Zstandard library files ================================ The __lib__ directory contains several directories. Depending on target use case, it's enough to include only files from relevant directories. #### API Zstandard's stable API is exposed within [zstd.h](zstd.h), at the root of `lib` directory. #### Advanced API Some additional API may be useful if you're looking into advanced features : - common/error_public.h : transforms `size_t` function results into an `enum`, for precise error handling. - ZSTD_STATIC_LINKING_ONLY : if you define this macro _before_ including `zstd.h`, it will give access to advanced and experimental API. These APIs shall ___never be used with dynamic library___ ! They are not "stable", their definition may change in the future. Only static linking is allowed. #### Modular build Directory `common/` is required in all circumstances. You can select to support compression only, by just adding files from the `compress/` directory, In a similar way, you can build a decompressor-only library with the `decompress/` directory. Other optional functionalities provided are : - `dictBuilder/` : source files to create dictionaries. The API can be consulted in `dictBuilder/zdict.h`. This module also depends on `common/` and `compress/` . - `legacy/` : source code to decompress previous versions of zstd, starting from `v0.1`. This module also depends on `common/` and `decompress/` . Library compilation must include directive `ZSTD_LEGACY_SUPPORT = 1` . The main API can be consulted in `legacy/zstd_legacy.h`. Advanced API from each version can be found in their relevant header file. For example, advanced API for version `v0.4` is in `legacy/zstd_v04.h` . #### Using MinGW+MSYS to create DLL DLL can be created using MinGW+MSYS with the `make libzstd` command. This command creates `dll\libzstd.dll` and the import library `dll\libzstd.lib`. The import library is only required with Visual C++. The header file `zstd.h` and the dynamic library `dll\libzstd.dll` are required to compile a project using gcc/MinGW. The dynamic library has to be added to linking options. It means that if a project that uses ZSTD consists of a single `test-dll.c` file it should be linked with `dll\libzstd.dll`. For example: ``` gcc $(CFLAGS) -Iinclude/ test-dll.c -o test-dll dll\libzstd.dll ``` The compiled executable will require ZSTD DLL which is available at `dll\libzstd.dll`. #### Obsolete streaming API Streaming is now provided within `zstd.h`. Older streaming API is still available within `common/zbuff.h`. It is now deprecated, and will be removed in a future version. Consider migrating towards newer streaming API in `zstd.h`. #### Miscellaneous The other files are not source code. There are : - LICENSE : contains the BSD license text - Makefile : script to compile or install zstd library (static and dynamic) - libzstd.pc.in : for pkg-config (`make install`) - README.md : this file