55ccdb93e4
1. perform deep comparison for the classes for which it makes sense in the ports where this wasn't done yet 2. remove (shallow) comparison operators for the classes for which it does not make sense (such as wxBitmap) 3. makes wxBitmap use COW on all ports 4. adds wxObject::IsRefTo() 5. centralizes and improves COW docs git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@42752 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
427 lines
13 KiB
C++
427 lines
13 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: wx/variant.h
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// Purpose: wxVariant class, container for any type
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// Author: Julian Smart
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// Modified by:
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// Created: 10/09/98
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// RCS-ID: $Id$
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// Copyright: (c) Julian Smart
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_VARIANT_H_
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#define _WX_VARIANT_H_
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#include "wx/defs.h"
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#if wxUSE_VARIANT
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#include "wx/object.h"
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#include "wx/string.h"
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#include "wx/arrstr.h"
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#include "wx/list.h"
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#if wxUSE_DATETIME
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#include "wx/datetime.h"
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#endif // wxUSE_DATETIME
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#if wxUSE_ODBC
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#include "wx/db.h" // will #include sqltypes.h
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#endif //ODBC
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#include "wx/iosfwrap.h"
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/*
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* wxVariantData stores the actual data in a wxVariant object,
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* to allow it to store any type of data.
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* Derive from this to provide custom data handling.
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*
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* NB: To prevent addition of extra vtbl pointer to wxVariantData,
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* we don't multiple-inherit from wxObjectRefData. Instead,
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* we simply replicate the wxObject ref-counting scheme.
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*
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* NB: When you construct a wxVariantData, it will have refcount
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* of one. Refcount will not be further increased when
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* it is passed to wxVariant. This simulates old common
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* scenario where wxVariant took ownership of wxVariantData
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* passed to it.
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* If you create wxVariantData for other reasons than passing
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* it to wxVariant, technically you are not required to call
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* DecRef() before deleting it.
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*
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* TODO: in order to replace wxPropertyValue, we would need
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* to consider adding constructors that take pointers to C++ variables,
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* or removing that functionality from the wxProperty library.
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* Essentially wxPropertyValue takes on some of the wxValidator functionality
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* by storing pointers and not just actual values, allowing update of C++ data
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* to be handled automatically. Perhaps there's another way of doing this without
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* overloading wxVariant with unnecessary functionality.
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*/
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class WXDLLIMPEXP_BASE wxVariantData: public wxObject
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{
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friend class wxVariant;
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public:
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wxVariantData()
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: wxObject(), m_count(1)
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{ }
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// Override these to provide common functionality
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virtual bool Eq(wxVariantData& data) const = 0;
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#if wxUSE_STD_IOSTREAM
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virtual bool Write(wxSTD ostream& WXUNUSED(str)) const { return false; }
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#endif
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virtual bool Write(wxString& WXUNUSED(str)) const { return false; }
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#if wxUSE_STD_IOSTREAM
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virtual bool Read(wxSTD istream& WXUNUSED(str)) { return false; }
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#endif
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virtual bool Read(wxString& WXUNUSED(str)) { return false; }
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// What type is it? Return a string name.
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virtual wxString GetType() const = 0;
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// If it based on wxObject return the ClassInfo.
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virtual wxClassInfo* GetValueClassInfo() { return NULL; }
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void IncRef() { m_count++; }
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void DecRef()
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{
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if ( --m_count == 0 )
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delete this;
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}
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int GetRefCount() const { return m_count; }
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protected:
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// Protected dtor should make some incompatible code
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// break more louder. That is, they should do data->DecRef()
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// instead of delete data.
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virtual ~wxVariantData() { }
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private:
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int m_count;
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private:
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DECLARE_ABSTRACT_CLASS(wxVariantData)
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};
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/*
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* wxVariant can store any kind of data, but has some basic types
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* built in.
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*/
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class WXDLLIMPEXP_BASE wxVariant: public wxObject
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{
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public:
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wxVariant();
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wxVariant(const wxVariant& variant);
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wxVariant(wxVariantData* data, const wxString& name = wxEmptyString);
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virtual ~wxVariant();
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// generic assignment
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void operator= (const wxVariant& variant);
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// Assignment using data, e.g.
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// myVariant = new wxStringVariantData("hello");
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void operator= (wxVariantData* variantData);
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bool operator== (const wxVariant& variant) const;
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bool operator!= (const wxVariant& variant) const;
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// Sets/gets name
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inline void SetName(const wxString& name) { m_name = name; }
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inline const wxString& GetName() const { return m_name; }
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// Tests whether there is data
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bool IsNull() const;
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// For compatibility with wxWidgets <= 2.6, this doesn't increase
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// reference count.
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wxVariantData* GetData() const { return m_data; }
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void SetData(wxVariantData* data) ;
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// make a 'clone' of the object
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void Ref(const wxVariant& clone);
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// destroy a reference
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void UnRef();
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// Make NULL (i.e. delete the data)
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void MakeNull();
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// Delete data and name
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void Clear();
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// Returns a string representing the type of the variant,
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// e.g. "string", "bool", "stringlist", "list", "double", "long"
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wxString GetType() const;
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bool IsType(const wxString& type) const;
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bool IsValueKindOf(const wxClassInfo* type) const;
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// write contents to a string (e.g. for debugging)
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wxString MakeString() const;
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// double
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wxVariant(double val, const wxString& name = wxEmptyString);
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bool operator== (double value) const;
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bool operator!= (double value) const;
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void operator= (double value) ;
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inline operator double () const { return GetDouble(); }
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inline double GetReal() const { return GetDouble(); }
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double GetDouble() const;
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// long
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wxVariant(long val, const wxString& name = wxEmptyString);
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wxVariant(int val, const wxString& name = wxEmptyString);
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wxVariant(short val, const wxString& name = wxEmptyString);
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bool operator== (long value) const;
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bool operator!= (long value) const;
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void operator= (long value) ;
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inline operator long () const { return GetLong(); }
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inline long GetInteger() const { return GetLong(); }
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long GetLong() const;
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// bool
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#ifdef HAVE_BOOL
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wxVariant(bool val, const wxString& name = wxEmptyString);
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bool operator== (bool value) const;
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bool operator!= (bool value) const;
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void operator= (bool value) ;
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inline operator bool () const { return GetBool(); }
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bool GetBool() const ;
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#endif
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// wxDateTime
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#if wxUSE_DATETIME
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wxVariant(const wxDateTime& val, const wxString& name = wxEmptyString);
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#if wxUSE_ODBC
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wxVariant(const DATE_STRUCT* valptr, const wxString& name = wxEmptyString);
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wxVariant(const TIME_STRUCT* valptr, const wxString& name = wxEmptyString);
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wxVariant(const TIMESTAMP_STRUCT* valptr, const wxString& name = wxEmptyString);
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#endif
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bool operator== (const wxDateTime& value) const;
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bool operator!= (const wxDateTime& value) const;
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void operator= (const wxDateTime& value) ;
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#if wxUSE_ODBC
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void operator= (const DATE_STRUCT* value) ;
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void operator= (const TIME_STRUCT* value) ;
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void operator= (const TIMESTAMP_STRUCT* value) ;
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#endif
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inline operator wxDateTime () const { return GetDateTime(); }
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wxDateTime GetDateTime() const;
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#endif
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// wxString
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wxVariant(const wxString& val, const wxString& name = wxEmptyString);
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wxVariant(const wxChar* val, const wxString& name = wxEmptyString); // Necessary or VC++ assumes bool!
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bool operator== (const wxString& value) const;
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bool operator!= (const wxString& value) const;
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void operator= (const wxString& value) ;
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void operator= (const wxChar* value) ; // Necessary or VC++ assumes bool!
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inline operator wxString () const { return MakeString(); }
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wxString GetString() const;
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// wxChar
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wxVariant(wxChar val, const wxString& name = wxEmptyString);
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bool operator== (wxChar value) const;
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bool operator!= (wxChar value) const;
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void operator= (wxChar value) ;
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inline operator wxChar () const { return GetChar(); }
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wxChar GetChar() const ;
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// wxArrayString
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wxVariant(const wxArrayString& val, const wxString& name = wxEmptyString);
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bool operator== (const wxArrayString& value) const;
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bool operator!= (const wxArrayString& value) const;
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void operator= (const wxArrayString& value);
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inline operator wxArrayString () const { return GetArrayString(); }
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wxArrayString GetArrayString() const;
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// void*
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wxVariant(void* ptr, const wxString& name = wxEmptyString);
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bool operator== (void* value) const;
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bool operator!= (void* value) const;
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void operator= (void* value);
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inline operator void* () const { return GetVoidPtr(); }
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void* GetVoidPtr() const;
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// wxObject*
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wxVariant(wxObject* ptr, const wxString& name = wxEmptyString);
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bool operator== (wxObject* value) const;
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bool operator!= (wxObject* value) const;
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void operator= (wxObject* value);
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wxObject* GetWxObjectPtr() const;
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#if WXWIN_COMPATIBILITY_2_4
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wxDEPRECATED( wxVariant(const wxStringList& val, const wxString& name = wxEmptyString) );
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wxDEPRECATED( bool operator== (const wxStringList& value) const );
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wxDEPRECATED( bool operator!= (const wxStringList& value) const );
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wxDEPRECATED( void operator= (const wxStringList& value) );
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wxDEPRECATED( wxStringList& GetStringList() const );
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#endif
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// ------------------------------
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// list operations
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// ------------------------------
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wxVariant(const wxList& val, const wxString& name = wxEmptyString); // List of variants
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bool operator== (const wxList& value) const;
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bool operator!= (const wxList& value) const;
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void operator= (const wxList& value) ;
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// Treat a list variant as an array
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wxVariant operator[] (size_t idx) const;
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wxVariant& operator[] (size_t idx) ;
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wxList& GetList() const ;
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// Return the number of elements in a list
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size_t GetCount() const;
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// Make empty list
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void NullList();
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// Append to list
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void Append(const wxVariant& value);
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// Insert at front of list
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void Insert(const wxVariant& value);
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// Returns true if the variant is a member of the list
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bool Member(const wxVariant& value) const;
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// Deletes the nth element of the list
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bool Delete(size_t item);
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// Clear list
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void ClearList();
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public:
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// Type conversion
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bool Convert(long* value) const;
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bool Convert(bool* value) const;
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bool Convert(double* value) const;
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bool Convert(wxString* value) const;
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bool Convert(wxChar* value) const;
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#if wxUSE_DATETIME
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bool Convert(wxDateTime* value) const;
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#endif // wxUSE_DATETIME
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// Attributes
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protected:
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wxVariantData* m_data;
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wxString m_name;
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private:
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DECLARE_DYNAMIC_CLASS(wxVariant)
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};
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/* Fake macro parameter value */
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#ifdef EMPTY_PARAMETER_VALUE
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#undef EMPTY_PARAMETER_VALUE
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#endif
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#define EMPTY_PARAMETER_VALUE
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#define DECLARE_VARIANT_OBJECT(classname) \
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DECLARE_VARIANT_OBJECT_EXPORTED(classname,EMPTY_PARAMETER_VALUE)
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#define DECLARE_VARIANT_OBJECT_EXPORTED(classname,expdecl) \
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expdecl classname& operator << ( classname &object, const wxVariant &variant ); \
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expdecl wxVariant& operator << ( wxVariant &variant, const classname &object );
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#define IMPLEMENT_VARIANT_OBJECT(classname) \
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IMPLEMENT_VARIANT_OBJECT_EXPORTED(classname,EMPTY_PARAMETER_VALUE)
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#define IMPLEMENT_VARIANT_OBJECT_EXPORTED_NO_EQ(classname,expdecl) \
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class classname##VariantData: public wxVariantData \
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{ \
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public:\
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classname##VariantData() {} \
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classname##VariantData( const classname &value ) { m_value = value; } \
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\
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classname &GetValue() { return m_value; } \
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\
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virtual bool Eq(wxVariantData& data) const; \
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\
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virtual wxString GetType() const; \
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virtual wxClassInfo* GetValueClassInfo(); \
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\
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protected:\
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classname m_value; \
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\
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private: \
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DECLARE_CLASS(classname##VariantData) \
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};\
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\
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IMPLEMENT_CLASS(classname##VariantData, wxVariantData)\
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\
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wxString classname##VariantData::GetType() const\
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{\
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return m_value.GetClassInfo()->GetClassName();\
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}\
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\
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wxClassInfo* classname##VariantData::GetValueClassInfo()\
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{\
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return m_value.GetClassInfo();\
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}\
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\
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expdecl classname& operator << ( classname &value, const wxVariant &variant )\
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{\
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wxASSERT( wxIsKindOf( variant.GetData(), classname##VariantData ) );\
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\
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classname##VariantData *data = (classname##VariantData*) variant.GetData();\
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value = data->GetValue();\
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return value;\
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}\
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\
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expdecl wxVariant& operator << ( wxVariant &variant, const classname &value )\
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{\
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classname##VariantData *data = new classname##VariantData( value );\
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variant.SetData( data );\
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return variant;\
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}
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// implements a wxVariantData-derived class using for the Eq() method the operator==
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// which must have been provided by "classname"
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#define IMPLEMENT_VARIANT_OBJECT_EXPORTED(classname,expdecl) \
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IMPLEMENT_VARIANT_OBJECT_EXPORTED_NO_EQ(classname,expdecl) \
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\
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bool classname##VariantData::Eq(wxVariantData& data) const \
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{\
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wxASSERT( wxIsKindOf((&data), classname##VariantData) );\
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\
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classname##VariantData & otherData = (classname##VariantData &) data;\
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\
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return otherData.m_value == m_value;\
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}\
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// implements a wxVariantData-derived class using for the Eq() method a shallow
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// comparison (through wxObject::IsRefTo function)
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#define IMPLEMENT_VARIANT_OBJECT_EXPORTED_SHALLOWCMP(classname,expdecl) \
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IMPLEMENT_VARIANT_OBJECT_EXPORTED_NO_EQ(classname,expdecl) \
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\
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bool classname##VariantData::Eq(wxVariantData& data) const \
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{\
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wxASSERT( wxIsKindOf((&data), classname##VariantData) );\
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\
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classname##VariantData & otherData = (classname##VariantData &) data;\
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\
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return (otherData.m_value.IsRefTo(&m_value));\
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}\
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// Since we want type safety wxVariant we need to fetch and dynamic_cast
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// in a seemingly safe way so the compiler can check, so we define
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// a dynamic_cast /wxDynamicCast analogue.
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#define wxGetVariantCast(var,classname) \
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((classname*)(var.IsValueKindOf(&classname::ms_classInfo) ?\
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var.GetWxObjectPtr() : NULL));
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extern wxVariant WXDLLIMPEXP_BASE wxNullVariant;
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#endif // wxUSE_VARIANT
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#endif // _WX_VARIANT_H_
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