342ae8aedf
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@10374 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
380 lines
16 KiB
C
380 lines
16 KiB
C
/////////////////////////////////////////////////////////////////////////////
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// Name: setup.h
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// Purpose: Configuration for the library
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// Author: Stefan Csomor
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// Modified by: Stefan Csomor
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// Created: ??/??/98
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// RCS-ID: $Id$
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// Copyright: (c) AUTHOR
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_SETUP_H_
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#define _WX_SETUP_H_
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/*
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* General features
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*
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*/
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#define wxUSE_GEOMETRY 1
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#define WORDS_BIGENDIAN 1
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#define wxUSE_CONFIG 1
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// Use wxConfig, with CreateConfig in wxApp
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#define WXWIN_COMPATIBILITY 0
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// Compatibility with 1.66 API.
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// Level 0: no backward compatibility, all new features
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// Level 1: wxDC, OnSize (etc.) compatibility, but
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// some new features such as event tables
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#define wxUSE_POSTSCRIPT 0
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// 0 for no PostScript device context
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#define wxUSE_AFM_FOR_POSTSCRIPT 0
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// 1 to use font metric files in GetTextExtent
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#define wxUSE_METAFILE 1
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// 0 for no Metafile and metafile device context
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#define wxUSE_IPC 0
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// 0 for no interprocess comms
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#define wxUSE_HELP 1
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// 0 for no help facility
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#define wxUSE_RESOURCES 1
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// 0 for no wxGetResource/wxWriteResource
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#define wxUSE_CONSTRAINTS 1
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// Use constraints mechanism
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#define wxUSE_TIMEDATE 1
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// 0 for no wxTime/wxDate classes
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#define wxUSE_CLIPBOARD 1
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// 0 for no clipboard functions
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#define wxUSE_SPLINES 1
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// 0 for no splines
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#define wxUSE_DRAG_AND_DROP 0
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// 0 for no drag and drop
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#define wxUSE_TOOLBAR 1
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#define wxUSE_TOOLBAR_NATIVE 1
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// Define 1 to use toolbar classes
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#define wxUSE_BUTTONBAR 1
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// Define 1 to use buttonbar classes (enhanced toolbar
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// for MS Windows)
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#define wxUSE_GAUGE 1
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// Define 1 to use Microsoft's gauge (Windows)
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// or Bull's gauge (Motif) library (both in contrib).
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#define wxUSE_COMBOBOX 1
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// Define 1 to use COMBOXBOX control (Windows)
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// or FWW's ComboBox widget (Motif).
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#define wxUSE_CHOICE 1
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// Define 1 to use CHOICE
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#define wxUSE_RADIOBUTTON 1
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// Define 1 to use radio button control
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#define wxUSE_RADIOBTN 1
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// Unfortunately someone introduced this one, too
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#define wxUSE_SCROLLBAR 1
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// Define 1 to compile contributed wxScrollBar class
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#define wxUSE_CHECKBOX 1
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// Define 1 to compile checkbox
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#define wxUSE_LISTBOX 1
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// Define 1 to compile listbox
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#define wxUSE_SPINBTN 1
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#define wxUSE_SPINCTRL 1
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#define wxUSE_NOTEBOOK 1
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// Define 1 to compile spin button
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// use wxStaticLine class (separator line in the dialog)?
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#define wxUSE_STATLINE 1
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#define wxUSE_CHECKLISTBOX 1
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// Define 1 to compile check listbox
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#define wxUSE_CHOICE 1
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// Define 1 to compile choice
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#define wxUSE_CARET 1
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// Define 1 to use wxCaret class
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#define wxUSE_XPM_IN_MSW 1
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// Define 1 to support the XPM package in wxBitmap.
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#define wxUSE_IMAGE_LOADING_IN_MSW 1
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// Use dynamic DIB loading/saving code in utils/dib under MSW.
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#define wxUSE_RESOURCE_LOADING_IN_MSW 1
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// Use dynamic icon/cursor loading/saving code
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// under MSW.
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#define wxUSE_WX_RESOURCES 1
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// Use .wxr resource mechanism (requires PrologIO library)
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// support for startup tips (wxShowTip &c)
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#define wxUSE_STARTUP_TIPS 1
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// BC++/Win16 can't cope with the amount of data in resource.cpp
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#if defined(__WIN16__) && defined(__BORLANDC__)
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#undef wxUSE_WX_RESOURCES
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#define wxUSE_WX_RESOURCES 0
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#endif
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#define wxUSE_DOC_VIEW_ARCHITECTURE 1
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// Set to 0 to disable document/view architecture
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#define wxUSE_MDI_ARCHITECTURE 1
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// Set to 0 to disable MDI document/view architecture
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#define wxUSE_PRINTING_ARCHITECTURE 1
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// Set to 0 to disable print/preview architecture code
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#define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
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// Set to 0 to disable PostScript print/preview architecture code
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// under Windows (just use Windows printing).
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#define wxUSE_DYNAMIC_CLASSES 1
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// If 1, enables provision of run-time type information.
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// NOW MANDATORY: don't change.
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#define wxUSE_MEMORY_TRACING 1
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// If 1, enables debugging versions of wxObject::new and
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// wxObject::delete *IF* __WXDEBUG__ is also defined.
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// WARNING: this code may not work with all architectures, especially
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// if alignment is an issue.
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#ifndef __MWERKS__
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#define wxUSE_DEBUG_CONTEXT 0
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#else
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#define wxUSE_DEBUG_CONTEXT 1
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#endif
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// If 1, enables wxDebugContext, for
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// writing error messages to file, etc.
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// If __WXDEBUG__ is not defined, will still use
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// normal memory operators.
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// It's recommended to set this to 1,
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// since you may well need to output
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// an error log in a production
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// version (or non-debugging beta)
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#define wxUSE_GLOBAL_MEMORY_OPERATORS 0
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// In debug mode, cause new and delete to be redefined globally.
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// If this causes problems (e.g. link errors), set this to 0.
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#define wxUSE_DEBUG_NEW_ALWAYS 1
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// In debug mode, causes new to be defined to
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// be WXDEBUG_NEW (see object.h).
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// If this causes problems (e.g. link errors), set this to 0.
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// You may need to set this to 0 if using templates (at least
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// for VC++).
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#define REMOVE_UNUSED_ARG 1
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// Set this to 0 if your compiler can't cope
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// with omission of prototype parameters.
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#define wxUSE_ODBC 1
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// Define 1 to use ODBC classes
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#define wxODBC_FWD_ONLY_CURSORS 1
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// Some databases/ODBC drivers only allow forward scrolling cursors.
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// Unless you specifically want to use backward scrolling
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// cursors, and you know that all of the databases/ODBC drivers
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// that you will use these odbc classes with allow backward
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// scrolling cursors, this setting should remain set to 1
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// for maximum database/driver compatibilty
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#ifndef __MWERKS__
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#define wxUSE_IOSTREAMH 0
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#else
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#define wxUSE_IOSTREAMH 1
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#endif
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// VC++ 4.2 and above allows <iostream> and <iostream.h>
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// but you can't mix them. Set to 1 for <iostream.h>,
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// 0 for <iostream>
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#define wxUSE_STREAMS 1
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// If enabled (1), compiles wxWindows streams classes
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#ifndef __MWERKS__
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#define wxUSE_STD_IOSTREAM 0
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#else
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#define wxUSE_STD_IOSTREAM 1
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// Use standard C++ streams if 1. If 0, use wxWin
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// streams implementation.
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#endif
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#define wxUSE_WXCONFIG 1
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// if enabled, compiles built-in OS independent wxConfig
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// class and it's file (any platform) and registry (Win)
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// based implementations
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#define wxUSE_THREADS 1
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// support for multithreaded applications: if
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// 1, compile in thread classes (thread.h)
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// and make the library thread safe
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#define wxUSE_ZLIB 1
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// Use zlib for compression in streams and PNG code
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// ----------------------------------------------------------------------------
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// image format support
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// ----------------------------------------------------------------------------
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// wxImage supports many different image formats which can be configured at
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// compile-time. BMP is always supported, others are optional and can be safely
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// disabled if you don't plan to use images in such format sometimes saving
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// substantial amount of code in the final library.
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//
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// Some formats require an extra library which is included in wxWin sources
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// which is mentioned if it is the case.
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// Set to 1 for wxImage support (recommended).
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#define wxUSE_IMAGE 1
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#define wxUSE_LIBPNG 1
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// Use PNG bitmap code
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#define wxUSE_LIBJPEG 1
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// Use JPEG bitmap code
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#define wxUSE_LIBTIFF 1
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// Use TIFF bitmap code
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#define wxUSE_GIF 1
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// Use GIF bitmap code
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// Set to 1 for PNM format support
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#define wxUSE_PNM 1
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// Set to 1 for PCX format support
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#define wxUSE_PCX 1
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// Set to 1 for XPM format support
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#define wxUSE_XPM 1
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#define wxUSE_SERIAL 0
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// Use serialization (requires utils/serialize)
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#define wxUSE_DYNLIB_CLASS 1
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// Compile in wxLibrary class for run-time
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// DLL loading and function calling
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#define wxUSE_TOOLTIPS 1
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// Define to use wxToolTip class and
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// wxWindow::SetToolTip() method
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#define wxUSE_SOCKETS 1 // 0
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// Set to 1 to use socket classes
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#define wxUSE_HTML 1 // 0
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// Set to 1 to use wxHTML sub-library
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#define wxUSE_FILESYSTEM 1
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#define wxUSE_FS_ZIP 1 // 0
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#define wxUSE_FS_INET 1 // 0 // Set to 1 to enable virtual file systems
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#define wxUSE_BUSYINFO 1 // 0
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// wxBusyInfo displays window with message
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// when app is busy. Works in same way as
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// wxBusyCursor
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#define wxUSE_ZIPSTREAM 1 // 0
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// input stream for reading from zip archives
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// OpenGL canvas
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#define wxUSE_GLCANVAS 1
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/*
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* Finer detail
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*
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*/
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#define wxUSE_APPLE_IEEE 1
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// if enabled, the float codec written by Apple
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// will be used to write, in a portable way,
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// float on the disk
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// use wxFile class - required by i18n code, wxConfig and others - recommended
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#define wxUSE_FILE 1
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// use wxTextFile class: requires wxFile, required by wxConfig
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#define wxUSE_TEXTFILE 1
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// i18n support: _() macro, wxLocale class. Requires wxTextFile.
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#define wxUSE_INTL 1
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// wxLogXXX functions - highly recommended
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#define wxUSE_LOG 1
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// wxValidator class
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#define wxUSE_VALIDATORS 1
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// wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
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#define wxUSE_ACCEL 1
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// wxSashWindow class
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#define wxUSE_SASH 1
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// text entry dialog and wxGetTextFromUser function
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#define wxUSE_TEXTDLG 1
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// wxStatusBar class
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#define wxUSE_STATUSBAR 1
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// progress dialog class for lengthy operations
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#define wxUSE_PROGRESSDLG 1
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// wxDirDlg class for getting a directory name from user
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#define wxUSE_DIRDLG 1
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/*
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* MS Windows/Windows NT
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*
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*/
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#define wxUSE_OLE 1
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// drag-and-drop, clipboard, OLE Automation
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#if defined(__WIN95__)
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#define wxUSE_CTL3D 0
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#else
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#define wxUSE_CTL3D 1
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// Define 1 to use Microsoft CTL3D library.
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// See note above about using FAFA and CTL3D.
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#endif
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#define wxUSE_COMMON_DIALOGS 1
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// On rare occasions (e.g. using DJGPP) may want
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// to omit common dialogs
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// (e.g. file selector, printer dialog).
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// Switching this off also switches off
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// the printing architecture and interactive
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// wxPrinterDC.
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#define wxUSE_ITSY_BITSY 1
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// Define 1 to use Microsoft's ItsyBitsy
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// small title bar library, for wxMiniFrame
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#define wxUSE_BITMAP_MESSAGE 1
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// Define 1 to use bitmap messages.
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#define wxUSE_PORTABLE_FONTS_IN_MSW 0
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// Define 1 to use new portable font scheme in Windows
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// (used by default under X)
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#define wxFONT_SIZE_COMPATIBILITY 0
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// Define 1 for font size to be backward compatible
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// to 1.63 and earlier. 1.64 and later define point
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// sizes to be compatible with Windows.
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#define wxUSE_GENERIC_DIALOGS_IN_MSW 1
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// Define 1 to use generic dialogs in Windows, even though
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// they duplicate native common dialog (e.g. wxColourDialog)
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#define wxUSE_PENWINDOWS 0
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// Set to 1 to use PenWindows
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#define wxUSE_OWNER_DRAWN 0
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// Owner-drawn menus and listboxes
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#define wxUSE_NATIVE_STATUSBAR 1
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// Set to 0 to use cross-platform wxStatusBar
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#define wxUSE_DBWIN32 1
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// Use Andrew Tucker's OutputDebugString implementation
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// (required on Win95 only). See utils.cpp.
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/*
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* Any platform
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*
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*/
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#define wxUSE_TYPEDEFS 1
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// Use typedefs not classes for wxPoint
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// and others, to reduce overhead and avoid
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// MS C7 memory bug. Bounds checker
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// complains about deallocating
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// arrays of wxPoints if wxPoint is a class.
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#endif
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// _WX_SETUP_H_
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