Similar to Apple, use the native physical core count sysctl, when available.
This is a little repetitive (it's basically the __APPLE__ method plus the
otherBSD method concatenated together) but seemed clearer than any way that
would totally eliminate repetition.
The __FreeBSD_version check only tests the version of the FreeBSD kernel
that zstd is compiled on; importantly, it may be run on a different version.
So the compile-time check is a little naive and needs to be able to fallback
to work on older versions of FreeBSD. For a similar reason, it may make
sense to simply eliminate the __FreeBSD_version check entirely. The
tradeoff is that a spurious sysctlbyname would be issued when -T0 is used on
older kernels.
due to bad support of inode identifiers.
On Visual, option is limited to same file name,
which is imperfect, but way better than disabling the feature entirely.
It's enough to pass associated tests.
On Windows, the equivalent of `/dev/null` is `NUL`.
When tests are run under msys2/minGW,
the environment identifies itself as Windows,
hence the script uses `NUL` instead of `/dev/null`
but the environment will consider `NUL` to be a regular file name.
Consequently, `NUL` will be overwritten during tests,
triggering an error.
This patch uses flag `-f` to force such overwrite
passing the test.
as suggested in #1441.
generally U32 and unsigned are the same thing,
except when they are not ...
case : 32-bit compilation for MIPS (uint32_t == unsigned long)
A vast majority of transformation consists in transforming U32 into unsigned.
In rare cases, it's the other way around (typically for internal code, such as seeds).
Among a few issues this patches solves :
- some parameters were declared with type `unsigned` in *.h,
but with type `U32` in their implementation *.c .
- some parameters have type unsigned*,
but the caller user a pointer to U32 instead.
These fixes are useful.
However, the bulk of changes is about %u formating,
which requires unsigned type,
but generally receives U32 values instead,
often just for brevity (U32 is shorter than unsigned).
These changes are generally minor, or even annoying.
As a consequence, the amount of code changed is larger than I would expect for such a patch.
Testing is also a pain :
it requires manually modifying `mem.h`,
in order to lie about `U32`
and force it to be an `unsigned long` typically.
On a 64-bit system, this will break the equivalence unsigned == U32.
Unfortunately, it will also break a few static_assert(), controlling structure sizes.
So it also requires modifying `debug.h` to make `static_assert()` a noop.
And then reverting these changes.
So it's inconvenient, and as a consequence,
this property is currently not checked during CI tests.
Therefore, these problems can emerge again in the future.
I wonder if it is worth ensuring proper distinction of U32 != unsigned in CI tests.
It's another restriction for coding, adding more frustration during merge tests,
since most platforms don't need this distinction (hence contributor will not see it),
and while this can matter in theory, the number of platforms impacted seems minimal.
Thoughts ?
Compare the input and output files by their inode number and
refuse to open the output file if the input file is the same.
This doesn't work when (de)compressing multiple files to a single
file, but that is a very uncommon use case, mostly used for
benchmarking by me.
Fixes#1422.
The `--no-progress` flag disables zstd's progress bars, but leaves
the summary.
I've added simple tests to `playTests.sh` to make sure the parsing
works.
from overlapSizeLog.
Reasoning :
`overlapLog` is already used everwhere, in the code, command line and documentation.
`ZSTD_c_overlapSizeLog` feels unnecessarily different.
ZSTD_compress_generic() is renamed ZSTD_compressStream2().
Note that, for the time being,
the "stable" API and advanced one use different parameter planes :
setting parameters using the advanced API does not influence ZSTD_compressStream()
and using ZSTD_initCStream() does not influence parameters for ZSTD_compressStream2().
When multiple -arch flags are used, the compiler invokes itself once for
each architecture. Apparently, input on stdin is consumed by the
compilation of the first arch and is no longer available to the
compilation of the second arch, which results in a build failure and the
potentially incorrect determination that a feature is not available. So
write the feature detection source to a file instead of using stdin.