/* * Copyright (c) 2016-2020, Yann Collet, Facebook, Inc. * All rights reserved. * * This source code is licensed under both the BSD-style license (found in the * LICENSE file in the root directory of this source tree) and the GPLv2 (found * in the COPYING file in the root directory of this source tree). * You may select, at your option, one of the above-listed licenses. */ #ifndef ZSTD_CWKSP_H #define ZSTD_CWKSP_H /*-************************************* * Dependencies ***************************************/ #include "../common/zstd_internal.h" #if defined (__cplusplus) extern "C" { #endif /*-************************************* * Constants ***************************************/ /* Since the workspace is effectively its own little malloc implementation / * arena, when we run under ASAN, we should similarly insert redzones between * each internal element of the workspace, so ASAN will catch overruns that * reach outside an object but that stay inside the workspace. * * This defines the size of that redzone. */ #ifndef ZSTD_CWKSP_ASAN_REDZONE_SIZE #define ZSTD_CWKSP_ASAN_REDZONE_SIZE 128 #endif /*-************************************* * Structures ***************************************/ typedef enum { ZSTD_cwksp_alloc_objects, ZSTD_cwksp_alloc_buffers, ZSTD_cwksp_alloc_aligned } ZSTD_cwksp_alloc_phase_e; /** * Zstd fits all its internal datastructures into a single continuous buffer, * so that it only needs to perform a single OS allocation (or so that a buffer * can be provided to it and it can perform no allocations at all). This buffer * is called the workspace. * * Several optimizations complicate that process of allocating memory ranges * from this workspace for each internal datastructure: * * - These different internal datastructures have different setup requirements: * * - The static objects need to be cleared once and can then be trivially * reused for each compression. * * - Various buffers don't need to be initialized at all--they are always * written into before they're read. * * - The matchstate tables have a unique requirement that they don't need * their memory to be totally cleared, but they do need the memory to have * some bound, i.e., a guarantee that all values in the memory they've been * allocated is less than some maximum value (which is the starting value * for the indices that they will then use for compression). When this * guarantee is provided to them, they can use the memory without any setup * work. When it can't, they have to clear the area. * * - These buffers also have different alignment requirements. * * - We would like to reuse the objects in the workspace for multiple * compressions without having to perform any expensive reallocation or * reinitialization work. * * - We would like to be able to efficiently reuse the workspace across * multiple compressions **even when the compression parameters change** and * we need to resize some of the objects (where possible). * * To attempt to manage this buffer, given these constraints, the ZSTD_cwksp * abstraction was created. It works as follows: * * Workspace Layout: * * [ ... workspace ... ] * [objects][tables ... ->] free space [<- ... aligned][<- ... buffers] * * The various objects that live in the workspace are divided into the * following categories, and are allocated separately: * * - Static objects: this is optionally the enclosing ZSTD_CCtx or ZSTD_CDict, * so that literally everything fits in a single buffer. Note: if present, * this must be the first object in the workspace, since ZSTD_free{CCtx, * CDict}() rely on a pointer comparison to see whether one or two frees are * required. * * - Fixed size objects: these are fixed-size, fixed-count objects that are * nonetheless "dynamically" allocated in the workspace so that we can * control how they're initialized separately from the broader ZSTD_CCtx. * Examples: * - Entropy Workspace * - 2 x ZSTD_compressedBlockState_t * - CDict dictionary contents * * - Tables: these are any of several different datastructures (hash tables, * chain tables, binary trees) that all respect a common format: they are * uint32_t arrays, all of whose values are between 0 and (nextSrc - base). * Their sizes depend on the cparams. * * - Aligned: these buffers are used for various purposes that require 4 byte * alignment, but don't require any initialization before they're used. * * - Buffers: these buffers are used for various purposes that don't require * any alignment or initialization before they're used. This means they can * be moved around at no cost for a new compression. * * Allocating Memory: * * The various types of objects must be allocated in order, so they can be * correctly packed into the workspace buffer. That order is: * * 1. Objects * 2. Buffers * 3. Aligned * 4. Tables * * Attempts to reserve objects of different types out of order will fail. */ typedef struct { void* workspace; void* workspaceEnd; void* objectEnd; void* tableEnd; void* tableValidEnd; void* allocStart; int allocFailed; int workspaceOversizedDuration; ZSTD_cwksp_alloc_phase_e phase; } ZSTD_cwksp; /*-************************************* * Functions ***************************************/ MEM_STATIC size_t ZSTD_cwksp_available_space(ZSTD_cwksp* ws); MEM_STATIC void ZSTD_cwksp_assert_internal_consistency(ZSTD_cwksp* ws) { (void)ws; assert(ws->workspace <= ws->objectEnd); assert(ws->objectEnd <= ws->tableEnd); assert(ws->objectEnd <= ws->tableValidEnd); assert(ws->tableEnd <= ws->allocStart); assert(ws->tableValidEnd <= ws->allocStart); assert(ws->allocStart <= ws->workspaceEnd); } /** * Align must be a power of 2. */ MEM_STATIC size_t ZSTD_cwksp_align(size_t size, size_t const align) { size_t const mask = align - 1; assert((align & mask) == 0); return (size + mask) & ~mask; } /** * Use this to determine how much space in the workspace we will consume to * allocate this object. (Normally it should be exactly the size of the object, * but under special conditions, like ASAN, where we pad each object, it might * be larger.) * * Since tables aren't currently redzoned, you don't need to call through this * to figure out how much space you need for the matchState tables. Everything * else is though. */ MEM_STATIC size_t ZSTD_cwksp_alloc_size(size_t size) { #if defined (ADDRESS_SANITIZER) && !defined (ZSTD_ASAN_DONT_POISON_WORKSPACE) return size + 2 * ZSTD_CWKSP_ASAN_REDZONE_SIZE; #else return size; #endif } MEM_STATIC void ZSTD_cwksp_internal_advance_phase( ZSTD_cwksp* ws, ZSTD_cwksp_alloc_phase_e phase) { assert(phase >= ws->phase); if (phase > ws->phase) { if (ws->phase < ZSTD_cwksp_alloc_buffers && phase >= ZSTD_cwksp_alloc_buffers) { ws->tableValidEnd = ws->objectEnd; } if (ws->phase < ZSTD_cwksp_alloc_aligned && phase >= ZSTD_cwksp_alloc_aligned) { /* If unaligned allocations down from a too-large top have left us * unaligned, we need to realign our alloc ptr. Technically, this * can consume space that is unaccounted for in the neededSpace * calculation. However, I believe this can only happen when the * workspace is too large, and specifically when it is too large * by a larger margin than the space that will be consumed. */ /* TODO: cleaner, compiler warning friendly way to do this??? */ ws->allocStart = (BYTE*)ws->allocStart - ((size_t)ws->allocStart & (sizeof(U32)-1)); if (ws->allocStart < ws->tableValidEnd) { ws->tableValidEnd = ws->allocStart; } } ws->phase = phase; } } /** * Returns whether this object/buffer/etc was allocated in this workspace. */ MEM_STATIC int ZSTD_cwksp_owns_buffer(const ZSTD_cwksp* ws, const void* ptr) { return (ptr != NULL) && (ws->workspace <= ptr) && (ptr <= ws->workspaceEnd); } /** * Internal function. Do not use directly. */ MEM_STATIC void* ZSTD_cwksp_reserve_internal( ZSTD_cwksp* ws, size_t bytes, ZSTD_cwksp_alloc_phase_e phase) { void* alloc; void* bottom = ws->tableEnd; ZSTD_cwksp_internal_advance_phase(ws, phase); alloc = (BYTE *)ws->allocStart - bytes; #if defined (ADDRESS_SANITIZER) && !defined (ZSTD_ASAN_DONT_POISON_WORKSPACE) /* over-reserve space */ alloc = (BYTE *)alloc - 2 * ZSTD_CWKSP_ASAN_REDZONE_SIZE; #endif DEBUGLOG(5, "cwksp: reserving %p %zd bytes, %zd bytes remaining", alloc, bytes, ZSTD_cwksp_available_space(ws) - bytes); ZSTD_cwksp_assert_internal_consistency(ws); assert(alloc >= bottom); if (alloc < bottom) { DEBUGLOG(4, "cwksp: alloc failed!"); ws->allocFailed = 1; return NULL; } if (alloc < ws->tableValidEnd) { ws->tableValidEnd = alloc; } ws->allocStart = alloc; #if defined (ADDRESS_SANITIZER) && !defined (ZSTD_ASAN_DONT_POISON_WORKSPACE) /* Move alloc so there's ZSTD_CWKSP_ASAN_REDZONE_SIZE unused space on * either size. */ alloc = (BYTE *)alloc + ZSTD_CWKSP_ASAN_REDZONE_SIZE; __asan_unpoison_memory_region(alloc, bytes); #endif return alloc; } /** * Reserves and returns unaligned memory. */ MEM_STATIC BYTE* ZSTD_cwksp_reserve_buffer(ZSTD_cwksp* ws, size_t bytes) { return (BYTE*)ZSTD_cwksp_reserve_internal(ws, bytes, ZSTD_cwksp_alloc_buffers); } /** * Reserves and returns memory sized on and aligned on sizeof(unsigned). */ MEM_STATIC void* ZSTD_cwksp_reserve_aligned(ZSTD_cwksp* ws, size_t bytes) { assert((bytes & (sizeof(U32)-1)) == 0); return ZSTD_cwksp_reserve_internal(ws, ZSTD_cwksp_align(bytes, sizeof(U32)), ZSTD_cwksp_alloc_aligned); } /** * Aligned on sizeof(unsigned). These buffers have the special property that * their values remain constrained, allowing us to re-use them without * memset()-ing them. */ MEM_STATIC void* ZSTD_cwksp_reserve_table(ZSTD_cwksp* ws, size_t bytes) { const ZSTD_cwksp_alloc_phase_e phase = ZSTD_cwksp_alloc_aligned; void* alloc = ws->tableEnd; void* end = (BYTE *)alloc + bytes; void* top = ws->allocStart; DEBUGLOG(5, "cwksp: reserving %p table %zd bytes, %zd bytes remaining", alloc, bytes, ZSTD_cwksp_available_space(ws) - bytes); assert((bytes & (sizeof(U32)-1)) == 0); ZSTD_cwksp_internal_advance_phase(ws, phase); ZSTD_cwksp_assert_internal_consistency(ws); assert(end <= top); if (end > top) { DEBUGLOG(4, "cwksp: table alloc failed!"); ws->allocFailed = 1; return NULL; } ws->tableEnd = end; #if defined (ADDRESS_SANITIZER) && !defined (ZSTD_ASAN_DONT_POISON_WORKSPACE) __asan_unpoison_memory_region(alloc, bytes); #endif return alloc; } /** * Aligned on sizeof(void*). */ MEM_STATIC void* ZSTD_cwksp_reserve_object(ZSTD_cwksp* ws, size_t bytes) { size_t roundedBytes = ZSTD_cwksp_align(bytes, sizeof(void*)); void* alloc = ws->objectEnd; void* end = (BYTE*)alloc + roundedBytes; #if defined (ADDRESS_SANITIZER) && !defined (ZSTD_ASAN_DONT_POISON_WORKSPACE) /* over-reserve space */ end = (BYTE *)end + 2 * ZSTD_CWKSP_ASAN_REDZONE_SIZE; #endif DEBUGLOG(5, "cwksp: reserving %p object %zd bytes (rounded to %zd), %zd bytes remaining", alloc, bytes, roundedBytes, ZSTD_cwksp_available_space(ws) - roundedBytes); assert(((size_t)alloc & (sizeof(void*)-1)) == 0); assert((bytes & (sizeof(void*)-1)) == 0); ZSTD_cwksp_assert_internal_consistency(ws); /* we must be in the first phase, no advance is possible */ if (ws->phase != ZSTD_cwksp_alloc_objects || end > ws->workspaceEnd) { DEBUGLOG(4, "cwksp: object alloc failed!"); ws->allocFailed = 1; return NULL; } ws->objectEnd = end; ws->tableEnd = end; ws->tableValidEnd = end; #if defined (ADDRESS_SANITIZER) && !defined (ZSTD_ASAN_DONT_POISON_WORKSPACE) /* Move alloc so there's ZSTD_CWKSP_ASAN_REDZONE_SIZE unused space on * either size. */ alloc = (BYTE *)alloc + ZSTD_CWKSP_ASAN_REDZONE_SIZE; __asan_unpoison_memory_region(alloc, bytes); #endif return alloc; } MEM_STATIC void ZSTD_cwksp_mark_tables_dirty(ZSTD_cwksp* ws) { DEBUGLOG(4, "cwksp: ZSTD_cwksp_mark_tables_dirty"); #if defined (MEMORY_SANITIZER) && !defined (ZSTD_MSAN_DONT_POISON_WORKSPACE) /* To validate that the table re-use logic is sound, and that we don't * access table space that we haven't cleaned, we re-"poison" the table * space every time we mark it dirty. */ { size_t size = (BYTE*)ws->tableValidEnd - (BYTE*)ws->objectEnd; assert(__msan_test_shadow(ws->objectEnd, size) == -1); __msan_poison(ws->objectEnd, size); } #endif assert(ws->tableValidEnd >= ws->objectEnd); assert(ws->tableValidEnd <= ws->allocStart); ws->tableValidEnd = ws->objectEnd; ZSTD_cwksp_assert_internal_consistency(ws); } MEM_STATIC void ZSTD_cwksp_mark_tables_clean(ZSTD_cwksp* ws) { DEBUGLOG(4, "cwksp: ZSTD_cwksp_mark_tables_clean"); assert(ws->tableValidEnd >= ws->objectEnd); assert(ws->tableValidEnd <= ws->allocStart); if (ws->tableValidEnd < ws->tableEnd) { ws->tableValidEnd = ws->tableEnd; } ZSTD_cwksp_assert_internal_consistency(ws); } /** * Zero the part of the allocated tables not already marked clean. */ MEM_STATIC void ZSTD_cwksp_clean_tables(ZSTD_cwksp* ws) { DEBUGLOG(4, "cwksp: ZSTD_cwksp_clean_tables"); assert(ws->tableValidEnd >= ws->objectEnd); assert(ws->tableValidEnd <= ws->allocStart); if (ws->tableValidEnd < ws->tableEnd) { memset(ws->tableValidEnd, 0, (BYTE*)ws->tableEnd - (BYTE*)ws->tableValidEnd); } ZSTD_cwksp_mark_tables_clean(ws); } /** * Invalidates table allocations. * All other allocations remain valid. */ MEM_STATIC void ZSTD_cwksp_clear_tables(ZSTD_cwksp* ws) { DEBUGLOG(4, "cwksp: clearing tables!"); #if defined (ADDRESS_SANITIZER) && !defined (ZSTD_ASAN_DONT_POISON_WORKSPACE) { size_t size = (BYTE*)ws->tableValidEnd - (BYTE*)ws->objectEnd; __asan_poison_memory_region(ws->objectEnd, size); } #endif ws->tableEnd = ws->objectEnd; ZSTD_cwksp_assert_internal_consistency(ws); } /** * Invalidates all buffer, aligned, and table allocations. * Object allocations remain valid. */ MEM_STATIC void ZSTD_cwksp_clear(ZSTD_cwksp* ws) { DEBUGLOG(4, "cwksp: clearing!"); #if defined (MEMORY_SANITIZER) && !defined (ZSTD_MSAN_DONT_POISON_WORKSPACE) /* To validate that the context re-use logic is sound, and that we don't * access stuff that this compression hasn't initialized, we re-"poison" * the workspace (or at least the non-static, non-table parts of it) * every time we start a new compression. */ { size_t size = (BYTE*)ws->workspaceEnd - (BYTE*)ws->tableValidEnd; __msan_poison(ws->tableValidEnd, size); } #endif #if defined (ADDRESS_SANITIZER) && !defined (ZSTD_ASAN_DONT_POISON_WORKSPACE) { size_t size = (BYTE*)ws->workspaceEnd - (BYTE*)ws->objectEnd; __asan_poison_memory_region(ws->objectEnd, size); } #endif ws->tableEnd = ws->objectEnd; ws->allocStart = ws->workspaceEnd; ws->allocFailed = 0; if (ws->phase > ZSTD_cwksp_alloc_buffers) { ws->phase = ZSTD_cwksp_alloc_buffers; } ZSTD_cwksp_assert_internal_consistency(ws); } /** * The provided workspace takes ownership of the buffer [start, start+size). * Any existing values in the workspace are ignored (the previously managed * buffer, if present, must be separately freed). */ MEM_STATIC void ZSTD_cwksp_init(ZSTD_cwksp* ws, void* start, size_t size) { DEBUGLOG(4, "cwksp: init'ing workspace with %zd bytes", size); assert(((size_t)start & (sizeof(void*)-1)) == 0); /* ensure correct alignment */ ws->workspace = start; ws->workspaceEnd = (BYTE*)start + size; ws->objectEnd = ws->workspace; ws->tableValidEnd = ws->objectEnd; ws->phase = ZSTD_cwksp_alloc_objects; ZSTD_cwksp_clear(ws); ws->workspaceOversizedDuration = 0; ZSTD_cwksp_assert_internal_consistency(ws); } MEM_STATIC size_t ZSTD_cwksp_create(ZSTD_cwksp* ws, size_t size, ZSTD_customMem customMem) { void* workspace = ZSTD_malloc(size, customMem); DEBUGLOG(4, "cwksp: creating new workspace with %zd bytes", size); RETURN_ERROR_IF(workspace == NULL, memory_allocation, "NULL pointer!"); ZSTD_cwksp_init(ws, workspace, size); return 0; } MEM_STATIC void ZSTD_cwksp_free(ZSTD_cwksp* ws, ZSTD_customMem customMem) { void *ptr = ws->workspace; DEBUGLOG(4, "cwksp: freeing workspace"); memset(ws, 0, sizeof(ZSTD_cwksp)); ZSTD_free(ptr, customMem); } /** * Moves the management of a workspace from one cwksp to another. The src cwksp * is left in an invalid state (src must be re-init()'ed before its used again). */ MEM_STATIC void ZSTD_cwksp_move(ZSTD_cwksp* dst, ZSTD_cwksp* src) { *dst = *src; memset(src, 0, sizeof(ZSTD_cwksp)); } MEM_STATIC size_t ZSTD_cwksp_sizeof(const ZSTD_cwksp* ws) { return (size_t)((BYTE*)ws->workspaceEnd - (BYTE*)ws->workspace); } MEM_STATIC size_t ZSTD_cwksp_used(const ZSTD_cwksp* ws) { return (size_t)((BYTE*)ws->tableEnd - (BYTE*)ws->workspace) + (size_t)((BYTE*)ws->workspaceEnd - (BYTE*)ws->allocStart); } MEM_STATIC int ZSTD_cwksp_reserve_failed(const ZSTD_cwksp* ws) { return ws->allocFailed; } /*-************************************* * Functions Checking Free Space ***************************************/ MEM_STATIC size_t ZSTD_cwksp_available_space(ZSTD_cwksp* ws) { return (size_t)((BYTE*)ws->allocStart - (BYTE*)ws->tableEnd); } MEM_STATIC int ZSTD_cwksp_check_available(ZSTD_cwksp* ws, size_t additionalNeededSpace) { return ZSTD_cwksp_available_space(ws) >= additionalNeededSpace; } MEM_STATIC int ZSTD_cwksp_check_too_large(ZSTD_cwksp* ws, size_t additionalNeededSpace) { return ZSTD_cwksp_check_available( ws, additionalNeededSpace * ZSTD_WORKSPACETOOLARGE_FACTOR); } MEM_STATIC int ZSTD_cwksp_check_wasteful(ZSTD_cwksp* ws, size_t additionalNeededSpace) { return ZSTD_cwksp_check_too_large(ws, additionalNeededSpace) && ws->workspaceOversizedDuration > ZSTD_WORKSPACETOOLARGE_MAXDURATION; } MEM_STATIC void ZSTD_cwksp_bump_oversized_duration( ZSTD_cwksp* ws, size_t additionalNeededSpace) { if (ZSTD_cwksp_check_too_large(ws, additionalNeededSpace)) { ws->workspaceOversizedDuration++; } else { ws->workspaceOversizedDuration = 0; } } #if defined (__cplusplus) } #endif #endif /* ZSTD_CWKSP_H */