bumped version number to v1.3.7
updated documentation
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11
Makefile
11
Makefile
@ -62,27 +62,38 @@ zstdmt:
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zlibwrapper: lib
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$(MAKE) -C $(ZWRAPDIR) all
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## test: run long-duration tests
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.PHONY: test
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test: MOREFLAGS += -g -DDEBUGLEVEL=1 -Werror
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test:
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MOREFLAGS="$(MOREFLAGS)" $(MAKE) -j -C $(PRGDIR) allVariants
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$(MAKE) -C $(TESTDIR) $@
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## shortest: same as `make check`
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.PHONY: shortest
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shortest:
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$(MAKE) -C $(TESTDIR) $@
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## check: run basic tests for `zstd` cli
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.PHONY: check
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check: shortest
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## examples: build all examples in `/examples` directory
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.PHONY: examples
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examples: lib
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CPPFLAGS=-I../lib LDFLAGS=-L../lib $(MAKE) -C examples/ all
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## manual: generate API documentation in html format
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.PHONY: manual
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manual:
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$(MAKE) -C contrib/gen_html $@
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## man: generate man page
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.PHONY: man
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man:
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$(MAKE) -C programs $@
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## contrib: build all supported projects in `/contrib` directory
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.PHONY: contrib
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contrib: lib
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$(MAKE) -C contrib/pzstd all
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@ -1,10 +1,10 @@
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<html>
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<head>
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<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1">
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<title>zstd 1.3.6 Manual</title>
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<title>zstd 1.3.7 Manual</title>
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</head>
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<body>
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<h1>zstd 1.3.6 Manual</h1>
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<h1>zstd 1.3.7 Manual</h1>
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<hr>
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<a name="Contents"></a><h2>Contents</h2>
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<ol>
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@ -313,11 +313,17 @@ size_t ZSTD_endStream(ZSTD_CStream* zcs, ZSTD_outBuffer* output);
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The function will update both `pos` fields.
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If `input.pos < input.size`, some input has not been consumed.
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It's up to the caller to present again remaining data.
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The function tries to flush all data decoded immediately, repecting buffer sizes.
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If `output.pos < output.size`, decoder has flushed everything it could.
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But if `output.pos == output.size`, there is no such guarantee,
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it's likely that some decoded data was not flushed and still remains within internal buffers.
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In which case, call ZSTD_decompressStream() again to flush whatever remains in the buffer.
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When no additional input is provided, amount of data flushed is necessarily <= ZSTD_BLOCKSIZE_MAX.
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@return : 0 when a frame is completely decoded and fully flushed,
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an error code, which can be tested using ZSTD_isError(),
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any other value > 0, which means there is still some decoding to do to complete current frame.
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The return value is a suggested next input size (a hint to improve latency) that will never load more than the current frame.
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or an error code, which can be tested using ZSTD_isError(),
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or any other value > 0, which means there is still some decoding or flushing to do to complete current frame :
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the return value is a suggested next input size (a hint for better latency)
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that will never load more than the current frame.
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<BR></pre>
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@ -600,22 +606,40 @@ size_t ZSTD_initCStream_usingCDict_advanced(ZSTD_CStream* zcs, const ZSTD_CDict*
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</pre></b><BR>
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<pre><b>size_t ZSTD_resetCStream(ZSTD_CStream* zcs, unsigned long long pledgedSrcSize);
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</b><p> start a new compression job, using same parameters from previous job.
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This is typically useful to skip dictionary loading stage, since it will re-use it in-place..
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This is typically useful to skip dictionary loading stage, since it will re-use it in-place.
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Note that zcs must be init at least once before using ZSTD_resetCStream().
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If pledgedSrcSize is not known at reset time, use macro ZSTD_CONTENTSIZE_UNKNOWN.
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If pledgedSrcSize > 0, its value must be correct, as it will be written in header, and controlled at the end.
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For the time being, pledgedSrcSize==0 is interpreted as "srcSize unknown" for compatibility with older programs,
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but it will change to mean "empty" in future version, so use macro ZSTD_CONTENTSIZE_UNKNOWN instead.
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@return : 0, or an error code (which can be tested using ZSTD_isError())
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</p></pre><BR>
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<pre><b>typedef struct {
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unsigned long long ingested;
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unsigned long long consumed;
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unsigned long long produced;
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unsigned currentJobID;
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unsigned long long ingested; </b>/* nb input bytes read and buffered */<b>
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unsigned long long consumed; </b>/* nb input bytes actually compressed */<b>
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unsigned long long produced; </b>/* nb of compressed bytes generated and buffered */<b>
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unsigned long long flushed; </b>/* nb of compressed bytes flushed : not provided; can be tracked from caller side */<b>
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unsigned currentJobID; </b>/* MT only : latest started job nb */<b>
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unsigned nbActiveWorkers; </b>/* MT only : nb of workers actively compressing at probe time */<b>
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} ZSTD_frameProgression;
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</b></pre><BR>
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<pre><b>size_t ZSTD_toFlushNow(ZSTD_CCtx* cctx);
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</b><p> Tell how many bytes are ready to be flushed immediately.
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Useful for multithreading scenarios (nbWorkers >= 1).
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Probe the oldest active job, defined as oldest job not yet entirely flushed,
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and check its output buffer.
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@return : amount of data stored in oldest job and ready to be flushed immediately.
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if @return == 0, it means either :
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+ there is no active job (could be checked with ZSTD_frameProgression()), or
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+ oldest job is still actively compressing data,
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but everything it has produced has also been flushed so far,
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therefore flushing speed is currently limited by production speed of oldest job
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irrespective of the speed of concurrent newer jobs.
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</p></pre><BR>
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<h3>Advanced Streaming decompression functions</h3><pre></pre><b><pre>typedef enum { DStream_p_maxWindowSize } ZSTD_DStreamParameter_e;
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size_t ZSTD_setDStreamParameter(ZSTD_DStream* zds, ZSTD_DStreamParameter_e paramType, unsigned paramValue); </b>/* obsolete : this API will be removed in a future version */<b>
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size_t ZSTD_initDStream_usingDict(ZSTD_DStream* zds, const void* dict, size_t dictSize); </b>/**< note: no dictionary will be used if dict == NULL or dictSize < 8 */<b>
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@ -1015,9 +1039,13 @@ size_t ZSTD_CCtx_refPrefix_advanced(ZSTD_CCtx* cctx,
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</p></pre><BR>
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<pre><b>typedef enum {
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ZSTD_e_continue=0, </b>/* collect more data, encoder decides when to output compressed result, for optimal conditions */<b>
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ZSTD_e_flush, </b>/* flush any data provided so far - frame will continue, future data can still reference previous data for better compression */<b>
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ZSTD_e_end </b>/* flush any remaining data and close current frame. Any additional data starts a new frame. */<b>
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ZSTD_e_continue=0, </b>/* collect more data, encoder decides when to output compressed result, for optimal compression ratio */<b>
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ZSTD_e_flush, </b>/* flush any data provided so far,<b>
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* it creates (at least) one new block, that can be decoded immediately on reception;
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* frame will continue: any future data can still reference previously compressed data, improving compression. */
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ZSTD_e_end </b>/* flush any remaining data and close current frame.<b>
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* any additional data starts a new frame.
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* each frame is independent (does not reference any content from previous frame). */
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} ZSTD_EndDirective;
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</b></pre><BR>
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<pre><b>size_t ZSTD_compress_generic (ZSTD_CCtx* cctx,
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@ -71,7 +71,7 @@ extern "C" {
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/*------ Version ------*/
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#define ZSTD_VERSION_MAJOR 1
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#define ZSTD_VERSION_MINOR 3
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#define ZSTD_VERSION_RELEASE 6
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#define ZSTD_VERSION_RELEASE 7
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#define ZSTD_VERSION_NUMBER (ZSTD_VERSION_MAJOR *100*100 + ZSTD_VERSION_MINOR *100 + ZSTD_VERSION_RELEASE)
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ZSTDLIB_API unsigned ZSTD_versionNumber(void); /**< useful to check dll version */
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@ -1,5 +1,5 @@
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.
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.TH "ZSTD" "1" "September 2018" "zstd 1.3.5" "User Commands"
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.TH "ZSTD" "1" "October 2018" "zstd 1.3.7" "User Commands"
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.
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.SH "NAME"
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\fBzstd\fR \- zstd, zstdmt, unzstd, zstdcat \- Compress or decompress \.zst files
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@ -123,8 +123,8 @@ Compress using \fB#\fR working threads (default: 1)\. If \fB#\fR is 0, attempt t
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Does not spawn a thread for compression, use a single thread for both I/O and compression\. In this mode, compression is serialized with I/O, which is slightly slower\. (This is different from \fB\-T1\fR, which spawns 1 compression thread in parallel of I/O)\. This mode is the only one available when multithread support is disabled\. Single\-thread mode features lower memory usage\. Final compressed result is slightly different from \fB\-T1\fR\.
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.
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.TP
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\fB\-\-adapt\fR
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\fBzstd\fR will dynamically adapt compression level to perceived I/O conditions\. Compression level adaptation can be observed live by using command \fB\-v\fR\. The feature works when combined with multi\-threading and \fB\-\-long\fR mode\. It does not work with \fB\-\-single\-thread\fR\. It sets window size to 8 MB by default (can be changed manually, see \fBwlog\fR)\. Due to the chaotic nature of dynamic adaptation, compressed result is not reproducible\. \fInote\fR : at the time of this writing, \fB\-\-adapt\fR can remain stuck at low speed when combined with multiple worker threads (>=2)\.
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\fB\-\-adapt[=min=#,max=#]\fR
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\fBzstd\fR will dynamically adapt compression level to perceived I/O conditions\. Compression level adaptation can be observed live by using command \fB\-v\fR\. Adaptation can be constrained between supplied \fBmin\fR and \fBmax\fR levels\. The feature works when combined with multi\-threading and \fB\-\-long\fR mode\. It does not work with \fB\-\-single\-thread\fR\. It sets window size to 8 MB by default (can be changed manually, see \fBwlog\fR)\. Due to the chaotic nature of dynamic adaptation, compressed result is not reproducible\. \fInote\fR : at the time of this writing, \fB\-\-adapt\fR can remain stuck at low speed when combined with multiple worker threads (>=2)\.
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.
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.TP
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\fB\-D file\fR
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1
tests/.gitignore
vendored
1
tests/.gitignore
vendored
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# local binary (Makefile)
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fullbench
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fullbench32
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fullbench-lib
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fuzzer
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fuzzer32
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fuzzer-dll
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