wxWidgets/include/wx/hash.h
Vadim Zeitlin a95e38c034 1. wxGrid row can't be resized to less than minimal height
2. memory leaks fixed in wxHashTableLong
3. and in wxGrid
4. changed newgrid sample to use char buffers
5. fixed double clicking owner-drawn buttons
6. compilation fix in enhmeta.cpp for !wxUSE_DND
7. bug introduced earlier today in wxGridCellAttr::GetEditor() fixed
8. bool renderer/editor now look as good as I may ever make them look
   good under MSW


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@6391 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2000-03-02 00:58:11 +00:00

263 lines
10 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/hash.h
// Purpose: wxHashTable class
// Author: Julian Smart
// Modified by: VZ at 25.02.00: type safe hashes with WX_DECLARE_HASH()
// Created: 01/02/97
// RCS-ID: $Id$
// Copyright: (c)
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_HASH_H__
#define _WX_HASH_H__
#ifdef __GNUG__
#pragma interface "hash.h"
#endif
#include "wx/list.h"
#include "wx/dynarray.h"
// the default size of the hash
#define wxHASH_SIZE_DEFAULT (1000)
/*
* A hash table is an array of user-definable size with lists
* of data items hanging off the array positions. Usually there'll
* be a hit, so no search is required; otherwise we'll have to run down
* the list to find the desired item.
*/
// ----------------------------------------------------------------------------
// this is the base class for object hashes: hash tables which contain
// pointers to objects
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxHashTableBase : public wxObject
{
public:
wxHashTableBase();
void Create(wxKeyType keyType = wxKEY_INTEGER,
size_t size = wxHASH_SIZE_DEFAULT);
void Destroy();
size_t GetSize() const { return m_hashSize; }
size_t GetCount() const { return m_count; }
void DeleteContents(bool flag);
protected:
// find the node for (key, value)
wxNodeBase *GetNode(long key, long value) const;
// the array of lists in which we store the values for given key hash
wxListBase **m_hashTable;
// the size of m_lists array
size_t m_hashSize;
// the type of indexing we use
wxKeyType m_keyType;
// the total number of elements in the hash
size_t m_count;
// should we delete our data?
bool m_deleteContents;
private:
// no copy ctor/assignment operator (yet)
DECLARE_NO_COPY_CLASS(wxHashTableBase);
};
// ----------------------------------------------------------------------------
// a hash table which stores longs
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxHashTableLong : public wxObject
{
public:
wxHashTableLong(size_t size = wxHASH_SIZE_DEFAULT) { Init(size); }
virtual ~wxHashTableLong();
void Create(size_t size = wxHASH_SIZE_DEFAULT);
void Destroy();
size_t GetSize() const { return m_hashSize; }
size_t GetCount() const { return m_count; }
void Put(long key, long value);
long Get(long key) const;
long Delete(long key);
protected:
void Init(size_t size);
private:
wxArrayLong **m_values,
**m_keys;
// the size of array above
size_t m_hashSize;
// the total number of elements in the hash
size_t m_count;
// not implemented yet
DECLARE_NO_COPY_CLASS(wxHashTableLong);
};
// ----------------------------------------------------------------------------
// for compatibility only
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxHashTable : public wxObject
{
public:
int n;
int current_position;
wxNode *current_node;
unsigned int key_type;
wxList **hash_table;
wxHashTable(int the_key_type = wxKEY_INTEGER,
int size = wxHASH_SIZE_DEFAULT);
~wxHashTable();
// copy ctor and assignment operator
wxHashTable(const wxHashTable& table) { DoCopy(table); }
wxHashTable& operator=(const wxHashTable& table)
{ Clear(); DoCopy(table); return *this; }
void DoCopy(const wxHashTable& table);
void Destroy();
bool Create(int the_key_type = wxKEY_INTEGER,
int size = wxHASH_SIZE_DEFAULT);
// Note that there are 2 forms of Put, Get.
// With a key and a value, the *value* will be checked
// when a collision is detected. Otherwise, if there are
// 2 items with a different value but the same key,
// we'll retrieve the WRONG ONE. So where possible,
// supply the required value along with the key.
// In fact, the value-only versions make a key, and still store
// the value. The use of an explicit key might be required
// e.g. when combining several values into one key.
// When doing that, it's highly likely we'll get a collision,
// e.g. 1 + 2 = 3, 2 + 1 = 3.
// key and value are NOT necessarily the same
void Put(long key, long value, wxObject *object);
void Put(long key, const wxChar *value, wxObject *object);
// key and value are the same
void Put(long value, wxObject *object);
void Put(const wxChar *value, wxObject *object);
// key and value not the same
wxObject *Get(long key, long value) const;
wxObject *Get(long key, const wxChar *value) const;
// key and value are the same
wxObject *Get(long value) const;
wxObject *Get(const wxChar *value) const;
// Deletes entry and returns data if found
wxObject *Delete(long key);
wxObject *Delete(const wxChar *key);
wxObject *Delete(long key, int value);
wxObject *Delete(long key, const wxChar *value);
// Construct your own integer key from a string, e.g. in case
// you need to combine it with something
long MakeKey(const wxChar *string) const;
// Way of iterating through whole hash table (e.g. to delete everything)
// Not necessary, of course, if you're only storing pointers to
// objects maintained separately
void BeginFind();
wxNode *Next();
void DeleteContents(bool flag);
void Clear();
// Returns number of nodes
size_t GetCount() const { return m_count; }
private:
size_t m_count; // number of elements in the hashtable
bool m_deleteContents;
DECLARE_DYNAMIC_CLASS(wxHashTable)
};
// defines a new type safe hash table which stores the elements of type eltype
// in lists of class listclass
#define WX_DECLARE_HASH(eltype, listclass, hashclass) \
class WXDLLEXPORT hashclass : public wxHashTableBase \
{ \
public: \
hashclass(wxKeyType keyType = wxKEY_INTEGER, \
size_t size = wxHASH_SIZE_DEFAULT) \
{ Create(keyType, size); } \
\
~hashclass() { Destroy(); } \
\
void Put(long key, long val, eltype *data) { DoPut(key, val, data); } \
void Put(long key, eltype *data) { DoPut(key, key, data); } \
\
eltype *Get(long key, long value) const \
{ \
wxNodeBase *node = GetNode(key, value); \
return node ? ((listclass::Node *)node)->GetData() : (eltype *)0; \
} \
eltype *Get(long key) const { return Get(key, key); } \
\
eltype *Delete(long key, long value) \
{ \
eltype *data; \
\
wxNodeBase *node = GetNode(key, value); \
if ( node ) \
{ \
data = ((listclass::Node *)node)->GetData(); \
\
delete node; \
m_count--; \
} \
else \
{ \
data = (eltype *)0; \
} \
\
return data; \
} \
eltype *Delete(long key) { return Delete(key, key); } \
\
protected: \
void DoPut(long key, long value, eltype *data) \
{ \
size_t slot = (size_t)abs(key % m_hashSize); \
\
if ( !m_hashTable[slot] ) \
{ \
m_hashTable[slot] = new listclass(m_keyType); \
if ( m_deleteContents ) \
m_hashTable[slot]->DeleteContents(TRUE); \
} \
\
((listclass *)m_hashTable[slot])->Append(value, data); \
m_count++; \
} \
}
#endif
// _WX_HASH_H__