minor level change
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@ -104,10 +104,30 @@ size_t ZSTD_compress_advanced (ZSTD_CCtx* ctx,
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****************************************/
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size_t ZSTD_compressBegin(ZSTD_CCtx* cctx, void* dst, size_t maxDstSize, int compressionLevel);
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size_t ZSTD_compressBegin_advanced(ZSTD_CCtx* ctx, void* dst, size_t maxDstSize, ZSTD_parameters params);
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size_t ZSTD_compressContinue(ZSTD_CCtx* cctx, void* dst, size_t maxDstSize, const void* src, size_t srcSize);
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size_t ZSTD_compressEnd(ZSTD_CCtx* cctx, void* dst, size_t maxDstSize);
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/**
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Streaming compression, bufferless mode
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A ZSTD_CCtx object is required to track streaming operations.
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Use ZSTD_createCCtx() / ZSTD_freeCCtx() to manage it.
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A ZSTD_CCtx object can be re-used multiple times.
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First operation is to start a new frame.
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Use ZSTD_compressBegin().
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You may also prefer the advanced derivative ZSTD_compressBegin_advanced(), for finer parameter control.
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Then, consume your input using ZSTD_compressContinue().
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The interface is synchronous, so all input will be consumed.
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You must ensure there is enough space in destination buffer to store compressed data under worst case scenario.
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Worst case evaluation is provided by ZSTD_compressBound().
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Finish a frame with ZSTD_compressEnd(), which will write the epilogue.
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Without it, the frame will be considered incomplete by decoders.
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You can then re-use ZSTD_CCtx to compress new frames.
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*/
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typedef struct ZSTD_DCtx_s ZSTD_DCtx;
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ZSTD_DCtx* ZSTD_createDCtx(void);
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@ -172,7 +192,7 @@ static const ZSTD_parameters ZSTD_defaultParameters[2][ZSTD_MAX_CLEVEL+1] = {
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{ 0, 23, 24, 23, 4, 5, ZSTD_btlazy2 }, /* level 17 */
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{ 0, 25, 24, 23, 5, 5, ZSTD_btlazy2 }, /* level 18 */
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{ 0, 25, 26, 23, 5, 5, ZSTD_btlazy2 }, /* level 19 */
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{ 0, 25, 26, 25, 6, 5, ZSTD_btlazy2 }, /* level 20 */
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{ 0, 26, 27, 25, 9, 5, ZSTD_btlazy2 }, /* level 20 */
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},
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{ /* for srcSize <= 128 KB */
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/* W, C, H, S, L, strat */
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