Compression ratio of fast strategies (levels 1 & 2)
was seriously reduced, due to accidental disabling of Literals compression.
Credit to @QrczakMK, which perfectly described the issue, and implementation details,
making the fix straightforward.
Example : initCStream with level 1 on synthetic sample P50 :
Before : 5,273,976 bytes
After : 3,154,678 bytes
ZSTD_compress (for comparison) : 3,154,550
Fix#1787.
To follow : refactor the test which was supposed to catch this issue (and failed)
* Fix `ZSTD_FRAMEHEADERSIZE_PREFIX` and `ZSTD_FRAMEHEADERSIZE_MIN` to
take a `format` parameter, so it is impossible to get the wrong size.
* Fix the places that called `ZSTD_FRAMEHEADERSIZE_PREFIX` without
taking the format into account, which is now impossible by design.
* Call `ZSTD_frameHeaderSize_internal()` with `dctx->format`.
* The added tests catch both bugs in `ZSTD_decompressFrame()`.
Fixes#1813.
benchfn used to rely on mem.h, and util,
which in turn relied on platform.h.
Using benchfn outside of zstd required to bring all these dependencies.
Now, dependency is reduced to timefn only.
This required to create a separate timefn from util,
and rewrite benchfn and timefn to no longer need mem.h.
Separating timefn from util has a wide effect accross the code base,
as usage of time functions is widespread.
A lot of build scripts had to be updated to also include timefn.
as suggested in #1441.
generally U32 and unsigned are the same thing,
except when they are not ...
case : 32-bit compilation for MIPS (uint32_t == unsigned long)
A vast majority of transformation consists in transforming U32 into unsigned.
In rare cases, it's the other way around (typically for internal code, such as seeds).
Among a few issues this patches solves :
- some parameters were declared with type `unsigned` in *.h,
but with type `U32` in their implementation *.c .
- some parameters have type unsigned*,
but the caller user a pointer to U32 instead.
These fixes are useful.
However, the bulk of changes is about %u formating,
which requires unsigned type,
but generally receives U32 values instead,
often just for brevity (U32 is shorter than unsigned).
These changes are generally minor, or even annoying.
As a consequence, the amount of code changed is larger than I would expect for such a patch.
Testing is also a pain :
it requires manually modifying `mem.h`,
in order to lie about `U32`
and force it to be an `unsigned long` typically.
On a 64-bit system, this will break the equivalence unsigned == U32.
Unfortunately, it will also break a few static_assert(), controlling structure sizes.
So it also requires modifying `debug.h` to make `static_assert()` a noop.
And then reverting these changes.
So it's inconvenient, and as a consequence,
this property is currently not checked during CI tests.
Therefore, these problems can emerge again in the future.
I wonder if it is worth ensuring proper distinction of U32 != unsigned in CI tests.
It's another restriction for coding, adding more frustration during merge tests,
since most platforms don't need this distinction (hence contributor will not see it),
and while this can matter in theory, the number of platforms impacted seems minimal.
Thoughts ?
ZSTD_compress_generic() is renamed ZSTD_compressStream2().
Note that, for the time being,
the "stable" API and advanced one use different parameter planes :
setting parameters using the advanced API does not influence ZSTD_compressStream()
and using ZSTD_initCStream() does not influence parameters for ZSTD_compressStream2().
Add different constraint types (decompression speed, compression memory, parameter constraints)
Separate search space by strategy + strategy selection
Memoize results
Real random restarts
Support multiple files
Support Dictionary inputs
Debug Macro for extra printing
Seperate syntheticTest and fileTableTest (now renamed as benchFiles)
Add incremental display to benchMem
Change to only iterMode for benchFunction
Make Synthetic test's compressibility configurable from cli (using -P#)
This makes it easier to explain that nbWorkers=0 --> single-threaded mode,
while nbWorkers=1 --> asynchronous mode (one mode thread on top of the "main" caller thread).
No need for an additional asynchronous mode flag.
nbWorkers>=2 works the same as nbThreads>=2 previously.
UTIL_getFileSize() used to return zero on failure.
This made it impossible to distinguish a failure from a genuine empty file.
Both cases where coalesced.
Adding UTIL_FILESIZE_UNKNOWN constant has many consequences on user code,
since in many places, the `0` was assumed to mean "error".
This is no longer the case, and the error code must be actively checked.
It does not feel "right" from a dependency perspective.
ZSTD_initDCtx_internal() is triggered once, on DCtx creation,
while ZSTD_decompressBegin() is invoked at the beginning of each new frame,
and is also a user-facing prototype.
Downside : a DCtx must be init before first usage !
This was always the intention by the way, and is documented as such.
This stage is automatically done within ZSTD_decompress() and variants,
and also within ZSTD_decompressStream().
Only ZSTD_decompressContinue() is impacted,
it must be preceded by a ZSTD_decompressBegin(), as detailed in doc.
A test has been fixed, to no longer rely on undocumented assumption that ZSTD_decompressBegin() is invoked during init.
for easier invocation.
- no longer expose frequency timer :
it's either useless, or stored internally in a static variable (init is only necessary once).
- UTIL_getTime() provides result by function return.