zstd/lib/zstd.h

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/**
* Copyright (c) 2016-present, Yann Collet, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*/
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#ifndef ZSTD_H_235446
#define ZSTD_H_235446
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#if defined (__cplusplus)
extern "C" {
#endif
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/*====== Dependency ======*/
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#include <stddef.h> /* size_t */
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/*====== Export for Windows ======*/
/*!
* ZSTD_DLL_EXPORT :
* Enable exporting of functions when building a Windows DLL
*/
#if defined(_WIN32) && defined(ZSTD_DLL_EXPORT) && (ZSTD_DLL_EXPORT==1)
# define ZSTDLIB_API __declspec(dllexport)
#else
# define ZSTDLIB_API
#endif
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/*======= Version =======*/
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#define ZSTD_VERSION_MAJOR 1
#define ZSTD_VERSION_MINOR 0
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#define ZSTD_VERSION_RELEASE 1
#define ZSTD_LIB_VERSION ZSTD_VERSION_MAJOR.ZSTD_VERSION_MINOR.ZSTD_VERSION_RELEASE
#define ZSTD_QUOTE(str) #str
#define ZSTD_EXPAND_AND_QUOTE(str) ZSTD_QUOTE(str)
#define ZSTD_VERSION_STRING ZSTD_EXPAND_AND_QUOTE(ZSTD_LIB_VERSION)
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#define ZSTD_VERSION_NUMBER (ZSTD_VERSION_MAJOR *100*100 + ZSTD_VERSION_MINOR *100 + ZSTD_VERSION_RELEASE)
ZSTDLIB_API unsigned ZSTD_versionNumber (void);
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/* *************************************
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* Simple API
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***************************************/
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/*! ZSTD_compress() :
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Compresses `src` buffer into already allocated `dst`.
Hint : compression runs faster if `dstCapacity` >= `ZSTD_compressBound(srcSize)`.
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@return : the number of bytes written into `dst` (<= `dstCapacity),
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or an error code if it fails (which can be tested using ZSTD_isError()) */
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ZSTDLIB_API size_t ZSTD_compress( void* dst, size_t dstCapacity,
const void* src, size_t srcSize,
int compressionLevel);
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/*! ZSTD_getDecompressedSize() :
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* @return : decompressed size as a 64-bits value _if known_, 0 otherwise.
* note 1 : decompressed size can be very large (64-bits value),
* potentially larger than what local system can handle as a single memory segment.
* In which case, it's necessary to use streaming mode to decompress data.
* note 2 : decompressed size is an optional field, that may not be present.
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* When `return==0`, data to decompress can have any size.
* In which case, it's necessary to use streaming mode to decompress data.
* Optionally, application may rely on its own implied limits.
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* (For example, application data could be necessarily cut into blocks <= 16 KB).
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* note 3 : decompressed size could be wrong or intentionally modified !
* Always ensure result fits within application's authorized limits !
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* Each application can set its own limits.
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* note 4 : when `return==0`, if precise failure cause is needed, use ZSTD_getFrameParams() to know more. */
ZSTDLIB_API unsigned long long ZSTD_getDecompressedSize(const void* src, size_t srcSize);
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/*! ZSTD_decompress() :
`compressedSize` : must be the _exact_ size of compressed input, otherwise decompression will fail.
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`dstCapacity` must be equal or larger than originalSize (see ZSTD_getDecompressedSize() ).
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If originalSize is unknown, and if there is no implied application-specific limitations,
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it's preferable to use streaming mode to decompress data.
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@return : the number of bytes decompressed into `dst` (<= `dstCapacity`),
or an errorCode if it fails (which can be tested using ZSTD_isError()) */
ZSTDLIB_API size_t ZSTD_decompress( void* dst, size_t dstCapacity,
const void* src, size_t compressedSize);
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/*====== Helper functions ======*/
ZSTDLIB_API int ZSTD_maxCLevel(void); /*!< maximum compression level available */
ZSTDLIB_API size_t ZSTD_compressBound(size_t srcSize); /*!< maximum compressed size in worst case scenario */
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ZSTDLIB_API unsigned ZSTD_isError(size_t code); /*!< tells if a `size_t` function result is an error code */
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ZSTDLIB_API const char* ZSTD_getErrorName(size_t code); /*!< provides readable string from an error code */
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/*-*************************************
* Explicit memory management
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***************************************/
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/** Compression context */
typedef struct ZSTD_CCtx_s ZSTD_CCtx;
ZSTDLIB_API ZSTD_CCtx* ZSTD_createCCtx(void);
ZSTDLIB_API size_t ZSTD_freeCCtx(ZSTD_CCtx* cctx);
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/** ZSTD_compressCCtx() :
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Same as ZSTD_compress(), requires an allocated ZSTD_CCtx (see ZSTD_createCCtx()) */
ZSTDLIB_API size_t ZSTD_compressCCtx(ZSTD_CCtx* ctx, void* dst, size_t dstCapacity, const void* src, size_t srcSize, int compressionLevel);
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/** Decompression context */
typedef struct ZSTD_DCtx_s ZSTD_DCtx;
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ZSTDLIB_API ZSTD_DCtx* ZSTD_createDCtx(void);
ZSTDLIB_API size_t ZSTD_freeDCtx(ZSTD_DCtx* dctx);
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/** ZSTD_decompressDCtx() :
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* Same as ZSTD_decompress(), requires an allocated ZSTD_DCtx (see ZSTD_createDCtx()) */
ZSTDLIB_API size_t ZSTD_decompressDCtx(ZSTD_DCtx* ctx, void* dst, size_t dstCapacity, const void* src, size_t srcSize);
/*-************************
* Simple dictionary API
***************************/
/*! ZSTD_compress_usingDict() :
* Compression using a predefined Dictionary (see dictBuilder/zdict.h).
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* Note : This function load the dictionary, resulting in significant startup delay. */
ZSTDLIB_API size_t ZSTD_compress_usingDict(ZSTD_CCtx* ctx,
void* dst, size_t dstCapacity,
const void* src, size_t srcSize,
const void* dict,size_t dictSize,
int compressionLevel);
/*! ZSTD_decompress_usingDict() :
* Decompression using a predefined Dictionary (see dictBuilder/zdict.h).
* Dictionary must be identical to the one used during compression.
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* Note : This function load the dictionary, resulting in significant startup delay */
ZSTDLIB_API size_t ZSTD_decompress_usingDict(ZSTD_DCtx* dctx,
void* dst, size_t dstCapacity,
const void* src, size_t srcSize,
const void* dict,size_t dictSize);
/*-**************************
* Fast Dictionary API
****************************/
/*! ZSTD_createCDict() :
* Create a digested dictionary, ready to start compression operation without startup delay.
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* `dict` can be released after ZSTD_CDict creation */
typedef struct ZSTD_CDict_s ZSTD_CDict;
ZSTDLIB_API ZSTD_CDict* ZSTD_createCDict(const void* dict, size_t dictSize, int compressionLevel);
ZSTDLIB_API size_t ZSTD_freeCDict(ZSTD_CDict* CDict);
/*! ZSTD_compress_usingCDict() :
* Compression using a digested Dictionary.
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* Faster startup than ZSTD_compress_usingDict(), recommended when same dictionary is used multiple times.
* Note that compression level is decided during dictionary creation */
ZSTDLIB_API size_t ZSTD_compress_usingCDict(ZSTD_CCtx* cctx,
void* dst, size_t dstCapacity,
const void* src, size_t srcSize,
const ZSTD_CDict* cdict);
/*! ZSTD_createDDict() :
* Create a digested dictionary, ready to start decompression operation without startup delay.
* `dict` can be released after creation */
typedef struct ZSTD_DDict_s ZSTD_DDict;
ZSTDLIB_API ZSTD_DDict* ZSTD_createDDict(const void* dict, size_t dictSize);
ZSTDLIB_API size_t ZSTD_freeDDict(ZSTD_DDict* ddict);
/*! ZSTD_decompress_usingDDict() :
* Decompression using a digested Dictionary
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* Faster startup than ZSTD_decompress_usingDict(), recommended when same dictionary is used multiple times. */
ZSTDLIB_API size_t ZSTD_decompress_usingDDict(ZSTD_DCtx* dctx,
void* dst, size_t dstCapacity,
const void* src, size_t srcSize,
const ZSTD_DDict* ddict);
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/*-**************************
* Streaming
****************************/
typedef struct ZSTD_inBuffer_s {
const void* src; /**< start of input buffer */
size_t size; /**< size of input buffer */
size_t pos; /**< position where reading stopped. Will be updated. Necessarily 0 <= pos <= size */
} ZSTD_inBuffer;
typedef struct ZSTD_outBuffer_s {
void* dst; /**< start of output buffer */
size_t size; /**< size of output buffer */
size_t pos; /**< position where writing stopped. Will be updated. Necessarily 0 <= pos <= size */
} ZSTD_outBuffer;
/*====== streaming compression ======*/
/*-***********************************************************************
* Streaming compression - howto
*
* A ZSTD_CStream object is required to track streaming operation.
* Use ZSTD_createCStream() and ZSTD_freeCStream() to create/release resources.
* ZSTD_CStream objects can be reused multiple times on consecutive compression operations.
*
* Start by initializing ZSTD_CStream.
* Use ZSTD_initCStream() to start a new compression operation.
* Use ZSTD_initCStream_usingDict() for a compression which requires a dictionary.
*
* Use ZSTD_compressStream() repetitively to consume input stream.
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* The function will automatically update both `pos` fields.
* Note that it may not consume the entire input, in which case `pos < size`,
* and it's up to the caller to present again remaining data.
* @return : a size hint, preferred nb of bytes to use as input for next function call
* (it's just a hint, to help latency a little, any other value will work fine)
* (note : the size hint is guaranteed to be <= ZSTD_CStreamInSize() )
* or an error code, which can be tested using ZSTD_isError().
*
* At any moment, it's possible to flush whatever data remains within buffer, using ZSTD_flushStream().
* `output->pos` will be updated.
* Note some content might still be left within internal buffer if `output->size` is too small.
* @return : nb of bytes still present within internal buffer (0 if it's empty)
* or an error code, which can be tested using ZSTD_isError().
*
* ZSTD_endStream() instructs to finish a frame.
* It will perform a flush and write frame epilogue.
* The epilogue is required for decoders to consider a frame completed.
* Similar to ZSTD_flushStream(), it may not be able to flush the full content if `output->size` is too small.
* In which case, call again ZSTD_endStream() to complete the flush.
* @return : nb of bytes still present within internal buffer (0 if it's empty)
* or an error code, which can be tested using ZSTD_isError().
*
* *******************************************************************/
typedef struct ZSTD_CStream_s ZSTD_CStream;
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ZSTDLIB_API ZSTD_CStream* ZSTD_createCStream(void);
ZSTDLIB_API size_t ZSTD_freeCStream(ZSTD_CStream* zcs);
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ZSTDLIB_API size_t ZSTD_CStreamInSize(void); /**< recommended size for input buffer */
ZSTDLIB_API size_t ZSTD_CStreamOutSize(void); /**< recommended size for output buffer. Guarantee to successfully flush at least one complete compressed block in all circumstances. */
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ZSTDLIB_API size_t ZSTD_initCStream(ZSTD_CStream* zcs, int compressionLevel);
ZSTDLIB_API size_t ZSTD_compressStream(ZSTD_CStream* zcs, ZSTD_outBuffer* output, ZSTD_inBuffer* input);
ZSTDLIB_API size_t ZSTD_flushStream(ZSTD_CStream* zcs, ZSTD_outBuffer* output);
ZSTDLIB_API size_t ZSTD_endStream(ZSTD_CStream* zcs, ZSTD_outBuffer* output);
/*====== decompression ======*/
/*-***************************************************************************
* Streaming decompression howto
*
* A ZSTD_DStream object is required to track streaming operations.
* Use ZSTD_createDStream() and ZSTD_freeDStream() to create/release resources.
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* ZSTD_DStream objects can be re-used multiple times.
*
* Use ZSTD_initDStream() to start a new decompression operation,
* or ZSTD_initDStream_usingDict() if decompression requires a dictionary.
* @return : recommended first input size
*
* Use ZSTD_decompressStream() repetitively to consume your input.
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* The function will update both `pos` fields.
* If `input.pos < input.size`, some input has not been consumed.
* It's up to the caller to present again remaining data.
* If `output.pos < output.size`, decoder has flushed everything it could.
* @return : 0 when a frame is completely decoded and fully flushed,
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* an error code, which can be tested using ZSTD_isError(),
* any other value > 0, which means there is still some work to do to complete the frame.
* The return value is a suggested next input size (just an hint, to help latency).
* *******************************************************************************/
typedef struct ZSTD_DStream_s ZSTD_DStream;
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ZSTDLIB_API ZSTD_DStream* ZSTD_createDStream(void);
ZSTDLIB_API size_t ZSTD_freeDStream(ZSTD_DStream* zds);
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ZSTDLIB_API size_t ZSTD_DStreamInSize(void); /*!< recommended size for input buffer */
ZSTDLIB_API size_t ZSTD_DStreamOutSize(void); /*!< recommended size for output buffer. Guarantee to successfully flush at least one complete block in all circumstances. */
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ZSTDLIB_API size_t ZSTD_initDStream(ZSTD_DStream* zds);
ZSTDLIB_API size_t ZSTD_decompressStream(ZSTD_DStream* zds, ZSTD_outBuffer* output, ZSTD_inBuffer* input);
#ifdef ZSTD_STATIC_LINKING_ONLY
/* ====================================================================================
* The definitions in this section are considered experimental.
* They should never be used with a dynamic library, as they may change in the future.
* They are provided for advanced usages.
* Use them only in association with static linking.
* ==================================================================================== */
/*--- Constants ---*/
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#define ZSTD_MAGICNUMBER 0xFD2FB528 /* v0.8 */
#define ZSTD_MAGIC_SKIPPABLE_START 0x184D2A50U
#define ZSTD_WINDOWLOG_MAX_32 25
#define ZSTD_WINDOWLOG_MAX_64 27
#define ZSTD_WINDOWLOG_MAX ((U32)(MEM_32bits() ? ZSTD_WINDOWLOG_MAX_32 : ZSTD_WINDOWLOG_MAX_64))
#define ZSTD_WINDOWLOG_MIN 18
#define ZSTD_CHAINLOG_MAX (ZSTD_WINDOWLOG_MAX+1)
#define ZSTD_CHAINLOG_MIN 4
#define ZSTD_HASHLOG_MAX ZSTD_WINDOWLOG_MAX
#define ZSTD_HASHLOG_MIN 12
#define ZSTD_HASHLOG3_MAX 17
#define ZSTD_SEARCHLOG_MAX (ZSTD_WINDOWLOG_MAX-1)
#define ZSTD_SEARCHLOG_MIN 1
#define ZSTD_SEARCHLENGTH_MAX 7 /* only for ZSTD_fast, other strategies are limited to 6 */
#define ZSTD_SEARCHLENGTH_MIN 3 /* only for ZSTD_btopt, other strategies are limited to 4 */
#define ZSTD_TARGETLENGTH_MIN 4
#define ZSTD_TARGETLENGTH_MAX 999
#define ZSTD_FRAMEHEADERSIZE_MAX 18 /* for static allocation */
static const size_t ZSTD_frameHeaderSize_prefix = 5;
static const size_t ZSTD_frameHeaderSize_min = 6;
static const size_t ZSTD_frameHeaderSize_max = ZSTD_FRAMEHEADERSIZE_MAX;
static const size_t ZSTD_skippableHeaderSize = 8; /* magic number + skippable frame length */
/*--- Types ---*/
typedef enum { ZSTD_fast, ZSTD_dfast, ZSTD_greedy, ZSTD_lazy, ZSTD_lazy2, ZSTD_btlazy2, ZSTD_btopt } ZSTD_strategy; /* from faster to stronger */
typedef struct {
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unsigned windowLog; /**< largest match distance : larger == more compression, more memory needed during decompression */
unsigned chainLog; /**< fully searched segment : larger == more compression, slower, more memory (useless for fast) */
unsigned hashLog; /**< dispatch table : larger == faster, more memory */
unsigned searchLog; /**< nb of searches : larger == more compression, slower */
unsigned searchLength; /**< match length searched : larger == faster decompression, sometimes less compression */
unsigned targetLength; /**< acceptable match size for optimal parser (only) : larger == more compression, slower */
ZSTD_strategy strategy;
} ZSTD_compressionParameters;
typedef struct {
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unsigned contentSizeFlag; /**< 1: content size will be in frame header (if known). */
unsigned checksumFlag; /**< 1: will generate a 22-bits checksum at end of frame, to be used for error detection by decompressor */
unsigned noDictIDFlag; /**< 1: no dict ID will be saved into frame header (if dictionary compression) */
} ZSTD_frameParameters;
typedef struct {
ZSTD_compressionParameters cParams;
ZSTD_frameParameters fParams;
} ZSTD_parameters;
/* custom memory allocation functions */
typedef void* (*ZSTD_allocFunction) (void* opaque, size_t size);
typedef void (*ZSTD_freeFunction) (void* opaque, void* address);
typedef struct { ZSTD_allocFunction customAlloc; ZSTD_freeFunction customFree; void* opaque; } ZSTD_customMem;
/*-*************************************
* Advanced compression functions
***************************************/
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/*! ZSTD_estimateCCtxSize() :
* Gives the amount of memory allocated for a ZSTD_CCtx given a set of compression parameters.
* `frameContentSize` is an optional parameter, provide `0` if unknown */
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ZSTDLIB_API size_t ZSTD_estimateCCtxSize(ZSTD_compressionParameters cParams);
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/*! ZSTD_createCCtx_advanced() :
* Create a ZSTD compression context using external alloc and free functions */
ZSTDLIB_API ZSTD_CCtx* ZSTD_createCCtx_advanced(ZSTD_customMem customMem);
/*! ZSTD_createCDict_advanced() :
* Create a ZSTD_CDict using external alloc and free, and customized compression parameters */
ZSTDLIB_API ZSTD_CDict* ZSTD_createCDict_advanced(const void* dict, size_t dictSize,
ZSTD_parameters params, ZSTD_customMem customMem);
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/*! ZSTD_sizeofCCtx() :
* Gives the amount of memory used by a given ZSTD_CCtx */
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ZSTDLIB_API size_t ZSTD_sizeof_CCtx(const ZSTD_CCtx* cctx);
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/*! ZSTD_getParams() :
* same as ZSTD_getCParams(), but @return a full `ZSTD_parameters` object instead of a `ZSTD_compressionParameters`.
* All fields of `ZSTD_frameParameters` are set to default (0) */
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ZSTDLIB_API ZSTD_parameters ZSTD_getParams(int compressionLevel, unsigned long long srcSize, size_t dictSize);
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/*! ZSTD_getCParams() :
* @return ZSTD_compressionParameters structure for a selected compression level and srcSize.
* `srcSize` value is optional, select 0 if not known */
ZSTDLIB_API ZSTD_compressionParameters ZSTD_getCParams(int compressionLevel, unsigned long long srcSize, size_t dictSize);
/*! ZSTD_checkCParams() :
* Ensure param values remain within authorized range */
ZSTDLIB_API size_t ZSTD_checkCParams(ZSTD_compressionParameters params);
/*! ZSTD_adjustCParams() :
* optimize params for a given `srcSize` and `dictSize`.
* both values are optional, select `0` if unknown. */
ZSTDLIB_API ZSTD_compressionParameters ZSTD_adjustCParams(ZSTD_compressionParameters cPar, unsigned long long srcSize, size_t dictSize);
/*! ZSTD_compress_advanced() :
* Same as ZSTD_compress_usingDict(), with fine-tune control of each compression parameter */
ZSTDLIB_API size_t ZSTD_compress_advanced (ZSTD_CCtx* ctx,
void* dst, size_t dstCapacity,
const void* src, size_t srcSize,
const void* dict,size_t dictSize,
ZSTD_parameters params);
/*--- Advanced Decompression functions ---*/
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/*! ZSTD_estimateDCtxSize() :
* Gives the potential amount of memory allocated to create a ZSTD_DCtx */
ZSTDLIB_API size_t ZSTD_estimateDCtxSize(void);
/*! ZSTD_createDCtx_advanced() :
* Create a ZSTD decompression context using external alloc and free functions */
ZSTDLIB_API ZSTD_DCtx* ZSTD_createDCtx_advanced(ZSTD_customMem customMem);
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/*! ZSTD_sizeofDCtx() :
* Gives the amount of memory used by a given ZSTD_DCtx */
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ZSTDLIB_API size_t ZSTD_sizeof_DCtx(const ZSTD_DCtx* dctx);
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/* ******************************************************************
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* Advanced Streaming functions
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********************************************************************/
/*====== compression ======*/
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ZSTDLIB_API ZSTD_CStream* ZSTD_createCStream_advanced(ZSTD_customMem customMem);
ZSTDLIB_API size_t ZSTD_initCStream_usingDict(ZSTD_CStream* zcs, const void* dict, size_t dictSize, int compressionLevel);
ZSTDLIB_API size_t ZSTD_initCStream_advanced(ZSTD_CStream* zcs, const void* dict, size_t dictSize,
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ZSTD_parameters params, unsigned long long pledgedSrcSize);
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ZSTDLIB_API size_t ZSTD_sizeof_CStream(const ZSTD_CStream* zcs);
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/*====== decompression ======*/
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typedef enum { ZSTDdsp_maxWindowSize } ZSTD_DStreamParameter_e;
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ZSTDLIB_API ZSTD_DStream* ZSTD_createDStream_advanced(ZSTD_customMem customMem);
ZSTDLIB_API size_t ZSTD_initDStream_usingDict(ZSTD_DStream* zds, const void* dict, size_t dictSize);
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ZSTDLIB_API size_t ZSTD_setDStreamParameter(ZSTD_DStream* zds, ZSTD_DStreamParameter_e paramType, unsigned paramValue);
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ZSTDLIB_API size_t ZSTD_sizeof_DStream(const ZSTD_DStream* zds);
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/* ******************************************************************
* Buffer-less and synchronous inner streaming functions
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********************************************************************/
/* This is an advanced API, giving full control over buffer management, for users which need direct control over memory.
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* But it's also a complex one, with many restrictions (documented below).
* Prefer using normal streaming API for an easier experience */
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ZSTDLIB_API size_t ZSTD_compressBegin(ZSTD_CCtx* cctx, int compressionLevel);
ZSTDLIB_API size_t ZSTD_compressBegin_usingDict(ZSTD_CCtx* cctx, const void* dict, size_t dictSize, int compressionLevel);
ZSTDLIB_API size_t ZSTD_compressBegin_advanced(ZSTD_CCtx* cctx, const void* dict, size_t dictSize, ZSTD_parameters params, unsigned long long pledgedSrcSize);
ZSTDLIB_API size_t ZSTD_copyCCtx(ZSTD_CCtx* cctx, const ZSTD_CCtx* preparedCCtx);
ZSTDLIB_API size_t ZSTD_compressContinue(ZSTD_CCtx* cctx, void* dst, size_t dstCapacity, const void* src, size_t srcSize);
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ZSTDLIB_API size_t ZSTD_compressEnd(ZSTD_CCtx* cctx, void* dst, size_t dstCapacity, const void* src, size_t srcSize);
/*
A ZSTD_CCtx object is required to track streaming operations.
Use ZSTD_createCCtx() / ZSTD_freeCCtx() to manage resource.
ZSTD_CCtx object can be re-used multiple times within successive compression operations.
Start by initializing a context.
Use ZSTD_compressBegin(), or ZSTD_compressBegin_usingDict() for dictionary compression,
or ZSTD_compressBegin_advanced(), for finer parameter control.
It's also possible to duplicate a reference context which has already been initialized, using ZSTD_copyCCtx()
Then, consume your input using ZSTD_compressContinue().
There are some important considerations to keep in mind when using this advanced function :
- ZSTD_compressContinue() has no internal buffer. It uses externally provided buffer only.
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- Interface is synchronous : input is consumed entirely and produce 1+ (or more) compressed blocks.
- Caller must ensure there is enough space in `dst` to store compressed data under worst case scenario.
Worst case evaluation is provided by ZSTD_compressBound().
ZSTD_compressContinue() doesn't guarantee recover after a failed compression.
- ZSTD_compressContinue() presumes prior input ***is still accessible and unmodified*** (up to maximum distance size, see WindowLog).
It remembers all previous contiguous blocks, plus one separated memory segment (which can itself consists of multiple contiguous blocks)
- ZSTD_compressContinue() detects that prior input has been overwritten when `src` buffer overlaps.
In which case, it will "discard" the relevant memory section from its history.
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Finish a frame with ZSTD_compressEnd(), which will write the last block(s) and optional checksum.
It's possible to use a NULL,0 src content, in which case, it will write a final empty block to end the frame,
Without last block mark, frames will be considered unfinished (broken) by decoders.
You can then reuse `ZSTD_CCtx` (ZSTD_compressBegin()) to compress some new frame.
*/
typedef struct {
unsigned long long frameContentSize;
unsigned windowSize;
unsigned dictID;
unsigned checksumFlag;
} ZSTD_frameParams;
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ZSTDLIB_API size_t ZSTD_getFrameParams(ZSTD_frameParams* fparamsPtr, const void* src, size_t srcSize); /**< doesn't consume input, see details below */
ZSTDLIB_API size_t ZSTD_decompressBegin(ZSTD_DCtx* dctx);
ZSTDLIB_API size_t ZSTD_decompressBegin_usingDict(ZSTD_DCtx* dctx, const void* dict, size_t dictSize);
ZSTDLIB_API void ZSTD_copyDCtx(ZSTD_DCtx* dctx, const ZSTD_DCtx* preparedDCtx);
ZSTDLIB_API size_t ZSTD_nextSrcSizeToDecompress(ZSTD_DCtx* dctx);
ZSTDLIB_API size_t ZSTD_decompressContinue(ZSTD_DCtx* dctx, void* dst, size_t dstCapacity, const void* src, size_t srcSize);
typedef enum { ZSTDnit_frameHeader, ZSTDnit_blockHeader, ZSTDnit_block, ZSTDnit_lastBlock, ZSTDnit_checksum, ZSTDnit_skippableFrame } ZSTD_nextInputType_e;
ZSTDLIB_API ZSTD_nextInputType_e ZSTD_nextInputType(ZSTD_DCtx* dctx);
/*
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Buffer-less streaming decompression (synchronous mode)
A ZSTD_DCtx object is required to track streaming operations.
Use ZSTD_createDCtx() / ZSTD_freeDCtx() to manage it.
A ZSTD_DCtx object can be re-used multiple times.
First typical operation is to retrieve frame parameters, using ZSTD_getFrameParams().
It fills a ZSTD_frameParams structure which provide important information to correctly decode the frame,
such as the minimum rolling buffer size to allocate to decompress data (`windowSize`),
and the dictionary ID used.
(Note : content size is optional, it may not be present. 0 means : content size unknown).
Note that these values could be wrong, either because of data malformation, or because an attacker is spoofing deliberate false information.
As a consequence, check that values remain within valid application range, especially `windowSize`, before allocation.
Each application can set its own limit, depending on local restrictions. For extended interoperability, it is recommended to support at least 8 MB.
Frame parameters are extracted from the beginning of the compressed frame.
Data fragment must be large enough to ensure successful decoding, typically `ZSTD_frameHeaderSize_max` bytes.
@result : 0 : successful decoding, the `ZSTD_frameParams` structure is correctly filled.
>0 : `srcSize` is too small, please provide at least @result bytes on next attempt.
errorCode, which can be tested using ZSTD_isError().
Start decompression, with ZSTD_decompressBegin() or ZSTD_decompressBegin_usingDict().
Alternatively, you can copy a prepared context, using ZSTD_copyDCtx().
Then use ZSTD_nextSrcSizeToDecompress() and ZSTD_decompressContinue() alternatively.
ZSTD_nextSrcSizeToDecompress() tells how many bytes to provide as 'srcSize' to ZSTD_decompressContinue().
ZSTD_decompressContinue() requires this _exact_ amount of bytes, or it will fail.
@result of ZSTD_decompressContinue() is the number of bytes regenerated within 'dst' (necessarily <= dstCapacity).
It can be zero, which is not an error; it just means ZSTD_decompressContinue() has decoded some metadata item.
It can also be an error code, which can be tested with ZSTD_isError().
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ZSTD_decompressContinue() needs previous data blocks during decompression, up to `windowSize`.
They should preferably be located contiguously, prior to current block.
Alternatively, a round buffer of sufficient size is also possible. Sufficient size is determined by frame parameters.
ZSTD_decompressContinue() is very sensitive to contiguity,
if 2 blocks don't follow each other, make sure that either the compressor breaks contiguity at the same place,
or that previous contiguous segment is large enough to properly handle maximum back-reference.
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A frame is fully decoded when ZSTD_nextSrcSizeToDecompress() returns zero.
Context can then be reset to start a new decompression.
Note : it's possible to know if next input to present is a header or a block, using ZSTD_nextInputType().
This information is not required to properly decode a frame.
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== Special case : skippable frames ==
Skippable frames allow integration of user-defined data into a flow of concatenated frames.
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Skippable frames will be ignored (skipped) by a decompressor. The format of skippable frames is as follows :
a) Skippable frame ID - 4 Bytes, Little endian format, any value from 0x184D2A50 to 0x184D2A5F
b) Frame Size - 4 Bytes, Little endian format, unsigned 32-bits
c) Frame Content - any content (User Data) of length equal to Frame Size
For skippable frames ZSTD_decompressContinue() always returns 0.
For skippable frames ZSTD_getFrameParams() returns fparamsPtr->windowLog==0 what means that a frame is skippable.
It also returns Frame Size as fparamsPtr->frameContentSize.
*/
/* **************************************
* Block functions
****************************************/
/*! Block functions produce and decode raw zstd blocks, without frame metadata.
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Frame metadata cost is typically ~18 bytes, which can be non-negligible for very small blocks (< 100 bytes).
User will have to take in charge required information to regenerate data, such as compressed and content sizes.
A few rules to respect :
- Compressing and decompressing require a context structure
+ Use ZSTD_createCCtx() and ZSTD_createDCtx()
- It is necessary to init context before starting
+ compression : ZSTD_compressBegin()
+ decompression : ZSTD_decompressBegin()
+ variants _usingDict() are also allowed
+ copyCCtx() and copyDCtx() work too
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- Block size is limited, it must be <= ZSTD_getBlockSizeMax()
+ If you need to compress more, cut data into multiple blocks
+ Consider using the regular ZSTD_compress() instead, as frame metadata costs become negligible when source size is large.
- When a block is considered not compressible enough, ZSTD_compressBlock() result will be zero.
In which case, nothing is produced into `dst`.
+ User must test for such outcome and deal directly with uncompressed data
+ ZSTD_decompressBlock() doesn't accept uncompressed data as input !!!
+ In case of multiple successive blocks, decoder must be informed of uncompressed block existence to follow proper history.
Use ZSTD_insertBlock() in such a case.
*/
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#define ZSTD_BLOCKSIZE_ABSOLUTEMAX (128 * 1024) /* define, for static allocation */
ZSTDLIB_API size_t ZSTD_getBlockSizeMax(ZSTD_CCtx* cctx);
ZSTDLIB_API size_t ZSTD_compressBlock (ZSTD_CCtx* cctx, void* dst, size_t dstCapacity, const void* src, size_t srcSize);
ZSTDLIB_API size_t ZSTD_decompressBlock(ZSTD_DCtx* dctx, void* dst, size_t dstCapacity, const void* src, size_t srcSize);
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ZSTDLIB_API size_t ZSTD_insertBlock(ZSTD_DCtx* dctx, const void* blockStart, size_t blockSize); /**< insert block into `dctx` history. Useful for uncompressed blocks */
#endif /* ZSTD_STATIC_LINKING_ONLY */
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#if defined (__cplusplus)
}
#endif
#endif /* ZSTD_H_235446 */