Remove 'generic' inline strategy
Seems to avoid performance loss for compression. Same strategy tested on decompression side, did not appear to improve speed.
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@ -576,11 +576,11 @@ void ZSTD_seqToCodes(const seqStore_t* seqStorePtr)
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mlCodeTable[seqStorePtr->longLengthPos] = MaxML;
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}
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FORCE_INLINE size_t ZSTD_compressSequences_generic (ZSTD_CCtx* zc,
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MEM_STATIC size_t ZSTD_compressSequences (ZSTD_CCtx* zc,
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void* dst, size_t dstCapacity,
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size_t srcSize, int const longOffsets)
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size_t srcSize)
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{
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const int longOffsets = zc->params.cParams.windowLog > STREAM_ACCUMULATOR_MIN;
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const seqStore_t* seqStorePtr = &(zc->seqStore);
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U32 count[MaxSeq+1];
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S16 norm[MaxSeq+1];
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@ -782,17 +782,6 @@ _check_compressibility:
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return op - ostart;
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}
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FORCE_INLINE size_t ZSTD_compressSequences (ZSTD_CCtx* zc,
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void* dst, size_t dstCapacity,
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size_t srcSize)
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{
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if (zc->params.cParams.windowLog > STREAM_ACCUMULATOR_MIN) {
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return ZSTD_compressSequences_generic(zc, dst, dstCapacity, srcSize, 1);
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} else {
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return ZSTD_compressSequences_generic(zc, dst, dstCapacity, srcSize, 0);
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}
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}
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#if 0 /* for debug */
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# define STORESEQ_DEBUG
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#include <stdio.h> /* fprintf */
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