in this version, literal compression is always disabled for ZSTD_fast strategy.
Performance parity between ZSTD_compress_advanced() and ZSTD_compress_generic()
This makes it easier to explain that nbWorkers=0 --> single-threaded mode,
while nbWorkers=1 --> asynchronous mode (one mode thread on top of the "main" caller thread).
No need for an additional asynchronous mode flag.
nbWorkers>=2 works the same as nbThreads>=2 previously.
to avoid confusion with blocks.
also:
- jobs are cut into chunks of 512KB now, to reduce nb of mutex calls.
- fix function declaration ZSTD_getBlockSizeMax()
- fix outdated comment
Produces 3 statistics for ongoing frame compression :
- ingested
- consumed (effectively compressed)
- produced
Ingested can be larger than consumed due to buffering effect.
For the time being, this patch mostly fixes the % ratio issue,
since it computes consumed / produced,
instead of ingested / produced.
That being said, update is not "smooth",
because on a slow enough setting,
fileio spends most of its time waiting for a worker to complete its job.
This could be improved thanks to more granular flushing
i.e. start flushing before ongoing job is fully completed.
it was invoking ZSTD_initCStream_advanced() with pledgedSrcSize==0 and contentSizeFlag=1
which means "empty"
while the intention was to mean "unknown".
The contentSizeFlag==1 is new, it is a consequence of setting this value to 1 by default.
The solution selected here is to pass ZSTD_CONTENTSIZE_UNKNOWN to mean "unknown".
So contentSizeFlag remains set (it wasn't in previous versions).
to mean "pledgedSrcSize is not known at init time" instead of `0`.
Note that, a few prototypes created and documented with `0` to mean "unknown" still interpret "0" as unknown,
to avoid breaking 3rd party applications which depend on this behavior.
But this value is no longer recommended to mean "unknown".
In some future version, it might be possible to switch "0" to mean "empty",
as is already the case for several prototypes.
The advantage is that pledgedSrcSize field would have same behavior accross entire API,
making it easier to reason about.
Note that all concerned prototypes belong to the "experimental" API section.
srcSize is controlled at end of compression,
so if someone uses "0" to mean "unknown" while it effectively means "empty",
this is immediately caught by the compression function, which generates an error code : ZSTD_ERROR_srcSize_wrong
supporting function for bufferless streaming API (ZSTD_decompressContinue())
makes it possible to correctly size a round buffer for decoding using this API.
also : added field blockSizeMax within ZSTD_frameHeader,
as it's a necessary information to know when to restart at beginning of decoding buffer.
Makes frame type (zstd,skippable) detection more straighforward.
ZSTD_getFrameHeader set frameContentSize=ZSTD_CONTENTSIZE_UNKNOWN to mean "field not present"
use less macro statements
the initial version was meant to work with STATIC_ASSERT
but since it doesn't work and needs assert()
it's possible to rewrite it using normally compiled code
which is better for compiler.
Downside : the error message is less precise.
There is a DEBUGLOG(3,) to compensate.