disable prefetch-decode for 32-bits target
This decoder variant is detrimental to x86 architecture likely due to register pressure. Note that the variant is disabled for all 32-bits targets. It's unclear if it would help for different architectures, such as ARM, MIPS or PowerPC.
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@ -1410,13 +1410,18 @@ static size_t ZSTD_decompressBlock_internal(ZSTD_DCtx* dctx,
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if (srcSize >= ZSTD_BLOCKSIZE_ABSOLUTEMAX) return ERROR(srcSize_wrong);
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/* Decode literals sub-block */
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/* Decode literals section */
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{ size_t const litCSize = ZSTD_decodeLiteralsBlock(dctx, src, srcSize);
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if (ZSTD_isError(litCSize)) return litCSize;
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ip += litCSize;
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srcSize -= litCSize;
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}
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if (dctx->fParams.windowSize > (1<<23)) return ZSTD_decompressSequencesLong(dctx, dst, dstCapacity, ip, srcSize);
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if (sizeof(size_t) > 4) /* do not enable prefetching on 32-bits x86, as it's performance detrimental */
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/* likely because of register pressure */
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/* if that's the correct cause, then 32-bits ARM should be affected differently */
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/* it would be good to test this on ARM real hardware, to see if prefetch version improves speed */
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if (dctx->fParams.windowSize > (1<<23))
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return ZSTD_decompressSequencesLong(dctx, dst, dstCapacity, ip, srcSize);
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return ZSTD_decompressSequences(dctx, dst, dstCapacity, ip, srcSize);
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}
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