Summary:
Allocate a single input buffer large enough to house each job, as well as
enough space for the IO thread to write 2 extra buffers. One goes in the
`POOL` queue, and one to fill, and then block on a full `POOL` queue.
Since we can't overlap with the prefix, we allocate space for 3 extra
input buffers.
Test Plan:
* CI
* With and without ASAN/UBSAN run zstdmt with different number of threads
on two large binaries, and verify that their checksums match.
* Test on the tip of the zstdmt ldm integration.
Reviewers: cyan
Differential Revision: https://phabricator.intern.facebook.com/D7284007
Tasks: T25664120
The overflow protection is broken when the window log is `> (3U << 29)`, so 31.
It doesn't work when `current` isn't around `1U << windowLog` ahead of `lowLimit`,
and the the assertion `current > newCurrent` fails. This happens when the same
context is used many times over, but with a large window log, like in zstdmt.
Fix it by triggering correction based on `nextSrc - base` instead of `lowLimit`.
The added test fails before the patch, and passes after.
access negative compression levels from command line
for both compression and benchmark modes.
also : ensure proper propagation of parameters
through ZSTD_compress_generic() interface.
added relevant cli tests.
negative compression level trade compression ratio for more compression speed.
They turn off huffman compression of literals,
and use row 0 as baseline with a stepSize = -cLevel.
added associated test in fuzzer
also added : new advanced parameter ZSTD_p_literalCompression
This makes it easier to explain that nbWorkers=0 --> single-threaded mode,
while nbWorkers=1 --> asynchronous mode (one mode thread on top of the "main" caller thread).
No need for an additional asynchronous mode flag.
nbWorkers>=2 works the same as nbThreads>=2 previously.
When ZSTD_e_end directive is provided,
the question is not only "are internal buffers completely flushed",
it is also "is current frame completed".
In some rare cases,
it was possible for internal buffers to be completely flushed,
triggering a @return == 0,
but frame was not completed as it needed a last null-size block to mark the end,
resulting in an unfinished frame.
added some test
also updated relevant doc
+ fixed a mistake in `lz4` symlink support :
lz4 utility doesn't remove source files by default (like zstd, but unlike gzip).
The symlink must behave the same.
ZSTD_create?Dict() is required to produce a ?Dict* return type
because `free()` does not accept a `const type*` argument.
If it wasn't for this restriction, I would have preferred to create a `const ?Dict*` object
to emphasize the fact that, once created, a dictionary never changes
(hence can be shared concurrently until the end of its lifetime).
There is no such limitation with initStatic?Dict() :
as stated in the doc, there is no corresponding free() function,
since `workspace` is provided, hence allocated, externally,
it can only be free() externally.
Which means, ZSTD_initStatic?Dict() can return a `const ZSTD_?Dict*` pointer.
Tested with `make all`, to catch initStatic's users,
which, incidentally, also updated zstd.h documentation.
it still fallbacks to single-thread blocking invocation
when input is small (<1job)
or when invoking ZSTDMT_compress(), which is blocking.
Also : fixed a bug in new block-granular compression routine.
Pathological samples may result in literal section being incompressible.
This case is now detected,
and literal distribution is replaced by one that can be written into the dictionary.
constants in zstd.h should not depend on MIN() macro which existence is not guaranteed.
Added a test to check the specific constants.
The test is a bit too specific.
But I have found no way to control a more generic "are all macro already defined" condition,
especially as this is a valid construction (the missing macro might be defined later, intentionnally).
we want the dictionary table to be fully sorted,
not just lazily filled.
Dictionary loading is a bit more intensive,
but it saves cpu cycles for match search during compression.
Recipe in /tests rebuild everything from source for each target.
zstd is still a "small" project, so it's not prohibitive,
yet, rebuilding same files over and over represents substantial redundant work.
This patch replaces *.c files from /lib by their corresponding *.o files.
They cannot be compiled and stored directly within /lib,
since /tests triggers additional debug capabilities unwelcome in release binary.
So the resulting *.o are stored directly within /tests.
It turns out, it's difficult to find several target using *exactly* the same rules.
Using only the default rules (debug enabled, multi-threading disabled, no legacy)
a surprisingly small amount of targets share their work.
It's because, in many cases there are additional modifications requested :
some targets are 32-bits, some enable multi-threading, some enable legacy support,
some disable asserts, some want different kind of sanitizer, etc.
I created 2 sets of object files : with and without multithreading.
Several targets share their work, saving compilation time when running `make all`.
Also, obviously, when modifying one source file, only this one needs rebuilding.
For targets requiring some different setting, build from source *.c remain the rule.
The new rules have been tested within `-j` parallel compilation, and work fine with it.
params1 was swapped with params2.
This used to be a non-issue when testing for strict equality,
but now that some tests look for "sufficient size" `<=`, order matters.
zstd streaming API was adding a null-block at end of frame for small input.
Reason is : on small input, a single block is enough.
ZSTD_CStream would size its input buffer to expect a single block of this size,
automatically triggering a flush on reaching this size.
Unfortunately, that last byte was generally received before the "end" directive (at least in `fileio`).
The later "end" directive would force the creation of a 3-bytes last block to indicate end of frame.
The solution is to not flush automatically, which is btw the expected behavior.
It happens in this case because blocksize is defined with exactly the same size as input.
Just adding one-byte is enough to stop triggering the automatic flush.
I initially looked at another solution, solving the problem directly in the compression context.
But it felt awkward.
Now, the underlying compression API `ZSTD_compressContinue()` would take the decision the close a frame
on reaching its expected end (`pledgedSrcSize`).
This feels awkward, a responsability over-reach, beyond the definition of this API.
ZSTD_compressContinue() is clearly documented as a guaranteed flush,
with ZSTD_compressEnd() generating a guaranteed end.
I faced similar issue when trying to port a similar mechanism at the higher streaming layer.
Having ZSTD_CStream end a frame automatically on reaching `pledgedSrcSize` can surprise the caller,
since it did not explicitly requested an end of frame.
The only sensible action remaining after that is to end the frame with no additional input.
This adds additional logic in the ZSTD_CStream state to check this condition.
Plus some potential confusion on the meaning of ZSTD_endStream() with no additional input (ending confirmation ? new 0-size frame ?)
In the end, just enlarging input buffer by 1 byte feels the least intrusive change.
It's also a contract remaining inside the streaming layer, so the logic is contained in this part of the code.
The patch also introduces a new test checking that size of small frame is as expected, without additional 3-bytes null block.
- building cli from /tests preserves potential flags in MOREFLAGS (such as asan/usan)
- MT dictionary tests check for MT capability (MT is not enabled by default for zstd32)
windowLog is now enforced from provided compression parameters,
instead of being copied blindly from `cdict`
where it could be smaller.
also :
- fix a minor bug in zstreamtest --mt : advanced parameters must be set before init
- changed advanced parameter name to ZSTDMT_jobSize
-ftrapv is apparently buggy for gcc.
versions >= 5 are supposed to work better,
but even then, some complaints say it's still flaky when optimizations are enabled.
I even saw a post saying it only works if one creates its own signal handler,
which would make this flag no longer transparent.
on clang, it seems to work correctly.
But we would need to add a method to selectively add flags depending on compiler.
That's too much troubles for the intended benefit
(just catch integer overflows, which we can also do using ubsan).
merging of repcode search into btsearch introduced a small compression ratio regressio at max level :
1.3.2 : 52728769
after repMerge patch : 52760789 (+32020)
A few minor changes have produced this difference.
They can be hard to spot.
This patch buys back about half of the difference,
by no longer inserting position at hc3 when a long match is found there.
It feels strangely counter-intuitive, but works :
after this patch : 52742555 (-18234)
Fixed : multithreading to compress some small data with dictionary
Fixed : ZSTD_initCStream_usingCDict()
Improved streaming memory usage when pledgedSrcSize is known.
added some traces and assert
related to hunting a potential ubsan error in 32-bits more
(it ends up being a compiler-side issue : https://gcc.gnu.org/bugzilla/show_bug.cgi?id=82802).
Modified one pointer arithmetic expression for a more conformant way.
ZSTD_compress() and friends would treat an empty input as an unknown size
when selecting parameters. Thus, they would drastically overallocate the
context. Tell ZSTD_getParams() that the source size is 1 when it is empty.
UTIL_getFileSize() used to return zero on failure.
This made it impossible to distinguish a failure from a genuine empty file.
Both cases where coalesced.
Adding UTIL_FILESIZE_UNKNOWN constant has many consequences on user code,
since in many places, the `0` was assumed to mean "error".
This is no longer the case, and the error code must be actively checked.
It would previously exit when srcSize is unknown.
But in the case of custom parameters,
hLog and cLog can still be too large in comparison with windowLog.
Reduces maximum memory allocated during zstreamtest --newapi
It does not feel "right" from a dependency perspective.
ZSTD_initDCtx_internal() is triggered once, on DCtx creation,
while ZSTD_decompressBegin() is invoked at the beginning of each new frame,
and is also a user-facing prototype.
Downside : a DCtx must be init before first usage !
This was always the intention by the way, and is documented as such.
This stage is automatically done within ZSTD_decompress() and variants,
and also within ZSTD_decompressStream().
Only ZSTD_decompressContinue() is impacted,
it must be preceded by a ZSTD_decompressBegin(), as detailed in doc.
A test has been fixed, to no longer rely on undocumented assumption that ZSTD_decompressBegin() is invoked during init.
decoder output buffer would receive a wrong size.
In previous version, ZSTD_decompressStream() would blindly trust the caller that pos <= size.
In this version, this condition is actively checked,
and the function returns an error code if this condition is not respected.
This check could also be done with an assert(),
but since this is a user-facing interface, it seems better to keep this check at runtime.
* Enforce smaller maximum values for parameters
* Adjust parameters to the source size
The memory usage is reduced by about 5x, which makes the fuzzers run at
least twice as fast, even more so with ASAN/MSAN enabled.
* Maximum window size in 32-bit mode is 1GB, since allocations for 2GB fail
on my Mac.
* Maximum window size in 64-bit mode is 2GB, since that is the largest
power of 2 that works with the overflow prevention.
* Allow `--long=windowLog` to set the window log, along with
`--zstd=wlog=#`. These options also set the window size during
decompression, but don't override `--memory=#` if it is set.
* Present a helpful error message when the window size is too large during
decompression.
* The long range matcher defaults to a hash log 7 less than the window log,
which keeps it at 20 for window log 27.
* Keep the default long range matcher window size and the default maximum
window size at 27 for the API and CLI.
* Add tests that use the maximum window size and hash size for compression
and decompression.
for easier invocation.
- no longer expose frequency timer :
it's either useless, or stored internally in a static variable (init is only necessary once).
- UTIL_getTime() provides result by function return.
supporting function for bufferless streaming API (ZSTD_decompressContinue())
makes it possible to correctly size a round buffer for decoding using this API.
also : added field blockSizeMax within ZSTD_frameHeader,
as it's a necessary information to know when to restart at beginning of decoding buffer.