tells in a non-blocking way if there is something ready to flush right now.
only works with multi-threading for the time being.
Useful to know if flush speed will be limited by lack of production.
[zstdmt] Fix jobsize bugs
* `ZSTDMT_serialState_reset()` should use `targetSectionSize`, not `jobSize` when sizing the seqstore.
Add an assert that checks that we sized the seqstore using the right job size.
* `ZSTDMT_compressionJob()` should check if `rawSeqStore.seq == NULL`.
* `ZSTDMT_initCStream_internal()` should not adjust `mtctx->params.jobSize` (clamping to MIN/MAX is okay).
It's not necessary to ensure that no job is ongoing.
The pool is only expanded, existing threads are preserved.
In case of error, the only option is to return NULL and terminate the thread pool anyway.
In the new advanced API, adjust the parameters even if they are explicitly
set. This mainly applies to the `windowLog`, and accordingly the `hashLog`
and `chainLog`, when the source size is known.
There were 2 competing set of debug functions
within zstd_internal.h and bitstream.h.
They were mostly duplicate, and required care to avoid messing with each other.
There is now a single implementation, shared by both.
Significant change :
The macro variable ZSTD_DEBUG does no longer exist,
it has been replaced by DEBUGLEVEL,
which required modifying several source files.
in this version, literal compression is always disabled for ZSTD_fast strategy.
Performance parity between ZSTD_compress_advanced() and ZSTD_compress_generic()
Zstdmt uses prefixes to load the overlap between segments. Loading extra
positions makes compression non-deterministic, depending on the previous
job the context was used for. Since loading extra position takes extra
time as well, only do it when creating a `ZSTD_CDict`.
Fixes#1077.
The `avgJobSize` must not be lower than 256 KB for single-pass mode.
In `zstd.h` we say the minimum value for `ZSTD_p_jobSize` is 1 MB,
so ensure that we always pick a size >= 1 MB.
Found by libFuzzer fuzzer tests with large input limits.
Integrate ldm into zstdmt by running it in serial and in order in the first
step of each job, in the same place as the hash gets updated. The input
buffer is sized to fit the whole LDM window and 2 full buffers of slack.
Input buffers cannot be reused until the LDM step is done with them.
After the LDM step is finished, the jobs don't actually have access to the
full window, only the overlap.
Tested on a few different multi-GB files with and without sanitizers,
and with different numbers of threads.
* Computes the XXH hash in the worker threads.
* Workers get a sequence number and wait until ther number shows up. On
error, ensures that its sequence is finished, so future threads don't
get blocked.
* Sets up for ldm integration, which will go in the same spot.
Summary:
Allocate a single input buffer large enough to house each job, as well as
enough space for the IO thread to write 2 extra buffers. One goes in the
`POOL` queue, and one to fill, and then block on a full `POOL` queue.
Since we can't overlap with the prefix, we allocate space for 3 extra
input buffers.
Test Plan:
* CI
* With and without ASAN/UBSAN run zstdmt with different number of threads
on two large binaries, and verify that their checksums match.
* Test on the tip of the zstdmt ldm integration.
Reviewers: cyan
Differential Revision: https://phabricator.intern.facebook.com/D7284007
Tasks: T25664120