UseExtendedPrecision();
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/**
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Writes the single byte @a i8 to the stream.
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*/
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void Write8(wxUint8 i8);
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/**
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Writes an array of bytes to the stream. The number of bytes to write is
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specified with the @a size variable.
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*/
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void Write8(const wxUint8* buffer, size_t size);
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/**
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Writes the 16 bit unsigned integer @a i16 to the stream.
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*/
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void Write16(wxUint16 i16);
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/**
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Writes an array of 16 bit unsigned integer to the stream. The number of
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16 bit unsigned integer to write is specified with the @a size variable.
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*/
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void Write16(const wxUint16* buffer, size_t size);
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/**
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Writes the 32 bit unsigned integer @a i32 to the stream.
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*/
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void Write32(wxUint32 i32);
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/**
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Writes an array of 32 bit unsigned integer to the stream. The number of
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32 bit unsigned integer to write is specified with the @a size variable.
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*/
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void Write32(const wxUint32* buffer, size_t size);
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/**
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Writes the 64 bit unsigned integer @a i64 to the stream.
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*/
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void Write64(wxUint64 i64);
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/**
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Writes an array of 64 bit unsigned integer to the stream. The number of
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64 bit unsigned integer to write is specified with the @a size variable.
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*/
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void Write64(const wxUint64* buffer, size_t size);
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/**
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Writes the float @a f to the stream.
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If UseBasicPrecisions() had been called, the value is written out using
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the standard IEEE 754 32 bit single precision format. Otherwise, this
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method uses the same format as WriteDouble(), i.e. 80 bit extended
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precision representation.
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@since 2.9.5
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*/
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void WriteFloat(float f);
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/**
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Writes an array of float to the stream. The number of floats to write is
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specified by the @a size variable.
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@since 2.9.5
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*/
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void WriteFloat(const float* buffer, size_t size);
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/**
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Writes the double @a d to the stream.
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The output format is either 80 bit extended precision or, if
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UseBasicPrecisions() had been called, standard IEEE 754 64 bit double
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precision.
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*/
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void WriteDouble(double d);
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/**
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Writes an array of double to the stream. The number of doubles to write is
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specified by the @a size variable.
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*/
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void WriteDouble(const double* buffer, size_t size);
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/**
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Writes @a string to the stream. Actually, this method writes the size
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of the string before writing @a string itself.
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In ANSI build of wxWidgets, the string is written to the stream in
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exactly same way it is represented in memory. In Unicode build,
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however, the string is first converted to multibyte representation with
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@e conv object passed to stream's constructor (consequently, ANSI
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applications can read data written by Unicode application, as long as
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they agree on encoding) and this representation is written to the
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stream. UTF-8 is used by default.
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*/
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void WriteString(const wxString& string);
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};
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/**
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@class wxDataInputStream
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This class provides functions that read binary data types in a portable
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way.
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Please see wxDataOutputStream for the discussion of the format expected by
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this stream on input, notably for the floating point values.
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If you want to read data from text files (or streams) use wxTextInputStream
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instead.
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The ">>" operator is overloaded and you can use this class like a standard
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C++ iostream. Note, however, that the arguments are the fixed size types
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wxUint32, wxInt32 etc and on a typical 32-bit computer, none of these match
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to the "long" type (wxInt32 is defined as signed int on 32-bit
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architectures) so that you cannot use long. To avoid problems (here and
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elsewhere), make use of the wxInt32, wxUint32, etc types.
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For example:
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@code
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wxFileInputStream input( "mytext.dat" );
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wxDataInputStream store( input );
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wxUint8 i1;
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float f2;
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wxString line;
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store >> i1; // read a 8 bit integer.
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store >> i1 >> f2; // read a 8 bit integer followed by float.
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store >> line; // read a text line
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@endcode
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@library{wxbase}
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@category{streams}
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@see wxDataOutputStream
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*/
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class wxDataInputStream
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{
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public:
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/**
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Constructs a datastream object from an input stream.
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Only read methods will be available.
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Note that the @a conv parameter is only available in Unicode builds of wxWidgets.
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@param stream
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The input stream.
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@param conv
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Charset conversion object used to decode strings in Unicode
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mode (see ReadString() for a detailed description). Note that you
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must not destroy @a conv before you destroy this wxDataInputStream
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instance!
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*/
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wxDataInputStream(wxInputStream& stream,
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const wxMBConv& conv = wxConvUTF8 );
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/**
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Destroys the wxDataInputStream object.
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*/
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~wxDataInputStream();
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/**
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If @a be_order is @true, all data will be read in big-endian order,
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such as written by programs on a big endian architecture (e.g. Sparc)
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or written by Java-Streams (which always use big-endian order).
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*/
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void BigEndianOrdered(bool be_order);
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/**
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Returns the current text conversion class used for
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reading strings.
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*/
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wxMBConv *GetConv() const;
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/**
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Reads a single byte from the stream.
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*/
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wxUint8 Read8();
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/**
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Reads bytes from the stream in a specified buffer. The number of bytes
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to read is specified by the @a size variable.
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*/
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void Read8(wxUint8* buffer, size_t size);
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/**
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Reads a 16 bit unsigned integer from the stream.
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*/
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wxUint16 Read16();
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/**
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Reads 16 bit unsigned integers from the stream in a specified buffer.
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The number of 16 bit unsigned integers to read is specified by the
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@a size variable.
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*/
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void Read16(wxUint16* buffer, size_t size);
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/**
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Reads a 32 bit unsigned integer from the stream.
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*/
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wxUint32 Read32();
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/**
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Reads 32 bit unsigned integers from the stream in a specified buffer.
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The number of 32 bit unsigned integers to read is specified by the
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@a size variable.
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*/
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void Read32(wxUint32* buffer, size_t size);
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/**
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Reads a 64 bit unsigned integer from the stream.
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*/
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wxUint64 Read64();
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/**
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Reads 64 bit unsigned integers from the stream in a specified buffer.
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The number of 64 bit unsigned integers to read is specified by the
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@a size variable.
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*/
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void Read64(wxUint64* buffer, size_t size);
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/**
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Reads a float from the stream.
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Notice that if UseBasicPrecisions() hadn't been called, this function
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simply reads a double and truncates it to float as by default the same
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(80 bit extended precision) representation is used for both float and
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double values.
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@since 2.9.5
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*/
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float ReadFloat();
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/**
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Reads float data from the stream in a specified buffer.
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The number of floats to read is specified by the @a size variable.
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@since 2.9.5
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*/
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void ReadFloat(float* buffer, size_t size);
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/**
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Reads a double from the stream.
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The expected format is either 80 bit extended precision or, if
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UseBasicPrecisions() had been called, standard IEEE 754 64 bit double
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precision.
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*/
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double ReadDouble();
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/**
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Reads double data from the stream in a specified buffer.
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The number of doubles to read is specified by the @a size variable.
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*/
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void ReadDouble(double* buffer, size_t size);
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/**
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Reads a string from a stream. Actually, this function first reads a
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long integer specifying the length of the string (without the last null
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character) and then reads the string.
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In Unicode build of wxWidgets, the fuction first reads multibyte
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(char*) string from the stream and then converts it to Unicode using
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the @e conv object passed to constructor and returns the result as
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wxString. You are responsible for using the same converter as when
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writing the stream.
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@see wxDataOutputStream::WriteString()
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*/
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wxString ReadString();
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/**
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Sets the text conversion class used for reading strings.
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*/
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void SetConv( const wxMBConv &conv );
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/**
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Disables the use of extended precision format for floating point
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numbers.
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This method disables the use of 80 bit extended precision format for
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the @c float and @c double values read from the stream, which is used
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by default (unless @c wxUSE_APPLE_IEEE was set to @c 0 when building
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the library, in which case the extended format support is not available
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at all and this function does nothing).
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After calling it, @c float values will be expected to appear in one of
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IEEE 754 "basic formats", i.e. 32 bit single precision format for
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floats and 64 bit double precision format for doubles in the input.
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@since 2.9.5
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*/
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void UseBasicPrecisions();
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/**
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Explicitly request the use of extended precision for floating point
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numbers.
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This function allows the application code to explicitly request the use
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of 80 bit extended precision format for the floating point numbers.
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This is the case by default but using this function explicitly ensures
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that the compilation of code relying on reading the input containing
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numbers in extended precision format would fail when using a version of
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wxWidgets compiled with @c wxUSE_APPLE_IEEE==0 and so not supporting
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this format at all.
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@since 2.9.5
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*/
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void UseExtendedPrecision();
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};
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