updated zstd_compression_format.md
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@ -6,8 +6,8 @@ Zstandard Compression Format
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Copyright (c) 2016 Yann Collet
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Permission is granted to copy and distribute this document
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for any purpose and without charge,
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including translations into other languages
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for any purpose and without charge,
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including translations into other languages
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and incorporation into compilations,
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provided that the copyright notice and this notice are preserved,
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and that any substantive changes or deletions from the original
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@ -58,6 +58,11 @@ it must produce a non-ambiguous error code and associated error message
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explaining which parameter is unsupported.
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Overall conventions
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-----------
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In this document square brackets i.e. `[` and `]` are used to indicate optional fields or parameters.
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Definitions
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-----------
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A content compressed by Zstandard is transformed into a Zstandard __frame__.
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@ -73,49 +78,8 @@ However, each block can be decompressed without waiting for its successor,
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allowing streaming operations.
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General Structure of Zstandard Frame format
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-------------------------------------------
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| MagicNb | Frame Header | Block | [More blocks] | EndMark |
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|:-------:|:-------------:| ----- | ------------- | ------- |
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| 4 bytes | 2-14 bytes | | | 3 bytes |
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__Magic Number__
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4 Bytes, Little endian format.
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Value : 0xFD2FB527
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__Frame Header__
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2 to 14 Bytes, detailed in [next part](#frame-header).
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__Data Blocks__
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Detailed in [next chapter](#data-blocks).
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That’s where compressed data is stored.
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__EndMark__
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The flow of blocks ends when the last block header brings an _end signal_ .
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This last block header may optionally host a __Content Checksum__ .
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##### __Content Checksum__
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Content Checksum verify that frame content has been regenerated correctly.
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The content checksum is the result
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of [xxh64() hash function](https://www.xxHash.com)
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digesting the original (decoded) data as input, and a seed of zero.
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Bits from 11 to 32 (included) are extracted to form a 22 bits checksum
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stored into the endmark body.
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```
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mask22bits = (1<<22)-1;
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contentChecksum = (XXH64(content, size, 0) >> 11) & mask22bits;
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```
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Content checksum is only present when its associated flag
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is set in the frame descriptor.
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Its usage is optional.
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__Frame Concatenation__
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Frame Concatenation
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-------------------
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In some circumstances, it may be required to append multiple frames,
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for example in order to add new data to an existing compressed file
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@ -132,50 +96,84 @@ to decode all concatenated frames in their sequential order,
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delivering the final decompressed result as if it was a single content.
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Frame Header
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-------------
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General Structure of Zstandard Frame format
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-------------------------------------------
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The structure of a single Zstandard frame is following:
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| FHD | [WD] | [dictID] | [Content Size] |
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| ------- | --------- | --------- |:--------------:|
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| 1 byte | 0-1 byte | 0-4 bytes | 0 - 8 bytes |
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| `Magic_Number` | `Frame_Header` |`Data_Block`| [More data blocks] |`End_Marker`|
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|:--------------:|:--------------:|:----------:| ------------------ |:----------:|
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| 4 bytes | 2-14 bytes | n bytes | | 3 bytes |
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Frame header has a variable size, which uses a minimum of 2 bytes,
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__`Magic_Number`__
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4 Bytes, Little endian format.
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Value : 0xFD2FB527
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__`Frame_Header`__
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2 to 14 Bytes, detailed in [next part](#the-structure-of-frame_header).
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__`Data_Block`__
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Detailed in [next chapter](#the-structure-of-data_block).
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That’s where compressed data is stored.
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__`End_Marker`__
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The flow of blocks ends when the last block header brings an _end signal_.
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This last block header may optionally host a `Content_Checksum`.
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##### __`Content_Checksum`__
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`Content_Checksum` allow to verify that frame content has been regenerated correctly.
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The content checksum is the result
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of [xxh64() hash function](https://www.xxHash.com)
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digesting the original (decoded) data as input, and a seed of zero.
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Bits from 11 to 32 (included) are extracted to form a 22 bits checksum
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stored within `End_Marker`.
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```
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mask22bits = (1<<22)-1;
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contentChecksum = (XXH64(content, size, 0) >> 11) & mask22bits;
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```
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`Content_Checksum` is only present when its associated flag
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is set in the frame descriptor.
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Its usage is optional.
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The structure of `Frame_Header`
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-------------------------------
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The `Frame_Header` has a variable size, which uses a minimum of 2 bytes,
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and up to 14 bytes depending on optional parameters.
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The structure of `Frame_Header` is following:
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__FHD byte__ (Frame Header Descriptor)
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| `Frame_Header_Descriptor` | [`Window_Descriptor`] | [`Dictionary_ID`] | [`Frame_Content_Size`] |
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| ------------------------- | --------------------- | ----------------- | ---------------------- |
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| 1 byte | 0-1 byte | 0-4 bytes | 0-8 bytes |
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The first Header's byte is called the Frame Header Descriptor.
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### `Frame_Header_Descriptor`
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The first header's byte is called the `Frame_Header_Descriptor`.
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It tells which other fields are present.
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Decoding this byte is enough to tell the size of Frame Header.
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Decoding this byte is enough to tell the size of `Frame_Header`.
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| BitNb | 7-6 | 5 | 4 | 3 | 2 | 1-0 |
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| ------- | ------ | ------- | ------ | -------- | -------- | ------ |
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|FieldName| FCSize | Segment | Unused | Reserved | Checksum | dictID |
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| Bit number | Field name |
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| ---------- | ---------- |
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| 7-6 | `Frame_Content_Size_flag` |
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| 5 | `Single_Segment_flag` |
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| 4 | `Unused_bit` |
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| 3 | `Reserved_bit` |
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| 2 | `Content_Checksum_flag` |
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| 1-0 | `Dictionary_ID_flag` |
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In this table, bit 7 is highest bit, while bit 0 is lowest.
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__Frame Content Size flag__
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__`Single_Segment_flag`__
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This is a 2-bits flag (`= FHD >> 6`),
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specifying if decompressed data size is provided within the header.
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If `Single_Segment_flag` is not set then `Window_Descriptor` is mandatory and `Frame_Content_Size_flag` will be ignored.
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| Value | 0 | 1 | 2 | 3 |
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| ------- | --- | --- | --- | --- |
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|FieldSize| 0-1 | 2 | 4 | 8 |
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Value 0 meaning depends on _single segment_ mode :
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it either means `0` (size not provided) _if_ the `WD` byte is present,
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or `1` (frame content size <= 255 bytes) otherwise.
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__Single Segment__
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If this flag is set,
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data shall be regenerated within a single continuous memory segment.
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In which case, `WD` byte __is not present__,
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but `Frame Content Size` field necessarily is.
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As a consequence, the decoder must allocate a memory segment
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of size `>= Frame Content Size`.
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If `Single_Segment_flag` is set then `Window_Descriptor` should be absent and `Frame_Content_Size_flag` will be used along with a mandatory `Frame_Content_Size` field.
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As a consequence, the decoder must allocate a single continuous memory segment of size equal or bigger than `Frame_Content_Size`.
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In order to preserve the decoder from unreasonable memory requirement,
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a decoder can reject a compressed frame
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@ -187,14 +185,23 @@ This is just a recommendation,
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each decoder is free to support higher or lower limits,
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depending on local limitations.
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__Unused bit__
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__`Frame_Content_Size_flag`__
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This is a 2-bits flag (`= FHD >> 6`) used only if `Single_Segment_flag` is set.
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In this case Value can be converted to Field size that is number of bytes used by `Frame_Content_Size` according to the following table:
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| Value | 0 | 1 | 2 | 3 |
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|----------| --- | --- | --- | --- |
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|Field size| 1 | 2 | 4 | 8 |
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__`Unused_bit`__
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The value of this bit should be set to zero.
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A decoder compliant with this specification version should not interpret it.
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It might be used in a future version,
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to signal a property which is not mandatory to properly decode the frame.
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__Reserved bit__
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__`Reserved_bit`__
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This bit is reserved for some future feature.
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Its value _must be zero_.
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@ -202,35 +209,35 @@ A decoder compliant with this specification version must ensure it is not set.
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This bit may be used in a future revision,
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to signal a feature that must be interpreted in order to decode the frame.
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__Content checksum flag__
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__`Content_Checksum_flag`__
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If this flag is set, a content checksum will be present into the EndMark.
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If this flag is set, a content checksum will be present within `End_Marker`.
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The checksum is a 22 bits value extracted from the XXH64() of data,
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and stored into endMark. See [__Content Checksum__](#content-checksum) .
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and stored within `End_Marker`. See [`Content_Checksum`](#content_checksum) .
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__Dictionary ID flag__
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__`Dictionary_ID_flag`__
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This is a 2-bits flag (`= FHD & 3`),
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telling if a dictionary ID is provided within the header.
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It also specifies the size of this field.
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| Value | 0 | 1 | 2 | 3 |
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| ------- | --- | --- | --- | --- |
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|FieldSize| 0 | 1 | 2 | 4 |
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| Value | 0 | 1 | 2 | 3 |
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| -------- | --- | --- | --- | --- |
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|Field size| 0 | 1 | 2 | 4 |
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__WD byte__ (Window Descriptor)
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### `Window_Descriptor`
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Provides guarantees on maximum back-reference distance
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that will be present within compressed data.
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This information is useful for decoders to allocate enough memory.
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`WD` byte is optional. It's not present in `single segment` mode.
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In which case, the maximum back-reference distance is the content size itself,
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The `Window_Descriptor` byte is optional. It should be absent if `Single_Segment_flag` is set.
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In this case, the maximum back-reference distance is the content size itself,
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which can be any value from 1 to 2^64-1 bytes (16 EB).
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| BitNb | 7-3 | 0-2 |
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| --------- | -------- | -------- |
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| FieldName | Exponent | Mantissa |
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| Bit numbers | 7-3 | 0-2 |
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| ----------- | -------- | -------- |
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| Field name | Exponent | Mantissa |
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Maximum distance is given by the following formulae :
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```
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@ -256,14 +263,14 @@ It's merely a recommendation though,
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decoders are free to support larger or lower limits,
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depending on local limitations.
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__Dictionary ID__
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### `Dictionary_ID`
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This is a variable size field, which contains
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the ID of the dictionary required to properly decode the frame.
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Note that this field is optional. When it's not present,
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it's up to the caller to make sure it uses the correct dictionary.
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Field size depends on __Dictionary ID flag__.
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Field size depends on `Dictionary_ID_flag`.
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1 byte can represent an ID 0-255.
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2 bytes can represent an ID 0-65535.
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4 bytes can represent an ID 0-4294967295.
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@ -275,72 +282,67 @@ _Reserved ranges :_
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If the frame is going to be distributed in a private environment,
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any dictionary ID can be used.
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However, for public distribution of compressed frames using a dictionary,
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some ranges are reserved for future use :
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- low : 1 - 32767 : reserved
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- high : >= (2^31) : reserved
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the following ranges are reserved for future use and should not be used :
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- low range : 1 - 32767
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- high range : >= (2^31)
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__Frame Content Size__
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### `Frame_Content_Size`
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This is the original (uncompressed) size.
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This information is optional, and only present if associated flag is set.
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Content size is provided using 1, 2, 4 or 8 Bytes.
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This information is optional, and only present if `Single_Segment_flag` is set.
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Content size is provided using 1, 2, 4 or 8 bytes according to `Frame_Content_Size_flag`.
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Format is Little endian.
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| Field Size | Range |
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| ---------- | ---------- |
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| 0 | 0 |
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| 1 | 0 - 255 |
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| 2 | 256 - 65791|
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| 4 | 0 - 2^32-1 |
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| 8 | 0 - 2^64-1 |
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When field size is 1, 4 or 8 bytes, the value is read directly.
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When field size is 2, _an offset of 256 is added_.
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It's allowed to represent a small size (ex: `18`) using any compatible variant.
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A size of `0` means `content size is unknown`.
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In which case, the `WD` byte will necessarily be present,
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and becomes the only hint to guide memory allocation.
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When field size is 2, _the offset of 256 is added_.
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It's allowed to represent a small size (for example `18`) using any compatible variant.
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In order to preserve decoder from unreasonable memory requirement,
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a decoder can refuse a compressed frame
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which requests a memory size beyond decoder's authorized range.
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Data Blocks
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-----------
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The structure of `Data_Block`
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-----------------------------
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The structure of `Data_Block` is following:
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| B. Header | data |
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|:---------:| ------ |
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| 3 bytes | |
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| `Block_Type` | `Block_Size` | `Block_Content` |
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|:------------:|:------------:|:---------------:|
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| 2 bits | 22 bits | n bytes |
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__`Block_Type` and `Block_Size`__
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__Block Header__
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This field uses 3-bytes, format is __little-endian__.
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The 2 lowest bits represent the `block type`,
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while the remaining 22 bits represent the (compressed) block size.
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The block header uses 3-bytes, format is __little-endian__.
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The 2 highest bits represent the `Block_Type`,
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while the remaining 22 bits represent the (compressed) `Block_Size`.
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There are 4 block types :
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| Value | 0 | 1 | 2 | 3 |
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| ---------- | --- | --- | ---------- | ------- |
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| Block Type | Raw | RLE | Compressed | EndMark |
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| Value | 0 | 1 | 2 | 3 |
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| ------------ | ----------- | ----------- | ------------------ | --------- |
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| `Block_Type` | `Raw_Block` | `RLE_Block` | `Compressed_Block` | `EndMark` |
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- Compressed : this is a [Zstandard compressed block](#compressed-block-format),
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- `Raw_Block` - this is an uncompressed block.
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`Block_Size` is the number of bytes to read and copy.
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- `RLE_Block` - this is a single byte, repeated N times.
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In which case, `Block_Size` is the size to regenerate,
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while the "compressed" block is just 1 byte (the byte to repeat).
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- `Compressed_Block` - this is a [Zstandard compressed block](#the-format-of-compressed_block),
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detailed in another section of this specification.
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"block size" is the compressed size.
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`Block_Size` is the compressed size.
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Decompressed size is unknown,
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but its maximum possible value is guaranteed (see below)
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- Raw : this is an uncompressed block.
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"block size" is the number of bytes to read and copy.
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- RLE : this is a single byte, repeated N times.
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In which case, "block size" is the size to regenerate,
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while the "compressed" block is just 1 byte (the byte to repeat).
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- EndMark : this is not a block. Signal the end of the frame.
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- `EndMark` - this is not a block. It signals the end of the frame.
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The rest of the field may be optionally filled by a checksum
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(see [Content Checksum](#content-checksum)).
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(see [`Content_Checksum`](#content_checksum)).
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Block sizes must respect a few rules :
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- In compressed mode, compressed size if always strictly `< decompressed size`.
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@ -348,14 +350,14 @@ Block sizes must respect a few rules :
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- Block decompressed size is always <= 128 KB
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__Data__
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__`Block_Content`__
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Where the actual data to decode stands.
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The `Block_Content` is where the actual data to decode stands.
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It might be compressed or not, depending on previous field indications.
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A data block is not necessarily "full" :
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since an arbitrary “flush” may happen anytime,
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block decompressed content can be any size,
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up to Block Maximum Decompressed Size, which is the smallest of :
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up to `Block_Maximum_Decompressed_Size`, which is the smallest of :
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- Maximum back-reference distance
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- 128 KB
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@ -363,9 +365,9 @@ up to Block Maximum Decompressed Size, which is the smallest of :
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Skippable Frames
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----------------
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| Magic Number | Frame Size | User Data |
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|:------------:|:----------:| --------- |
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| 4 bytes | 4 bytes | |
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| `Magic_Number` | `Frame_Size` | `User_Data` |
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|:--------------:|:------------:|:-----------:|
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| 4 bytes | 4 bytes | n bytes |
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Skippable frames allow the insertion of user-defined data
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into a flow of concatenated frames.
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@ -377,31 +379,30 @@ Skippable frames defined in this specification are compatible with [LZ4] ones.
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[LZ4]:http://www.lz4.org
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__Magic Number__ :
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__`Magic_Number`__
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4 Bytes, Little endian format.
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Value : 0x184D2A5X, which means any value from 0x184D2A50 to 0x184D2A5F.
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All 16 values are valid to identify a skippable frame.
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__Frame Size__ :
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__`Frame_Size`__
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This is the size, in bytes, of the following User Data
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This is the size, in bytes, of the following `User_Data`
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(without including the magic number nor the size field itself).
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4 Bytes, Little endian format, unsigned 32-bits.
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This means User Data can’t be bigger than (2^32-1) Bytes.
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This field is represented using 4 Bytes, Little endian format, unsigned 32-bits.
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This means `User_Data` can’t be bigger than (2^32-1) bytes.
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__User Data__ :
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__`User_Data`__
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User Data can be anything. Data will just be skipped by the decoder.
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The `User_Data` can be anything. Data will just be skipped by the decoder.
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Compressed block format
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-----------------------
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This specification details the content of a _compressed block_.
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A compressed block has a size, which must be known.
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It also has a guaranteed maximum regenerated size,
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The format of `Compressed_Block`
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--------------------------------
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The size of `Compressed_Block` must be provided using `Block_Size` field from `Data_Block`.
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The `Compressed_Block` has a guaranteed maximum regenerated size,
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in order to properly allocate destination buffer.
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See [Data Blocks](#data-blocks) for more details.
|
||||
See [`Data_Block`](#the-structure-of-data_block) for more details.
|
||||
|
||||
A compressed block consists of 2 sections :
|
||||
- [Literals section](#literals-section)
|
||||
@ -410,7 +411,7 @@ A compressed block consists of 2 sections :
|
||||
### Prerequisites
|
||||
To decode a compressed block, the following elements are necessary :
|
||||
- Previous decoded blocks, up to a distance of `windowSize`,
|
||||
or all previous blocks in "single segment" mode.
|
||||
or all previous blocks when `Single_Segment_flag` is set.
|
||||
- List of "recent offsets" from previous compressed block.
|
||||
- Decoding tables of previous compressed block for each symbol type
|
||||
(literals, litLength, matchLength, offset).
|
||||
@ -418,47 +419,47 @@ To decode a compressed block, the following elements are necessary :
|
||||
|
||||
### Literals section
|
||||
|
||||
Literals are compressed using Huffman prefix codes.
|
||||
During sequence phase, literals will be entangled with match copy operations.
|
||||
All literals are regrouped in the first part of the block.
|
||||
They can be decoded first, and then copied during sequence operations,
|
||||
or they can be decoded on the flow, as needed by sequence commands.
|
||||
|
||||
| Header | [Tree Description] | Stream1 | [Stream2] | [Stream3] | [Stream4] |
|
||||
| ------ | ------------------ | ------- | --------- | --------- | --------- |
|
||||
| Literals section header | [Huffman Tree Description] | Stream1 | [Stream2] | [Stream3] | [Stream4] |
|
||||
| ----------------------- | -------------------------- | ------- | --------- | --------- | --------- |
|
||||
|
||||
Literals can be compressed, or uncompressed.
|
||||
Literals can be stored uncompressed or compressed using Huffman prefix codes.
|
||||
When compressed, an optional tree description can be present,
|
||||
followed by 1 or 4 streams.
|
||||
|
||||
|
||||
#### Literals section header
|
||||
|
||||
Header is in charge of describing how literals are packed.
|
||||
It's a byte-aligned variable-size bitfield, ranging from 1 to 5 bytes,
|
||||
using little-endian convention.
|
||||
|
||||
| EncodingType | sizes format | regenerated size | [compressed size] |
|
||||
| ------------ | ------------ | ---------------- | ----------------- |
|
||||
| 2 bits | 1 - 2 bits | 5 - 20 bits | 0 - 18 bits |
|
||||
| Literals Block Type | sizes format | regenerated size | [compressed size] |
|
||||
| ------------------- | ------------ | ---------------- | ----------------- |
|
||||
| 2 bits | 1 - 2 bits | 5 - 20 bits | 0 - 18 bits |
|
||||
|
||||
In this representation, bits on the left are smallest bits.
|
||||
|
||||
__Encoding Type__ :
|
||||
__Literals Block Type__ :
|
||||
|
||||
This field uses 2 lowest bits of first byte, describing 4 different block types :
|
||||
|
||||
| Value | 0 | 1 | 2 | 3 |
|
||||
| ---------- | --- | --- | ---------- | ----------- |
|
||||
| Block Type | Raw | RLE | Compressed | RepeatStats |
|
||||
| Value | 0 | 1 | 2 | 3 |
|
||||
| ------------------- | --- | --- | ---------- | ----------- |
|
||||
| Literals Block Type | Raw | RLE | Compressed | RepeatStats |
|
||||
|
||||
- Compressed : This is a standard huffman-compressed block,
|
||||
- Raw literals block - Literals are stored uncompressed.
|
||||
- RLE literals block - Literals consist of a single byte value repeated N times.
|
||||
- Compressed literals block - This is a standard huffman-compressed block,
|
||||
starting with a huffman tree description.
|
||||
See details below.
|
||||
- Repeat Stats : This is a huffman-compressed block,
|
||||
- Repeat Stats literals block - This is a huffman-compressed block,
|
||||
using huffman tree _from previous huffman-compressed literals block_.
|
||||
Huffman tree description will be skipped.
|
||||
- Raw : Literals are stored uncompressed.
|
||||
- RLE : Literals consist of a single byte value repeated N times.
|
||||
|
||||
__Sizes format__ :
|
||||
|
||||
@ -485,9 +486,8 @@ __Sizes format for Raw and RLE literals block__ :
|
||||
Note : it's allowed to represent a short value (ex : `13`)
|
||||
using a long format, accepting the reduced compacity.
|
||||
|
||||
__Sizes format for Compressed literals block__ :
|
||||
__Sizes format for Compressed literals block and Repeat Stats literals block__ :
|
||||
|
||||
Note : also applicable to "repeat-stats" blocks.
|
||||
- Value : 00 : _Single stream_.
|
||||
Compressed and regenerated sizes use 10 bits (0-1023).
|
||||
Total literal header size is 3 bytes.
|
||||
@ -501,7 +501,7 @@ Note : also applicable to "repeat-stats" blocks.
|
||||
Compressed and regenerated sizes use 18 bits (0-262143).
|
||||
Total literal header size is 5 bytes.
|
||||
|
||||
Compressed and regenerated size fields follow little endian convention.
|
||||
Compressed and regenerated size fields follow little-endian convention.
|
||||
|
||||
#### Huffman Tree description
|
||||
|
||||
@ -1143,7 +1143,7 @@ __Stats__ : Entropy tables, following the same format as a [compressed blocks].
|
||||
__Content__ : Where the actual dictionary content is.
|
||||
Content size depends on Dictionary size.
|
||||
|
||||
[compressed blocks]: #compressed-block-format
|
||||
[compressed blocks]: #the-format-of-compressed_block
|
||||
|
||||
|
||||
Version changes
|
||||
|
Loading…
Reference in New Issue
Block a user