no longer supported starting C++17
This commit is contained in:
parent
896980ec15
commit
c173dbd6e7
@ -141,7 +141,7 @@ static LDM_hashEntry *getBucket(const LDM_hashTable *table, const hash_t hash) {
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return table->entries + (hash << HASH_BUCKET_SIZE_LOG);
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}
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static unsigned ZSTD_NbCommonBytes (register size_t val) {
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static unsigned ZSTD_NbCommonBytes (size_t val) {
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if (MEM_isLittleEndian()) {
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if (MEM_64bits()) {
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# if defined(_MSC_VER) && defined(_WIN64)
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@ -854,4 +854,3 @@ void LDM_outputConfiguration(void) {
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printf("HASH_CHAR_OFFSET: %d\n", HASH_CHAR_OFFSET);
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printf("=====================\n");
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}
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@ -167,7 +167,7 @@ MEM_STATIC size_t BIT_readBitsFast(BIT_DStream_t* bitD, unsigned nbBits);
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/*-**************************************************************
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* Internal functions
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****************************************************************/
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MEM_STATIC unsigned BIT_highbit32 (register U32 val)
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MEM_STATIC unsigned BIT_highbit32 (U32 val)
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{
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assert(val != 0);
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{
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@ -268,7 +268,7 @@ MEM_STATIC void ZSTD_storeSeq(seqStore_t* seqStorePtr, size_t litLength, const v
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/*-*************************************
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* Match length counter
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***************************************/
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static unsigned ZSTD_NbCommonBytes (register size_t val)
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static unsigned ZSTD_NbCommonBytes (size_t val)
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{
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if (MEM_isLittleEndian()) {
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if (MEM_64bits()) {
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@ -103,7 +103,7 @@ unsigned ZDICT_getDictID(const void* dictBuffer, size_t dictSize)
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/*-********************************************************
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* Dictionary training functions
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**********************************************************/
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static unsigned ZDICT_NbCommonBytes (register size_t val)
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static unsigned ZDICT_NbCommonBytes (size_t val)
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{
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if (MEM_isLittleEndian()) {
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if (MEM_64bits()) {
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@ -339,7 +339,7 @@ typedef U32 DTable_max_t[FSE_DTABLE_SIZE_U32(FSE_MAX_TABLELOG)];
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/****************************************************************
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* Internal functions
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****************************************************************/
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FORCE_INLINE unsigned FSE_highbit32 (register U32 val)
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FORCE_INLINE unsigned FSE_highbit32 (U32 val)
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{
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# if defined(_MSC_VER) /* Visual */
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unsigned long r;
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@ -330,18 +330,6 @@ MEM_STATIC BIT_DStream_status BIT_reloadDStream(BIT_DStream_t* bitD);
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MEM_STATIC unsigned BIT_endOfDStream(const BIT_DStream_t* bitD);
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/*
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* Start by invoking BIT_initDStream().
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* A chunk of the bitStream is then stored into a local register.
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* Local register size is 64-bits on 64-bits systems, 32-bits on 32-bits systems (size_t).
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* You can then retrieve bitFields stored into the local register, **in reverse order**.
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* Local register is manually filled from memory by the BIT_reloadDStream() method.
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* A reload guarantee a minimum of ((8*sizeof(size_t))-7) bits when its result is BIT_DStream_unfinished.
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* Otherwise, it can be less than that, so proceed accordingly.
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* Checking if DStream has reached its end can be performed with BIT_endOfDStream()
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*/
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/******************************************
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* unsafe API
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******************************************/
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@ -353,7 +341,7 @@ MEM_STATIC size_t BIT_readBitsFast(BIT_DStream_t* bitD, unsigned nbBits);
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/****************************************************************
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* Helper functions
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****************************************************************/
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MEM_STATIC unsigned BIT_highbit32 (register U32 val)
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MEM_STATIC unsigned BIT_highbit32 (U32 val)
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{
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# if defined(_MSC_VER) /* Visual */
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unsigned long r=0;
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@ -427,13 +415,6 @@ MEM_STATIC size_t BIT_initDStream(BIT_DStream_t* bitD, const void* srcBuffer, si
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return srcSize;
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}
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/*!BIT_lookBits
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* Provides next n bits from local register
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* local register is not modified (bits are still present for next read/look)
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* On 32-bits, maxNbBits==25
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* On 64-bits, maxNbBits==57
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* @return : value extracted
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*/
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MEM_STATIC size_t BIT_lookBits(BIT_DStream_t* bitD, U32 nbBits)
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{
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const U32 bitMask = sizeof(bitD->bitContainer)*8 - 1;
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@ -453,11 +434,6 @@ MEM_STATIC void BIT_skipBits(BIT_DStream_t* bitD, U32 nbBits)
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bitD->bitsConsumed += nbBits;
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}
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/*!BIT_readBits
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* Read next n bits from local register.
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* pay attention to not read more than nbBits contained into local register.
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* @return : extracted value.
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*/
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MEM_STATIC size_t BIT_readBits(BIT_DStream_t* bitD, U32 nbBits)
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{
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size_t value = BIT_lookBits(bitD, nbBits);
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@ -695,55 +671,6 @@ static unsigned char FSE_decodeSymbol(FSE_DState_t* DStatePtr, BIT_DStream_t* bi
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static unsigned FSE_endOfDState(const FSE_DState_t* DStatePtr);
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/*
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Let's now decompose FSE_decompress_usingDTable() into its unitary components.
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You will decode FSE-encoded symbols from the bitStream,
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and also any other bitFields you put in, **in reverse order**.
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You will need a few variables to track your bitStream. They are :
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BIT_DStream_t DStream; // Stream context
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FSE_DState_t DState; // State context. Multiple ones are possible
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FSE_DTable* DTablePtr; // Decoding table, provided by FSE_buildDTable()
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The first thing to do is to init the bitStream.
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errorCode = BIT_initDStream(&DStream, srcBuffer, srcSize);
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You should then retrieve your initial state(s)
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(in reverse flushing order if you have several ones) :
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errorCode = FSE_initDState(&DState, &DStream, DTablePtr);
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You can then decode your data, symbol after symbol.
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For information the maximum number of bits read by FSE_decodeSymbol() is 'tableLog'.
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Keep in mind that symbols are decoded in reverse order, like a LIFO stack (last in, first out).
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unsigned char symbol = FSE_decodeSymbol(&DState, &DStream);
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You can retrieve any bitfield you eventually stored into the bitStream (in reverse order)
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Note : maximum allowed nbBits is 25, for 32-bits compatibility
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size_t bitField = BIT_readBits(&DStream, nbBits);
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All above operations only read from local register (which size depends on size_t).
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Refueling the register from memory is manually performed by the reload method.
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endSignal = FSE_reloadDStream(&DStream);
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BIT_reloadDStream() result tells if there is still some more data to read from DStream.
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BIT_DStream_unfinished : there is still some data left into the DStream.
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BIT_DStream_endOfBuffer : Dstream reached end of buffer. Its container may no longer be completely filled.
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BIT_DStream_completed : Dstream reached its exact end, corresponding in general to decompression completed.
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BIT_DStream_tooFar : Dstream went too far. Decompression result is corrupted.
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When reaching end of buffer (BIT_DStream_endOfBuffer), progress slowly, notably if you decode multiple symbols per loop,
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to properly detect the exact end of stream.
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After each decoded symbol, check if DStream is fully consumed using this simple test :
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BIT_reloadDStream(&DStream) >= BIT_DStream_completed
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When it's done, verify decompression is fully completed, by checking both DStream and the relevant states.
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Checking if DStream has reached its end is performed by :
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BIT_endOfDStream(&DStream);
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Check also the states. There might be some symbols left there, if some high probability ones (>50%) are possible.
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FSE_endOfDState(&DState);
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*/
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/******************************************
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* FSE unsafe API
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@ -332,17 +332,6 @@ MEM_STATIC BIT_DStream_status BIT_reloadDStream(BIT_DStream_t* bitD);
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MEM_STATIC unsigned BIT_endOfDStream(const BIT_DStream_t* bitD);
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/*
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* Start by invoking BIT_initDStream().
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* A chunk of the bitStream is then stored into a local register.
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* Local register size is 64-bits on 64-bits systems, 32-bits on 32-bits systems (size_t).
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* You can then retrieve bitFields stored into the local register, **in reverse order**.
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* Local register is manually filled from memory by the BIT_reloadDStream() method.
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* A reload guarantee a minimum of ((8*sizeof(size_t))-7) bits when its result is BIT_DStream_unfinished.
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* Otherwise, it can be less than that, so proceed accordingly.
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* Checking if DStream has reached its end can be performed with BIT_endOfDStream()
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*/
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/******************************************
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* unsafe API
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@ -355,7 +344,7 @@ MEM_STATIC size_t BIT_readBitsFast(BIT_DStream_t* bitD, unsigned nbBits);
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/****************************************************************
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* Helper functions
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****************************************************************/
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MEM_STATIC unsigned BIT_highbit32 (register U32 val)
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MEM_STATIC unsigned BIT_highbit32 (U32 val)
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{
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# if defined(_MSC_VER) /* Visual */
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unsigned long r=0;
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@ -428,14 +417,6 @@ MEM_STATIC size_t BIT_initDStream(BIT_DStream_t* bitD, const void* srcBuffer, si
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return srcSize;
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}
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/*!BIT_lookBits
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* Provides next n bits from local register
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* local register is not modified (bits are still present for next read/look)
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* On 32-bits, maxNbBits==25
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* On 64-bits, maxNbBits==57
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* @return : value extracted
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*/
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MEM_STATIC size_t BIT_lookBits(BIT_DStream_t* bitD, U32 nbBits)
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{
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const U32 bitMask = sizeof(bitD->bitContainer)*8 - 1;
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@ -455,11 +436,6 @@ MEM_STATIC void BIT_skipBits(BIT_DStream_t* bitD, U32 nbBits)
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bitD->bitsConsumed += nbBits;
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}
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/*!BIT_readBits
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* Read next n bits from local register.
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* pay attention to not read more than nbBits contained into local register.
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* @return : extracted value.
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*/
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MEM_STATIC size_t BIT_readBits(BIT_DStream_t* bitD, U32 nbBits)
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{
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size_t value = BIT_lookBits(bitD, nbBits);
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@ -697,55 +673,6 @@ static unsigned char FSE_decodeSymbol(FSE_DState_t* DStatePtr, BIT_DStream_t* bi
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static unsigned FSE_endOfDState(const FSE_DState_t* DStatePtr);
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/*
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Let's now decompose FSE_decompress_usingDTable() into its unitary components.
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You will decode FSE-encoded symbols from the bitStream,
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and also any other bitFields you put in, **in reverse order**.
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You will need a few variables to track your bitStream. They are :
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BIT_DStream_t DStream; // Stream context
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FSE_DState_t DState; // State context. Multiple ones are possible
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FSE_DTable* DTablePtr; // Decoding table, provided by FSE_buildDTable()
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The first thing to do is to init the bitStream.
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errorCode = BIT_initDStream(&DStream, srcBuffer, srcSize);
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You should then retrieve your initial state(s)
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(in reverse flushing order if you have several ones) :
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errorCode = FSE_initDState(&DState, &DStream, DTablePtr);
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You can then decode your data, symbol after symbol.
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For information the maximum number of bits read by FSE_decodeSymbol() is 'tableLog'.
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Keep in mind that symbols are decoded in reverse order, like a LIFO stack (last in, first out).
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unsigned char symbol = FSE_decodeSymbol(&DState, &DStream);
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You can retrieve any bitfield you eventually stored into the bitStream (in reverse order)
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Note : maximum allowed nbBits is 25, for 32-bits compatibility
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size_t bitField = BIT_readBits(&DStream, nbBits);
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All above operations only read from local register (which size depends on size_t).
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Refueling the register from memory is manually performed by the reload method.
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endSignal = FSE_reloadDStream(&DStream);
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BIT_reloadDStream() result tells if there is still some more data to read from DStream.
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BIT_DStream_unfinished : there is still some data left into the DStream.
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BIT_DStream_endOfBuffer : Dstream reached end of buffer. Its container may no longer be completely filled.
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BIT_DStream_completed : Dstream reached its exact end, corresponding in general to decompression completed.
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BIT_DStream_tooFar : Dstream went too far. Decompression result is corrupted.
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When reaching end of buffer (BIT_DStream_endOfBuffer), progress slowly, notably if you decode multiple symbols per loop,
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to properly detect the exact end of stream.
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After each decoded symbol, check if DStream is fully consumed using this simple test :
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BIT_reloadDStream(&DStream) >= BIT_DStream_completed
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When it's done, verify decompression is fully completed, by checking both DStream and the relevant states.
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Checking if DStream has reached its end is performed by :
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BIT_endOfDStream(&DStream);
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Check also the states. There might be some symbols left there, if some high probability ones (>50%) are possible.
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FSE_endOfDState(&DState);
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*/
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/******************************************
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* FSE unsafe API
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@ -738,16 +738,6 @@ MEM_STATIC BIT_DStream_status BIT_reloadDStream(BIT_DStream_t* bitD);
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MEM_STATIC unsigned BIT_endOfDStream(const BIT_DStream_t* bitD);
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/*
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* Start by invoking BIT_initDStream().
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* A chunk of the bitStream is then stored into a local register.
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* Local register size is 64-bits on 64-bits systems, 32-bits on 32-bits systems (size_t).
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* You can then retrieve bitFields stored into the local register, **in reverse order**.
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* Local register is manually filled from memory by the BIT_reloadDStream() method.
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* A reload guarantee a minimum of ((8*sizeof(size_t))-7) bits when its result is BIT_DStream_unfinished.
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* Otherwise, it can be less than that, so proceed accordingly.
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* Checking if DStream has reached its end can be performed with BIT_endOfDStream()
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*/
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/******************************************
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@ -761,7 +751,7 @@ MEM_STATIC size_t BIT_readBitsFast(BIT_DStream_t* bitD, unsigned nbBits);
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/****************************************************************
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* Helper functions
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****************************************************************/
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MEM_STATIC unsigned BIT_highbit32 (register U32 val)
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MEM_STATIC unsigned BIT_highbit32 (U32 val)
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{
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# if defined(_MSC_VER) /* Visual */
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unsigned long r=0;
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@ -834,13 +824,6 @@ MEM_STATIC size_t BIT_initDStream(BIT_DStream_t* bitD, const void* srcBuffer, si
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return srcSize;
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}
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/*!BIT_lookBits
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* Provides next n bits from local register
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* local register is not modified (bits are still present for next read/look)
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* On 32-bits, maxNbBits==25
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* On 64-bits, maxNbBits==57
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* @return : value extracted
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*/
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MEM_STATIC size_t BIT_lookBits(BIT_DStream_t* bitD, U32 nbBits)
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{
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const U32 bitMask = sizeof(bitD->bitContainer)*8 - 1;
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@ -860,11 +843,6 @@ MEM_STATIC void BIT_skipBits(BIT_DStream_t* bitD, U32 nbBits)
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bitD->bitsConsumed += nbBits;
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}
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/*!BIT_readBits
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* Read next n bits from local register.
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* pay attention to not read more than nbBits contained into local register.
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* @return : extracted value.
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*/
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MEM_STATIC size_t BIT_readBits(BIT_DStream_t* bitD, U32 nbBits)
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{
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size_t value = BIT_lookBits(bitD, nbBits);
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@ -1011,55 +989,6 @@ static unsigned char FSE_decodeSymbol(FSE_DState_t* DStatePtr, BIT_DStream_t* bi
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static unsigned FSE_endOfDState(const FSE_DState_t* DStatePtr);
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/*!
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Let's now decompose FSE_decompress_usingDTable() into its unitary components.
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You will decode FSE-encoded symbols from the bitStream,
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and also any other bitFields you put in, **in reverse order**.
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You will need a few variables to track your bitStream. They are :
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BIT_DStream_t DStream; // Stream context
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FSE_DState_t DState; // State context. Multiple ones are possible
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FSE_DTable* DTablePtr; // Decoding table, provided by FSE_buildDTable()
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The first thing to do is to init the bitStream.
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errorCode = BIT_initDStream(&DStream, srcBuffer, srcSize);
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You should then retrieve your initial state(s)
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(in reverse flushing order if you have several ones) :
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errorCode = FSE_initDState(&DState, &DStream, DTablePtr);
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You can then decode your data, symbol after symbol.
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For information the maximum number of bits read by FSE_decodeSymbol() is 'tableLog'.
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Keep in mind that symbols are decoded in reverse order, like a LIFO stack (last in, first out).
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unsigned char symbol = FSE_decodeSymbol(&DState, &DStream);
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You can retrieve any bitfield you eventually stored into the bitStream (in reverse order)
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Note : maximum allowed nbBits is 25, for 32-bits compatibility
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size_t bitField = BIT_readBits(&DStream, nbBits);
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All above operations only read from local register (which size depends on size_t).
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Refueling the register from memory is manually performed by the reload method.
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endSignal = FSE_reloadDStream(&DStream);
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BIT_reloadDStream() result tells if there is still some more data to read from DStream.
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BIT_DStream_unfinished : there is still some data left into the DStream.
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BIT_DStream_endOfBuffer : Dstream reached end of buffer. Its container may no longer be completely filled.
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BIT_DStream_completed : Dstream reached its exact end, corresponding in general to decompression completed.
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BIT_DStream_tooFar : Dstream went too far. Decompression result is corrupted.
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When reaching end of buffer (BIT_DStream_endOfBuffer), progress slowly, notably if you decode multiple symbols per loop,
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to properly detect the exact end of stream.
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After each decoded symbol, check if DStream is fully consumed using this simple test :
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BIT_reloadDStream(&DStream) >= BIT_DStream_completed
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When it's done, verify decompression is fully completed, by checking both DStream and the relevant states.
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Checking if DStream has reached its end is performed by :
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BIT_endOfDStream(&DStream);
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Check also the states. There might be some symbols left there, if some high probability ones (>50%) are possible.
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FSE_endOfDState(&DState);
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*/
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/* *****************************************
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* FSE unsafe API
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@ -736,18 +736,6 @@ MEM_STATIC BITv05_DStream_status BITv05_reloadDStream(BITv05_DStream_t* bitD);
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MEM_STATIC unsigned BITv05_endOfDStream(const BITv05_DStream_t* bitD);
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/*!
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* Start by invoking BITv05_initDStream().
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* A chunk of the bitStream is then stored into a local register.
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* Local register size is 64-bits on 64-bits systems, 32-bits on 32-bits systems (size_t).
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* You can then retrieve bitFields stored into the local register, **in reverse order**.
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* Local register is explicitly reloaded from memory by the BITv05_reloadDStream() method.
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* A reload guarantee a minimum of ((8*sizeof(size_t))-7) bits when its result is BITv05_DStream_unfinished.
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* Otherwise, it can be less than that, so proceed accordingly.
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* Checking if DStream has reached its end can be performed with BITv05_endOfDStream()
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*/
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/*-****************************************
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* unsafe API
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******************************************/
|
||||
@ -759,7 +747,7 @@ MEM_STATIC size_t BITv05_readBitsFast(BITv05_DStream_t* bitD, unsigned nbBits);
|
||||
/*-**************************************************************
|
||||
* Helper functions
|
||||
****************************************************************/
|
||||
MEM_STATIC unsigned BITv05_highbit32 (register U32 val)
|
||||
MEM_STATIC unsigned BITv05_highbit32 (U32 val)
|
||||
{
|
||||
# if defined(_MSC_VER) /* Visual */
|
||||
unsigned long r=0;
|
||||
@ -829,13 +817,6 @@ MEM_STATIC size_t BITv05_initDStream(BITv05_DStream_t* bitD, const void* srcBuff
|
||||
return srcSize;
|
||||
}
|
||||
|
||||
/*!BITv05_lookBits
|
||||
* Provides next n bits from local register
|
||||
* local register is not modified (bits are still present for next read/look)
|
||||
* On 32-bits, maxNbBits==25
|
||||
* On 64-bits, maxNbBits==57
|
||||
* @return : value extracted
|
||||
*/
|
||||
MEM_STATIC size_t BITv05_lookBits(BITv05_DStream_t* bitD, U32 nbBits)
|
||||
{
|
||||
const U32 bitMask = sizeof(bitD->bitContainer)*8 - 1;
|
||||
@ -855,11 +836,6 @@ MEM_STATIC void BITv05_skipBits(BITv05_DStream_t* bitD, U32 nbBits)
|
||||
bitD->bitsConsumed += nbBits;
|
||||
}
|
||||
|
||||
/*!BITv05_readBits
|
||||
* Read next n bits from local register.
|
||||
* pay attention to not read more than nbBits contained into local register.
|
||||
* @return : extracted value.
|
||||
*/
|
||||
MEM_STATIC size_t BITv05_readBits(BITv05_DStream_t* bitD, U32 nbBits)
|
||||
{
|
||||
size_t value = BITv05_lookBits(bitD, nbBits);
|
||||
@ -995,54 +971,6 @@ static unsigned char FSEv05_decodeSymbol(FSEv05_DState_t* DStatePtr, BITv05_DStr
|
||||
|
||||
static unsigned FSEv05_endOfDState(const FSEv05_DState_t* DStatePtr);
|
||||
|
||||
/*!
|
||||
Let's now decompose FSEv05_decompress_usingDTable() into its unitary components.
|
||||
You will decode FSEv05-encoded symbols from the bitStream,
|
||||
and also any other bitFields you put in, **in reverse order**.
|
||||
|
||||
You will need a few variables to track your bitStream. They are :
|
||||
|
||||
BITv05_DStream_t DStream; // Stream context
|
||||
FSEv05_DState_t DState; // State context. Multiple ones are possible
|
||||
FSEv05_DTable* DTablePtr; // Decoding table, provided by FSEv05_buildDTable()
|
||||
|
||||
The first thing to do is to init the bitStream.
|
||||
errorCode = BITv05_initDStream(&DStream, srcBuffer, srcSize);
|
||||
|
||||
You should then retrieve your initial state(s)
|
||||
(in reverse flushing order if you have several ones) :
|
||||
errorCode = FSEv05_initDState(&DState, &DStream, DTablePtr);
|
||||
|
||||
You can then decode your data, symbol after symbol.
|
||||
For information the maximum number of bits read by FSEv05_decodeSymbol() is 'tableLog'.
|
||||
Keep in mind that symbols are decoded in reverse order, like a LIFO stack (last in, first out).
|
||||
unsigned char symbol = FSEv05_decodeSymbol(&DState, &DStream);
|
||||
|
||||
You can retrieve any bitfield you eventually stored into the bitStream (in reverse order)
|
||||
Note : maximum allowed nbBits is 25, for 32-bits compatibility
|
||||
size_t bitField = BITv05_readBits(&DStream, nbBits);
|
||||
|
||||
All above operations only read from local register (which size depends on size_t).
|
||||
Refueling the register from memory is manually performed by the reload method.
|
||||
endSignal = FSEv05_reloadDStream(&DStream);
|
||||
|
||||
BITv05_reloadDStream() result tells if there is still some more data to read from DStream.
|
||||
BITv05_DStream_unfinished : there is still some data left into the DStream.
|
||||
BITv05_DStream_endOfBuffer : Dstream reached end of buffer. Its container may no longer be completely filled.
|
||||
BITv05_DStream_completed : Dstream reached its exact end, corresponding in general to decompression completed.
|
||||
BITv05_DStream_tooFar : Dstream went too far. Decompression result is corrupted.
|
||||
|
||||
When reaching end of buffer (BITv05_DStream_endOfBuffer), progress slowly, notably if you decode multiple symbols per loop,
|
||||
to properly detect the exact end of stream.
|
||||
After each decoded symbol, check if DStream is fully consumed using this simple test :
|
||||
BITv05_reloadDStream(&DStream) >= BITv05_DStream_completed
|
||||
|
||||
When it's done, verify decompression is fully completed, by checking both DStream and the relevant states.
|
||||
Checking if DStream has reached its end is performed by :
|
||||
BITv05_endOfDStream(&DStream);
|
||||
Check also the states. There might be some symbols left there, if some high probability ones (>50%) are possible.
|
||||
FSEv05_endOfDState(&DState);
|
||||
*/
|
||||
|
||||
|
||||
/* *****************************************
|
||||
|
@ -839,16 +839,6 @@ MEM_STATIC BITv06_DStream_status BITv06_reloadDStream(BITv06_DStream_t* bitD);
|
||||
MEM_STATIC unsigned BITv06_endOfDStream(const BITv06_DStream_t* bitD);
|
||||
|
||||
|
||||
/* Start by invoking BITv06_initDStream().
|
||||
* A chunk of the bitStream is then stored into a local register.
|
||||
* Local register size is 64-bits on 64-bits systems, 32-bits on 32-bits systems (size_t).
|
||||
* You can then retrieve bitFields stored into the local register, **in reverse order**.
|
||||
* Local register is explicitly reloaded from memory by the BITv06_reloadDStream() method.
|
||||
* A reload guarantee a minimum of ((8*sizeof(bitD->bitContainer))-7) bits when its result is BITv06_DStream_unfinished.
|
||||
* Otherwise, it can be less than that, so proceed accordingly.
|
||||
* Checking if DStream has reached its end can be performed with BITv06_endOfDStream().
|
||||
*/
|
||||
|
||||
|
||||
/*-****************************************
|
||||
* unsafe API
|
||||
@ -861,7 +851,7 @@ MEM_STATIC size_t BITv06_readBitsFast(BITv06_DStream_t* bitD, unsigned nbBits);
|
||||
/*-**************************************************************
|
||||
* Internal functions
|
||||
****************************************************************/
|
||||
MEM_STATIC unsigned BITv06_highbit32 (register U32 val)
|
||||
MEM_STATIC unsigned BITv06_highbit32 ( U32 val)
|
||||
{
|
||||
# if defined(_MSC_VER) /* Visual */
|
||||
unsigned long r=0;
|
||||
@ -929,13 +919,6 @@ MEM_STATIC size_t BITv06_initDStream(BITv06_DStream_t* bitD, const void* srcBuff
|
||||
}
|
||||
|
||||
|
||||
/*! BITv06_lookBits() :
|
||||
* Provides next n bits from local register.
|
||||
* local register is not modified.
|
||||
* On 32-bits, maxNbBits==24.
|
||||
* On 64-bits, maxNbBits==56.
|
||||
* @return : value extracted
|
||||
*/
|
||||
MEM_STATIC size_t BITv06_lookBits(const BITv06_DStream_t* bitD, U32 nbBits)
|
||||
{
|
||||
U32 const bitMask = sizeof(bitD->bitContainer)*8 - 1;
|
||||
@ -955,11 +938,6 @@ MEM_STATIC void BITv06_skipBits(BITv06_DStream_t* bitD, U32 nbBits)
|
||||
bitD->bitsConsumed += nbBits;
|
||||
}
|
||||
|
||||
/*! BITv06_readBits() :
|
||||
* Read (consume) next n bits from local register and update.
|
||||
* Pay attention to not read more than nbBits contained into local register.
|
||||
* @return : extracted value.
|
||||
*/
|
||||
MEM_STATIC size_t BITv06_readBits(BITv06_DStream_t* bitD, U32 nbBits)
|
||||
{
|
||||
size_t const value = BITv06_lookBits(bitD, nbBits);
|
||||
@ -976,11 +954,6 @@ MEM_STATIC size_t BITv06_readBitsFast(BITv06_DStream_t* bitD, U32 nbBits)
|
||||
return value;
|
||||
}
|
||||
|
||||
/*! BITv06_reloadDStream() :
|
||||
* Refill `BITv06_DStream_t` from src buffer previously defined (see BITv06_initDStream() ).
|
||||
* This function is safe, it guarantees it will not read beyond src buffer.
|
||||
* @return : status of `BITv06_DStream_t` internal register.
|
||||
if status == unfinished, internal register is filled with >= (sizeof(bitD->bitContainer)*8 - 7) bits */
|
||||
MEM_STATIC BITv06_DStream_status BITv06_reloadDStream(BITv06_DStream_t* bitD)
|
||||
{
|
||||
if (bitD->bitsConsumed > (sizeof(bitD->bitContainer)*8)) /* should never happen */
|
||||
@ -1103,55 +1076,6 @@ static void FSEv06_initDState(FSEv06_DState_t* DStatePtr, BITv06_DStream_t*
|
||||
|
||||
static unsigned char FSEv06_decodeSymbol(FSEv06_DState_t* DStatePtr, BITv06_DStream_t* bitD);
|
||||
|
||||
/*!
|
||||
Let's now decompose FSEv06_decompress_usingDTable() into its unitary components.
|
||||
You will decode FSE-encoded symbols from the bitStream,
|
||||
and also any other bitFields you put in, **in reverse order**.
|
||||
|
||||
You will need a few variables to track your bitStream. They are :
|
||||
|
||||
BITv06_DStream_t DStream; // Stream context
|
||||
FSEv06_DState_t DState; // State context. Multiple ones are possible
|
||||
FSEv06_DTable* DTablePtr; // Decoding table, provided by FSEv06_buildDTable()
|
||||
|
||||
The first thing to do is to init the bitStream.
|
||||
errorCode = BITv06_initDStream(&DStream, srcBuffer, srcSize);
|
||||
|
||||
You should then retrieve your initial state(s)
|
||||
(in reverse flushing order if you have several ones) :
|
||||
errorCode = FSEv06_initDState(&DState, &DStream, DTablePtr);
|
||||
|
||||
You can then decode your data, symbol after symbol.
|
||||
For information the maximum number of bits read by FSEv06_decodeSymbol() is 'tableLog'.
|
||||
Keep in mind that symbols are decoded in reverse order, like a LIFO stack (last in, first out).
|
||||
unsigned char symbol = FSEv06_decodeSymbol(&DState, &DStream);
|
||||
|
||||
You can retrieve any bitfield you eventually stored into the bitStream (in reverse order)
|
||||
Note : maximum allowed nbBits is 25, for 32-bits compatibility
|
||||
size_t bitField = BITv06_readBits(&DStream, nbBits);
|
||||
|
||||
All above operations only read from local register (which size depends on size_t).
|
||||
Refueling the register from memory is manually performed by the reload method.
|
||||
endSignal = FSEv06_reloadDStream(&DStream);
|
||||
|
||||
BITv06_reloadDStream() result tells if there is still some more data to read from DStream.
|
||||
BITv06_DStream_unfinished : there is still some data left into the DStream.
|
||||
BITv06_DStream_endOfBuffer : Dstream reached end of buffer. Its container may no longer be completely filled.
|
||||
BITv06_DStream_completed : Dstream reached its exact end, corresponding in general to decompression completed.
|
||||
BITv06_DStream_tooFar : Dstream went too far. Decompression result is corrupted.
|
||||
|
||||
When reaching end of buffer (BITv06_DStream_endOfBuffer), progress slowly, notably if you decode multiple symbols per loop,
|
||||
to properly detect the exact end of stream.
|
||||
After each decoded symbol, check if DStream is fully consumed using this simple test :
|
||||
BITv06_reloadDStream(&DStream) >= BITv06_DStream_completed
|
||||
|
||||
When it's done, verify decompression is fully completed, by checking both DStream and the relevant states.
|
||||
Checking if DStream has reached its end is performed by :
|
||||
BITv06_endOfDStream(&DStream);
|
||||
Check also the states. There might be some symbols left there, if some high probability ones (>50%) are possible.
|
||||
FSEv06_endOfDState(&DState);
|
||||
*/
|
||||
|
||||
|
||||
/* *****************************************
|
||||
* FSE unsafe API
|
||||
|
@ -511,16 +511,6 @@ MEM_STATIC BITv07_DStream_status BITv07_reloadDStream(BITv07_DStream_t* bitD);
|
||||
MEM_STATIC unsigned BITv07_endOfDStream(const BITv07_DStream_t* bitD);
|
||||
|
||||
|
||||
/* Start by invoking BITv07_initDStream().
|
||||
* A chunk of the bitStream is then stored into a local register.
|
||||
* Local register size is 64-bits on 64-bits systems, 32-bits on 32-bits systems (size_t).
|
||||
* You can then retrieve bitFields stored into the local register, **in reverse order**.
|
||||
* Local register is explicitly reloaded from memory by the BITv07_reloadDStream() method.
|
||||
* A reload guarantee a minimum of ((8*sizeof(bitD->bitContainer))-7) bits when its result is BITv07_DStream_unfinished.
|
||||
* Otherwise, it can be less than that, so proceed accordingly.
|
||||
* Checking if DStream has reached its end can be performed with BITv07_endOfDStream().
|
||||
*/
|
||||
|
||||
|
||||
/*-****************************************
|
||||
* unsafe API
|
||||
@ -533,7 +523,7 @@ MEM_STATIC size_t BITv07_readBitsFast(BITv07_DStream_t* bitD, unsigned nbBits);
|
||||
/*-**************************************************************
|
||||
* Internal functions
|
||||
****************************************************************/
|
||||
MEM_STATIC unsigned BITv07_highbit32 (register U32 val)
|
||||
MEM_STATIC unsigned BITv07_highbit32 (U32 val)
|
||||
{
|
||||
# if defined(_MSC_VER) /* Visual */
|
||||
unsigned long r=0;
|
||||
@ -599,13 +589,6 @@ MEM_STATIC size_t BITv07_initDStream(BITv07_DStream_t* bitD, const void* srcBuff
|
||||
}
|
||||
|
||||
|
||||
/*! BITv07_lookBits() :
|
||||
* Provides next n bits from local register.
|
||||
* local register is not modified.
|
||||
* On 32-bits, maxNbBits==24.
|
||||
* On 64-bits, maxNbBits==56.
|
||||
* @return : value extracted
|
||||
*/
|
||||
MEM_STATIC size_t BITv07_lookBits(const BITv07_DStream_t* bitD, U32 nbBits)
|
||||
{
|
||||
U32 const bitMask = sizeof(bitD->bitContainer)*8 - 1;
|
||||
@ -625,11 +608,6 @@ MEM_STATIC void BITv07_skipBits(BITv07_DStream_t* bitD, U32 nbBits)
|
||||
bitD->bitsConsumed += nbBits;
|
||||
}
|
||||
|
||||
/*! BITv07_readBits() :
|
||||
* Read (consume) next n bits from local register and update.
|
||||
* Pay attention to not read more than nbBits contained into local register.
|
||||
* @return : extracted value.
|
||||
*/
|
||||
MEM_STATIC size_t BITv07_readBits(BITv07_DStream_t* bitD, U32 nbBits)
|
||||
{
|
||||
size_t const value = BITv07_lookBits(bitD, nbBits);
|
||||
@ -646,11 +624,6 @@ MEM_STATIC size_t BITv07_readBitsFast(BITv07_DStream_t* bitD, U32 nbBits)
|
||||
return value;
|
||||
}
|
||||
|
||||
/*! BITv07_reloadDStream() :
|
||||
* Refill `BITv07_DStream_t` from src buffer previously defined (see BITv07_initDStream() ).
|
||||
* This function is safe, it guarantees it will not read beyond src buffer.
|
||||
* @return : status of `BITv07_DStream_t` internal register.
|
||||
if status == unfinished, internal register is filled with >= (sizeof(bitD->bitContainer)*8 - 7) bits */
|
||||
MEM_STATIC BITv07_DStream_status BITv07_reloadDStream(BITv07_DStream_t* bitD)
|
||||
{
|
||||
if (bitD->bitsConsumed > (sizeof(bitD->bitContainer)*8)) /* should not happen => corruption detected */
|
||||
@ -874,55 +847,6 @@ static void FSEv07_initDState(FSEv07_DState_t* DStatePtr, BITv07_DStream_t*
|
||||
static unsigned char FSEv07_decodeSymbol(FSEv07_DState_t* DStatePtr, BITv07_DStream_t* bitD);
|
||||
|
||||
|
||||
/**<
|
||||
Let's now decompose FSEv07_decompress_usingDTable() into its unitary components.
|
||||
You will decode FSE-encoded symbols from the bitStream,
|
||||
and also any other bitFields you put in, **in reverse order**.
|
||||
|
||||
You will need a few variables to track your bitStream. They are :
|
||||
|
||||
BITv07_DStream_t DStream; // Stream context
|
||||
FSEv07_DState_t DState; // State context. Multiple ones are possible
|
||||
FSEv07_DTable* DTablePtr; // Decoding table, provided by FSEv07_buildDTable()
|
||||
|
||||
The first thing to do is to init the bitStream.
|
||||
errorCode = BITv07_initDStream(&DStream, srcBuffer, srcSize);
|
||||
|
||||
You should then retrieve your initial state(s)
|
||||
(in reverse flushing order if you have several ones) :
|
||||
errorCode = FSEv07_initDState(&DState, &DStream, DTablePtr);
|
||||
|
||||
You can then decode your data, symbol after symbol.
|
||||
For information the maximum number of bits read by FSEv07_decodeSymbol() is 'tableLog'.
|
||||
Keep in mind that symbols are decoded in reverse order, like a LIFO stack (last in, first out).
|
||||
unsigned char symbol = FSEv07_decodeSymbol(&DState, &DStream);
|
||||
|
||||
You can retrieve any bitfield you eventually stored into the bitStream (in reverse order)
|
||||
Note : maximum allowed nbBits is 25, for 32-bits compatibility
|
||||
size_t bitField = BITv07_readBits(&DStream, nbBits);
|
||||
|
||||
All above operations only read from local register (which size depends on size_t).
|
||||
Refueling the register from memory is manually performed by the reload method.
|
||||
endSignal = FSEv07_reloadDStream(&DStream);
|
||||
|
||||
BITv07_reloadDStream() result tells if there is still some more data to read from DStream.
|
||||
BITv07_DStream_unfinished : there is still some data left into the DStream.
|
||||
BITv07_DStream_endOfBuffer : Dstream reached end of buffer. Its container may no longer be completely filled.
|
||||
BITv07_DStream_completed : Dstream reached its exact end, corresponding in general to decompression completed.
|
||||
BITv07_DStream_tooFar : Dstream went too far. Decompression result is corrupted.
|
||||
|
||||
When reaching end of buffer (BITv07_DStream_endOfBuffer), progress slowly, notably if you decode multiple symbols per loop,
|
||||
to properly detect the exact end of stream.
|
||||
After each decoded symbol, check if DStream is fully consumed using this simple test :
|
||||
BITv07_reloadDStream(&DStream) >= BITv07_DStream_completed
|
||||
|
||||
When it's done, verify decompression is fully completed, by checking both DStream and the relevant states.
|
||||
Checking if DStream has reached its end is performed by :
|
||||
BITv07_endOfDStream(&DStream);
|
||||
Check also the states. There might be some symbols left there, if some high probability ones (>50%) are possible.
|
||||
FSEv07_endOfDState(&DState);
|
||||
*/
|
||||
|
||||
|
||||
/* *****************************************
|
||||
* FSE unsafe API
|
||||
|
Loading…
Reference in New Issue
Block a user