Merged fse_static
into fse.h
. Now requires FSE_STATIC_LINKING_ONLY
macro.
This commit is contained in:
parent
130fe11394
commit
d0e2cd15cb
@ -37,7 +37,8 @@
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***************************************/
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#include <stdlib.h>
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#include "mem.h"
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#include "fse_static.h" /* FSE_MIN_TABLELOG */
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#define FSE_STATIC_LINKING_ONLY /* FSE_MIN_TABLELOG */
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#include "fse.h"
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#include "error_private.h"
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#include "fse.h" /* declaration of FSE_isError, FSE_getErrorName */
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#include "huf.h" /* declaration of HUF_isError, HUF_getErrorName */
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349
lib/common/fse.h
349
lib/common/fse.h
@ -272,6 +272,355 @@ If there is an error, the function will return an error code, which can be teste
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*/
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#ifdef FSE_STATIC_LINKING_ONLY
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/* *** Dependency *** */
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#include "bitstream.h"
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/* *****************************************
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* Static allocation
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*******************************************/
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/* FSE buffer bounds */
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#define FSE_NCOUNTBOUND 512
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#define FSE_BLOCKBOUND(size) (size + (size>>7))
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#define FSE_COMPRESSBOUND(size) (FSE_NCOUNTBOUND + FSE_BLOCKBOUND(size)) /* Macro version, useful for static allocation */
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/* It is possible to statically allocate FSE CTable/DTable as a table of unsigned using below macros */
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#define FSE_CTABLE_SIZE_U32(maxTableLog, maxSymbolValue) (1 + (1<<(maxTableLog-1)) + ((maxSymbolValue+1)*2))
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#define FSE_DTABLE_SIZE_U32(maxTableLog) (1 + (1<<maxTableLog))
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/* *****************************************
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* FSE advanced API
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*******************************************/
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size_t FSE_countFast(unsigned* count, unsigned* maxSymbolValuePtr, const void* src, size_t srcSize);
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/**< same as FSE_count(), but blindly trusts that all byte values within src are <= *maxSymbolValuePtr */
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unsigned FSE_optimalTableLog_internal(unsigned maxTableLog, size_t srcSize, unsigned maxSymbolValue, unsigned minus);
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/**< same as FSE_optimalTableLog(), which used `minus==2` */
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size_t FSE_buildCTable_raw (FSE_CTable* ct, unsigned nbBits);
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/**< build a fake FSE_CTable, designed to not compress an input, where each symbol uses nbBits */
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size_t FSE_buildCTable_rle (FSE_CTable* ct, unsigned char symbolValue);
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/**< build a fake FSE_CTable, designed to compress always the same symbolValue */
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size_t FSE_buildDTable_raw (FSE_DTable* dt, unsigned nbBits);
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/**< build a fake FSE_DTable, designed to read an uncompressed bitstream where each symbol uses nbBits */
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size_t FSE_buildDTable_rle (FSE_DTable* dt, unsigned char symbolValue);
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/**< build a fake FSE_DTable, designed to always generate the same symbolValue */
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/* *****************************************
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* FSE symbol compression API
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*******************************************/
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/*!
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This API consists of small unitary functions, which highly benefit from being inlined.
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You will want to enable link-time-optimization to ensure these functions are properly inlined in your binary.
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Visual seems to do it automatically.
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For gcc or clang, you'll need to add -flto flag at compilation and linking stages.
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If none of these solutions is applicable, include "fse.c" directly.
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*/
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typedef struct
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{
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ptrdiff_t value;
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const void* stateTable;
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const void* symbolTT;
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unsigned stateLog;
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} FSE_CState_t;
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static void FSE_initCState(FSE_CState_t* CStatePtr, const FSE_CTable* ct);
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static void FSE_encodeSymbol(BIT_CStream_t* bitC, FSE_CState_t* CStatePtr, unsigned symbol);
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static void FSE_flushCState(BIT_CStream_t* bitC, const FSE_CState_t* CStatePtr);
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/**<
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These functions are inner components of FSE_compress_usingCTable().
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They allow the creation of custom streams, mixing multiple tables and bit sources.
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A key property to keep in mind is that encoding and decoding are done **in reverse direction**.
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So the first symbol you will encode is the last you will decode, like a LIFO stack.
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You will need a few variables to track your CStream. They are :
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FSE_CTable ct; // Provided by FSE_buildCTable()
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BIT_CStream_t bitStream; // bitStream tracking structure
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FSE_CState_t state; // State tracking structure (can have several)
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The first thing to do is to init bitStream and state.
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size_t errorCode = BIT_initCStream(&bitStream, dstBuffer, maxDstSize);
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FSE_initCState(&state, ct);
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Note that BIT_initCStream() can produce an error code, so its result should be tested, using FSE_isError();
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You can then encode your input data, byte after byte.
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FSE_encodeSymbol() outputs a maximum of 'tableLog' bits at a time.
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Remember decoding will be done in reverse direction.
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FSE_encodeByte(&bitStream, &state, symbol);
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At any time, you can also add any bit sequence.
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Note : maximum allowed nbBits is 25, for compatibility with 32-bits decoders
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BIT_addBits(&bitStream, bitField, nbBits);
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The above methods don't commit data to memory, they just store it into local register, for speed.
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Local register size is 64-bits on 64-bits systems, 32-bits on 32-bits systems (size_t).
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Writing data to memory is a manual operation, performed by the flushBits function.
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BIT_flushBits(&bitStream);
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Your last FSE encoding operation shall be to flush your last state value(s).
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FSE_flushState(&bitStream, &state);
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Finally, you must close the bitStream.
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The function returns the size of CStream in bytes.
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If data couldn't fit into dstBuffer, it will return a 0 ( == not compressible)
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If there is an error, it returns an errorCode (which can be tested using FSE_isError()).
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size_t size = BIT_closeCStream(&bitStream);
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*/
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/* *****************************************
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* FSE symbol decompression API
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*******************************************/
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typedef struct
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{
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size_t state;
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const void* table; /* precise table may vary, depending on U16 */
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} FSE_DState_t;
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static void FSE_initDState(FSE_DState_t* DStatePtr, BIT_DStream_t* bitD, const FSE_DTable* dt);
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static unsigned char FSE_decodeSymbol(FSE_DState_t* DStatePtr, BIT_DStream_t* bitD);
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static unsigned FSE_endOfDState(const FSE_DState_t* DStatePtr);
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/**<
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Let's now decompose FSE_decompress_usingDTable() into its unitary components.
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You will decode FSE-encoded symbols from the bitStream,
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and also any other bitFields you put in, **in reverse order**.
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You will need a few variables to track your bitStream. They are :
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BIT_DStream_t DStream; // Stream context
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FSE_DState_t DState; // State context. Multiple ones are possible
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FSE_DTable* DTablePtr; // Decoding table, provided by FSE_buildDTable()
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The first thing to do is to init the bitStream.
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errorCode = BIT_initDStream(&DStream, srcBuffer, srcSize);
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You should then retrieve your initial state(s)
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(in reverse flushing order if you have several ones) :
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errorCode = FSE_initDState(&DState, &DStream, DTablePtr);
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You can then decode your data, symbol after symbol.
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For information the maximum number of bits read by FSE_decodeSymbol() is 'tableLog'.
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Keep in mind that symbols are decoded in reverse order, like a LIFO stack (last in, first out).
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unsigned char symbol = FSE_decodeSymbol(&DState, &DStream);
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You can retrieve any bitfield you eventually stored into the bitStream (in reverse order)
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Note : maximum allowed nbBits is 25, for 32-bits compatibility
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size_t bitField = BIT_readBits(&DStream, nbBits);
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All above operations only read from local register (which size depends on size_t).
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Refueling the register from memory is manually performed by the reload method.
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endSignal = FSE_reloadDStream(&DStream);
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BIT_reloadDStream() result tells if there is still some more data to read from DStream.
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BIT_DStream_unfinished : there is still some data left into the DStream.
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BIT_DStream_endOfBuffer : Dstream reached end of buffer. Its container may no longer be completely filled.
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BIT_DStream_completed : Dstream reached its exact end, corresponding in general to decompression completed.
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BIT_DStream_tooFar : Dstream went too far. Decompression result is corrupted.
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When reaching end of buffer (BIT_DStream_endOfBuffer), progress slowly, notably if you decode multiple symbols per loop,
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to properly detect the exact end of stream.
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After each decoded symbol, check if DStream is fully consumed using this simple test :
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BIT_reloadDStream(&DStream) >= BIT_DStream_completed
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When it's done, verify decompression is fully completed, by checking both DStream and the relevant states.
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Checking if DStream has reached its end is performed by :
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BIT_endOfDStream(&DStream);
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Check also the states. There might be some symbols left there, if some high probability ones (>50%) are possible.
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FSE_endOfDState(&DState);
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*/
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/* *****************************************
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* FSE unsafe API
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*******************************************/
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static unsigned char FSE_decodeSymbolFast(FSE_DState_t* DStatePtr, BIT_DStream_t* bitD);
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/* faster, but works only if nbBits is always >= 1 (otherwise, result will be corrupted) */
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/* *****************************************
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* Implementation of inlined functions
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*******************************************/
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typedef struct {
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int deltaFindState;
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U32 deltaNbBits;
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} FSE_symbolCompressionTransform; /* total 8 bytes */
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MEM_STATIC void FSE_initCState(FSE_CState_t* statePtr, const FSE_CTable* ct)
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{
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const void* ptr = ct;
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const U16* u16ptr = (const U16*) ptr;
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const U32 tableLog = MEM_read16(ptr);
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statePtr->value = (ptrdiff_t)1<<tableLog;
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statePtr->stateTable = u16ptr+2;
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statePtr->symbolTT = ((const U32*)ct + 1 + (tableLog ? (1<<(tableLog-1)) : 1));
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statePtr->stateLog = tableLog;
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}
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/*! FSE_initCState2() :
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* Same as FSE_initCState(), but the first symbol to include (which will be the last to be read)
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* uses the smallest state value possible, saving the cost of this symbol */
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MEM_STATIC void FSE_initCState2(FSE_CState_t* statePtr, const FSE_CTable* ct, U32 symbol)
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{
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FSE_initCState(statePtr, ct);
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{ const FSE_symbolCompressionTransform symbolTT = ((const FSE_symbolCompressionTransform*)(statePtr->symbolTT))[symbol];
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const U16* stateTable = (const U16*)(statePtr->stateTable);
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U32 nbBitsOut = (U32)((symbolTT.deltaNbBits + (1<<15)) >> 16);
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statePtr->value = (nbBitsOut << 16) - symbolTT.deltaNbBits;
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statePtr->value = stateTable[(statePtr->value >> nbBitsOut) + symbolTT.deltaFindState];
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}
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}
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MEM_STATIC void FSE_encodeSymbol(BIT_CStream_t* bitC, FSE_CState_t* statePtr, U32 symbol)
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{
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const FSE_symbolCompressionTransform symbolTT = ((const FSE_symbolCompressionTransform*)(statePtr->symbolTT))[symbol];
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const U16* const stateTable = (const U16*)(statePtr->stateTable);
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U32 nbBitsOut = (U32)((statePtr->value + symbolTT.deltaNbBits) >> 16);
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BIT_addBits(bitC, statePtr->value, nbBitsOut);
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statePtr->value = stateTable[ (statePtr->value >> nbBitsOut) + symbolTT.deltaFindState];
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}
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MEM_STATIC void FSE_flushCState(BIT_CStream_t* bitC, const FSE_CState_t* statePtr)
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{
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BIT_addBits(bitC, statePtr->value, statePtr->stateLog);
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BIT_flushBits(bitC);
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}
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/*<===== Decompression =====>*/
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typedef struct {
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U16 tableLog;
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U16 fastMode;
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} FSE_DTableHeader; /* sizeof U32 */
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typedef struct
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{
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unsigned short newState;
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unsigned char symbol;
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unsigned char nbBits;
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} FSE_decode_t; /* size == U32 */
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MEM_STATIC void FSE_initDState(FSE_DState_t* DStatePtr, BIT_DStream_t* bitD, const FSE_DTable* dt)
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{
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const void* ptr = dt;
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const FSE_DTableHeader* const DTableH = (const FSE_DTableHeader*)ptr;
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DStatePtr->state = BIT_readBits(bitD, DTableH->tableLog);
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BIT_reloadDStream(bitD);
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DStatePtr->table = dt + 1;
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}
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MEM_STATIC BYTE FSE_peekSymbol(const FSE_DState_t* DStatePtr)
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{
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FSE_decode_t const DInfo = ((const FSE_decode_t*)(DStatePtr->table))[DStatePtr->state];
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return DInfo.symbol;
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}
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MEM_STATIC void FSE_updateState(FSE_DState_t* DStatePtr, BIT_DStream_t* bitD)
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{
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FSE_decode_t const DInfo = ((const FSE_decode_t*)(DStatePtr->table))[DStatePtr->state];
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U32 const nbBits = DInfo.nbBits;
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size_t const lowBits = BIT_readBits(bitD, nbBits);
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DStatePtr->state = DInfo.newState + lowBits;
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}
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MEM_STATIC BYTE FSE_decodeSymbol(FSE_DState_t* DStatePtr, BIT_DStream_t* bitD)
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{
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FSE_decode_t const DInfo = ((const FSE_decode_t*)(DStatePtr->table))[DStatePtr->state];
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U32 const nbBits = DInfo.nbBits;
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BYTE const symbol = DInfo.symbol;
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size_t const lowBits = BIT_readBits(bitD, nbBits);
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DStatePtr->state = DInfo.newState + lowBits;
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return symbol;
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}
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/*! FSE_decodeSymbolFast() :
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unsafe, only works if no symbol has a probability > 50% */
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MEM_STATIC BYTE FSE_decodeSymbolFast(FSE_DState_t* DStatePtr, BIT_DStream_t* bitD)
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{
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FSE_decode_t const DInfo = ((const FSE_decode_t*)(DStatePtr->table))[DStatePtr->state];
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U32 const nbBits = DInfo.nbBits;
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BYTE const symbol = DInfo.symbol;
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size_t const lowBits = BIT_readBitsFast(bitD, nbBits);
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DStatePtr->state = DInfo.newState + lowBits;
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return symbol;
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}
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MEM_STATIC unsigned FSE_endOfDState(const FSE_DState_t* DStatePtr)
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{
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return DStatePtr->state == 0;
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}
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#ifndef FSE_COMMONDEFS_ONLY
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/* **************************************************************
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* Tuning parameters
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****************************************************************/
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/*!MEMORY_USAGE :
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* Memory usage formula : N->2^N Bytes (examples : 10 -> 1KB; 12 -> 4KB ; 16 -> 64KB; 20 -> 1MB; etc.)
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* Increasing memory usage improves compression ratio
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* Reduced memory usage can improve speed, due to cache effect
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* Recommended max value is 14, for 16KB, which nicely fits into Intel x86 L1 cache */
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#define FSE_MAX_MEMORY_USAGE 14
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#define FSE_DEFAULT_MEMORY_USAGE 13
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/*!FSE_MAX_SYMBOL_VALUE :
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* Maximum symbol value authorized.
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* Required for proper stack allocation */
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#define FSE_MAX_SYMBOL_VALUE 255
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/* **************************************************************
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* template functions type & suffix
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****************************************************************/
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#define FSE_FUNCTION_TYPE BYTE
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#define FSE_FUNCTION_EXTENSION
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#define FSE_DECODE_TYPE FSE_decode_t
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#endif /* !FSE_COMMONDEFS_ONLY */
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/* ***************************************************************
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* Constants
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*****************************************************************/
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#define FSE_MAX_TABLELOG (FSE_MAX_MEMORY_USAGE-2)
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#define FSE_MAX_TABLESIZE (1U<<FSE_MAX_TABLELOG)
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#define FSE_MAXTABLESIZE_MASK (FSE_MAX_TABLESIZE-1)
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#define FSE_DEFAULT_TABLELOG (FSE_DEFAULT_MEMORY_USAGE-2)
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#define FSE_MIN_TABLELOG 5
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#define FSE_TABLELOG_ABSOLUTE_MAX 15
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#if FSE_MAX_TABLELOG > FSE_TABLELOG_ABSOLUTE_MAX
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# error "FSE_MAX_TABLELOG > FSE_TABLELOG_ABSOLUTE_MAX is not supported"
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#endif
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#define FSE_TABLESTEP(tableSize) ((tableSize>>1) + (tableSize>>3) + 3)
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#endif /* FSE_STATIC_LINKING_ONLY */
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#if defined (__cplusplus)
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}
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#endif
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@ -58,7 +58,8 @@
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#include <string.h> /* memcpy, memset */
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#include <stdio.h> /* printf (debug) */
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#include "bitstream.h"
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#include "fse_static.h"
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#define FSE_STATIC_LINKING_ONLY
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#include "fse.h"
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/* **************************************************************
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@ -1,392 +0,0 @@
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/* ******************************************************************
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FSE : Finite State Entropy coder
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header file for static linking (only)
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Copyright (C) 2013-2015, Yann Collet
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BSD 2-Clause License (http://www.opensource.org/licenses/bsd-license.php)
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are
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met:
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* Redistributions of source code must retain the above copyright
|
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notice, this list of conditions and the following disclaimer.
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* Redistributions in binary form must reproduce the above
|
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copyright notice, this list of conditions and the following disclaimer
|
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in the documentation and/or other materials provided with the
|
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distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
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OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
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SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
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You can contact the author at :
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- Source repository : https://github.com/Cyan4973/FiniteStateEntropy
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- Public forum : https://groups.google.com/forum/#!forum/lz4c
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****************************************************************** */
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#ifndef FSE_STATIC_H
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#define FSE_STATIC_H
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#if defined (__cplusplus)
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extern "C" {
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#endif
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/* *****************************************
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* Dependencies
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*******************************************/
|
||||
#include "fse.h"
|
||||
#include "bitstream.h"
|
||||
|
||||
|
||||
/* *****************************************
|
||||
* Static allocation
|
||||
*******************************************/
|
||||
/* FSE buffer bounds */
|
||||
#define FSE_NCOUNTBOUND 512
|
||||
#define FSE_BLOCKBOUND(size) (size + (size>>7))
|
||||
#define FSE_COMPRESSBOUND(size) (FSE_NCOUNTBOUND + FSE_BLOCKBOUND(size)) /* Macro version, useful for static allocation */
|
||||
|
||||
/* It is possible to statically allocate FSE CTable/DTable as a table of unsigned using below macros */
|
||||
#define FSE_CTABLE_SIZE_U32(maxTableLog, maxSymbolValue) (1 + (1<<(maxTableLog-1)) + ((maxSymbolValue+1)*2))
|
||||
#define FSE_DTABLE_SIZE_U32(maxTableLog) (1 + (1<<maxTableLog))
|
||||
|
||||
|
||||
/* *****************************************
|
||||
* FSE advanced API
|
||||
*******************************************/
|
||||
size_t FSE_countFast(unsigned* count, unsigned* maxSymbolValuePtr, const void* src, size_t srcSize);
|
||||
/**< same as FSE_count(), but blindly trusts that all byte values within src are <= *maxSymbolValuePtr */
|
||||
|
||||
unsigned FSE_optimalTableLog_internal(unsigned maxTableLog, size_t srcSize, unsigned maxSymbolValue, unsigned minus);
|
||||
/**< same as FSE_optimalTableLog(), which used `minus==2` */
|
||||
|
||||
size_t FSE_buildCTable_raw (FSE_CTable* ct, unsigned nbBits);
|
||||
/**< build a fake FSE_CTable, designed to not compress an input, where each symbol uses nbBits */
|
||||
|
||||
size_t FSE_buildCTable_rle (FSE_CTable* ct, unsigned char symbolValue);
|
||||
/**< build a fake FSE_CTable, designed to compress always the same symbolValue */
|
||||
|
||||
size_t FSE_buildDTable_raw (FSE_DTable* dt, unsigned nbBits);
|
||||
/**< build a fake FSE_DTable, designed to read an uncompressed bitstream where each symbol uses nbBits */
|
||||
|
||||
size_t FSE_buildDTable_rle (FSE_DTable* dt, unsigned char symbolValue);
|
||||
/**< build a fake FSE_DTable, designed to always generate the same symbolValue */
|
||||
|
||||
|
||||
/* *****************************************
|
||||
* FSE symbol compression API
|
||||
*******************************************/
|
||||
/*!
|
||||
This API consists of small unitary functions, which highly benefit from being inlined.
|
||||
You will want to enable link-time-optimization to ensure these functions are properly inlined in your binary.
|
||||
Visual seems to do it automatically.
|
||||
For gcc or clang, you'll need to add -flto flag at compilation and linking stages.
|
||||
If none of these solutions is applicable, include "fse.c" directly.
|
||||
*/
|
||||
typedef struct
|
||||
{
|
||||
ptrdiff_t value;
|
||||
const void* stateTable;
|
||||
const void* symbolTT;
|
||||
unsigned stateLog;
|
||||
} FSE_CState_t;
|
||||
|
||||
static void FSE_initCState(FSE_CState_t* CStatePtr, const FSE_CTable* ct);
|
||||
|
||||
static void FSE_encodeSymbol(BIT_CStream_t* bitC, FSE_CState_t* CStatePtr, unsigned symbol);
|
||||
|
||||
static void FSE_flushCState(BIT_CStream_t* bitC, const FSE_CState_t* CStatePtr);
|
||||
|
||||
/**<
|
||||
These functions are inner components of FSE_compress_usingCTable().
|
||||
They allow the creation of custom streams, mixing multiple tables and bit sources.
|
||||
|
||||
A key property to keep in mind is that encoding and decoding are done **in reverse direction**.
|
||||
So the first symbol you will encode is the last you will decode, like a LIFO stack.
|
||||
|
||||
You will need a few variables to track your CStream. They are :
|
||||
|
||||
FSE_CTable ct; // Provided by FSE_buildCTable()
|
||||
BIT_CStream_t bitStream; // bitStream tracking structure
|
||||
FSE_CState_t state; // State tracking structure (can have several)
|
||||
|
||||
|
||||
The first thing to do is to init bitStream and state.
|
||||
size_t errorCode = BIT_initCStream(&bitStream, dstBuffer, maxDstSize);
|
||||
FSE_initCState(&state, ct);
|
||||
|
||||
Note that BIT_initCStream() can produce an error code, so its result should be tested, using FSE_isError();
|
||||
You can then encode your input data, byte after byte.
|
||||
FSE_encodeSymbol() outputs a maximum of 'tableLog' bits at a time.
|
||||
Remember decoding will be done in reverse direction.
|
||||
FSE_encodeByte(&bitStream, &state, symbol);
|
||||
|
||||
At any time, you can also add any bit sequence.
|
||||
Note : maximum allowed nbBits is 25, for compatibility with 32-bits decoders
|
||||
BIT_addBits(&bitStream, bitField, nbBits);
|
||||
|
||||
The above methods don't commit data to memory, they just store it into local register, for speed.
|
||||
Local register size is 64-bits on 64-bits systems, 32-bits on 32-bits systems (size_t).
|
||||
Writing data to memory is a manual operation, performed by the flushBits function.
|
||||
BIT_flushBits(&bitStream);
|
||||
|
||||
Your last FSE encoding operation shall be to flush your last state value(s).
|
||||
FSE_flushState(&bitStream, &state);
|
||||
|
||||
Finally, you must close the bitStream.
|
||||
The function returns the size of CStream in bytes.
|
||||
If data couldn't fit into dstBuffer, it will return a 0 ( == not compressible)
|
||||
If there is an error, it returns an errorCode (which can be tested using FSE_isError()).
|
||||
size_t size = BIT_closeCStream(&bitStream);
|
||||
*/
|
||||
|
||||
|
||||
/* *****************************************
|
||||
* FSE symbol decompression API
|
||||
*******************************************/
|
||||
typedef struct
|
||||
{
|
||||
size_t state;
|
||||
const void* table; /* precise table may vary, depending on U16 */
|
||||
} FSE_DState_t;
|
||||
|
||||
|
||||
static void FSE_initDState(FSE_DState_t* DStatePtr, BIT_DStream_t* bitD, const FSE_DTable* dt);
|
||||
|
||||
static unsigned char FSE_decodeSymbol(FSE_DState_t* DStatePtr, BIT_DStream_t* bitD);
|
||||
|
||||
static unsigned FSE_endOfDState(const FSE_DState_t* DStatePtr);
|
||||
|
||||
/**<
|
||||
Let's now decompose FSE_decompress_usingDTable() into its unitary components.
|
||||
You will decode FSE-encoded symbols from the bitStream,
|
||||
and also any other bitFields you put in, **in reverse order**.
|
||||
|
||||
You will need a few variables to track your bitStream. They are :
|
||||
|
||||
BIT_DStream_t DStream; // Stream context
|
||||
FSE_DState_t DState; // State context. Multiple ones are possible
|
||||
FSE_DTable* DTablePtr; // Decoding table, provided by FSE_buildDTable()
|
||||
|
||||
The first thing to do is to init the bitStream.
|
||||
errorCode = BIT_initDStream(&DStream, srcBuffer, srcSize);
|
||||
|
||||
You should then retrieve your initial state(s)
|
||||
(in reverse flushing order if you have several ones) :
|
||||
errorCode = FSE_initDState(&DState, &DStream, DTablePtr);
|
||||
|
||||
You can then decode your data, symbol after symbol.
|
||||
For information the maximum number of bits read by FSE_decodeSymbol() is 'tableLog'.
|
||||
Keep in mind that symbols are decoded in reverse order, like a LIFO stack (last in, first out).
|
||||
unsigned char symbol = FSE_decodeSymbol(&DState, &DStream);
|
||||
|
||||
You can retrieve any bitfield you eventually stored into the bitStream (in reverse order)
|
||||
Note : maximum allowed nbBits is 25, for 32-bits compatibility
|
||||
size_t bitField = BIT_readBits(&DStream, nbBits);
|
||||
|
||||
All above operations only read from local register (which size depends on size_t).
|
||||
Refueling the register from memory is manually performed by the reload method.
|
||||
endSignal = FSE_reloadDStream(&DStream);
|
||||
|
||||
BIT_reloadDStream() result tells if there is still some more data to read from DStream.
|
||||
BIT_DStream_unfinished : there is still some data left into the DStream.
|
||||
BIT_DStream_endOfBuffer : Dstream reached end of buffer. Its container may no longer be completely filled.
|
||||
BIT_DStream_completed : Dstream reached its exact end, corresponding in general to decompression completed.
|
||||
BIT_DStream_tooFar : Dstream went too far. Decompression result is corrupted.
|
||||
|
||||
When reaching end of buffer (BIT_DStream_endOfBuffer), progress slowly, notably if you decode multiple symbols per loop,
|
||||
to properly detect the exact end of stream.
|
||||
After each decoded symbol, check if DStream is fully consumed using this simple test :
|
||||
BIT_reloadDStream(&DStream) >= BIT_DStream_completed
|
||||
|
||||
When it's done, verify decompression is fully completed, by checking both DStream and the relevant states.
|
||||
Checking if DStream has reached its end is performed by :
|
||||
BIT_endOfDStream(&DStream);
|
||||
Check also the states. There might be some symbols left there, if some high probability ones (>50%) are possible.
|
||||
FSE_endOfDState(&DState);
|
||||
*/
|
||||
|
||||
|
||||
/* *****************************************
|
||||
* FSE unsafe API
|
||||
*******************************************/
|
||||
static unsigned char FSE_decodeSymbolFast(FSE_DState_t* DStatePtr, BIT_DStream_t* bitD);
|
||||
/* faster, but works only if nbBits is always >= 1 (otherwise, result will be corrupted) */
|
||||
|
||||
|
||||
/* *****************************************
|
||||
* Implementation of inlined functions
|
||||
*******************************************/
|
||||
typedef struct {
|
||||
int deltaFindState;
|
||||
U32 deltaNbBits;
|
||||
} FSE_symbolCompressionTransform; /* total 8 bytes */
|
||||
|
||||
MEM_STATIC void FSE_initCState(FSE_CState_t* statePtr, const FSE_CTable* ct)
|
||||
{
|
||||
const void* ptr = ct;
|
||||
const U16* u16ptr = (const U16*) ptr;
|
||||
const U32 tableLog = MEM_read16(ptr);
|
||||
statePtr->value = (ptrdiff_t)1<<tableLog;
|
||||
statePtr->stateTable = u16ptr+2;
|
||||
statePtr->symbolTT = ((const U32*)ct + 1 + (tableLog ? (1<<(tableLog-1)) : 1));
|
||||
statePtr->stateLog = tableLog;
|
||||
}
|
||||
|
||||
MEM_STATIC void FSE_initCState2(FSE_CState_t* statePtr, const FSE_CTable* ct, U32 symbol)
|
||||
{
|
||||
FSE_initCState(statePtr, ct);
|
||||
{
|
||||
const FSE_symbolCompressionTransform symbolTT = ((const FSE_symbolCompressionTransform*)(statePtr->symbolTT))[symbol];
|
||||
const U16* stateTable = (const U16*)(statePtr->stateTable);
|
||||
U32 nbBitsOut = (U32)((symbolTT.deltaNbBits + (1<<15)) >> 16);
|
||||
statePtr->value = (nbBitsOut << 16) - symbolTT.deltaNbBits;
|
||||
statePtr->value = stateTable[(statePtr->value >> nbBitsOut) + symbolTT.deltaFindState];
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
MEM_STATIC void FSE_encodeSymbol(BIT_CStream_t* bitC, FSE_CState_t* statePtr, U32 symbol)
|
||||
{
|
||||
const FSE_symbolCompressionTransform symbolTT = ((const FSE_symbolCompressionTransform*)(statePtr->symbolTT))[symbol];
|
||||
const U16* const stateTable = (const U16*)(statePtr->stateTable);
|
||||
U32 nbBitsOut = (U32)((statePtr->value + symbolTT.deltaNbBits) >> 16);
|
||||
BIT_addBits(bitC, statePtr->value, nbBitsOut);
|
||||
statePtr->value = stateTable[ (statePtr->value >> nbBitsOut) + symbolTT.deltaFindState];
|
||||
}
|
||||
|
||||
MEM_STATIC void FSE_flushCState(BIT_CStream_t* bitC, const FSE_CState_t* statePtr)
|
||||
{
|
||||
BIT_addBits(bitC, statePtr->value, statePtr->stateLog);
|
||||
BIT_flushBits(bitC);
|
||||
}
|
||||
|
||||
/*<===== Decompression =====>*/
|
||||
|
||||
typedef struct {
|
||||
U16 tableLog;
|
||||
U16 fastMode;
|
||||
} FSE_DTableHeader; /* sizeof U32 */
|
||||
|
||||
typedef struct
|
||||
{
|
||||
unsigned short newState;
|
||||
unsigned char symbol;
|
||||
unsigned char nbBits;
|
||||
} FSE_decode_t; /* size == U32 */
|
||||
|
||||
MEM_STATIC void FSE_initDState(FSE_DState_t* DStatePtr, BIT_DStream_t* bitD, const FSE_DTable* dt)
|
||||
{
|
||||
const void* ptr = dt;
|
||||
const FSE_DTableHeader* const DTableH = (const FSE_DTableHeader*)ptr;
|
||||
DStatePtr->state = BIT_readBits(bitD, DTableH->tableLog);
|
||||
BIT_reloadDStream(bitD);
|
||||
DStatePtr->table = dt + 1;
|
||||
}
|
||||
|
||||
MEM_STATIC BYTE FSE_peekSymbol(const FSE_DState_t* DStatePtr)
|
||||
{
|
||||
FSE_decode_t const DInfo = ((const FSE_decode_t*)(DStatePtr->table))[DStatePtr->state];
|
||||
return DInfo.symbol;
|
||||
}
|
||||
|
||||
MEM_STATIC void FSE_updateState(FSE_DState_t* DStatePtr, BIT_DStream_t* bitD)
|
||||
{
|
||||
FSE_decode_t const DInfo = ((const FSE_decode_t*)(DStatePtr->table))[DStatePtr->state];
|
||||
U32 const nbBits = DInfo.nbBits;
|
||||
size_t const lowBits = BIT_readBits(bitD, nbBits);
|
||||
DStatePtr->state = DInfo.newState + lowBits;
|
||||
}
|
||||
|
||||
MEM_STATIC BYTE FSE_decodeSymbol(FSE_DState_t* DStatePtr, BIT_DStream_t* bitD)
|
||||
{
|
||||
FSE_decode_t const DInfo = ((const FSE_decode_t*)(DStatePtr->table))[DStatePtr->state];
|
||||
U32 const nbBits = DInfo.nbBits;
|
||||
BYTE const symbol = DInfo.symbol;
|
||||
size_t const lowBits = BIT_readBits(bitD, nbBits);
|
||||
|
||||
DStatePtr->state = DInfo.newState + lowBits;
|
||||
return symbol;
|
||||
}
|
||||
|
||||
/*! FSE_decodeSymbolFast() :
|
||||
unsafe, only works if no symbol has a probability > 50% */
|
||||
MEM_STATIC BYTE FSE_decodeSymbolFast(FSE_DState_t* DStatePtr, BIT_DStream_t* bitD)
|
||||
{
|
||||
FSE_decode_t const DInfo = ((const FSE_decode_t*)(DStatePtr->table))[DStatePtr->state];
|
||||
U32 const nbBits = DInfo.nbBits;
|
||||
BYTE const symbol = DInfo.symbol;
|
||||
size_t const lowBits = BIT_readBitsFast(bitD, nbBits);
|
||||
|
||||
DStatePtr->state = DInfo.newState + lowBits;
|
||||
return symbol;
|
||||
}
|
||||
|
||||
MEM_STATIC unsigned FSE_endOfDState(const FSE_DState_t* DStatePtr)
|
||||
{
|
||||
return DStatePtr->state == 0;
|
||||
}
|
||||
|
||||
|
||||
|
||||
#ifndef FSE_COMMONDEFS_ONLY
|
||||
|
||||
/* **************************************************************
|
||||
* Tuning parameters
|
||||
****************************************************************/
|
||||
/*!MEMORY_USAGE :
|
||||
* Memory usage formula : N->2^N Bytes (examples : 10 -> 1KB; 12 -> 4KB ; 16 -> 64KB; 20 -> 1MB; etc.)
|
||||
* Increasing memory usage improves compression ratio
|
||||
* Reduced memory usage can improve speed, due to cache effect
|
||||
* Recommended max value is 14, for 16KB, which nicely fits into Intel x86 L1 cache */
|
||||
#define FSE_MAX_MEMORY_USAGE 14
|
||||
#define FSE_DEFAULT_MEMORY_USAGE 13
|
||||
|
||||
/*!FSE_MAX_SYMBOL_VALUE :
|
||||
* Maximum symbol value authorized.
|
||||
* Required for proper stack allocation */
|
||||
#define FSE_MAX_SYMBOL_VALUE 255
|
||||
|
||||
|
||||
/* **************************************************************
|
||||
* template functions type & suffix
|
||||
****************************************************************/
|
||||
#define FSE_FUNCTION_TYPE BYTE
|
||||
#define FSE_FUNCTION_EXTENSION
|
||||
#define FSE_DECODE_TYPE FSE_decode_t
|
||||
|
||||
|
||||
#endif /* !FSE_COMMONDEFS_ONLY */
|
||||
|
||||
|
||||
/* ***************************************************************
|
||||
* Constants
|
||||
*****************************************************************/
|
||||
#define FSE_MAX_TABLELOG (FSE_MAX_MEMORY_USAGE-2)
|
||||
#define FSE_MAX_TABLESIZE (1U<<FSE_MAX_TABLELOG)
|
||||
#define FSE_MAXTABLESIZE_MASK (FSE_MAX_TABLESIZE-1)
|
||||
#define FSE_DEFAULT_TABLELOG (FSE_DEFAULT_MEMORY_USAGE-2)
|
||||
#define FSE_MIN_TABLELOG 5
|
||||
|
||||
#define FSE_TABLELOG_ABSOLUTE_MAX 15
|
||||
#if FSE_MAX_TABLELOG > FSE_TABLELOG_ABSOLUTE_MAX
|
||||
#error "FSE_MAX_TABLELOG > FSE_TABLELOG_ABSOLUTE_MAX is not supported"
|
||||
#endif
|
||||
|
||||
#define FSE_TABLESTEP(tableSize) ((tableSize>>1) + (tableSize>>3) + 3)
|
||||
|
||||
|
||||
#if defined (__cplusplus)
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* FSE_STATIC_H */
|
@ -57,7 +57,8 @@
|
||||
#include <string.h> /* memcpy, memset */
|
||||
#include <stdio.h> /* printf (debug) */
|
||||
#include "bitstream.h"
|
||||
#include "fse_static.h"
|
||||
#define FSE_STATIC_LINKING_ONLY
|
||||
#include "fse.h"
|
||||
|
||||
|
||||
/* **************************************************************
|
||||
|
@ -62,7 +62,8 @@
|
||||
#include <string.h> /* memcpy, memset */
|
||||
#include <stdio.h> /* printf (debug) */
|
||||
#include "bitstream.h"
|
||||
#include "fse_static.h" /* header compression */
|
||||
#define FSE_STATIC_LINKING_ONLY /* FSE_optimalTableLog_internal */
|
||||
#include "fse.h" /* header compression */
|
||||
#define HUF_STATIC_LINKING_ONLY
|
||||
#include "huf.h"
|
||||
|
||||
|
@ -55,7 +55,8 @@
|
||||
#include "mem.h"
|
||||
#define XXH_STATIC_LINKING_ONLY /* XXH64_state_t */
|
||||
#include "xxhash.h" /* XXH_reset, update, digest */
|
||||
#include "fse_static.h"
|
||||
#define FSE_STATIC_LINKING_ONLY
|
||||
#include "fse.h"
|
||||
#define HUF_STATIC_LINKING_ONLY
|
||||
#include "huf.h"
|
||||
#include "zstd_internal.h" /* includes zstd.h */
|
||||
|
@ -58,7 +58,8 @@
|
||||
#include "mem.h" /* low level memory routines */
|
||||
#define XXH_STATIC_LINKING_ONLY /* XXH64_state_t */
|
||||
#include "xxhash.h" /* XXH64_* */
|
||||
#include "fse_static.h"
|
||||
#define FSE_STATIC_LINKING_ONLY
|
||||
#include "fse.h"
|
||||
#define HUF_STATIC_LINKING_ONLY
|
||||
#include "huf.h"
|
||||
#include "zstd_internal.h"
|
||||
|
@ -28,13 +28,13 @@
|
||||
#include "util.h" /* Compiler options, UTIL_GetFileSize */
|
||||
#include <stdlib.h> /* malloc */
|
||||
#include <stdio.h> /* fprintf, fopen, ftello64 */
|
||||
#include <string.h> /* strcmp */
|
||||
#include <time.h> /* clock_t, clock, CLOCKS_PER_SEC */
|
||||
|
||||
#include "mem.h"
|
||||
#define ZSTD_STATIC_LINKING_ONLY /* ZSTD_compressContinue */
|
||||
#define ZSTD_STATIC_LINKING_ONLY /* ZSTD_compressBegin, ZSTD_compressContinue, etc. */
|
||||
#include "zstd.h" /* ZSTD_VERSION_STRING */
|
||||
#include "fse_static.h"
|
||||
#define FSE_STATIC_LINKING_ONLY /* FSE_DTABLE_SIZE_U32 */
|
||||
#include "fse.h"
|
||||
#include "zbuff.h"
|
||||
#include "datagen.h"
|
||||
|
||||
@ -545,4 +545,3 @@ int main(int argc, const char** argv)
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user