43e916c33e
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@1873 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
782 lines
24 KiB
C++
782 lines
24 KiB
C++
/*-*- c++ -*-********************************************************
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* wxLayoutList.h - a formatted text rendering engine for wxWindows *
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* *
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* (C) 1999 by Karsten Ballüder (Ballueder@usa.net) *
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* *
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* $Id$
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*******************************************************************/
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#ifndef WXLLIST_H
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#define WXLLIST_H
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#ifdef __GNUG__
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# pragma interface "wxllist.h"
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#endif
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#include "kbList.h"
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#include "wx/wx.h"
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#include "wx/print.h"
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#include "wx/printdlg.h"
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#include "wx/generic/printps.h"
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#include "wx/generic/prntdlgg.h"
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// skip the following defines if embedded in M application
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#ifndef M_BASEDIR
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# define WXMENU_LAYOUT_LCLICK 1111
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# define WXMENU_LAYOUT_RCLICK 1112
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# define WXMENU_LAYOUT_DBLCLICK 1113
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#endif
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#ifdef __WXDEBUG__
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# define WXLAYOUT_DEBUG
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#endif
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#ifndef WXLO_DEFAULTFONTSIZE
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# define WXLO_DEFAULTFONTSIZE 12
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#endif
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/// Types of currently supported layout objects.
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enum wxLayoutObjectType
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{
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/// illegal object type, should never appear
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WXLO_TYPE_INVALID = 0,
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/// text object, containing normal text
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WXLO_TYPE_TEXT,
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/// command object, containing font or colour changes
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WXLO_TYPE_CMD,
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/// icon object, any kind of image
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WXLO_TYPE_ICON
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};
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/// Type used for coordinates in drawing. Must be signed.
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typedef long CoordType;
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// Forward declarations.
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class wxLayoutList;
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class wxLayoutObject;
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class wxDC;
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class wxColour;
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class wxFont;
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/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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The wxLayout objects which make up the lines.
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* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
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/** The base class defining the interface to each object which can be
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part of the layout. Each object needs to draw itself and calculate
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its size.
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*/
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class wxLayoutObject
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{
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public:
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/// This structure can be used to contain data associated with the object.
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struct UserData
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{
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virtual ~UserData() { }
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};
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/// return the type of this object
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virtual wxLayoutObjectType GetType(void) const { return WXLO_TYPE_INVALID; }
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/** Calculates the size of an object.
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@param dc the wxDC to draw on
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*/
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virtual void Layout(wxDC &) = 0;
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/** Draws an object.
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@param dc the wxDC to draw on
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@param coords where to draw the baseline of the object.
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*/
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virtual void Draw(wxDC & /* dc */, wxPoint const & /* coords */) { }
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/** Calculates and returns the size of the object.
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@param top where to store height above baseline
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@param bottom where to store height below baseline
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@return the size of the object's box in pixels
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*/
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virtual wxPoint GetSize(CoordType * top, CoordType *bottom) const
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{ *top = 0; *bottom = 0; return wxPoint(0,0); }
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/// Return just the width of the object on the screen.
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virtual CoordType GetWidth(void) const { return 0; }
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/// returns the number of cursor positions occupied by this object
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virtual CoordType GetLength(void) const { return 1; }
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/// constructor
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wxLayoutObject() { m_UserData = NULL; }
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/// delete the user data
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virtual ~wxLayoutObject() { if(m_UserData) delete m_UserData; }
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#ifdef WXLAYOUT_DEBUG
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virtual void Debug(void);
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#endif
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/** Tells the object about some user data. This data is associated
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with the object and will be deleted at destruction time.
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*/
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void SetUserData(UserData *data) { m_UserData = data; }
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/** Return the user data. */
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void * GetUserData(void) const { return m_UserData; }
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private:
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/// optional data for application's use
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UserData *m_UserData;
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};
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/// Define a list type of wxLayoutObject pointers.
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KBLIST_DEFINE(wxLayoutObjectList, wxLayoutObject);
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/// An illegal iterator to save typing.
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#define NULLIT (wxLayoutObjectList::iterator(NULL))
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/// The iterator type.
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#define wxLOiterator wxLayoutObjectList::iterator
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/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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wxLayoutObjectText
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* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
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/** This class implements a wxLayoutObject holding plain text.
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*/
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class wxLayoutObjectText : public wxLayoutObject
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{
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public:
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wxLayoutObjectText(const wxString &txt);
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virtual wxLayoutObjectType GetType(void) const { return WXLO_TYPE_TEXT; }
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virtual void Layout(wxDC &dc);
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virtual void Draw(wxDC &dc, wxPoint const &coords);
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/** Calculates and returns the size of the object.
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@param top where to store height above baseline
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@param bottom where to store height below baseline
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@return the size of the object's box in pixels
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*/
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virtual wxPoint GetSize(CoordType * top, CoordType *bottom) const;
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/// Return just the width of the object on the screen.
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virtual CoordType GetWidth(void) const { return m_Width; }
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#ifdef WXLAYOUT_DEBUG
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virtual void Debug(void);
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#endif
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virtual CoordType GetLength(void) const { return strlen(m_Text.c_str()); }
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// for editing:
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wxString & GetText(void) { return m_Text; }
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void SetText(wxString const &text) { m_Text = text; }
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private:
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wxString m_Text;
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/// size of the box containing text
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long m_Width, m_Height;
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/// Height above baseline.
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long m_Top;
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/// Height below baseline.
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long m_Bottom;
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};
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/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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wxLayoutObjectIcon
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* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
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/** This class implements a wxLayoutObject holding a graphic.
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*/
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class wxLayoutObjectIcon : public wxLayoutObject
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{
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public:
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wxLayoutObjectIcon(wxBitmap *icon);
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wxLayoutObjectIcon(wxBitmap const &icon);
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~wxLayoutObjectIcon() { delete m_Icon; }
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virtual wxLayoutObjectType GetType(void) const { return WXLO_TYPE_ICON; }
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virtual void Layout(wxDC &dc);
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virtual void Draw(wxDC &dc, wxPoint const &coords);
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/** Calculates and returns the size of the object.
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@param top where to store height above baseline
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@param bottom where to store height below baseline
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@return the size of the object's box in pixels
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*/
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virtual wxPoint GetSize(CoordType * top, CoordType *bottom) const;
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/// Return just the width of the object on the screen.
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virtual CoordType GetWidth(void) const { return m_Icon->GetWidth(); }
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private:
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wxBitmap *m_Icon;
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};
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/// for export to html:
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struct wxLayoutStyleInfo
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{
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wxLayoutStyleInfo()
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{
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family = -1; // this marks the styleinfo as uninitialised
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}
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int size, family, style, weight;
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bool underline;
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unsigned fg_red, fg_green, fg_blue;
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unsigned bg_red, bg_green, bg_blue;
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};
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/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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wxLayoutObjectCmd
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* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
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/** This class implements a wxLayoutObject holding style change commands.
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*/
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class wxLayoutObjectCmd : public wxLayoutObject
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{
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public:
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virtual wxLayoutObjectType GetType(void) const { return WXLO_TYPE_CMD; }
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virtual void Layout(wxDC &dc);
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virtual void Draw(wxDC &dc, wxPoint const &coords);
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wxLayoutObjectCmd(int size, int family, int style, int weight,
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bool underline,
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wxColour const *fg, wxColour const *bg);
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~wxLayoutObjectCmd();
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/** Stores the current style in the styleinfo structure */
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void GetStyle(wxLayoutStyleInfo *si) const;
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/// return the background colour for setting colour of window
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wxColour const *GetBGColour(void) const { return m_ColourBG; }
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private:
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/// the font to use
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wxFont *m_font;
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/// foreground colour
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wxColour const *m_ColourFG;
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/// background colour
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wxColour const *m_ColourBG;
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};
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/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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The wxLayoutLine object
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* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
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/** This class represents a single line of objects to be displayed.
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It knows its height and total size and whether it needs to be
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redrawn or not.
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It has pointers to its first and next line so it can automatically
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update them as needed.
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*/
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class wxLayoutLine
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{
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public:
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/** Constructor.
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@param prev pointer to previous line or NULL
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@param next pointer to following line or NULL
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*/
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wxLayoutLine(wxLayoutLine *prev);
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/** This function inserts a new object at cursor position xpos.
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@param xpos where to insert new object
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@param obj the object to insert
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@return true if that xpos existed and the object was inserted
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*/
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bool Insert(CoordType xpos, wxLayoutObject *obj);
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/** This function inserts text at cursor position xpos.
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@param xpos where to insert
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@param text the text to insert
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@return true if that xpos existed and the object was inserted
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*/
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bool Insert(CoordType xpos, wxString text);
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/** This function appends an object to the line.
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@param obj the object to insert
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*/
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void Append(wxLayoutObject * obj)
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{
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wxASSERT(obj);
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m_ObjectList.push_back(obj);
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m_Length += obj->GetLength();
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}
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/** This function appens the next line to this, i.e. joins the two
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lines into one.
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*/
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void MergeNextLine(void);
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/** This function deletes npos cursor positions from position xpos.
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@param xpos where to delete
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@param npos how many positions
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@return number of positions still to be deleted
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*/
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CoordType Delete(CoordType xpos, CoordType npos);
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/** This function breaks the line at a given cursor position.
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@param xpos where to break it
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@return pointer to the new line object replacing the old one
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*/
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wxLayoutLine *Break(CoordType xpos);
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/** Deletes the next word from this position, including leading
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whitespace.
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This function does not delete over font changes, i.e. a word
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with formatting instructions in the middle of it is treated as
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two (three actually!) words. In fact, if the cursor is on a non-text object, that
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one is treated as a word.
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@param xpos from where to delete
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@return true if a word was deleted
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*/
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bool DeleteWord(CoordType npos);
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/** Finds the object which covers the cursor position xpos in this
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line.
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@param xpos the column number
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@param offset where to store the difference between xpos and
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the object's head
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@return iterator to the object or NULLIT
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*/
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wxLayoutObjectList::iterator FindObject(CoordType xpos, CoordType
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*offset) const ;
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/** Get the first object in the list. This is used by the wxlparser
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functions to export the list.
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@return iterator to the first object
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*/
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wxLayoutObjectList::iterator GetFirstObject(void)
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{
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return m_ObjectList.begin();
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}
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/** Deletes this line, returns pointer to next line.
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@param update If true, update all following lines.
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*/
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wxLayoutLine *DeleteLine(bool update);
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/**@name Cursor Management */
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//@{
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/** Return the line number of this line.
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@return the line number
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*/
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CoordType GetLineNumber(void) const { return m_LineNumber; }
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/** Return the length of the line.
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@return line lenght in cursor positions
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*/
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CoordType GetLength(void) const { return m_Length; }
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//@}
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/**@name Drawing and Layout */
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//@{
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/** Draws the line on a wxDC.
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@param dc the wxDC to draw on
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@param offset an optional offset to shift printout
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*/
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void Draw(wxDC &dc, const wxPoint &offset = wxPoint(0,0)) const;
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/** Recalculates the positions of objects and the height of the
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line.
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@param dc the wxDC to draw on
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@param cursorPos if not NULL, set cursor screen position in there
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@param cursorSize if not cursorPos != NULL, set cursor size in there
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@param cx if cursorPos != NULL, the cursor x position
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*/
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void Layout(wxDC &dc,
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wxPoint *cursorPos = NULL,
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wxPoint *cursorSize = NULL,
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int cx = 0);
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/** This function finds an object belonging to a given cursor
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position. It assumes that Layout() has been called before.
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@param xpos screen x position
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@return pointer to the object
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*/
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wxLayoutObject * FindObject(CoordType xpos);
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//@}
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/**@name List traversal */
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//@{
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/// Returns pointer to next line.
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wxLayoutLine *GetNextLine(void) const { return m_Next; }
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/// Returns pointer to previous line.
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wxLayoutLine *GetPreviousLine(void) const { return m_Previous; }
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/// Sets the link to the next line.
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void SetNext(wxLayoutLine *next)
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{ m_Next = next; if(next) next->m_Previous = this; }
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/// Sets the link to the previous line.
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void SetPrevious(wxLayoutLine *previous)
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{ m_Previous = previous; if(previous) previous->m_Next = this; }
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//@}
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/// Returns the position of this line on the canvas.
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wxPoint GetPosition(void) const { return m_Position; }
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/// Returns the height of this line.
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CoordType GetHeight(void) const { return m_Height; }
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/// Returns the width of this line.
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CoordType GetWidth(void) const { return m_Width; }
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/** This will recalculate the position and size of this line.
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If called recursively it will abort if the position of an
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object is unchanged, assuming that none of the following
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objects need to move.
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@param recurse if greater 0 then it will be used as the
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minimum(!) recursion level, continue with all lines till the end of
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the list or until the coordinates no longer changed.
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*/
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void RecalculatePositions(int recurse = 0);
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private:
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/// Destructor is private. Use DeleteLine() to remove it.
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~wxLayoutLine();
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/**@name Functions to let the lines synchronise with each other. */
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//@{
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/** Sets the height of this line. Will mark following lines as
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dirty.
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@param height new height
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*/
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void SetHeight(CoordType height)
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{ m_Height = height; RecalculatePositions(true); }
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/// Recalculates the position of this line on the canvas.
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wxPoint RecalculatePosition(void);
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/** Moves the linenumbers one on, because a line has been inserted
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or deleted.
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@param delta either +1 or -1
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*/
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void MoveLines(int delta)
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{
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m_LineNumber += delta;
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if(m_Next) m_Next->MoveLines(delta);
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}
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//@}
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private:
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/// The line number.
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CoordType m_LineNumber;
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/// The line length in cursor positions.
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CoordType m_Length;
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/// The total height of the line.
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CoordType m_Height;
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/// The total width of the line on screen.
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CoordType m_Width;
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/// The baseline for drawing objects
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CoordType m_BaseLine;
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/// The position on the canvas.
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wxPoint m_Position;
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/// The list of objects
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wxLayoutObjectList m_ObjectList;
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/// Have we been changed since the last layout?
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bool m_Dirty;
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/// Pointer to previous line if it exists.
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wxLayoutLine *m_Previous;
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/// Pointer to next line if it exists.
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wxLayoutLine *m_Next;
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/// Just to suppress gcc compiler warnings.
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friend class dummy;
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};
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/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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The wxLayoutList object
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* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
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/** The wxLayoutList is a list of wxLayoutLine objects. It provides a
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higher level of abstraction for the text and can generally be considered
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as representing "the text".
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*/
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class wxLayoutList
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{
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public:
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/// Constructor.
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wxLayoutList();
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/// Destructor.
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~wxLayoutList();
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/// Clear the list.
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void Clear(int family = wxROMAN,
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int size=WXLO_DEFAULTFONTSIZE,
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int style=wxNORMAL,
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int weight=wxNORMAL,
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int underline=0,
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char const *fg="black",
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char const *bg="white");
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/**@name Cursor Management */
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//@{
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/** Set new cursor position.
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@param p new position
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@return bool if it could be set
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*/
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bool MoveCursorTo(wxPoint const &p);
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/** Move cursor up or down.
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@param n
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@return bool if it could be moved
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*/
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bool MoveCursorVertically(int n);
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/** Move cursor left or right.
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@param n
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@return bool if it could be moved
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*/
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bool MoveCursorHorizontally(int n);
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/// Move cursor to end of line.
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void MoveCursorToEndOfLine(void)
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{
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wxASSERT(m_CursorLine);
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MoveCursorHorizontally(m_CursorLine->GetLength()-m_CursorPos.x);
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}
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/// Move cursor to begin of line.
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void MoveCursorToBeginOfLine(void)
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{ MoveCursorHorizontally(-m_CursorPos.x); }
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/// Returns current cursor position.
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wxPoint GetCursorPos(void) const { return m_CursorPos; }
|
|
//@}
|
|
|
|
/**@name Editing functions.
|
|
All of these functions return true on success and false on
|
|
failure. */
|
|
//@{
|
|
/// Insert text at current cursor position.
|
|
bool Insert(wxString const &text);
|
|
/// Insert some other object at current cursor position.
|
|
bool Insert(wxLayoutObject *obj);
|
|
/// Inserts a linebreak at current cursor position.
|
|
bool LineBreak(void);
|
|
/** This function deletes npos cursor positions.
|
|
@param npos how many positions
|
|
@return true if everything got deleted
|
|
*/
|
|
bool Delete(CoordType npos);
|
|
|
|
/** Delete the next n lines.
|
|
@param n how many lines to delete
|
|
@return how many it could not delete
|
|
*/
|
|
int DeleteLines(int n);
|
|
|
|
/// Delete to end of line.
|
|
void DeleteToEndOfLine(void)
|
|
{
|
|
wxASSERT(m_CursorLine);
|
|
Delete(m_CursorLine->GetLength()-m_CursorPos.x);
|
|
}
|
|
/// Delete to begin of line.
|
|
void DeleteToBeginOfLine(void)
|
|
{
|
|
wxASSERT(m_CursorLine);
|
|
CoordType n = m_CursorPos.x;
|
|
#ifdef WXLAYOUT_DEBUG
|
|
wxASSERT(MoveCursorHorizontally(-n));
|
|
#else
|
|
MoveCursorHorizontally(-n);
|
|
#endif
|
|
Delete(n);
|
|
}
|
|
|
|
/** Delete the next word.
|
|
*/
|
|
void DeleteWord(void)
|
|
{
|
|
wxASSERT(m_CursorLine);
|
|
m_CursorLine->DeleteWord(m_CursorPos.x);
|
|
}
|
|
|
|
//@}
|
|
|
|
/**@name Formatting options */
|
|
//@{
|
|
/// sets font parameters
|
|
void SetFont(int family, int size, int style,
|
|
int weight, int underline,
|
|
wxColour const *fg,
|
|
wxColour const *bg);
|
|
/// sets font parameters, colours by name
|
|
void SetFont(int family=-1, int size = -1, int style=-1,
|
|
int weight=-1, int underline = -1,
|
|
char const *fg = NULL,
|
|
char const *bg = NULL);
|
|
/// changes to the next larger font size
|
|
inline void SetFontLarger(void)
|
|
{ SetFont(-1,(12*m_FontPtSize)/10); }
|
|
/// changes to the next smaller font size
|
|
inline void SetFontSmaller(void)
|
|
{ SetFont(-1,(10*m_FontPtSize)/12); }
|
|
|
|
/// set font family
|
|
inline void SetFontFamily(int family) { SetFont(family); }
|
|
/// set font size
|
|
inline void SetFontSize(int size) { SetFont(-1,size); }
|
|
/// set font style
|
|
inline void SetFontStyle(int style) { SetFont(-1,-1,style); }
|
|
/// set font weight
|
|
inline void SetFontWeight(int weight) { SetFont(-1,-1,-1,weight); }
|
|
/// toggle underline flag
|
|
inline void SetFontUnderline(bool ul) { SetFont(-1,-1,-1,-1,(int)ul); }
|
|
/// set font colours by name
|
|
inline void SetFontColour(char const *fg, char const *bg = NULL) { SetFont(-1,-1,-1,-1,-1,fg,bg); }
|
|
/**
|
|
Returns a pointer to the default settings.
|
|
This is only valid temporarily and should not be stored
|
|
anywhere.
|
|
@return the default settings of the list
|
|
*/
|
|
wxLayoutObjectCmd const *GetDefaults(void) const { return m_DefaultSetting ; }
|
|
//@}
|
|
|
|
/**@name Drawing */
|
|
//@{
|
|
/** Draws the complete list on a wxDC.
|
|
@param dc the wxDC to draw on
|
|
@param offset an optional offset to shift printout
|
|
@param top optional y coordinate where to start drawing
|
|
@param bottom optional y coordinate where to stop drawing
|
|
*/
|
|
void Draw(wxDC &dc, const wxPoint &offset = wxPoint(0,0),
|
|
CoordType top = -1, CoordType bottom = -1) const;
|
|
|
|
/** Calculates new layout for the list, like Draw() but does not
|
|
actually draw it.
|
|
@param dc the wxDC to draw on
|
|
@param bottom optional y coordinate where to stop calculating
|
|
*/
|
|
void Layout(wxDC &dc, CoordType bottom = -1) const;
|
|
/** Returns the size of the list in screen coordinates.
|
|
The return value only makes sense after the list has been
|
|
drawn.
|
|
@return a wxPoint holding the maximal x/y coordinates used for
|
|
drawing
|
|
*/
|
|
wxPoint GetSize(void) const;
|
|
|
|
/** Returns the cursor position on the screen.
|
|
@return cursor position in pixels
|
|
*/
|
|
wxPoint GetCursorScreenPos(void) const
|
|
{ return m_CursorScreenPos; }
|
|
|
|
/** Draws the cursor.
|
|
@param active If true, draw a bold cursor to mark window as
|
|
active.
|
|
@param translate optional translation of cursor coords on screen
|
|
*/
|
|
void DrawCursor(wxDC &dc,
|
|
bool active = true,
|
|
const wxPoint & translate = wxPoint(0,0));
|
|
|
|
/** This function finds an object belonging to a given cursor
|
|
position. It assumes that Layout() has been called before.
|
|
@param pos screen position
|
|
@return pointer to the object
|
|
*/
|
|
wxLayoutObject * FindObject(wxPoint const pos);
|
|
|
|
//@}
|
|
|
|
/**@name For exporting one object after another. */
|
|
//@{
|
|
/** Returns a pointer to the first line in the list. */
|
|
wxLayoutLine *GetFirstLine(void)
|
|
{
|
|
wxASSERT(m_FirstLine);
|
|
return m_FirstLine;
|
|
}
|
|
//@}
|
|
private:
|
|
/// Clear the list.
|
|
void InternalClear(void);
|
|
|
|
/// The list of lines.
|
|
wxLayoutLine *m_FirstLine;
|
|
/**@name Cursor Management */
|
|
//@{
|
|
/// Where the text cursor (column,line) is.
|
|
wxPoint m_CursorPos;
|
|
/// The size of the cursor.
|
|
wxPoint m_CursorSize;
|
|
/// Where the cursor should be drawn.
|
|
wxPoint m_CursorScreenPos;
|
|
/// The line where the cursor is.
|
|
wxLayoutLine *m_CursorLine;
|
|
//@}
|
|
|
|
/** @name Font parameters. */
|
|
//@{
|
|
int m_FontFamily, m_FontStyle, m_FontWeight;
|
|
int m_FontPtSize;
|
|
bool m_FontUnderline;
|
|
/// colours:
|
|
wxColour const * m_ColourFG;
|
|
wxColour const * m_ColourBG;
|
|
/// the default setting:
|
|
wxLayoutObjectCmd *m_DefaultSetting;
|
|
//@}
|
|
};
|
|
|
|
|
|
|
|
|
|
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
|
|
|
|
The wxLayoutPrintout object for printing within the wxWindows print
|
|
framework.
|
|
|
|
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
|
|
/** This class implements a wxPrintout for printing a wxLayoutList within
|
|
the wxWindows printing framework.
|
|
*/
|
|
class wxLayoutPrintout: public wxPrintout
|
|
{
|
|
public:
|
|
/** Constructor.
|
|
@param llist pointer to the wxLayoutList to be printed
|
|
@param title title for PS file or windows
|
|
*/
|
|
wxLayoutPrintout(wxLayoutList *llist,
|
|
wxString const & title =
|
|
"wxLayout Printout");
|
|
/** Function which prints the n-th page.
|
|
@param page the page number to print
|
|
@return bool true if we are not at end of document yet
|
|
*/
|
|
bool OnPrintPage(int page);
|
|
/** Checks whether page exists in document.
|
|
@param page number of page
|
|
@return true if page exists
|
|
*/
|
|
bool HasPage(int page);
|
|
|
|
/** Gets called from wxWindows to find out which pages are existing.
|
|
I'm not totally sure about the parameters though.
|
|
@param minPage the first page in the document
|
|
@param maxPage the last page in the document
|
|
@param selPageFrom the first page to be printed
|
|
@param selPageTo the last page to be printed
|
|
*/
|
|
void GetPageInfo(int *minPage, int *maxPage,
|
|
int *selPageFrom, int *selPageTo);
|
|
protected:
|
|
/** This little function scales the DC so that the printout has
|
|
roughly the same size as the output on screen.
|
|
@param dc the wxDC to scale
|
|
@return the scale that was applied
|
|
*/
|
|
float ScaleDC(wxDC *dc);
|
|
|
|
/* no longer used
|
|
virtual void DrawHeader(wxDC &dc, wxPoint topleft, wxPoint bottomright, int pageno);
|
|
*/
|
|
private:
|
|
/// The list to print.
|
|
wxLayoutList *m_llist;
|
|
/// Title for PS file or window.
|
|
wxString m_title;
|
|
/// The real paper size.
|
|
int m_PageHeight, m_PageWidth;
|
|
/// How much we actually print per page.
|
|
int m_PrintoutHeight;
|
|
/// How many pages we need to print.
|
|
int m_NumOfPages;
|
|
/// Top left corner where we start printing.
|
|
wxPoint m_Offset;
|
|
};
|
|
|
|
|
|
#endif // WXLLIST_H
|