zstd 1.1.2 Manual


Contents

  1. Introduction
  2. Version
  3. Simple API
  4. Explicit memory management
  5. Simple dictionary API
  6. Fast dictionary API
  7. Streaming
  8. Streaming compression - HowTo
  9. Streaming decompression - HowTo
  10. START OF ADVANCED AND EXPERIMENTAL FUNCTIONS
  11. Advanced types
  12. Advanced compression functions
  13. Advanced decompression functions
  14. Advanced streaming functions
  15. Buffer-less and synchronous inner streaming functions
  16. Buffer-less streaming compression (synchronous mode)
  17. Buffer-less streaming decompression (synchronous mode)
  18. Block functions

Introduction

  zstd, short for Zstandard, is a fast lossless compression algorithm, targeting real-time compression scenarios
  at zlib-level and better compression ratios. The zstd compression library provides in-memory compression and
  decompression functions. The library supports compression levels from 1 up to ZSTD_maxCLevel() which is 22.
  Levels >= 20, labelled `--ultra`, should be used with caution, as they require more memory.
  Compression can be done in:
    - a single step (described as Simple API)
    - a single step, reusing a context (described as Explicit memory management)
    - unbounded multiple steps (described as Streaming compression)
  The compression ratio achievable on small data can be highly improved using compression with a dictionary in:
    - a single step (described as Simple dictionary API)
    - a single step, reusing a dictionary (described as Fast dictionary API)

  Advanced experimental functions can be accessed using #define ZSTD_STATIC_LINKING_ONLY before including zstd.h.
  These APIs shall never be used with a dynamic library.
  They are not "stable", their definition may change in the future. Only static linking is allowed.

Version



unsigned ZSTD_versionNumber(void);   /**< library version number; to be used when checking dll version */

Simple API



size_t ZSTD_compress( void* dst, size_t dstCapacity,
                            const void* src, size_t srcSize,
                                  int compressionLevel);

Compresses `src` content as a single zstd compressed frame into already allocated `dst`. Hint : compression runs faster if `dstCapacity` >= `ZSTD_compressBound(srcSize)`. @return : compressed size written into `dst` (<= `dstCapacity), or an error code if it fails (which can be tested using ZSTD_isError()).


size_t ZSTD_decompress( void* dst, size_t dstCapacity,
                              const void* src, size_t compressedSize);

`compressedSize` : must be the _exact_ size of a single compressed frame. `dstCapacity` is an upper bound of originalSize. If user cannot imply a maximum upper bound, it's better to use streaming mode to decompress data. @return : the number of bytes decompressed into `dst` (<= `dstCapacity`), or an errorCode if it fails (which can be tested using ZSTD_isError()).


unsigned long long ZSTD_getDecompressedSize(const void* src, size_t srcSize);

'src' is the start of a zstd compressed frame. @return : content size to be decompressed, as a 64-bits value _if known_, 0 otherwise. note 1 : decompressed size is an optional field, that may not be present, especially in streaming mode. When `return==0`, data to decompress could be any size. In which case, it's necessary to use streaming mode to decompress data. Optionally, application can still use ZSTD_decompress() while relying on implied limits. (For example, data may be necessarily cut into blocks <= 16 KB). note 2 : decompressed size is always present when compression is done with ZSTD_compress() note 3 : decompressed size can be very large (64-bits value), potentially larger than what local system can handle as a single memory segment. In which case, it's necessary to use streaming mode to decompress data. note 4 : If source is untrusted, decompressed size could be wrong or intentionally modified. Always ensure result fits within application's authorized limits. Each application can set its own limits. note 5 : when `return==0`, if precise failure cause is needed, use ZSTD_getFrameParams() to know more.


Helper functions

int         ZSTD_maxCLevel(void);               /*!< maximum compression level available */
size_t      ZSTD_compressBound(size_t srcSize); /*!< maximum compressed size in worst case scenario */
unsigned    ZSTD_isError(size_t code);          /*!< tells if a `size_t` function result is an error code */
const char* ZSTD_getErrorName(size_t code);     /*!< provides readable string from an error code */

Explicit memory management



Compression context

   When compressing many times,
   it is recommended to allocate a context just once, and re-use it for each successive compression operation.
   This will make workload friendlier for system's memory.
   Use one context per thread for parallel execution in multi-threaded environments. 
typedef struct ZSTD_CCtx_s ZSTD_CCtx;
ZSTD_CCtx* ZSTD_createCCtx(void);
size_t     ZSTD_freeCCtx(ZSTD_CCtx* cctx);

size_t ZSTD_compressCCtx(ZSTD_CCtx* ctx, void* dst, size_t dstCapacity, const void* src, size_t srcSize, int compressionLevel);

Same as ZSTD_compress(), requires an allocated ZSTD_CCtx (see ZSTD_createCCtx()).


Decompression context

typedef struct ZSTD_DCtx_s ZSTD_DCtx;
ZSTD_DCtx* ZSTD_createDCtx(void);
size_t     ZSTD_freeDCtx(ZSTD_DCtx* dctx);

size_t ZSTD_decompressDCtx(ZSTD_DCtx* ctx, void* dst, size_t dstCapacity, const void* src, size_t srcSize);

Same as ZSTD_decompress(), requires an allocated ZSTD_DCtx (see ZSTD_createDCtx()).


Simple dictionary API



size_t ZSTD_compress_usingDict(ZSTD_CCtx* ctx,
                                           void* dst, size_t dstCapacity,
                                     const void* src, size_t srcSize,
                                     const void* dict,size_t dictSize,
                                           int compressionLevel);

Compression using a predefined Dictionary (see dictBuilder/zdict.h). Note : This function loads the dictionary, resulting in significant startup delay. Note : When `dict == NULL || dictSize < 8` no dictionary is used.


size_t ZSTD_decompress_usingDict(ZSTD_DCtx* dctx,
                                             void* dst, size_t dstCapacity,
                                       const void* src, size_t srcSize,
                                       const void* dict,size_t dictSize);

Decompression using a predefined Dictionary (see dictBuilder/zdict.h). Dictionary must be identical to the one used during compression. Note : This function loads the dictionary, resulting in significant startup delay. Note : When `dict == NULL || dictSize < 8` no dictionary is used.


Fast dictionary API



ZSTD_CDict* ZSTD_createCDict(const void* dict, size_t dictSize, int compressionLevel);

When compressing multiple messages / blocks with the same dictionary, it's recommended to load it just once. ZSTD_createCDict() will create a digested dictionary, ready to start future compression operations without startup delay. ZSTD_CDict can be created once and used by multiple threads concurrently, as its usage is read-only. `dict` can be released after ZSTD_CDict creation.


size_t      ZSTD_freeCDict(ZSTD_CDict* CDict);

Function frees memory allocated by ZSTD_createCDict().


size_t ZSTD_compress_usingCDict(ZSTD_CCtx* cctx,
                                            void* dst, size_t dstCapacity,
                                      const void* src, size_t srcSize,
                                      const ZSTD_CDict* cdict);

Compression using a digested Dictionary. Faster startup than ZSTD_compress_usingDict(), recommended when same dictionary is used multiple times. Note that compression level is decided during dictionary creation.


ZSTD_DDict* ZSTD_createDDict(const void* dict, size_t dictSize);

Create a digested dictionary, ready to start decompression operation without startup delay. `dict` can be released after creation.


size_t      ZSTD_freeDDict(ZSTD_DDict* ddict);

Function frees memory allocated with ZSTD_createDDict()


size_t ZSTD_decompress_usingDDict(ZSTD_DCtx* dctx,
                                              void* dst, size_t dstCapacity,
                                        const void* src, size_t srcSize,
                                        const ZSTD_DDict* ddict);

Decompression using a digested Dictionary. Faster startup than ZSTD_decompress_usingDict(), recommended when same dictionary is used multiple times.


Streaming



typedef struct ZSTD_inBuffer_s {
  const void* src;    /**< start of input buffer */
  size_t size;        /**< size of input buffer */
  size_t pos;         /**< position where reading stopped. Will be updated. Necessarily 0 <= pos <= size */
} ZSTD_inBuffer;

typedef struct ZSTD_outBuffer_s {
  void*  dst;         /**< start of output buffer */
  size_t size;        /**< size of output buffer */
  size_t pos;         /**< position where writing stopped. Will be updated. Necessarily 0 <= pos <= size */
} ZSTD_outBuffer;

Streaming compression - HowTo

  A ZSTD_CStream object is required to track streaming operation.
  Use ZSTD_createCStream() and ZSTD_freeCStream() to create/release resources.
  ZSTD_CStream objects can be reused multiple times on consecutive compression operations.
  It is recommended to re-use ZSTD_CStream in situations where many streaming operations will be achieved consecutively,
  since it will play nicer with system's memory, by re-using already allocated memory.
  Use one separate ZSTD_CStream per thread for parallel execution.

  Start a new compression by initializing ZSTD_CStream.
  Use ZSTD_initCStream() to start a new compression operation.
  Use ZSTD_initCStream_usingDict() for a compression which requires a dictionary.

  Use ZSTD_compressStream() repetitively to consume input stream.
  The function will automatically update both `pos` fields.
  Note that it may not consume the entire input, in which case `pos < size`,
  and it's up to the caller to present again remaining data.
  @return : a size hint, preferred nb of bytes to use as input for next function call
           (it's just a hint, to help latency a little, any other value will work fine)
           (note : the size hint is guaranteed to be <= ZSTD_CStreamInSize() )
            or an error code, which can be tested using ZSTD_isError().

  At any moment, it's possible to flush whatever data remains within buffer, using ZSTD_flushStream().
  `output->pos` will be updated.
  Note some content might still be left within internal buffer if `output->size` is too small.
  @return : nb of bytes still present within internal buffer (0 if it's empty)
            or an error code, which can be tested using ZSTD_isError().

  ZSTD_endStream() instructs to finish a frame.
  It will perform a flush and write frame epilogue.
  The epilogue is required for decoders to consider a frame completed.
  Similar to ZSTD_flushStream(), it may not be able to flush the full content if `output->size` is too small.
  In which case, call again ZSTD_endStream() to complete the flush.
  @return : nb of bytes still present within internal buffer (0 if it's empty)
            or an error code, which can be tested using ZSTD_isError().

 

Streaming compression functions

typedef struct ZSTD_CStream_s ZSTD_CStream;
ZSTD_CStream* ZSTD_createCStream(void);
size_t ZSTD_freeCStream(ZSTD_CStream* zcs);
size_t ZSTD_initCStream(ZSTD_CStream* zcs, int compressionLevel);
size_t ZSTD_compressStream(ZSTD_CStream* zcs, ZSTD_outBuffer* output, ZSTD_inBuffer* input);
size_t ZSTD_flushStream(ZSTD_CStream* zcs, ZSTD_outBuffer* output);
size_t ZSTD_endStream(ZSTD_CStream* zcs, ZSTD_outBuffer* output);

size_t ZSTD_CStreamInSize(void);    /**< recommended size for input buffer */

size_t ZSTD_CStreamOutSize(void);   /**< recommended size for output buffer. Guarantee to successfully flush at least one complete compressed block in all circumstances. */

Streaming decompression - HowTo

  A ZSTD_DStream object is required to track streaming operations.
  Use ZSTD_createDStream() and ZSTD_freeDStream() to create/release resources.
  ZSTD_DStream objects can be re-used multiple times.

  Use ZSTD_initDStream() to start a new decompression operation,
   or ZSTD_initDStream_usingDict() if decompression requires a dictionary.
   @return : recommended first input size

  Use ZSTD_decompressStream() repetitively to consume your input.
  The function will update both `pos` fields.
  If `input.pos < input.size`, some input has not been consumed.
  It's up to the caller to present again remaining data.
  If `output.pos < output.size`, decoder has flushed everything it could.
  @return : 0 when a frame is completely decoded and fully flushed,
            an error code, which can be tested using ZSTD_isError(),
            any other value > 0, which means there is still some decoding to do to complete current frame.
            The return value is a suggested next input size (a hint to improve latency) that will never load more than the current frame.
 

Streaming decompression functions

typedef struct ZSTD_DStream_s ZSTD_DStream;
ZSTD_DStream* ZSTD_createDStream(void);
size_t ZSTD_freeDStream(ZSTD_DStream* zds);
size_t ZSTD_initDStream(ZSTD_DStream* zds);
size_t ZSTD_decompressStream(ZSTD_DStream* zds, ZSTD_outBuffer* output, ZSTD_inBuffer* input);

size_t ZSTD_DStreamInSize(void);    /*!< recommended size for input buffer */

size_t ZSTD_DStreamOutSize(void);   /*!< recommended size for output buffer. Guarantee to successfully flush at least one complete block in all circumstances. */

START OF ADVANCED AND EXPERIMENTAL FUNCTIONS

 The definitions in this section are considered experimental.
 They should never be used with a dynamic library, as they may change in the future.
 They are provided for advanced usages.
 Use them only in association with static linking.
 

Advanced types



typedef enum { ZSTD_fast, ZSTD_dfast, ZSTD_greedy, ZSTD_lazy, ZSTD_lazy2, ZSTD_btlazy2, ZSTD_btopt, ZSTD_btopt2 } ZSTD_strategy;   /* from faster to stronger */

typedef struct {
    unsigned windowLog;      /**< largest match distance : larger == more compression, more memory needed during decompression */
    unsigned chainLog;       /**< fully searched segment : larger == more compression, slower, more memory (useless for fast) */
    unsigned hashLog;        /**< dispatch table : larger == faster, more memory */
    unsigned searchLog;      /**< nb of searches : larger == more compression, slower */
    unsigned searchLength;   /**< match length searched : larger == faster decompression, sometimes less compression */
    unsigned targetLength;   /**< acceptable match size for optimal parser (only) : larger == more compression, slower */
    ZSTD_strategy strategy;
} ZSTD_compressionParameters;

typedef struct {
    unsigned contentSizeFlag; /**< 1: content size will be in frame header (if known). */
    unsigned checksumFlag;    /**< 1: will generate a 22-bits checksum at end of frame, to be used for error detection by decompressor */
    unsigned noDictIDFlag;    /**< 1: no dict ID will be saved into frame header (if dictionary compression) */
} ZSTD_frameParameters;

typedef struct {
    ZSTD_compressionParameters cParams;
    ZSTD_frameParameters fParams;
} ZSTD_parameters;

Custom memory allocation functions

typedef void* (*ZSTD_allocFunction) (void* opaque, size_t size);
typedef void  (*ZSTD_freeFunction) (void* opaque, void* address);
typedef struct { ZSTD_allocFunction customAlloc; ZSTD_freeFunction customFree; void* opaque; } ZSTD_customMem;

Advanced compression functions



size_t ZSTD_estimateCCtxSize(ZSTD_compressionParameters cParams);

Gives the amount of memory allocated for a ZSTD_CCtx given a set of compression parameters. `frameContentSize` is an optional parameter, provide `0` if unknown


ZSTD_CCtx* ZSTD_createCCtx_advanced(ZSTD_customMem customMem);

Create a ZSTD compression context using external alloc and free functions


size_t ZSTD_sizeof_CCtx(const ZSTD_CCtx* cctx);

Gives the amount of memory used by a given ZSTD_CCtx


ZSTD_CDict* ZSTD_createCDict_advanced(const void* dict, size_t dictSize,
                                                  ZSTD_parameters params, ZSTD_customMem customMem);

Create a ZSTD_CDict using external alloc and free, and customized compression parameters


size_t ZSTD_sizeof_CDict(const ZSTD_CDict* cdict);

Gives the amount of memory used by a given ZSTD_sizeof_CDict


ZSTD_parameters ZSTD_getParams(int compressionLevel, unsigned long long srcSize, size_t dictSize);

same as ZSTD_getCParams(), but @return a full `ZSTD_parameters` object instead of a `ZSTD_compressionParameters`. All fields of `ZSTD_frameParameters` are set to default (0)


ZSTD_compressionParameters ZSTD_getCParams(int compressionLevel, unsigned long long srcSize, size_t dictSize);

@return ZSTD_compressionParameters structure for a selected compression level and srcSize. `srcSize` value is optional, select 0 if not known


size_t ZSTD_checkCParams(ZSTD_compressionParameters params);

Ensure param values remain within authorized range


ZSTD_compressionParameters ZSTD_adjustCParams(ZSTD_compressionParameters cPar, unsigned long long srcSize, size_t dictSize);

optimize params for a given `srcSize` and `dictSize`. both values are optional, select `0` if unknown.


size_t ZSTD_compress_advanced (ZSTD_CCtx* ctx,
                                           void* dst, size_t dstCapacity,
                                     const void* src, size_t srcSize,
                                     const void* dict,size_t dictSize,
                                           ZSTD_parameters params);

Same as ZSTD_compress_usingDict(), with fine-tune control of each compression parameter


Advanced decompression functions



unsigned ZSTD_isFrame(const void* buffer, size_t size);

Tells if the content of `buffer` starts with a valid Frame Identifier. Note : Frame Identifier is 4 bytes. If `size < 4`, @return will always be 0. Note 2 : Legacy Frame Identifiers are considered valid only if Legacy Support is enabled. Note 3 : Skippable Frame Identifiers are considered valid.


size_t ZSTD_estimateDCtxSize(void);

Gives the potential amount of memory allocated to create a ZSTD_DCtx


ZSTD_DCtx* ZSTD_createDCtx_advanced(ZSTD_customMem customMem);

Create a ZSTD decompression context using external alloc and free functions


size_t ZSTD_sizeof_DCtx(const ZSTD_DCtx* dctx);

Gives the amount of memory used by a given ZSTD_DCtx


size_t ZSTD_sizeof_DDict(const ZSTD_DDict* ddict);

Gives the amount of memory used by a given ZSTD_DDict


unsigned ZSTD_getDictID_fromDict(const void* dict, size_t dictSize);

Provides the dictID stored within dictionary. if @return == 0, the dictionary is not conformant with Zstandard specification. It can still be loaded, but as a content-only dictionary.


unsigned ZSTD_getDictID_fromDDict(const ZSTD_DDict* ddict);

Provides the dictID of the dictionary loaded into `ddict`. If @return == 0, the dictionary is not conformant to Zstandard specification, or empty. Non-conformant dictionaries can still be loaded, but as content-only dictionaries.


unsigned ZSTD_getDictID_fromFrame(const void* src, size_t srcSize);

Provides the dictID required to decompressed the frame stored within `src`. If @return == 0, the dictID could not be decoded. This could for one of the following reasons : - The frame does not require a dictionary to be decoded (most common case). - The frame was built with dictID intentionally removed. Whatever dictionary is necessary is a hidden information. Note : this use case also happens when using a non-conformant dictionary. - `srcSize` is too small, and as a result, the frame header could not be decoded (only possible if `srcSize < ZSTD_FRAMEHEADERSIZE_MAX`). - This is not a Zstandard frame. When identifying the exact failure cause, it's possible to used ZSTD_getFrameParams(), which will provide a more precise error code.


Advanced streaming functions



Advanced Streaming compression functions

ZSTD_CStream* ZSTD_createCStream_advanced(ZSTD_customMem customMem);
size_t ZSTD_initCStream_usingDict(ZSTD_CStream* zcs, const void* dict, size_t dictSize, int compressionLevel);
size_t ZSTD_initCStream_advanced(ZSTD_CStream* zcs, const void* dict, size_t dictSize,
                                             ZSTD_parameters params, unsigned long long pledgedSrcSize);  /**< pledgedSrcSize is optional and can be zero == unknown */
size_t ZSTD_initCStream_usingCDict(ZSTD_CStream* zcs, const ZSTD_CDict* cdict);  /**< note : cdict will just be referenced, and must outlive compression session */
size_t ZSTD_resetCStream(ZSTD_CStream* zcs, unsigned long long pledgedSrcSize);  /**< re-use compression parameters from previous init; skip dictionary loading stage; zcs must be init at least once before */
size_t ZSTD_sizeof_CStream(const ZSTD_CStream* zcs);

Advanced Streaming decompression functions

typedef enum { ZSTDdsp_maxWindowSize } ZSTD_DStreamParameter_e;
ZSTD_DStream* ZSTD_createDStream_advanced(ZSTD_customMem customMem);
size_t ZSTD_initDStream_usingDict(ZSTD_DStream* zds, const void* dict, size_t dictSize);
size_t ZSTD_setDStreamParameter(ZSTD_DStream* zds, ZSTD_DStreamParameter_e paramType, unsigned paramValue);
size_t ZSTD_initDStream_usingDDict(ZSTD_DStream* zds, const ZSTD_DDict* ddict);  /**< note : ddict will just be referenced, and must outlive decompression session */
size_t ZSTD_resetDStream(ZSTD_DStream* zds);  /**< re-use decompression parameters from previous init; saves dictionary loading */
size_t ZSTD_sizeof_DStream(const ZSTD_DStream* zds);

Buffer-less and synchronous inner streaming functions

  This is an advanced API, giving full control over buffer management, for users which need direct control over memory.
  But it's also a complex one, with many restrictions (documented below).
  Prefer using normal streaming API for an easier experience
 

Buffer-less streaming compression (synchronous mode)

  A ZSTD_CCtx object is required to track streaming operations.
  Use ZSTD_createCCtx() / ZSTD_freeCCtx() to manage resource.
  ZSTD_CCtx object can be re-used multiple times within successive compression operations.

  Start by initializing a context.
  Use ZSTD_compressBegin(), or ZSTD_compressBegin_usingDict() for dictionary compression,
  or ZSTD_compressBegin_advanced(), for finer parameter control.
  It's also possible to duplicate a reference context which has already been initialized, using ZSTD_copyCCtx()

  Then, consume your input using ZSTD_compressContinue().
  There are some important considerations to keep in mind when using this advanced function :
  - ZSTD_compressContinue() has no internal buffer. It uses externally provided buffer only.
  - Interface is synchronous : input is consumed entirely and produce 1+ (or more) compressed blocks.
  - Caller must ensure there is enough space in `dst` to store compressed data under worst case scenario.
    Worst case evaluation is provided by ZSTD_compressBound().
    ZSTD_compressContinue() doesn't guarantee recover after a failed compression.
  - ZSTD_compressContinue() presumes prior input ***is still accessible and unmodified*** (up to maximum distance size, see WindowLog).
    It remembers all previous contiguous blocks, plus one separated memory segment (which can itself consists of multiple contiguous blocks)
  - ZSTD_compressContinue() detects that prior input has been overwritten when `src` buffer overlaps.
    In which case, it will "discard" the relevant memory section from its history.

  Finish a frame with ZSTD_compressEnd(), which will write the last block(s) and optional checksum.
  It's possible to use a NULL,0 src content, in which case, it will write a final empty block to end the frame,
  Without last block mark, frames will be considered unfinished (broken) by decoders.

  You can then reuse `ZSTD_CCtx` (ZSTD_compressBegin()) to compress some new frame.

Buffer-less streaming compression functions

size_t ZSTD_compressBegin(ZSTD_CCtx* cctx, int compressionLevel);
size_t ZSTD_compressBegin_usingDict(ZSTD_CCtx* cctx, const void* dict, size_t dictSize, int compressionLevel);
size_t ZSTD_compressBegin_advanced(ZSTD_CCtx* cctx, const void* dict, size_t dictSize, ZSTD_parameters params, unsigned long long pledgedSrcSize);
size_t ZSTD_copyCCtx(ZSTD_CCtx* cctx, const ZSTD_CCtx* preparedCCtx, unsigned long long pledgedSrcSize);
size_t ZSTD_compressContinue(ZSTD_CCtx* cctx, void* dst, size_t dstCapacity, const void* src, size_t srcSize);
size_t ZSTD_compressEnd(ZSTD_CCtx* cctx, void* dst, size_t dstCapacity, const void* src, size_t srcSize);

Buffer-less streaming decompression (synchronous mode)

  A ZSTD_DCtx object is required to track streaming operations.
  Use ZSTD_createDCtx() / ZSTD_freeDCtx() to manage it.
  A ZSTD_DCtx object can be re-used multiple times.

  First typical operation is to retrieve frame parameters, using ZSTD_getFrameParams().
  It fills a ZSTD_frameParams structure which provide important information to correctly decode the frame,
  such as the minimum rolling buffer size to allocate to decompress data (`windowSize`),
  and the dictionary ID used.
  (Note : content size is optional, it may not be present. 0 means : content size unknown).
  Note that these values could be wrong, either because of data malformation, or because an attacker is spoofing deliberate false information.
  As a consequence, check that values remain within valid application range, especially `windowSize`, before allocation.
  Each application can set its own limit, depending on local restrictions. For extended interoperability, it is recommended to support at least 8 MB.
  Frame parameters are extracted from the beginning of the compressed frame.
  Data fragment must be large enough to ensure successful decoding, typically `ZSTD_frameHeaderSize_max` bytes.
  @result : 0 : successful decoding, the `ZSTD_frameParams` structure is correctly filled.
           >0 : `srcSize` is too small, please provide at least @result bytes on next attempt.
           errorCode, which can be tested using ZSTD_isError().

  Start decompression, with ZSTD_decompressBegin() or ZSTD_decompressBegin_usingDict().
  Alternatively, you can copy a prepared context, using ZSTD_copyDCtx().

  Then use ZSTD_nextSrcSizeToDecompress() and ZSTD_decompressContinue() alternatively.
  ZSTD_nextSrcSizeToDecompress() tells how many bytes to provide as 'srcSize' to ZSTD_decompressContinue().
  ZSTD_decompressContinue() requires this _exact_ amount of bytes, or it will fail.

  @result of ZSTD_decompressContinue() is the number of bytes regenerated within 'dst' (necessarily <= dstCapacity).
  It can be zero, which is not an error; it just means ZSTD_decompressContinue() has decoded some metadata item.
  It can also be an error code, which can be tested with ZSTD_isError().

  ZSTD_decompressContinue() needs previous data blocks during decompression, up to `windowSize`.
  They should preferably be located contiguously, prior to current block.
  Alternatively, a round buffer of sufficient size is also possible. Sufficient size is determined by frame parameters.
  ZSTD_decompressContinue() is very sensitive to contiguity,
  if 2 blocks don't follow each other, make sure that either the compressor breaks contiguity at the same place,
  or that previous contiguous segment is large enough to properly handle maximum back-reference.

  A frame is fully decoded when ZSTD_nextSrcSizeToDecompress() returns zero.
  Context can then be reset to start a new decompression.

  Note : it's possible to know if next input to present is a header or a block, using ZSTD_nextInputType().
  This information is not required to properly decode a frame.

  == Special case : skippable frames == 

  Skippable frames allow integration of user-defined data into a flow of concatenated frames.
  Skippable frames will be ignored (skipped) by a decompressor. The format of skippable frames is as follows :
  a) Skippable frame ID - 4 Bytes, Little endian format, any value from 0x184D2A50 to 0x184D2A5F
  b) Frame Size - 4 Bytes, Little endian format, unsigned 32-bits
  c) Frame Content - any content (User Data) of length equal to Frame Size
  For skippable frames ZSTD_decompressContinue() always returns 0.
  For skippable frames ZSTD_getFrameParams() returns fparamsPtr->windowLog==0 what means that a frame is skippable.
  It also returns Frame Size as fparamsPtr->frameContentSize.

typedef struct {
    unsigned long long frameContentSize;
    unsigned windowSize;
    unsigned dictID;
    unsigned checksumFlag;
} ZSTD_frameParams;

Buffer-less streaming decompression functions

size_t ZSTD_getFrameParams(ZSTD_frameParams* fparamsPtr, const void* src, size_t srcSize);   /**< doesn't consume input, see details below */
size_t ZSTD_decompressBegin(ZSTD_DCtx* dctx);
size_t ZSTD_decompressBegin_usingDict(ZSTD_DCtx* dctx, const void* dict, size_t dictSize);
void   ZSTD_copyDCtx(ZSTD_DCtx* dctx, const ZSTD_DCtx* preparedDCtx);
size_t ZSTD_nextSrcSizeToDecompress(ZSTD_DCtx* dctx);
size_t ZSTD_decompressContinue(ZSTD_DCtx* dctx, void* dst, size_t dstCapacity, const void* src, size_t srcSize);
typedef enum { ZSTDnit_frameHeader, ZSTDnit_blockHeader, ZSTDnit_block, ZSTDnit_lastBlock, ZSTDnit_checksum, ZSTDnit_skippableFrame } ZSTD_nextInputType_e;
ZSTD_nextInputType_e ZSTD_nextInputType(ZSTD_DCtx* dctx);

Block functions

    Block functions produce and decode raw zstd blocks, without frame metadata.
    Frame metadata cost is typically ~18 bytes, which can be non-negligible for very small blocks (< 100 bytes).
    User will have to take in charge required information to regenerate data, such as compressed and content sizes.

    A few rules to respect :
    - Compressing and decompressing require a context structure
      + Use ZSTD_createCCtx() and ZSTD_createDCtx()
    - It is necessary to init context before starting
      + compression : ZSTD_compressBegin()
      + decompression : ZSTD_decompressBegin()
      + variants _usingDict() are also allowed
      + copyCCtx() and copyDCtx() work too
    - Block size is limited, it must be <= ZSTD_getBlockSizeMax()
      + If you need to compress more, cut data into multiple blocks
      + Consider using the regular ZSTD_compress() instead, as frame metadata costs become negligible when source size is large.
    - When a block is considered not compressible enough, ZSTD_compressBlock() result will be zero.
      In which case, nothing is produced into `dst`.
      + User must test for such outcome and deal directly with uncompressed data
      + ZSTD_decompressBlock() doesn't accept uncompressed data as input !!!
      + In case of multiple successive blocks, decoder must be informed of uncompressed block existence to follow proper history.
        Use ZSTD_insertBlock() in such a case.

Raw zstd block functions

size_t ZSTD_getBlockSizeMax(ZSTD_CCtx* cctx);
size_t ZSTD_compressBlock  (ZSTD_CCtx* cctx, void* dst, size_t dstCapacity, const void* src, size_t srcSize);
size_t ZSTD_decompressBlock(ZSTD_DCtx* dctx, void* dst, size_t dstCapacity, const void* src, size_t srcSize);
size_t ZSTD_insertBlock(ZSTD_DCtx* dctx, const void* blockStart, size_t blockSize);  /**< insert block into `dctx` history. Useful for uncompressed blocks */