fd5cfba711
Correct errors in TransformPoint() and TransformDistance(). Change Rotate() to interpret positive angles as rotating clockwise, for consistency with wxGraphicsContext::Rotate(). Improve the unit test to verify that all the transformations work correctly. Closes #14334. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@71555 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
199 lines
4.8 KiB
Objective-C
199 lines
4.8 KiB
Objective-C
/////////////////////////////////////////////////////////////////////////////
|
|
// Name: affinematrix2dbase.h
|
|
// Purpose: wxMatrix2D documentation
|
|
// Author: wxWidgets team
|
|
// Licence: wxWindows licence
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
|
|
/**
|
|
@class wxMatrix2D
|
|
|
|
A simple container for 2x2 matrix.
|
|
|
|
This simple structure is used with wxAffineMatrix2D.
|
|
|
|
@library{wxcore}
|
|
@category{misc}
|
|
|
|
@since 2.9.2
|
|
*/
|
|
struct wxMatrix2D
|
|
{
|
|
/**
|
|
Default constructor.
|
|
|
|
Initializes the matrix elements to the identity.
|
|
*/
|
|
wxMatrix2D(wxDouble v11 = 1,
|
|
wxDouble v12 = 0,
|
|
wxDouble v21 = 0,
|
|
wxDouble v22 = 1);
|
|
|
|
/// The matrix elements in the usual mathematical notation.
|
|
wxDouble m_11, m_12, m_21, m_22;
|
|
};
|
|
|
|
|
|
/**
|
|
@class wxAffineMatrix2DBase
|
|
|
|
A 2x3 matrix representing an affine 2D transformation.
|
|
|
|
This is an abstract base class implemented by wxAffineMatrix2D only so far,
|
|
but in the future we also plan to derive wxGraphicsMatrix from it.
|
|
|
|
@library{wxcore}
|
|
@category{misc}
|
|
|
|
@since 2.9.2
|
|
*/
|
|
class wxAffineMatrix2DBase
|
|
{
|
|
public:
|
|
/**
|
|
Default constructor.
|
|
|
|
The matrix elements are initialize to the identity matrix.
|
|
*/
|
|
wxAffineMatrix2DBase();
|
|
virtual ~wxAffineMatrix2DBase();
|
|
|
|
/**
|
|
Set all elements of this matrix.
|
|
|
|
@param mat2D
|
|
The rotational components of the matrix (upper 2 x 2).
|
|
@param tr
|
|
The translational components of the matrix.
|
|
*/
|
|
virtual void Set(const wxMatrix2D& mat2D, const wxPoint2DDouble& tr) = 0;
|
|
|
|
/**
|
|
Get the component values of the matrix.
|
|
|
|
@param mat2D
|
|
The rotational components of the matrix (upper 2 x 2), must be
|
|
non-@NULL.
|
|
@param tr
|
|
The translational components of the matrix, may be @NULL.
|
|
*/
|
|
virtual void Get(wxMatrix2D* mat2D, wxPoint2DDouble* tr) const = 0;
|
|
|
|
/**
|
|
Concatenate this matrix with another one.
|
|
|
|
The parameter matrix is the multiplicand.
|
|
|
|
@param t
|
|
The multiplicand.
|
|
|
|
@code
|
|
// | t.m_11 t.m_12 0 | | m_11 m_12 0 |
|
|
// matrix' = | t.m_21 t.m_22 0 | x | m_21 m_22 0 |
|
|
// | t.m_tx t.m_ty 1 | | m_tx m_ty 1 |
|
|
@endcode
|
|
*/
|
|
virtual void Concat(const wxAffineMatrix2DBase& t) = 0;
|
|
|
|
/**
|
|
Invert this matrix.
|
|
|
|
If the matrix is not invertible, i.e. if its determinant is 0, returns
|
|
false and doesn't modify it.
|
|
|
|
@code
|
|
// | m_11 m_12 0 |
|
|
// Invert | m_21 m_22 0 |
|
|
// | m_tx m_ty 1 |
|
|
@endcode
|
|
*/
|
|
virtual bool Invert() = 0;
|
|
|
|
/**
|
|
Check if this is the identity matrix.
|
|
*/
|
|
virtual bool IsIdentity() const = 0;
|
|
|
|
//@{
|
|
/**
|
|
Check that this matrix is identical with @t.
|
|
|
|
@param t
|
|
The matrix compared with this.
|
|
*/
|
|
virtual bool IsEqual(const wxAffineMatrix2DBase& t) const = 0;
|
|
bool operator==(const wxAffineMatrix2DBase& t) const;
|
|
//@}
|
|
|
|
/**
|
|
Check that this matrix differs from @t.
|
|
|
|
@param t
|
|
The matrix compared with this.
|
|
*/
|
|
bool operator!=(const wxAffineMatrix2DBase& t) const;
|
|
|
|
|
|
|
|
/**
|
|
Add the translation to this matrix.
|
|
|
|
@param dx
|
|
The translation in x direction.
|
|
@param dy
|
|
The translation in y direction.
|
|
*/
|
|
virtual void Translate(wxDouble dx, wxDouble dy) = 0;
|
|
|
|
/**
|
|
Add scaling to this matrix.
|
|
|
|
@param xScale
|
|
Scaling in x direction.
|
|
@param yScale
|
|
Scaling in y direction.
|
|
*/
|
|
virtual void Scale(wxDouble xScale, wxDouble yScale) = 0;
|
|
|
|
/**
|
|
Add clockwise rotation to this matrix.
|
|
|
|
@param cRadians
|
|
Rotation angle in radians, clockwise.
|
|
*/
|
|
virtual void Rotate(wxDouble cRadians) = 0;
|
|
|
|
/**
|
|
Add mirroring to this matrix.
|
|
|
|
@param direction
|
|
The direction(s) used for mirroring. One of wxHORIZONTAL,
|
|
wxVERTICAL or their combination wxBOTH.
|
|
*/
|
|
void Mirror(int direction = wxHORIZONTAL);
|
|
|
|
|
|
/**
|
|
Applies this matrix to the point.
|
|
|
|
@param p
|
|
The point receiving the transformations.
|
|
|
|
@return The point with the transformations applied.
|
|
*/
|
|
wxPoint2DDouble TransformPoint(const wxPoint2DDouble& src) const;
|
|
void TransformPoint(wxDouble* x, wxDouble* y) const;
|
|
|
|
/**
|
|
Applies the linear part of this matrix, i.e. without translation.
|
|
|
|
@param p
|
|
The source receiving the transformations.
|
|
|
|
@return The source with the transformations applied.
|
|
*/
|
|
wxPoint2DDouble TransformDistance(const wxPoint2DDouble& src) const;
|
|
void TransformDistance(wxDouble* dx, wxDouble* dy) const;
|
|
|
|
};
|