wxWidgets/samples/image/canvas.cpp
Blake Eryx 4fb39beae1 Remove all wxS() macros from samples
The use of wxS() is an optimization which can be used to avoid an
implicit conversion from narrow to wide strings, but such optimizations
are not really needed in the samples and just make their code less
readable, so remove them.

Closes https://github.com/wxWidgets/wxWidgets/pull/956
2018-10-01 13:55:42 +02:00

709 lines
20 KiB
C++

///////////////////////////////////////////////////////////////////////////////
// Name: samples/image/canvas.cpp
// Purpose: sample showing operations with wxImage
// Author: Robert Roebling
// Modified by: Francesco Montorsi
// Created: 1998
// Copyright: (c) 1998-2005 Robert Roebling
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
// For compilers that support precompilation, includes "wx/wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#ifndef WX_PRECOMP
#include "wx/wx.h"
#endif
#include "wx/image.h"
#include "wx/file.h"
#include "wx/filename.h"
#include "wx/mstream.h"
#include "wx/wfstream.h"
#include "wx/quantize.h"
#include "wx/stopwatch.h"
#if wxUSE_CLIPBOARD
#include "wx/dataobj.h"
#include "wx/clipbrd.h"
#endif // wxUSE_CLIPBOARD
#include "smile.xbm"
#include "smile.xpm"
#include "cursor_png.c"
#include "canvas.h"
//-----------------------------------------------------------------------------
// MyCanvas
//-----------------------------------------------------------------------------
wxBEGIN_EVENT_TABLE(MyCanvas, wxScrolledWindow)
EVT_PAINT(MyCanvas::OnPaint)
wxEND_EVENT_TABLE()
MyCanvas::MyCanvas( wxWindow *parent, wxWindowID id,
const wxPoint &pos, const wxSize &size )
: wxScrolledWindow( parent, id, pos, size, wxSUNKEN_BORDER )
, m_bmpSmileXpm(smile_xpm)
, m_iconSmileXpm(smile_xpm)
{
my_horse_ani = NULL;
m_ani_images = 0 ;
SetBackgroundColour(* wxWHITE);
wxBitmap bitmap( 100, 100 );
wxMemoryDC dc;
dc.SelectObject( bitmap );
dc.SetBrush( wxBrush( "orange" ) );
dc.SetPen( *wxBLACK_PEN );
dc.DrawRectangle( 0, 0, 100, 100 );
dc.SetBrush( *wxWHITE_BRUSH );
dc.DrawRectangle( 20, 20, 60, 60 );
dc.SelectObject( wxNullBitmap );
// try to find the directory with our images
wxString dir;
if ( wxFile::Exists("./horse.png") )
dir = "./";
else if ( wxFile::Exists("../horse.png") )
dir = "../";
else
wxLogWarning("Can't find image files in either '.' or '..'!");
wxImage image = bitmap.ConvertToImage();
#if wxUSE_LIBPNG
if ( !image.SaveFile( dir + "test.png", wxBITMAP_TYPE_PNG ))
{
wxLogError("Can't save file");
}
image.Destroy();
if ( image.LoadFile( dir + "test.png" ) )
my_square = wxBitmap( image );
image.Destroy();
if ( !image.LoadFile( dir + "horse.png") )
{
wxLogError("Can't load PNG image");
}
else
{
my_horse_png = wxBitmap( image );
}
if ( !image.LoadFile( dir + "toucan.png") )
{
wxLogError("Can't load PNG image");
}
else
{
my_toucan = wxBitmap(image);
}
my_toucan_flipped_horiz = wxBitmap(image.Mirror(true));
my_toucan_flipped_vert = wxBitmap(image.Mirror(false));
my_toucan_flipped_both = wxBitmap(image.Mirror(true).Mirror(false));
my_toucan_grey = wxBitmap(image.ConvertToGreyscale());
my_toucan_head = wxBitmap(image.GetSubImage(wxRect(40, 7, 80, 60)));
my_toucan_scaled_normal = wxBitmap(image.Scale(110,90,wxIMAGE_QUALITY_NORMAL));
my_toucan_scaled_high = wxBitmap(image.Scale(110,90,wxIMAGE_QUALITY_HIGH));
my_toucan_blur = wxBitmap(image.Blur(10));
#endif // wxUSE_LIBPNG
#if wxUSE_LIBJPEG
image.Destroy();
if ( !image.LoadFile( dir + "horse.jpg") )
{
wxLogError("Can't load JPG image");
}
else
{
my_horse_jpeg = wxBitmap( image );
// Colorize by rotating green hue to red
wxImage::HSVValue greenHSV = wxImage::RGBtoHSV(wxImage::RGBValue(0, 255, 0));
wxImage::HSVValue redHSV = wxImage::RGBtoHSV(wxImage::RGBValue(255, 0, 0));
image.RotateHue(redHSV.hue - greenHSV.hue);
colorized_horse_jpeg = wxBitmap( image );
}
if ( !image.LoadFile( dir + "cmyk.jpg") )
{
wxLogError("Can't load CMYK JPG image");
}
else
{
my_cmyk_jpeg = wxBitmap(image);
}
#endif // wxUSE_LIBJPEG
#if wxUSE_GIF
image.Destroy();
if ( !image.LoadFile( dir + "horse.gif" ) )
{
wxLogError("Can't load GIF image");
}
else
{
my_horse_gif = wxBitmap( image );
}
#endif
#if wxUSE_PCX
image.Destroy();
if ( !image.LoadFile( dir + "horse.pcx", wxBITMAP_TYPE_PCX ) )
{
wxLogError("Can't load PCX image");
}
else
{
my_horse_pcx = wxBitmap( image );
}
#endif
image.Destroy();
if ( !image.LoadFile( dir + "horse.bmp", wxBITMAP_TYPE_BMP ) )
{
wxLogError("Can't load BMP image");
}
else
{
my_horse_bmp = wxBitmap( image );
}
#if wxUSE_XPM
image.Destroy();
if ( !image.LoadFile( dir + "horse.xpm", wxBITMAP_TYPE_XPM ) )
{
wxLogError("Can't load XPM image");
}
else
{
my_horse_xpm = wxBitmap( image );
}
if ( !image.SaveFile( dir + "test.xpm", wxBITMAP_TYPE_XPM ))
{
wxLogError("Can't save file");
}
#endif
#if wxUSE_PNM
image.Destroy();
if ( !image.LoadFile( dir + "horse.pnm", wxBITMAP_TYPE_PNM ) )
{
wxLogError("Can't load PNM image");
}
else
{
my_horse_pnm = wxBitmap( image );
}
image.Destroy();
if ( !image.LoadFile( dir + "horse_ag.pnm", wxBITMAP_TYPE_PNM ) )
{
wxLogError("Can't load PNM image");
}
else
{
my_horse_asciigrey_pnm = wxBitmap( image );
}
image.Destroy();
if ( !image.LoadFile( dir + "horse_rg.pnm", wxBITMAP_TYPE_PNM ) )
{
wxLogError("Can't load PNM image");
}
else
{
my_horse_rawgrey_pnm = wxBitmap( image );
}
#endif
#if wxUSE_LIBTIFF
image.Destroy();
if ( !image.LoadFile( dir + "horse.tif", wxBITMAP_TYPE_TIFF ) )
{
wxLogError("Can't load TIFF image");
}
else
{
my_horse_tiff = wxBitmap( image );
}
#endif
#if wxUSE_TGA
image.Destroy();
if ( !image.LoadFile( dir + "horse.tga", wxBITMAP_TYPE_TGA ) )
{
wxLogError("Can't load TGA image");
}
else
{
my_horse_tga = wxBitmap( image );
}
#endif
CreateAntiAliasedBitmap();
my_smile_xbm = wxBitmap( (const char*)smile_bits, smile_width,
smile_height, 1 );
// demonstrates XPM automatically using the mask when saving
if ( m_bmpSmileXpm.IsOk() )
m_bmpSmileXpm.SaveFile("saved.xpm", wxBITMAP_TYPE_XPM);
#if wxUSE_ICO_CUR
image.Destroy();
if ( !image.LoadFile( dir + "horse.ico", wxBITMAP_TYPE_ICO, 0 ) )
{
wxLogError("Can't load first ICO image");
}
else
{
my_horse_ico32 = wxBitmap( image );
}
image.Destroy();
if ( !image.LoadFile( dir + "horse.ico", wxBITMAP_TYPE_ICO, 1 ) )
{
wxLogError("Can't load second ICO image");
}
else
{
my_horse_ico16 = wxBitmap( image );
}
image.Destroy();
if ( !image.LoadFile( dir + "horse.ico" ) )
{
wxLogError("Can't load best ICO image");
}
else
{
my_horse_ico = wxBitmap( image );
}
image.Destroy();
if ( !image.LoadFile( dir + "horse.cur", wxBITMAP_TYPE_CUR ) )
{
wxLogError("Can't load best ICO image");
}
else
{
my_horse_cur = wxBitmap( image );
xH = 30 + image.GetOptionInt(wxIMAGE_OPTION_CUR_HOTSPOT_X) ;
yH = 2420 + image.GetOptionInt(wxIMAGE_OPTION_CUR_HOTSPOT_Y) ;
}
m_ani_images = wxImage::GetImageCount ( dir + "horse3.ani", wxBITMAP_TYPE_ANI );
if (m_ani_images==0)
{
wxLogError("No ANI-format images found");
}
else
{
my_horse_ani = new wxBitmap [m_ani_images];
}
int i;
for (i=0; i < m_ani_images; i++)
{
image.Destroy();
if (!image.LoadFile( dir + "horse3.ani", wxBITMAP_TYPE_ANI, i ))
{
wxString tmp = "Can't load image number ";
tmp << i ;
wxLogError(tmp);
}
else
my_horse_ani [i] = wxBitmap( image );
}
#endif // wxUSE_ICO_CUR
image.Destroy();
// test image loading from stream
wxFile file(dir + "horse.bmp");
if ( file.IsOpened() )
{
wxFileOffset len = file.Length();
size_t dataSize = (size_t)len;
void *data = malloc(dataSize);
if ( file.Read(data, dataSize) != len )
{
wxLogError("Reading bitmap file failed");
}
else
{
wxMemoryInputStream mis(data, dataSize);
if ( !image.LoadFile(mis) )
{
wxLogError("Can't load BMP image from stream");
}
else
{
my_horse_bmp2 = wxBitmap( image );
}
}
free(data);
}
// This macro loads PNG from either resources on the platforms that support
// this (Windows and OS X) or from in-memory data (coming from cursor_png.c
// included above in our case).
my_png_from_res = wxBITMAP_PNG(cursor);
// This one always loads PNG from memory but exists for consistency with
// the above one and also because it frees you from the need to specify the
// length explicitly, without it you'd have to do it and also spell the
// array name in full, like this:
//
// my_png_from_mem = wxBitmap::NewFromPNGData(cursor_png, WXSIZEOF(cursor_png));
my_png_from_mem = wxBITMAP_PNG_FROM_DATA(cursor);
}
MyCanvas::~MyCanvas()
{
delete [] my_horse_ani;
}
void MyCanvas::OnPaint( wxPaintEvent &WXUNUSED(event) )
{
wxPaintDC dc( this );
PrepareDC( dc );
dc.DrawText( "Loaded image", 30, 10 );
if (my_square.IsOk())
dc.DrawBitmap( my_square, 30, 30 );
dc.DrawText( "Drawn directly", 150, 10 );
dc.SetBrush( wxBrush( "orange" ) );
dc.SetPen( *wxBLACK_PEN );
dc.DrawRectangle( 150, 30, 100, 100 );
dc.SetBrush( *wxWHITE_BRUSH );
dc.DrawRectangle( 170, 50, 60, 60 );
if (my_anti.IsOk())
dc.DrawBitmap( my_anti, 280, 30 );
dc.DrawText( "PNG handler", 30, 135 );
if (my_horse_png.IsOk())
{
dc.DrawBitmap( my_horse_png, 30, 150 );
wxRect rect(0,0,100,100);
wxBitmap sub( my_horse_png.GetSubBitmap(rect) );
dc.DrawText( "GetSubBitmap()", 280, 175 );
dc.DrawBitmap( sub, 280, 195 );
}
dc.DrawText( "JPEG handler", 30, 365 );
if (my_horse_jpeg.IsOk())
dc.DrawBitmap( my_horse_jpeg, 30, 380 );
dc.DrawText( "Green rotated to red", 280, 365 );
if (colorized_horse_jpeg.IsOk())
dc.DrawBitmap( colorized_horse_jpeg, 280, 380 );
dc.DrawText( "CMYK JPEG image", 530, 365 );
if (my_cmyk_jpeg.IsOk())
dc.DrawBitmap( my_cmyk_jpeg, 530, 380 );
dc.DrawText( "GIF handler", 30, 595 );
if (my_horse_gif.IsOk())
dc.DrawBitmap( my_horse_gif, 30, 610 );
dc.DrawText( "PCX handler", 30, 825 );
if (my_horse_pcx.IsOk())
dc.DrawBitmap( my_horse_pcx, 30, 840 );
dc.DrawText( "BMP handler", 30, 1055 );
if (my_horse_bmp.IsOk())
dc.DrawBitmap( my_horse_bmp, 30, 1070 );
dc.DrawText( "BMP read from memory", 280, 1055 );
if (my_horse_bmp2.IsOk())
dc.DrawBitmap( my_horse_bmp2, 280, 1070 );
dc.DrawText( "PNM handler", 30, 1285 );
if (my_horse_pnm.IsOk())
dc.DrawBitmap( my_horse_pnm, 30, 1300 );
dc.DrawText( "PNM handler (ascii grey)", 280, 1285 );
if (my_horse_asciigrey_pnm.IsOk())
dc.DrawBitmap( my_horse_asciigrey_pnm, 280, 1300 );
dc.DrawText( "PNM handler (raw grey)", 530, 1285 );
if (my_horse_rawgrey_pnm.IsOk())
dc.DrawBitmap( my_horse_rawgrey_pnm, 530, 1300 );
dc.DrawText( "TIFF handler", 30, 1515 );
if (my_horse_tiff.IsOk())
dc.DrawBitmap( my_horse_tiff, 30, 1530 );
dc.DrawText( "TGA handler", 30, 1745 );
if (my_horse_tga.IsOk())
dc.DrawBitmap( my_horse_tga, 30, 1760 );
dc.DrawText( "XPM handler", 30, 1975 );
if (my_horse_xpm.IsOk())
dc.DrawBitmap( my_horse_xpm, 30, 2000 );
// toucans
{
int x = 750, y = 10, yy = 170;
dc.DrawText("Original toucan", x+50, y);
dc.DrawBitmap(my_toucan, x, y+15, true);
y += yy;
dc.DrawText("Flipped horizontally", x+50, y);
dc.DrawBitmap(my_toucan_flipped_horiz, x, y+15, true);
y += yy;
dc.DrawText("Flipped vertically", x+50, y);
dc.DrawBitmap(my_toucan_flipped_vert, x, y+15, true);
y += yy;
dc.DrawText("Flipped both h&v", x+50, y);
dc.DrawBitmap(my_toucan_flipped_both, x, y+15, true);
y += yy;
dc.DrawText("In greyscale", x+50, y);
dc.DrawBitmap(my_toucan_grey, x, y+15, true);
y += yy;
dc.DrawText("Toucan's head", x+50, y);
dc.DrawBitmap(my_toucan_head, x, y+15, true);
y += yy;
dc.DrawText("Scaled with normal quality", x+50, y);
dc.DrawBitmap(my_toucan_scaled_normal, x, y+15, true);
y += yy;
dc.DrawText("Scaled with high quality", x+50, y);
dc.DrawBitmap(my_toucan_scaled_high, x, y+15, true);
y += yy;
dc.DrawText("Blured", x+50, y);
dc.DrawBitmap(my_toucan_blur, x, y+15, true);
}
if (my_smile_xbm.IsOk())
{
int x = 300, y = 1800;
dc.DrawText( "XBM bitmap", x, y );
dc.DrawText( "(green on red)", x, y + 15 );
dc.SetTextForeground( "GREEN" );
dc.SetTextBackground( "RED" );
dc.DrawBitmap( my_smile_xbm, x, y + 30 );
dc.SetTextForeground( *wxBLACK );
dc.DrawText( "After wxImage conversion", x + 120, y );
dc.DrawText( "(red on white)", x + 120, y + 15 );
dc.SetTextForeground( "RED" );
wxImage i = my_smile_xbm.ConvertToImage();
i.SetMaskColour( 255, 255, 255 );
i.Replace( 0, 0, 0,
wxRED_PEN->GetColour().Red(),
wxRED_PEN->GetColour().Green(),
wxRED_PEN->GetColour().Blue() );
dc.DrawBitmap( wxBitmap(i), x + 120, y + 30, true );
dc.SetTextForeground( *wxBLACK );
}
wxBitmap mono( 60,50,1 );
wxMemoryDC memdc;
memdc.SelectObject( mono );
memdc.SetPen( *wxBLACK_PEN );
memdc.SetBrush( *wxWHITE_BRUSH );
memdc.DrawRectangle( 0,0,60,50 );
memdc.SetTextForeground( *wxBLACK );
#ifndef __WXGTK20__
// I cannot convince GTK2 to draw into mono bitmaps
memdc.DrawText( "Hi!", 5, 5 );
#endif
memdc.SetBrush( *wxBLACK_BRUSH );
memdc.DrawRectangle( 33,5,20,20 );
memdc.SetPen( *wxRED_PEN );
memdc.DrawLine( 5, 42, 50, 42 );
memdc.SelectObject( wxNullBitmap );
if (mono.IsOk())
{
int x = 300, y = 1900;
dc.DrawText( "Mono bitmap", x, y );
dc.DrawText( "(red on green)", x, y + 15 );
dc.SetTextForeground( "RED" );
dc.SetTextBackground( "GREEN" );
dc.DrawBitmap( mono, x, y + 30 );
dc.SetTextForeground( *wxBLACK );
dc.DrawText( "After wxImage conversion", x + 120, y );
dc.DrawText( "(red on white)", x + 120, y + 15 );
dc.SetTextForeground( "RED" );
wxImage i = mono.ConvertToImage();
i.SetMaskColour( 255,255,255 );
i.Replace( 0,0,0,
wxRED_PEN->GetColour().Red(),
wxRED_PEN->GetColour().Green(),
wxRED_PEN->GetColour().Blue() );
dc.DrawBitmap( wxBitmap(i), x + 120, y + 30, true );
dc.SetTextForeground( *wxBLACK );
}
// For testing transparency
dc.SetBrush( *wxRED_BRUSH );
dc.DrawRectangle( 20, 2220, 560, 68 );
dc.DrawText("XPM bitmap", 30, 2230 );
if ( m_bmpSmileXpm.IsOk() )
dc.DrawBitmap(m_bmpSmileXpm, 30, 2250, true);
dc.DrawText("XPM icon", 110, 2230 );
if ( m_iconSmileXpm.IsOk() )
dc.DrawIcon(m_iconSmileXpm, 110, 2250);
// testing icon -> bitmap conversion
wxBitmap to_blit( m_iconSmileXpm );
if (to_blit.IsOk())
{
dc.DrawText( "SubBitmap", 170, 2230 );
wxBitmap sub = to_blit.GetSubBitmap( wxRect(0,0,15,15) );
if (sub.IsOk())
dc.DrawBitmap( sub, 170, 2250, true );
dc.DrawText( "Enlarged", 250, 2230 );
dc.SetUserScale( 1.5, 1.5 );
dc.DrawBitmap( to_blit, (int)(250/1.5), (int)(2250/1.5), true );
dc.SetUserScale( 2, 2 );
dc.DrawBitmap( to_blit, (int)(300/2), (int)(2250/2), true );
dc.SetUserScale( 1.0, 1.0 );
dc.DrawText( "Blit", 400, 2230);
wxMemoryDC blit_dc;
blit_dc.SelectObject( to_blit );
dc.Blit( 400, 2250, to_blit.GetWidth(), to_blit.GetHeight(), &blit_dc, 0, 0, wxCOPY, true );
dc.SetUserScale( 1.5, 1.5 );
dc.Blit( (int)(450/1.5), (int)(2250/1.5), to_blit.GetWidth(), to_blit.GetHeight(), &blit_dc, 0, 0, wxCOPY, true );
dc.SetUserScale( 2, 2 );
dc.Blit( (int)(500/2), (int)(2250/2), to_blit.GetWidth(), to_blit.GetHeight(), &blit_dc, 0, 0, wxCOPY, true );
dc.SetUserScale( 1.0, 1.0 );
}
dc.DrawText( "ICO handler (1st image)", 30, 2290 );
if (my_horse_ico32.IsOk())
dc.DrawBitmap( my_horse_ico32, 30, 2330, true );
dc.DrawText( "ICO handler (2nd image)", 230, 2290 );
if (my_horse_ico16.IsOk())
dc.DrawBitmap( my_horse_ico16, 230, 2330, true );
dc.DrawText( "ICO handler (best image)", 430, 2290 );
if (my_horse_ico.IsOk())
dc.DrawBitmap( my_horse_ico, 430, 2330, true );
dc.DrawText( "CUR handler", 30, 2390 );
if (my_horse_cur.IsOk())
{
dc.DrawBitmap( my_horse_cur, 30, 2420, true );
dc.SetPen (*wxRED_PEN);
dc.DrawLine (xH-10,yH,xH+10,yH);
dc.DrawLine (xH,yH-10,xH,yH+10);
}
dc.DrawText( "ANI handler", 230, 2390 );
for ( int i=0; i < m_ani_images; i++ )
{
if (my_horse_ani[i].IsOk())
{
dc.DrawBitmap( my_horse_ani[i], 230 + i * 2 * my_horse_ani[i].GetWidth() , 2420, true );
}
}
dc.DrawText("PNG from resources", 30, 2460);
if ( my_png_from_res.IsOk() )
dc.DrawBitmap(my_png_from_res, 30, 2480, true);
dc.DrawText("PNG from memory", 230, 2460);
if ( my_png_from_mem.IsOk() )
dc.DrawBitmap(my_png_from_mem, 230, 2480, true);
}
void MyCanvas::CreateAntiAliasedBitmap()
{
wxBitmap bitmap( 300, 300 );
{
wxMemoryDC dc(bitmap);
dc.Clear();
dc.SetFont( wxFontInfo(24).Family(wxFONTFAMILY_DECORATIVE) );
dc.SetTextForeground( "RED" );
dc.DrawText( "This is anti-aliased Text.", 20, 5 );
dc.DrawText( "And a Rectangle.", 20, 45 );
dc.SetBrush( *wxRED_BRUSH );
dc.SetPen( *wxTRANSPARENT_PEN );
dc.DrawRoundedRectangle( 20, 85, 200, 180, 20 );
}
wxImage original = bitmap.ConvertToImage();
wxImage anti( 150, 150 );
/* This is quite slow, but safe. Use wxImage::GetData() for speed instead. */
for (int y = 1; y < 149; y++)
for (int x = 1; x < 149; x++)
{
int red = original.GetRed( x*2, y*2 ) +
original.GetRed( x*2-1, y*2 ) +
original.GetRed( x*2, y*2+1 ) +
original.GetRed( x*2+1, y*2+1 );
red = red/4;
int green = original.GetGreen( x*2, y*2 ) +
original.GetGreen( x*2-1, y*2 ) +
original.GetGreen( x*2, y*2+1 ) +
original.GetGreen( x*2+1, y*2+1 );
green = green/4;
int blue = original.GetBlue( x*2, y*2 ) +
original.GetBlue( x*2-1, y*2 ) +
original.GetBlue( x*2, y*2+1 ) +
original.GetBlue( x*2+1, y*2+1 );
blue = blue/4;
anti.SetRGB( x, y, (unsigned char)red, (unsigned char)green, (unsigned char)blue );
}
my_anti = wxBitmap(anti);
}