minor changes in zstd_compression_format.md
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@ -993,7 +993,7 @@ The table has a size of `tableSize = 1 << Accuracy_Log`.
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Each cell describes the symbol decoded,
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and instructions to get the next state.
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Symbols are scanned in their natural order for `less than 1` probabilities.
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Symbols are scanned in their natural order for "less than 1" probabilities.
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Symbols with this probability are being attributed a single cell,
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starting from the end of the table.
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These symbols define a full state reset, reading `Accuracy_Log` bits.
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@ -1098,13 +1098,13 @@ otherwise bitstream is considered corrupted.
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##### Repeat offsets
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As seen in [Offset Codes], the first 3 values define a repeated offset.
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They are sorted in recency order, with 1 meaning "most recent one".
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As seen in [Offset Codes], the first 3 values define a repeated offset and we will call them `Repeated_Offset1`, `Repeated_Offset2`, and `Repeated_Offset3`.
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They are sorted in recency order, with `Repeated_Offset1` meaning "most recent one".
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There is an exception though, when current sequence's literals length is `0`.
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In which case, repcodes are "pushed by one",
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so 1 becomes 2, 2 becomes 3,
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and 3 becomes "offset_1 - 1_byte".
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In which case, repeated offsets are "pushed by one",
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so `Repeated_Offset1` becomes `Repeated_Offset2`, `Repeated_Offset2` becomes `Repeated_Offset3`,
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and `Repeated_Offset3` becomes `Repeated_Offset1 - 1_byte`.
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On first block, offset history is populated by the following values : 1, 4 and 8 (in order).
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@ -1119,8 +1119,8 @@ they do not contribute to offset history.
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New offset take the lead in offset history,
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up to its previous place if it was already present.
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It means that when repeat offset 1 (most recent) is used, history is unmodified.
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When repeat offset 2 is used, it's swapped with offset 1.
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It means that when `Repeated_Offset1` (most recent) is used, history is unmodified.
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When `Repeated_Offset2` is used, it's swapped with `Repeated_Offset1`.
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Dictionary format
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