`CHECK_F` macro moved to `error_private.h` (shared between `fse_compress.c` and `fse_decompress.c`). `ZSTD_limitCopy()` moved to `zstd_internal.h` (shared between `zstd_compress.c` and `zstd_decompress.c`). Erroneous build artefact `zstd.h` removed from repo.
To complement the single-file decoder a new script was added to create an amalgamated single-file of all of the Zstd source, along with examples and (simple) tests.
playTests.sh didn't work when `ZSTD_BIN` or `DATAGEN_BIN` had a space in
the path name. This happens for me because I split the cmake build
directory by compiler name, like "Clang 9.0.0".
The fix is to replace all instances of `$ZSTD` with the `zstd()`
function, and the replace `$DATAGEN` with `datagen()`. This will allow
us to change how we call zstd/datagen in the future without having to
change every callsite.
Tests all `.h`, `.c`, `.py`, and `Makefile` files for valid copyright
and license lines. Excludes a small number of exceptions (threading, and
divsufsort).
* Copyright does not contains `present`
* Copyright contains `Facebook, Inc`
* Copyright contains the current year
* License contains exactly the lines we expect
* All copyright lines now have -2020 instead of -present
* All copyright lines include "Facebook, Inc"
* All licenses are now standardized
The copyright in `threading.{h,c}` is not changed because it comes from
zstdmt.
The copyright and license of `divsufsort.{h,c}` is not changed.
The alignment is added before the loop, so this shouldn't hurt
performance in any case. The only way it hurts is if there is already
performance instability, and we force it to be stable but in the bad
case.
This consistently gets us into the good case with gcc-{7,8,9} on an
Intel i9-9900K and clang-9. gcc-5 is 5% worse than its best case but has
stable performance. We get consistently good behavior on my Macbook Pro
compiled with both clang and gcc-8. It ends up in the 50% from DSB and
50% from MITE case, but the performance is the same as the 85% DSB case,
so thats fine.