Bugs:
* `ZSTD_DCtx_refPrefix()` didn't clear the dictionary after the first
use. Fix and add a test case.
* `ZSTD_DCtx_reset()` always cleared the dictionary. Fix and add a test
case.
* After calling `ZSTD_resetDStream()` you could no longer load a
dictionary, since the stage was set to `zdss_loadHeader`. Fix and add
a test case.
Cleanup:
* Make `ZSTD_initDStream*()` and `ZSTD_resetDStream()` wrap the new
advanced API, and add test cases.
* Document the equivalent of these functions in the advanced API and
document the unstable functions as deprecated.
* `ZSTD_decompressDCtx()` did not use the dictionary loaded by
`ZSTD_DCtx_loadDictionary()`.
* Add a unit test.
* A stacked diff uses `ZSTD_decompressDCtx()` in the
`dictionary_round_trip` and `dictionary_decompress` fuzzers.
When `FUZZING_BUILD_MODE_UNSAFE_FOR_PRODUCTION` is defined don't check
the dictID. This check makes the fuzzers job harder, and it is at the
very beginning.
As documented in `zstd.h`, ZSTD_decompressBound returns `ZSTD_CONTENTSIZE_ERROR`
if an error occurs (not `ZSTD_CONTENTSIZE_UNKNOWN`). This is consistent with
the error checking made in ZSTD_decompressBound, particularly line 545.
Introduces a new utility function `ZSTD_findFrameCompressedSize_internal` which
is equivalent to `ZSTD_findFrameCompressSize`, but accepts an additional output
parameter `bound` that computes an upper-bound for the compressed data in the frame.
The new API function is named `ZSTD_decompressBound` to be consistent with
`zstd_compressBound` (the inverse operation). Clients will now be able to compute an upper-bound for
their compressed payloads instead of guessing a large size.
Implements https://github.com/facebook/zstd/issues/1536.
as suggested in #1441.
generally U32 and unsigned are the same thing,
except when they are not ...
case : 32-bit compilation for MIPS (uint32_t == unsigned long)
A vast majority of transformation consists in transforming U32 into unsigned.
In rare cases, it's the other way around (typically for internal code, such as seeds).
Among a few issues this patches solves :
- some parameters were declared with type `unsigned` in *.h,
but with type `U32` in their implementation *.c .
- some parameters have type unsigned*,
but the caller user a pointer to U32 instead.
These fixes are useful.
However, the bulk of changes is about %u formating,
which requires unsigned type,
but generally receives U32 values instead,
often just for brevity (U32 is shorter than unsigned).
These changes are generally minor, or even annoying.
As a consequence, the amount of code changed is larger than I would expect for such a patch.
Testing is also a pain :
it requires manually modifying `mem.h`,
in order to lie about `U32`
and force it to be an `unsigned long` typically.
On a 64-bit system, this will break the equivalence unsigned == U32.
Unfortunately, it will also break a few static_assert(), controlling structure sizes.
So it also requires modifying `debug.h` to make `static_assert()` a noop.
And then reverting these changes.
So it's inconvenient, and as a consequence,
this property is currently not checked during CI tests.
Therefore, these problems can emerge again in the future.
I wonder if it is worth ensuring proper distinction of U32 != unsigned in CI tests.
It's another restriction for coding, adding more frustration during merge tests,
since most platforms don't need this distinction (hence contributor will not see it),
and while this can matter in theory, the number of platforms impacted seems minimal.
Thoughts ?
When we switched `ZSTD_SKIPPABLEHEADERSIZE` to a macro, the places where we do:
MEM_readLE32(ptr) + ZSTD_SKIPPABLEHEADERSIZE
can now overflow `(unsigned)-8` to `0` and we infinite loop. We now check
the frame size and reject sizes that overflow a U32.
Note that this bug never made it into a release, and was only in the dev branch
for a few days.
Credit to OSS-Fuzz