protect buffer pool with a mutex
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3d93f2fce7
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@ -1,5 +1,5 @@
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#include <stdlib.h> /* malloc */
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#include <pthread.h>
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#include <pthread.h> /* posix only, to be replaced by a more portable version */
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#include "zstd_internal.h" /* MIN, ERROR */
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#include "zstdmt_compress.h"
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@ -39,7 +39,7 @@ static ZSTDMT_dstBufferManager ZSTDMT_createDstBufferManager(void* dst, size_t d
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dbm.frameIDToWrite = 0;
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pthread_mutex_init(&dbm.frameTable_mutex, NULL);
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pthread_mutex_init(&dbm.allFramesWritten_mutex, NULL);
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pthread_mutex_lock(&dbm.allFramesWritten_mutex);
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pthread_mutex_lock(&dbm.allFramesWritten_mutex); /* maybe could be merged into init ? */
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dbm.nbStackedFrames = 0;
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return dbm;
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}
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@ -92,7 +92,7 @@ static size_t ZSTDMT_tryWriteFrame(ZSTDMT_dstBufferManager* dstBufferManager,
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pthread_mutex_lock(&dstBufferManager->frameTable_mutex);
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if (frameID != dstBufferManager->frameIDToWrite) {
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DEBUGLOG(4, "writing frameID %u : not possible, waiting for %u ", frameID, dstBufferManager->frameIDToWrite);
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frameToWrite_t frame = { src, srcSize, frameID, isLastFrame };
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frameToWrite_t const frame = { src, srcSize, frameID, isLastFrame };
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ZSTDMT_stackFrameToWrite(dstBufferManager, frame);
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pthread_mutex_unlock(&dstBufferManager->frameTable_mutex);
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return 0;
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@ -121,9 +121,11 @@ static size_t ZSTDMT_tryWriteFrame(ZSTDMT_dstBufferManager* dstBufferManager,
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for (u=0; u<dstBufferManager->nbStackedFrames; u++) {
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if (dstBufferManager->stackedFrame[u].frameID == frameID) {
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pthread_mutex_unlock(&dstBufferManager->frameTable_mutex);
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DEBUGLOG(4, "catch up frame %u ", frameID);
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{ size_t const writeError = ZSTDMT_writeFrame(dstBufferManager, u);
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if (ZSTD_isError(writeError)) return writeError; }
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lastFrameWritten = dstBufferManager->stackedFrame[u].isLastFrame;
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dstBufferManager->frameIDToWrite = frameID+1;
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/* remove frame from stack */
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pthread_mutex_lock(&dstBufferManager->frameTable_mutex);
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dstBufferManager->stackedFrame[u] = dstBufferManager->stackedFrame[dstBufferManager->nbStackedFrames-1];
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@ -183,20 +185,24 @@ static ZSTDMT_jobDescription ZSTDMT_getjob(ZSTDMT_jobAgency* jobAgency)
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#define ZSTDMT_NBBUFFERSPOOLED_MAX ZSTDMT_NBTHREADS_MAX
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typedef struct ZSTDMT_bufferPool_s {
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pthread_mutex_t bufferPool_mutex;
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buffer_t bTable[ZSTDMT_NBBUFFERSPOOLED_MAX];
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unsigned nbBuffers;
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} ZSTDMT_bufferPool;
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static buffer_t ZSTDMT_getBuffer(ZSTDMT_bufferPool* pool, size_t bSize)
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{
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pthread_mutex_lock(&pool->bufferPool_mutex);
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if (pool->nbBuffers) { /* try to use an existing buffer */
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pool->nbBuffers--;
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buffer_t const buf = pool->bTable[pool->nbBuffers];
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pthread_mutex_unlock(&pool->bufferPool_mutex);
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size_t const availBufferSize = buf.bufferSize;
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if ((availBufferSize >= bSize) & (availBufferSize <= 10*bSize)) /* large enough, but not too much */
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return buf;
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free(buf.start); /* size conditions not respected : create a new buffer */
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}
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pthread_mutex_unlock(&pool->bufferPool_mutex);
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/* create new buffer */
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buffer_t buf;
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buf.bufferSize = bSize;
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@ -207,11 +213,14 @@ static buffer_t ZSTDMT_getBuffer(ZSTDMT_bufferPool* pool, size_t bSize)
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/* effectively store buffer for later re-use, up to pool capacity */
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static void ZSTDMT_releaseBuffer(ZSTDMT_bufferPool* pool, buffer_t buf)
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{
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pthread_mutex_lock(&pool->bufferPool_mutex);
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if (pool->nbBuffers >= ZSTDMT_NBBUFFERSPOOLED_MAX) {
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pthread_mutex_unlock(&pool->bufferPool_mutex);
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free(buf.start);
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return;
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}
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pool->bTable[pool->nbBuffers++] = buf; /* store for later re-use */
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pthread_mutex_unlock(&pool->bufferPool_mutex);
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}
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@ -253,9 +262,12 @@ ZSTDMT_CCtx *ZSTDMT_createCCtx(unsigned nbThreads)
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if ((nbThreads < 1) | (nbThreads > ZSTDMT_NBTHREADS_MAX)) return NULL;
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ZSTDMT_CCtx* const cctx = (ZSTDMT_CCtx*) calloc(1, sizeof(ZSTDMT_CCtx));
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if (!cctx) return NULL;
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/* init jobAgency */
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pthread_mutex_init(&cctx->jobAgency.jobAnnounce_mutex, NULL); /* check return value ? */
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pthread_mutex_init(&cctx->jobAgency.jobApply_mutex, NULL);
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pthread_mutex_lock(&cctx->jobAgency.jobAnnounce_mutex); /* no job at beginning */
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/* init bufferPool */
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pthread_mutex_init(&cctx->bufferPool.bufferPool_mutex, NULL);
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/* start all workers */
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cctx->nbThreads = nbThreads;
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DEBUGLOG(2, "nbThreads : %u \n", nbThreads);
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