Merge branch 'dev' of https://github.com/facebook/zstd into ldm-mergeDev

This commit is contained in:
Stella Lau 2017-09-11 15:00:01 -07:00
commit eb3327c10a
83 changed files with 200 additions and 80 deletions

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@ -5,6 +5,7 @@
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/

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@ -5,6 +5,7 @@
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/

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@ -5,6 +5,7 @@
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/

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@ -5,6 +5,7 @@
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/

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@ -5,6 +5,7 @@
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/
#include <stdlib.h> // malloc, exit

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@ -5,6 +5,7 @@
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/

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@ -5,6 +5,7 @@
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/

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@ -113,16 +113,17 @@ clean:
#-----------------------------------------------------------------------------
ifneq (,$(filter $(shell uname),Linux Darwin GNU/kFreeBSD GNU OpenBSD FreeBSD NetBSD DragonFly SunOS))
ifneq (,$(filter $(shell uname),SunOS))
INSTALL ?= ginstall
else
INSTALL ?= install
endif
PREFIX ?= /usr/local
DESTDIR ?=
LIBDIR ?= $(PREFIX)/lib
INCLUDEDIR ?= $(PREFIX)/include
# directory variables : GNU conventions prefer lowercase
# see https://www.gnu.org/prep/standards/html_node/Makefile-Conventions.html
# support both lower and uppercase (BSD), use uppercase in script
prefix ?= /usr/local
PREFIX ?= $(prefix)
exec_prefix ?= $(PREFIX)
libdir ?= $(exec_prefix)/lib
LIBDIR ?= $(libdir)
includedir ?= $(PREFIX)/include
INCLUDEDIR ?= $(includedir)
ifneq (,$(filter $(shell uname),OpenBSD FreeBSD NetBSD DragonFly))
PKGCONFIGDIR ?= $(PREFIX)/libdata/pkgconfig
@ -130,7 +131,13 @@ else
PKGCONFIGDIR ?= $(LIBDIR)/pkgconfig
endif
INSTALL_LIB ?= $(INSTALL) -m 755
ifneq (,$(filter $(shell uname),SunOS))
INSTALL ?= ginstall
else
INSTALL ?= install
endif
INSTALL_PROGRAM ?= $(INSTALL)
INSTALL_DATA ?= $(INSTALL) -m 644
@ -148,9 +155,9 @@ install: libzstd.a libzstd libzstd.pc
@$(INSTALL_DATA) libzstd.pc $(DESTDIR)$(PKGCONFIGDIR)/
@echo Installing libraries
@$(INSTALL_DATA) libzstd.a $(DESTDIR)$(LIBDIR)
@$(INSTALL_LIB) libzstd.$(SHARED_EXT_VER) $(DESTDIR)$(LIBDIR)
@ln -sf libzstd.$(SHARED_EXT_VER) $(DESTDIR)$(LIBDIR)/libzstd.$(SHARED_EXT_MAJOR)
@ln -sf libzstd.$(SHARED_EXT_VER) $(DESTDIR)$(LIBDIR)/libzstd.$(SHARED_EXT)
@$(INSTALL_PROGRAM) $(LIBZSTD) $(DESTDIR)$(LIBDIR)
@ln -sf $(LIBZSTD) $(DESTDIR)$(LIBDIR)/libzstd.$(SHARED_EXT_MAJOR)
@ln -sf $(LIBZSTD) $(DESTDIR)$(LIBDIR)/libzstd.$(SHARED_EXT)
@echo Installing includes
@$(INSTALL_DATA) zstd.h $(DESTDIR)$(INCLUDEDIR)
@$(INSTALL_DATA) common/zstd_errors.h $(DESTDIR)$(INCLUDEDIR)
@ -162,7 +169,7 @@ uninstall:
@$(RM) $(DESTDIR)$(LIBDIR)/libzstd.a
@$(RM) $(DESTDIR)$(LIBDIR)/libzstd.$(SHARED_EXT)
@$(RM) $(DESTDIR)$(LIBDIR)/libzstd.$(SHARED_EXT_MAJOR)
@$(RM) $(DESTDIR)$(LIBDIR)/libzstd.$(SHARED_EXT_VER)
@$(RM) $(DESTDIR)$(LIBDIR)/$(LIBZSTD)
@$(RM) $(DESTDIR)$(PKGCONFIGDIR)/libzstd.pc
@$(RM) $(DESTDIR)$(INCLUDEDIR)/zstd.h
@$(RM) $(DESTDIR)$(INCLUDEDIR)/zstd_errors.h

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@ -1,57 +1,78 @@
Zstandard library files
================================
The __lib__ directory contains several directories.
Depending on target use case, it's enough to include only files from relevant directories.
The __lib__ directory is split into several sub-directories,
in order to make it easier to select or exclude specific features.
#### Building
`Makefile` script is provided, supporting the standard set of commands,
directories, and variables (see https://www.gnu.org/prep/standards/html_node/Command-Variables.html).
- `make` : generates both static and dynamic libraries
- `make install` : install libraries in default system directories
#### API
Zstandard's stable API is exposed within [zstd.h](zstd.h),
at the root of `lib` directory.
Zstandard's stable API is exposed within [lib/zstd.h](zstd.h).
#### Advanced API
Some additional API may be useful if you're looking into advanced features :
- common/error_public.h : transforms `size_t` function results into an `enum`,
for precise error handling.
- ZSTD_STATIC_LINKING_ONLY : if you define this macro _before_ including `zstd.h`,
it will give access to advanced and experimental API.
Optional advanced features are exposed via :
- `lib/common/zstd_errors.h` : translates `size_t` function results
into an `ZSTD_ErrorCode`, for accurate error handling.
- `ZSTD_STATIC_LINKING_ONLY` : if this macro is defined _before_ including `zstd.h`,
it unlocks access to advanced experimental API,
exposed in second part of `zstd.h`.
These APIs shall ___never be used with dynamic library___ !
They are not "stable", their definition may change in the future.
Only static linking is allowed.
#### ZSTDMT API
To enable multithreaded compression within the library, invoke `make lib-mt` target.
Prototypes are defined in header file `compress/zstdmt_compress.h`.
When linking a program that uses ZSTDMT API against libzstd.a on a POSIX system,
`-pthread` flag must be provided to the compiler and linker.
Note : ZSTDMT prototypes can still be used with a library built without multithread support,
but in this case, they will be single threaded only.
#### Modular build
Directory `common/` is required in all circumstances.
You can select to support compression only, by just adding files from the `compress/` directory,
In a similar way, you can build a decompressor-only library with the `decompress/` directory.
Other optional functionalities provided are :
- `dictBuilder/` : source files to create dictionaries.
The API can be consulted in `dictBuilder/zdict.h`.
This module also depends on `common/` and `compress/` .
- `legacy/` : source code to decompress previous versions of zstd, starting from `v0.1`.
This module also depends on `common/` and `decompress/` .
Library compilation must include directive `ZSTD_LEGACY_SUPPORT = 1` .
The main API can be consulted in `legacy/zstd_legacy.h`.
Advanced API from each version can be found in their relevant header file.
For example, advanced API for version `v0.4` is in `legacy/zstd_v04.h` .
- Directory `lib/common` is always required, for all variants.
- Compression source code lies in `lib/compress`
- Decompression source code lies in `lib/decompress`
- It's possible to include only `compress` or only `decompress`, they don't depend on each other.
- `lib/dictBuilder` : makes it possible to generate dictionaries from a set of samples.
The API is exposed in `lib/dictBuilder/zdict.h`.
This module depends on both `lib/common` and `lib/compress` .
- `lib/legacy` : source code to decompress older zstd formats, starting from `v0.1`.
This module depends on `lib/common` and `lib/decompress`.
To enable this feature, it's necessary to define `ZSTD_LEGACY_SUPPORT = 1` during compilation.
Typically, with `gcc`, add argument `-DZSTD_LEGACY_SUPPORT=1`.
Using higher number limits the number of version supported.
For example, `ZSTD_LEGACY_SUPPORT=2` means : "support legacy formats starting from v0.2+".
The API is exposed in `lib/legacy/zstd_legacy.h`.
Each version also provides a (dedicated) set of advanced API.
For example, advanced API for version `v0.4` is exposed in `lib/legacy/zstd_v04.h` .
#### Using MinGW+MSYS to create DLL
#### Multithreading support
Multithreading is disabled by default when building with `make`.
Enabling multithreading requires 2 conditions :
- set macro `ZSTD_MULTITHREAD`
- on POSIX systems : compile with pthread (`-pthread` compilation flag for `gcc` for example)
Both conditions are automatically triggered by invoking `make lib-mt` target.
Note that, when linking a POSIX program with a multithreaded version of `libzstd`,
it's necessary to trigger `-pthread` flag during link stage.
Multithreading capabilities are exposed via :
- private API `lib/compress/zstdmt_compress.h`.
Symbols defined in this header are currently exposed in `libzstd`, hence usable.
Note however that this API is planned to be locked and remain strictly internal in the future.
- advanced API `ZSTD_compress_generic()`, defined in `lib/zstd.h`, experimental section.
This API is still considered experimental, but is designed to be labelled "stable" at some point in the future.
It's the recommended entry point for multi-threading operations.
#### Windows : using MinGW+MSYS to create DLL
DLL can be created using MinGW+MSYS with the `make libzstd` command.
This command creates `dll\libzstd.dll` and the import library `dll\libzstd.lib`.
@ -67,19 +88,21 @@ file it should be linked with `dll\libzstd.dll`. For example:
The compiled executable will require ZSTD DLL which is available at `dll\libzstd.dll`.
#### Obsolete streaming API
#### Deprecated API
Streaming is now provided within `zstd.h`.
Older streaming API is still available within `deprecated/zbuff.h`.
It will be removed in a future version.
Consider migrating code towards newer streaming API in `zstd.h`.
Obsolete API on their way out are stored in directory `lib/deprecated`.
At this stage, it contains older streaming prototypes, in `lib/deprecated/zbuff.h`.
Presence in this directory is temporary.
These prototypes will be removed in some future version.
Consider migrating code towards supported streaming API exposed in `zstd.h`.
#### Miscellaneous
The other files are not source code. There are :
- LICENSE : contains the BSD license text
- Makefile : script to compile or install zstd library (static and dynamic)
- libzstd.pc.in : for pkg-config (`make install`)
- README.md : this file
- `LICENSE` : contains the BSD license text
- `Makefile` : `make` script to build and install zstd library (static and dynamic)
- `BUCK` : support for `buck` build system (https://buckbuild.com/)
- `libzstd.pc.in` : for `pkg-config` (used in `make install`)
- `README.md` : this file

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@ -5,6 +5,7 @@
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/
#ifndef ZSTD_COMPILER_H

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@ -5,6 +5,7 @@
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/
/* The purpose of this file is to have a single list of error strings embedded in binary */

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@ -5,6 +5,7 @@
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/
/* Note : this module is expected to remain private, do not expose it */

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@ -5,6 +5,7 @@
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/
#ifndef MEM_H_MODULE

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@ -5,6 +5,7 @@
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/

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@ -5,6 +5,7 @@
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/
#ifndef POOL_H

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@ -5,6 +5,7 @@
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/

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@ -5,6 +5,7 @@
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/
#ifndef ZSTD_ERRORS_H_398273423

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@ -5,6 +5,7 @@
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/
#ifndef ZSTD_CCOMMON_H_MODULE

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@ -5,6 +5,7 @@
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/

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@ -5,6 +5,7 @@
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/

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@ -5,6 +5,7 @@
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/
#include "zstd_double_fast.h"

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@ -5,6 +5,7 @@
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/
#ifndef ZSTD_DOUBLE_FAST_H

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* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/
#include "zstd_fast.h"

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@ -5,6 +5,7 @@
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/
#ifndef ZSTD_FAST_H

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@ -5,6 +5,7 @@
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/
#include "zstd_lazy.h"

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* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/
#ifndef ZSTD_LAZY_H

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@ -5,6 +5,7 @@
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/
#include "zstd_opt.h"

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* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/
#ifndef ZSTD_OPT_H

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* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/

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@ -5,6 +5,7 @@
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/
#ifndef ZSTDMT_COMPRESS_H

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@ -5,6 +5,7 @@
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/

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@ -5,6 +5,7 @@
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/
/* ***************************************************************

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* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/
/*-*************************************

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@ -5,6 +5,7 @@
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/

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@ -5,6 +5,7 @@
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/

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@ -5,6 +5,7 @@
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/
/* *****************************************************************************

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@ -5,6 +5,7 @@
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/

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@ -5,6 +5,7 @@
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/
#ifndef DICTBUILDER_H_001

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@ -5,6 +5,7 @@
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/
#ifndef ZSTD_LEGACY_H

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@ -5,6 +5,7 @@
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/

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@ -5,6 +5,7 @@
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/
#ifndef ZSTD_V01_H_28739879432

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@ -5,6 +5,7 @@
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/

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@ -5,6 +5,7 @@
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/
#ifndef ZSTD_V02_H_4174539423

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@ -5,6 +5,7 @@
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/

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@ -5,6 +5,7 @@
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/
#ifndef ZSTD_V03_H_298734209782

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@ -5,6 +5,7 @@
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/

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@ -5,6 +5,7 @@
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/
#ifndef ZSTD_V04_H_91868324769238

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* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/

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@ -5,6 +5,7 @@
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/
#ifndef ZSTDv05_H

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@ -5,6 +5,7 @@
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/

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@ -5,6 +5,7 @@
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/
#ifndef ZSTDv06_H

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@ -5,6 +5,7 @@
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/

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* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/
#ifndef ZSTDv07_H_235446

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* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/
#if defined (__cplusplus)
extern "C" {

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@ -209,8 +209,8 @@ zstd-decompress: $(ZSTDCOMMON_FILES) $(ZSTDDECOMP_FILES) zstdcli.c fileio.c
zstd-compress: $(ZSTDCOMMON_FILES) $(ZSTDCOMP_FILES) zstdcli.c fileio.c
$(CC) $(FLAGS) -DZSTD_NOBENCH -DZSTD_NODICT -DZSTD_NODECOMPRESS $^ -o $@$(EXT)
# zstd is now built with multithreading enabled y default
zstdmt: zstd
ln -sf zstd zstdmt
.PHONY: generate_res
generate_res:
@ -252,25 +252,35 @@ ifneq (,$(filter $(shell uname),Linux Darwin GNU/kFreeBSD GNU OpenBSD FreeBSD Ne
list:
@$(MAKE) -pRrq -f $(lastword $(MAKEFILE_LIST)) : 2>/dev/null | awk -v RS= -F: '/^# File/,/^# Finished Make data base/ {if ($$1 !~ "^[#.]") {print $$1}}' | sort | egrep -v -e '^[^[:alnum:]]' -e '^$@$$' | xargs
DESTDIR ?=
# directory variables : GNU conventions prefer lowercase
# see https://www.gnu.org/prep/standards/html_node/Makefile-Conventions.html
# support both lower and uppercase (BSD), use uppercase in script
prefix ?= /usr/local
PREFIX ?= $(prefix)
exec_prefix ?= $(PREFIX)
bindir ?= $(exec_prefix)/bin
BINDIR ?= $(bindir)
datarootdir ?= $(PREFIX)/share
mandir ?= $(datarootdir)/man
man1dir ?= $(mandir)/man1
ifneq (,$(filter $(shell uname),OpenBSD FreeBSD NetBSD DragonFly SunOS))
MANDIR ?= $(PREFIX)/man/man1
else
MANDIR ?= $(man1dir)
endif
ifneq (,$(filter $(shell uname),SunOS))
INSTALL ?= ginstall
else
INSTALL ?= install
endif
PREFIX ?= /usr/local
DESTDIR ?=
BINDIR ?= $(PREFIX)/bin
ifneq (,$(filter $(shell uname),OpenBSD FreeBSD NetBSD DragonFly SunOS))
MANDIR ?= $(PREFIX)/man/man1
else
MANDIR ?= $(PREFIX)/share/man/man1
endif
INSTALL_PROGRAM ?= $(INSTALL) -m 755
INSTALL_SCRIPT ?= $(INSTALL) -m 755
INSTALL_MAN ?= $(INSTALL) -m 644
INSTALL_PROGRAM ?= $(INSTALL)
INSTALL_SCRIPT ?= $(INSTALL_PROGRAM)
INSTALL_DATA ?= $(INSTALL) -m 644
INSTALL_MAN ?= $(INSTALL_DATA)
.PHONY: install
install: zstd

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@ -5,6 +5,7 @@
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/

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@ -5,6 +5,7 @@
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/

View File

@ -5,6 +5,7 @@
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/

View File

@ -5,6 +5,7 @@
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/

View File

@ -5,6 +5,7 @@
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/

View File

@ -5,6 +5,7 @@
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/
/* This library is designed for a single-threaded console application.

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@ -5,6 +5,7 @@
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/

View File

@ -5,6 +5,7 @@
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/

View File

@ -5,6 +5,7 @@
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/
#ifndef PLATFORM_H_MODULE

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@ -5,6 +5,7 @@
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/
#ifndef UTIL_H_MODULE

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@ -5,6 +5,7 @@
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/

View File

@ -1,10 +1,11 @@
/*
* Copyright (c) 2016-present, Yann Collet, Facebook, Inc.
* Copyright (c) 2015-present, Yann Collet, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/

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@ -1,10 +1,11 @@
/*
* Copyright (c) 2016-present, Yann Collet, Facebook, Inc.
* Copyright (c) 2017-present, Yann Collet, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/
#include <limits.h>

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@ -1,10 +1,11 @@
/*
* Copyright (c) 2016-present, Yann Collet, Facebook, Inc.
* Copyright (c) 2015-present, Yann Collet, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/

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@ -1,10 +1,11 @@
/*
* Copyright (c) 2016-present, Yann Collet, Facebook, Inc.
* Copyright (c) 2015-present, Yann Collet, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/

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@ -5,6 +5,7 @@
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/
#include <stddef.h>

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@ -5,6 +5,7 @@
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/
/*

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@ -1,10 +1,11 @@
/*
* Copyright (c) 2016-present, Yann Collet, Facebook, Inc.
* Copyright (c) 2017-present, Yann Collet, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/

View File

@ -5,6 +5,7 @@
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/

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@ -1,10 +1,11 @@
/*
* Copyright (c) 2016-present, Yann Collet, Facebook, Inc.
* Copyright (c) 2015-present, Yann Collet, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/

View File

@ -5,6 +5,7 @@
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/

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@ -5,6 +5,7 @@
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/
/*

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@ -5,6 +5,7 @@
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/

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@ -1,10 +1,11 @@
/*
* Copyright (c) 2016-present, Yann Collet, Facebook, Inc.
* Copyright (c) 2015-present, Yann Collet, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/

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@ -5,6 +5,7 @@
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/

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@ -5,6 +5,7 @@
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/

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@ -5,6 +5,7 @@
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/

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@ -5,6 +5,7 @@
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/
#ifndef ZSTD_ZLIBWRAPPER_H