Improved decompression speed (by @inikep)
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fbc40b82d7
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@ -654,16 +654,12 @@ typedef struct {
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static void ZSTD_decodeSequence(seq_t* seq, seqState_t* seqState, const U32 mls)
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{
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size_t litLength;
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size_t prevOffset;
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size_t offset;
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size_t matchLength;
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const BYTE* dumps = seqState->dumps;
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const BYTE* const de = seqState->dumpsEnd;
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size_t litLength, offset, matchLength;
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/* Literal length */
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litLength = FSE_peakSymbol(&(seqState->stateLL));
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prevOffset = litLength ? seq->offset : seqState->prevOffset;
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if (litLength == MaxLL) {
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U32 add = *dumps++;
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if (add < 255) litLength += add;
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@ -686,7 +682,7 @@ static void ZSTD_decodeSequence(seq_t* seq, seqState_t* seqState, const U32 mls)
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if (offsetCode==0) nbBits = 0; /* cmove */
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offset = offsetPrefix[offsetCode] + BIT_readBits(&(seqState->DStream), nbBits);
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if (MEM_32bits()) BIT_reloadDStream(&(seqState->DStream));
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if (offsetCode==0) offset = prevOffset; /* repcode, cmove */
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if (offsetCode==0) offset = litLength ? seq->offset : seqState->prevOffset;
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if (offsetCode | !litLength) seqState->prevOffset = seq->offset; /* cmove */
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FSE_decodeSymbol(&(seqState->stateOffb), &(seqState->DStream)); /* update */
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}
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