diff --git a/contrib/gen_html/README.md b/contrib/gen_html/README.md index 37851f61..63a4caa2 100644 --- a/contrib/gen_html/README.md +++ b/contrib/gen_html/README.md @@ -13,7 +13,7 @@ The format of recognized comment blocks is following: Moreover: - `ZSTDLIB_API` is removed to improve readability -- `typedef`s are detected and included even if uncommented +- `typedef` are detected and included even if uncommented - comments of type `/**<` and `/*!<` are detected and only function declaration is highlighted (bold) @@ -23,3 +23,9 @@ The program requires 3 parameters: ``` gen_html [zstd_version] [input_file] [output_html] ``` + +To compile program and generate zstd manual we have used: +``` +make +./gen_html.exe 1.1.1 ../../lib/zstd.h zstd_manual.html +``` diff --git a/doc/zstd_manual.html b/doc/zstd_manual.html new file mode 100644 index 00000000..aac5af9c --- /dev/null +++ b/doc/zstd_manual.html @@ -0,0 +1,528 @@ + + + +zstd 1.1.1 Manual + + +

zstd 1.1.1 Manual

+
+

Contents

+
    +
  1. Introduction
  2. +
  3. Version
  4. +
  5. Simple API
  6. +
  7. Explicit memory management
  8. +
  9. Simple dictionary API
  10. +
  11. Fast dictionary API
  12. +
  13. Streaming
  14. +
  15. Streaming compression - HowTo
  16. +
  17. Streaming decompression - HowTo
  18. +
  19. START OF ADVANCED AND EXPERIMENTAL FUNCTIONS
  20. +
  21. Advanced types
  22. +
  23. Advanced compression functions
  24. +
  25. Advanced decompression functions
  26. +
  27. Advanced streaming functions
  28. +
  29. Buffer-less and synchronous inner streaming functions
  30. +
  31. Buffer-less streaming compression (synchronous mode)
  32. +
  33. Buffer-less streaming decompression (synchronous mode)
  34. +
  35. Block functions
  36. +
+
+

Introduction

+  Zstd, short for Zstandard, is a fast lossless compression algorithm, targeting real-time compression scenarios
+  at zlib-level and better compression ratios. The zstd compression library provides in-memory compression and
+  decompression functions. The library supports compression levels from 1 up to ZSTD_maxCLevel() which is 22.
+  Levels from 20 to 22 should be used with caution as they require about 300-1300 MB for compression.
+  Compression can be done in:
+    - a single step (described as Simple API)
+    - a single step, reusing a context (described as Explicit memory management)
+    - repeated calls of the compression function (described as Streaming compression)
+  The compression ratio achievable on small data can be highly improved using compression with a dictionary in:
+    - a single step (described as Simple dictionary API)
+    - a single step, reusing a dictionary (described as Fast dictionary API)
+
+  Advanced and experimantal functions can be accessed using #define ZSTD_STATIC_LINKING_ONLY before including zstd.h.
+  These APIs shall never be used with a dynamic library. 
+  They are not "stable", their definition may change in the future. Only static linking is allowed.
+
+ +

Version


+
+
unsigned ZSTD_versionNumber (void);  /**< returns version number of ZSTD */
+

+

Simple API


+
+
size_t ZSTD_compress( void* dst, size_t dstCapacity,
+                            const void* src, size_t srcSize,
+                                  int compressionLevel);
+

Compresses `src` content as a single zstd compressed frame into already allocated `dst`. + Hint : compression runs faster if `dstCapacity` >= `ZSTD_compressBound(srcSize)`. + @return : compressed size written into `dst` (<= `dstCapacity), + or an error code if it fails (which can be tested using ZSTD_isError()) +


+ +
size_t ZSTD_decompress( void* dst, size_t dstCapacity,
+                              const void* src, size_t compressedSize);
+

`compressedSize` : must be the _exact_ size of a single compressed frame. + `dstCapacity` is an upper bound of originalSize. + If user cannot imply a maximum upper bound, it's better to use streaming mode to decompress data. + @return : the number of bytes decompressed into `dst` (<= `dstCapacity`), + or an errorCode if it fails (which can be tested using ZSTD_isError()) +


+ +
unsigned long long ZSTD_getDecompressedSize(const void* src, size_t srcSize);
+

'src' is the start of a zstd compressed frame. + @return : content size to be decompressed, as a 64-bits value _if known_, 0 otherwise. + note 1 : decompressed size is an optional field, that may not be present, especially in streaming mode. + When `return==0`, data to decompress could be any size. + In which case, it's necessary to use streaming mode to decompress data. + Optionally, application can still use ZSTD_decompress() while relying on implied limits. + (For example, data may be necessarily cut into blocks <= 16 KB). + note 2 : decompressed size is always present when compression is done with ZSTD_compress() + note 3 : decompressed size can be very large (64-bits value), + potentially larger than what local system can handle as a single memory segment. + In which case, it's necessary to use streaming mode to decompress data. + note 4 : If source is untrusted, decompressed size could be wrong or intentionally modified. + Always ensure result fits within application's authorized limits. + Each application can set its own limits. + note 5 : when `return==0`, if precise failure cause is needed, use ZSTD_getFrameParams() to know more. +


+ +

Helper functions

int         ZSTD_maxCLevel(void);               /*!< maximum compression level available */
+size_t      ZSTD_compressBound(size_t srcSize); /*!< maximum compressed size in worst case scenario */
+unsigned    ZSTD_isError(size_t code);          /*!< tells if a `size_t` function result is an error code */
+const char* ZSTD_getErrorName(size_t code);     /*!< provides readable string from an error code */
+

+

Explicit memory management


+
+

Compression context

typedef struct ZSTD_CCtx_s ZSTD_CCtx;
+ZSTD_CCtx* ZSTD_createCCtx(void);
+size_t     ZSTD_freeCCtx(ZSTD_CCtx* cctx);
+

+
size_t ZSTD_compressCCtx(ZSTD_CCtx* ctx, void* dst, size_t dstCapacity, const void* src, size_t srcSize, int compressionLevel);
+

Same as ZSTD_compress(), requires an allocated ZSTD_CCtx (see ZSTD_createCCtx()) +


+ +

Decompression context

typedef struct ZSTD_DCtx_s ZSTD_DCtx;
+ZSTD_DCtx* ZSTD_createDCtx(void);
+size_t     ZSTD_freeDCtx(ZSTD_DCtx* dctx);
+

+
size_t ZSTD_decompressDCtx(ZSTD_DCtx* ctx, void* dst, size_t dstCapacity, const void* src, size_t srcSize);
+

Same as ZSTD_decompress(), requires an allocated ZSTD_DCtx (see ZSTD_createDCtx()) +


+ +

Simple dictionary API


+
+
size_t ZSTD_compress_usingDict(ZSTD_CCtx* ctx,
+                                           void* dst, size_t dstCapacity,
+                                     const void* src, size_t srcSize,
+                                     const void* dict,size_t dictSize,
+                                           int compressionLevel);
+

Compression using a predefined Dictionary (see dictBuilder/zdict.h). + Note : This function load the dictionary, resulting in significant startup delay. +


+ +
size_t ZSTD_decompress_usingDict(ZSTD_DCtx* dctx,
+                                             void* dst, size_t dstCapacity,
+                                       const void* src, size_t srcSize,
+                                       const void* dict,size_t dictSize);
+

Decompression using a predefined Dictionary (see dictBuilder/zdict.h). + Dictionary must be identical to the one used during compression. + Note : This function load the dictionary, resulting in significant startup delay +


+ +

Fast dictionary API


+
+
ZSTD_CDict* ZSTD_createCDict(const void* dict, size_t dictSize, int compressionLevel);
+

Create a digested dictionary, ready to start compression operation without startup delay. + `dict` can be released after ZSTD_CDict creation +


+ +
size_t      ZSTD_freeCDict(ZSTD_CDict* CDict);
+

Function frees memory allocated with ZSTD_createCDict() +


+ +
size_t ZSTD_compress_usingCDict(ZSTD_CCtx* cctx,
+                                            void* dst, size_t dstCapacity,
+                                      const void* src, size_t srcSize,
+                                      const ZSTD_CDict* cdict);
+

Compression using a digested Dictionary. + Faster startup than ZSTD_compress_usingDict(), recommended when same dictionary is used multiple times. + Note that compression level is decided during dictionary creation +


+ +
ZSTD_DDict* ZSTD_createDDict(const void* dict, size_t dictSize);
+

Create a digested dictionary, ready to start decompression operation without startup delay. + `dict` can be released after creation +


+ +
size_t      ZSTD_freeDDict(ZSTD_DDict* ddict);
+

Function frees memory allocated with ZSTD_createDDict() +


+ +
size_t ZSTD_decompress_usingDDict(ZSTD_DCtx* dctx,
+                                              void* dst, size_t dstCapacity,
+                                        const void* src, size_t srcSize,
+                                        const ZSTD_DDict* ddict);
+

Decompression using a digested Dictionary + Faster startup than ZSTD_decompress_usingDict(), recommended when same dictionary is used multiple times. +


+ +

Streaming


+
+
typedef struct ZSTD_inBuffer_s {
+  const void* src;    /**< start of input buffer */
+  size_t size;        /**< size of input buffer */
+  size_t pos;         /**< position where reading stopped. Will be updated. Necessarily 0 <= pos <= size */
+} ZSTD_inBuffer;
+

+
typedef struct ZSTD_outBuffer_s {
+  void*  dst;         /**< start of output buffer */
+  size_t size;        /**< size of output buffer */
+  size_t pos;         /**< position where writing stopped. Will be updated. Necessarily 0 <= pos <= size */
+} ZSTD_outBuffer;
+

+

Streaming compression - HowTo

+  A ZSTD_CStream object is required to track streaming operation.
+  Use ZSTD_createCStream() and ZSTD_freeCStream() to create/release resources.
+  ZSTD_CStream objects can be reused multiple times on consecutive compression operations.
+
+  Start by initializing ZSTD_CStream.
+  Use ZSTD_initCStream() to start a new compression operation.
+  Use ZSTD_initCStream_usingDict() for a compression which requires a dictionary.
+
+  Use ZSTD_compressStream() repetitively to consume input stream.
+  The function will automatically update both `pos` fields.
+  Note that it may not consume the entire input, in which case `pos < size`,
+  and it's up to the caller to present again remaining data.
+  @return : a size hint, preferred nb of bytes to use as input for next function call
+           (it's just a hint, to help latency a little, any other value will work fine)
+           (note : the size hint is guaranteed to be <= ZSTD_CStreamInSize() )
+            or an error code, which can be tested using ZSTD_isError().
+
+  At any moment, it's possible to flush whatever data remains within buffer, using ZSTD_flushStream().
+  `output->pos` will be updated.
+  Note some content might still be left within internal buffer if `output->size` is too small.
+  @return : nb of bytes still present within internal buffer (0 if it's empty)
+            or an error code, which can be tested using ZSTD_isError().
+
+  ZSTD_endStream() instructs to finish a frame.
+  It will perform a flush and write frame epilogue.
+  The epilogue is required for decoders to consider a frame completed.
+  Similar to ZSTD_flushStream(), it may not be able to flush the full content if `output->size` is too small.
+  In which case, call again ZSTD_endStream() to complete the flush.
+  @return : nb of bytes still present within internal buffer (0 if it's empty)
+            or an error code, which can be tested using ZSTD_isError().
+
+ 
+
+ +

Streaming compression functions

typedef struct ZSTD_CStream_s ZSTD_CStream;
+ZSTD_CStream* ZSTD_createCStream(void);
+size_t ZSTD_freeCStream(ZSTD_CStream* zcs);
+size_t ZSTD_initCStream(ZSTD_CStream* zcs, int compressionLevel);
+size_t ZSTD_compressStream(ZSTD_CStream* zcs, ZSTD_outBuffer* output, ZSTD_inBuffer* input);
+size_t ZSTD_flushStream(ZSTD_CStream* zcs, ZSTD_outBuffer* output);
+size_t ZSTD_endStream(ZSTD_CStream* zcs, ZSTD_outBuffer* output);
+

+
size_t ZSTD_CStreamInSize(void);    /**< recommended size for input buffer */
+

+
size_t ZSTD_CStreamOutSize(void);   /**< recommended size for output buffer. Guarantee to successfully flush at least one complete compressed block in all circumstances. */
+

+

Streaming decompression - HowTo

+  A ZSTD_DStream object is required to track streaming operations.
+  Use ZSTD_createDStream() and ZSTD_freeDStream() to create/release resources.
+  ZSTD_DStream objects can be re-used multiple times.
+
+  Use ZSTD_initDStream() to start a new decompression operation,
+   or ZSTD_initDStream_usingDict() if decompression requires a dictionary.
+   @return : recommended first input size
+
+  Use ZSTD_decompressStream() repetitively to consume your input.
+  The function will update both `pos` fields.
+  If `input.pos < input.size`, some input has not been consumed.
+  It's up to the caller to present again remaining data.
+  If `output.pos < output.size`, decoder has flushed everything it could.
+  @return : 0 when a frame is completely decoded and fully flushed,
+            an error code, which can be tested using ZSTD_isError(),
+            any other value > 0, which means there is still some work to do to complete the frame.
+            The return value is a suggested next input size (just an hint, to help latency).
+ 
+
+ +

Streaming decompression functions

typedef struct ZSTD_DStream_s ZSTD_DStream;
+ZSTD_DStream* ZSTD_createDStream(void);
+size_t ZSTD_freeDStream(ZSTD_DStream* zds);
+size_t ZSTD_initDStream(ZSTD_DStream* zds);
+size_t ZSTD_decompressStream(ZSTD_DStream* zds, ZSTD_outBuffer* output, ZSTD_inBuffer* input);
+

+
size_t ZSTD_DStreamInSize(void);    /*!< recommended size for input buffer */
+

+
size_t ZSTD_DStreamOutSize(void);   /*!< recommended size for output buffer. Guarantee to successfully flush at least one complete block in all circumstances. */
+

+

START OF ADVANCED AND EXPERIMENTAL FUNCTIONS

 The definitions in this section are considered experimental.
+ They should never be used with a dynamic library, as they may change in the future.
+ They are provided for advanced usages.
+ Use them only in association with static linking.
+ 
+
+ +

Advanced types


+
+
typedef enum { ZSTD_fast, ZSTD_dfast, ZSTD_greedy, ZSTD_lazy, ZSTD_lazy2, ZSTD_btlazy2, ZSTD_btopt } ZSTD_strategy;   /* from faster to stronger */
+

+
typedef struct {
+    unsigned windowLog;      /**< largest match distance : larger == more compression, more memory needed during decompression */
+    unsigned chainLog;       /**< fully searched segment : larger == more compression, slower, more memory (useless for fast) */
+    unsigned hashLog;        /**< dispatch table : larger == faster, more memory */
+    unsigned searchLog;      /**< nb of searches : larger == more compression, slower */
+    unsigned searchLength;   /**< match length searched : larger == faster decompression, sometimes less compression */
+    unsigned targetLength;   /**< acceptable match size for optimal parser (only) : larger == more compression, slower */
+    ZSTD_strategy strategy;
+} ZSTD_compressionParameters;
+

+
typedef struct {
+    unsigned contentSizeFlag; /**< 1: content size will be in frame header (if known). */
+    unsigned checksumFlag;    /**< 1: will generate a 22-bits checksum at end of frame, to be used for error detection by decompressor */
+    unsigned noDictIDFlag;    /**< 1: no dict ID will be saved into frame header (if dictionary compression) */
+} ZSTD_frameParameters;
+

+
typedef struct {
+    ZSTD_compressionParameters cParams;
+    ZSTD_frameParameters fParams;
+} ZSTD_parameters;
+

+

Custom memory allocation functions

typedef void* (*ZSTD_allocFunction) (void* opaque, size_t size);
+typedef void  (*ZSTD_freeFunction) (void* opaque, void* address);
+typedef struct { ZSTD_allocFunction customAlloc; ZSTD_freeFunction customFree; void* opaque; } ZSTD_customMem;
+

+

Advanced compression functions


+
+
size_t ZSTD_estimateCCtxSize(ZSTD_compressionParameters cParams);
+

Gives the amount of memory allocated for a ZSTD_CCtx given a set of compression parameters. + `frameContentSize` is an optional parameter, provide `0` if unknown +


+ +
ZSTD_CCtx* ZSTD_createCCtx_advanced(ZSTD_customMem customMem);
+

Create a ZSTD compression context using external alloc and free functions +


+ +
size_t ZSTD_sizeof_CCtx(const ZSTD_CCtx* cctx);
+

Gives the amount of memory used by a given ZSTD_CCtx +


+ +
ZSTD_CDict* ZSTD_createCDict_advanced(const void* dict, size_t dictSize,
+                                                  ZSTD_parameters params, ZSTD_customMem customMem);
+

Create a ZSTD_CDict using external alloc and free, and customized compression parameters +


+ +
size_t ZSTD_sizeof_CDict(const ZSTD_CDict* cdict);
+

Gives the amount of memory used by a given ZSTD_sizeof_CDict +


+ +
ZSTD_parameters ZSTD_getParams(int compressionLevel, unsigned long long srcSize, size_t dictSize);
+

same as ZSTD_getCParams(), but @return a full `ZSTD_parameters` object instead of a `ZSTD_compressionParameters`. + All fields of `ZSTD_frameParameters` are set to default (0) +


+ +
ZSTD_compressionParameters ZSTD_getCParams(int compressionLevel, unsigned long long srcSize, size_t dictSize);
+

@return ZSTD_compressionParameters structure for a selected compression level and srcSize. + `srcSize` value is optional, select 0 if not known +


+ +
size_t ZSTD_checkCParams(ZSTD_compressionParameters params);
+

Ensure param values remain within authorized range +


+ +
ZSTD_compressionParameters ZSTD_adjustCParams(ZSTD_compressionParameters cPar, unsigned long long srcSize, size_t dictSize);
+

optimize params for a given `srcSize` and `dictSize`. + both values are optional, select `0` if unknown. +


+ +
size_t ZSTD_compress_advanced (ZSTD_CCtx* ctx,
+                                           void* dst, size_t dstCapacity,
+                                     const void* src, size_t srcSize,
+                                     const void* dict,size_t dictSize,
+                                           ZSTD_parameters params);
+

Same as ZSTD_compress_usingDict(), with fine-tune control of each compression parameter +


+ +

Advanced decompression functions


+
+
size_t ZSTD_estimateDCtxSize(void);
+

Gives the potential amount of memory allocated to create a ZSTD_DCtx +


+ +
ZSTD_DCtx* ZSTD_createDCtx_advanced(ZSTD_customMem customMem);
+

Create a ZSTD decompression context using external alloc and free functions +


+ +
size_t ZSTD_sizeof_DCtx(const ZSTD_DCtx* dctx);
+

Gives the amount of memory used by a given ZSTD_DCtx +


+ +
size_t ZSTD_sizeof_DDict(const ZSTD_DDict* ddict);
+

Gives the amount of memory used by a given ZSTD_DDict +


+ +

Advanced streaming functions


+
+

Advanced Streaming compression functions

ZSTD_CStream* ZSTD_createCStream_advanced(ZSTD_customMem customMem);
+size_t ZSTD_initCStream_usingDict(ZSTD_CStream* zcs, const void* dict, size_t dictSize, int compressionLevel);
+size_t ZSTD_initCStream_advanced(ZSTD_CStream* zcs, const void* dict, size_t dictSize,
+                                             ZSTD_parameters params, unsigned long long pledgedSrcSize);  /**< pledgedSrcSize is optional and can be zero == unknown */
+size_t ZSTD_resetCStream(ZSTD_CStream* zcs, unsigned long long pledgedSrcSize);  /**< re-use compression parameters from previous init; saves dictionary loading */
+size_t ZSTD_sizeof_CStream(const ZSTD_CStream* zcs);
+

+

Advanced Streaming decompression functions

typedef enum { ZSTDdsp_maxWindowSize } ZSTD_DStreamParameter_e;
+ZSTD_DStream* ZSTD_createDStream_advanced(ZSTD_customMem customMem);
+size_t ZSTD_initDStream_usingDict(ZSTD_DStream* zds, const void* dict, size_t dictSize);
+size_t ZSTD_setDStreamParameter(ZSTD_DStream* zds, ZSTD_DStreamParameter_e paramType, unsigned paramValue);
+size_t ZSTD_resetDStream(ZSTD_DStream* zds);  /**< re-use decompression parameters from previous init; saves dictionary loading */
+size_t ZSTD_sizeof_DStream(const ZSTD_DStream* zds);
+

+

Buffer-less and synchronous inner streaming functions

+  This is an advanced API, giving full control over buffer management, for users which need direct control over memory.
+  But it's also a complex one, with many restrictions (documented below).
+  Prefer using normal streaming API for an easier experience 
+ 
+
+ +

Buffer-less streaming compression (synchronous mode)

+  A ZSTD_CCtx object is required to track streaming operations.
+  Use ZSTD_createCCtx() / ZSTD_freeCCtx() to manage resource.
+  ZSTD_CCtx object can be re-used multiple times within successive compression operations.
+
+  Start by initializing a context.
+  Use ZSTD_compressBegin(), or ZSTD_compressBegin_usingDict() for dictionary compression,
+  or ZSTD_compressBegin_advanced(), for finer parameter control.
+  It's also possible to duplicate a reference context which has already been initialized, using ZSTD_copyCCtx()
+
+  Then, consume your input using ZSTD_compressContinue().
+  There are some important considerations to keep in mind when using this advanced function :
+  - ZSTD_compressContinue() has no internal buffer. It uses externally provided buffer only.
+  - Interface is synchronous : input is consumed entirely and produce 1+ (or more) compressed blocks.
+  - Caller must ensure there is enough space in `dst` to store compressed data under worst case scenario.
+    Worst case evaluation is provided by ZSTD_compressBound().
+    ZSTD_compressContinue() doesn't guarantee recover after a failed compression.
+  - ZSTD_compressContinue() presumes prior input ***is still accessible and unmodified*** (up to maximum distance size, see WindowLog).
+    It remembers all previous contiguous blocks, plus one separated memory segment (which can itself consists of multiple contiguous blocks)
+  - ZSTD_compressContinue() detects that prior input has been overwritten when `src` buffer overlaps.
+    In which case, it will "discard" the relevant memory section from its history.
+
+  Finish a frame with ZSTD_compressEnd(), which will write the last block(s) and optional checksum.
+  It's possible to use a NULL,0 src content, in which case, it will write a final empty block to end the frame,
+  Without last block mark, frames will be considered unfinished (broken) by decoders.
+
+  You can then reuse `ZSTD_CCtx` (ZSTD_compressBegin()) to compress some new frame.
+
+ +

Buffer-less streaming compression functions

size_t ZSTD_compressBegin(ZSTD_CCtx* cctx, int compressionLevel);
+size_t ZSTD_compressBegin_usingDict(ZSTD_CCtx* cctx, const void* dict, size_t dictSize, int compressionLevel);
+size_t ZSTD_compressBegin_advanced(ZSTD_CCtx* cctx, const void* dict, size_t dictSize, ZSTD_parameters params, unsigned long long pledgedSrcSize);
+size_t ZSTD_copyCCtx(ZSTD_CCtx* cctx, const ZSTD_CCtx* preparedCCtx, unsigned long long pledgedSrcSize);
+size_t ZSTD_compressContinue(ZSTD_CCtx* cctx, void* dst, size_t dstCapacity, const void* src, size_t srcSize);
+size_t ZSTD_compressEnd(ZSTD_CCtx* cctx, void* dst, size_t dstCapacity, const void* src, size_t srcSize);
+

+

Buffer-less streaming decompression (synchronous mode)

+  A ZSTD_DCtx object is required to track streaming operations.
+  Use ZSTD_createDCtx() / ZSTD_freeDCtx() to manage it.
+  A ZSTD_DCtx object can be re-used multiple times.
+
+  First typical operation is to retrieve frame parameters, using ZSTD_getFrameParams().
+  It fills a ZSTD_frameParams structure which provide important information to correctly decode the frame,
+  such as the minimum rolling buffer size to allocate to decompress data (`windowSize`),
+  and the dictionary ID used.
+  (Note : content size is optional, it may not be present. 0 means : content size unknown).
+  Note that these values could be wrong, either because of data malformation, or because an attacker is spoofing deliberate false information.
+  As a consequence, check that values remain within valid application range, especially `windowSize`, before allocation.
+  Each application can set its own limit, depending on local restrictions. For extended interoperability, it is recommended to support at least 8 MB.
+  Frame parameters are extracted from the beginning of the compressed frame.
+  Data fragment must be large enough to ensure successful decoding, typically `ZSTD_frameHeaderSize_max` bytes.
+  @result : 0 : successful decoding, the `ZSTD_frameParams` structure is correctly filled.
+           >0 : `srcSize` is too small, please provide at least @result bytes on next attempt.
+           errorCode, which can be tested using ZSTD_isError().
+
+  Start decompression, with ZSTD_decompressBegin() or ZSTD_decompressBegin_usingDict().
+  Alternatively, you can copy a prepared context, using ZSTD_copyDCtx().
+
+  Then use ZSTD_nextSrcSizeToDecompress() and ZSTD_decompressContinue() alternatively.
+  ZSTD_nextSrcSizeToDecompress() tells how many bytes to provide as 'srcSize' to ZSTD_decompressContinue().
+  ZSTD_decompressContinue() requires this _exact_ amount of bytes, or it will fail.
+
+  @result of ZSTD_decompressContinue() is the number of bytes regenerated within 'dst' (necessarily <= dstCapacity).
+  It can be zero, which is not an error; it just means ZSTD_decompressContinue() has decoded some metadata item.
+  It can also be an error code, which can be tested with ZSTD_isError().
+
+  ZSTD_decompressContinue() needs previous data blocks during decompression, up to `windowSize`.
+  They should preferably be located contiguously, prior to current block.
+  Alternatively, a round buffer of sufficient size is also possible. Sufficient size is determined by frame parameters.
+  ZSTD_decompressContinue() is very sensitive to contiguity,
+  if 2 blocks don't follow each other, make sure that either the compressor breaks contiguity at the same place,
+  or that previous contiguous segment is large enough to properly handle maximum back-reference.
+
+  A frame is fully decoded when ZSTD_nextSrcSizeToDecompress() returns zero.
+  Context can then be reset to start a new decompression.
+
+  Note : it's possible to know if next input to present is a header or a block, using ZSTD_nextInputType().
+  This information is not required to properly decode a frame.
+
+  == Special case : skippable frames ==
+
+  Skippable frames allow integration of user-defined data into a flow of concatenated frames.
+  Skippable frames will be ignored (skipped) by a decompressor. The format of skippable frames is as follows :
+  a) Skippable frame ID - 4 Bytes, Little endian format, any value from 0x184D2A50 to 0x184D2A5F
+  b) Frame Size - 4 Bytes, Little endian format, unsigned 32-bits
+  c) Frame Content - any content (User Data) of length equal to Frame Size
+  For skippable frames ZSTD_decompressContinue() always returns 0.
+  For skippable frames ZSTD_getFrameParams() returns fparamsPtr->windowLog==0 what means that a frame is skippable.
+  It also returns Frame Size as fparamsPtr->frameContentSize.
+
+ +
typedef struct {
+    unsigned long long frameContentSize;
+    unsigned windowSize;
+    unsigned dictID;
+    unsigned checksumFlag;
+} ZSTD_frameParams;
+

+

Buffer-less streaming decompression functions

size_t ZSTD_getFrameParams(ZSTD_frameParams* fparamsPtr, const void* src, size_t srcSize);   /**< doesn't consume input, see details below */
+size_t ZSTD_decompressBegin(ZSTD_DCtx* dctx);
+size_t ZSTD_decompressBegin_usingDict(ZSTD_DCtx* dctx, const void* dict, size_t dictSize);
+void   ZSTD_copyDCtx(ZSTD_DCtx* dctx, const ZSTD_DCtx* preparedDCtx);
+size_t ZSTD_nextSrcSizeToDecompress(ZSTD_DCtx* dctx);
+size_t ZSTD_decompressContinue(ZSTD_DCtx* dctx, void* dst, size_t dstCapacity, const void* src, size_t srcSize);
+typedef enum { ZSTDnit_frameHeader, ZSTDnit_blockHeader, ZSTDnit_block, ZSTDnit_lastBlock, ZSTDnit_checksum, ZSTDnit_skippableFrame } ZSTD_nextInputType_e;
+ZSTD_nextInputType_e ZSTD_nextInputType(ZSTD_DCtx* dctx);
+

+

Block functions

+    Block functions produce and decode raw zstd blocks, without frame metadata.
+    Frame metadata cost is typically ~18 bytes, which can be non-negligible for very small blocks (< 100 bytes).
+    User will have to take in charge required information to regenerate data, such as compressed and content sizes.
+
+    A few rules to respect :
+    - Compressing and decompressing require a context structure
+      + Use ZSTD_createCCtx() and ZSTD_createDCtx()
+    - It is necessary to init context before starting
+      + compression : ZSTD_compressBegin()
+      + decompression : ZSTD_decompressBegin()
+      + variants _usingDict() are also allowed
+      + copyCCtx() and copyDCtx() work too
+    - Block size is limited, it must be <= ZSTD_getBlockSizeMax()
+      + If you need to compress more, cut data into multiple blocks
+      + Consider using the regular ZSTD_compress() instead, as frame metadata costs become negligible when source size is large.
+    - When a block is considered not compressible enough, ZSTD_compressBlock() result will be zero.
+      In which case, nothing is produced into `dst`.
+      + User must test for such outcome and deal directly with uncompressed data
+      + ZSTD_decompressBlock() doesn't accept uncompressed data as input !!!
+      + In case of multiple successive blocks, decoder must be informed of uncompressed block existence to follow proper history.
+        Use ZSTD_insertBlock() in such a case.
+
+ +

Raw zstd block functions

size_t ZSTD_getBlockSizeMax(ZSTD_CCtx* cctx);
+size_t ZSTD_compressBlock  (ZSTD_CCtx* cctx, void* dst, size_t dstCapacity, const void* src, size_t srcSize);
+size_t ZSTD_decompressBlock(ZSTD_DCtx* dctx, void* dst, size_t dstCapacity, const void* src, size_t srcSize);
+size_t ZSTD_insertBlock(ZSTD_DCtx* dctx, const void* blockStart, size_t blockSize);  /**< insert block into `dctx` history. Useful for uncompressed blocks */
+

+ +