zstd/lib/zstd.h
Nick Terrell 5f2c7213c7 Merge remote-tracking branch 'upstream/dev' into btopt
* upstream/dev: (305 commits)
  added test for ZSTD_estimateCStreamSize()
  changed variable name, for clarity
  fixed ZSTD_estimateCStreamSize()
  shortened ZSTD_createCStream_Advanced()
  fixed symbols test
  added ZSTD_estimateDStreamSize()
  changed name frameParams into frameHeader
  regroup memory usage function declarations
  separated ZSTD_estimateCStreamSize() from ZSTD_estimateCCtxSize()
  bumped version number
  added ZSTD_estimateCDictSize() and ZSTD_estimateDDictSize()
  Updated ZSTD_freeCCtx()
  updated ZSTD_estimateCCtxSize()
  Updated ZSTD_sizeof_CCtx()
  merged CCtx and CStream as a single same object
  cli : -d and -t do not stop after a failed decompression
  added dev branch CircleCI badge
  added dev branch Appveyor badge
  keep dev branch status only
  creates a binary archive without the `programs` directory
  ...
2017-05-10 16:49:58 -07:00

802 lines
47 KiB
C

/*
* Copyright (c) 2016-present, Yann Collet, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*/
#if defined (__cplusplus)
extern "C" {
#endif
#ifndef ZSTD_H_235446
#define ZSTD_H_235446
/* ====== Dependency ======*/
#include <stddef.h> /* size_t */
/* ===== ZSTDLIB_API : control library symbols visibility ===== */
#if defined(__GNUC__) && (__GNUC__ >= 4)
# define ZSTDLIB_VISIBILITY __attribute__ ((visibility ("default")))
#else
# define ZSTDLIB_VISIBILITY
#endif
#if defined(ZSTD_DLL_EXPORT) && (ZSTD_DLL_EXPORT==1)
# define ZSTDLIB_API __declspec(dllexport) ZSTDLIB_VISIBILITY
#elif defined(ZSTD_DLL_IMPORT) && (ZSTD_DLL_IMPORT==1)
# define ZSTDLIB_API __declspec(dllimport) ZSTDLIB_VISIBILITY /* It isn't required but allows to generate better code, saving a function pointer load from the IAT and an indirect jump.*/
#else
# define ZSTDLIB_API ZSTDLIB_VISIBILITY
#endif
/*******************************************************************************************************
Introduction
zstd, short for Zstandard, is a fast lossless compression algorithm, targeting real-time compression scenarios
at zlib-level and better compression ratios. The zstd compression library provides in-memory compression and
decompression functions. The library supports compression levels from 1 up to ZSTD_maxCLevel() which is 22.
Levels >= 20, labeled `--ultra`, should be used with caution, as they require more memory.
Compression can be done in:
- a single step (described as Simple API)
- a single step, reusing a context (described as Explicit memory management)
- unbounded multiple steps (described as Streaming compression)
The compression ratio achievable on small data can be highly improved using compression with a dictionary in:
- a single step (described as Simple dictionary API)
- a single step, reusing a dictionary (described as Fast dictionary API)
Advanced experimental functions can be accessed using #define ZSTD_STATIC_LINKING_ONLY before including zstd.h.
These APIs shall never be used with a dynamic library.
They are not "stable", their definition may change in the future. Only static linking is allowed.
*********************************************************************************************************/
/*------ Version ------*/
#define ZSTD_VERSION_MAJOR 1
#define ZSTD_VERSION_MINOR 3
#define ZSTD_VERSION_RELEASE 0
#define ZSTD_LIB_VERSION ZSTD_VERSION_MAJOR.ZSTD_VERSION_MINOR.ZSTD_VERSION_RELEASE
#define ZSTD_QUOTE(str) #str
#define ZSTD_EXPAND_AND_QUOTE(str) ZSTD_QUOTE(str)
#define ZSTD_VERSION_STRING ZSTD_EXPAND_AND_QUOTE(ZSTD_LIB_VERSION)
#define ZSTD_VERSION_NUMBER (ZSTD_VERSION_MAJOR *100*100 + ZSTD_VERSION_MINOR *100 + ZSTD_VERSION_RELEASE)
ZSTDLIB_API unsigned ZSTD_versionNumber(void); /**< library version number; to be used when checking dll version */
/***************************************
* Simple API
***************************************/
/*! ZSTD_compress() :
* Compresses `src` content as a single zstd compressed frame into already allocated `dst`.
* Hint : compression runs faster if `dstCapacity` >= `ZSTD_compressBound(srcSize)`.
* @return : compressed size written into `dst` (<= `dstCapacity),
* or an error code if it fails (which can be tested using ZSTD_isError()). */
ZSTDLIB_API size_t ZSTD_compress( void* dst, size_t dstCapacity,
const void* src, size_t srcSize,
int compressionLevel);
/*! ZSTD_decompress() :
* `compressedSize` : must be the _exact_ size of some number of compressed and/or skippable frames.
* `dstCapacity` is an upper bound of originalSize.
* If user cannot imply a maximum upper bound, it's better to use streaming mode to decompress data.
* @return : the number of bytes decompressed into `dst` (<= `dstCapacity`),
* or an errorCode if it fails (which can be tested using ZSTD_isError()). */
ZSTDLIB_API size_t ZSTD_decompress( void* dst, size_t dstCapacity,
const void* src, size_t compressedSize);
/*! ZSTD_getDecompressedSize() :
* NOTE: This function is planned to be obsolete, in favour of ZSTD_getFrameContentSize.
* ZSTD_getFrameContentSize functions the same way, returning the decompressed size of a single
* frame, but distinguishes empty frames from frames with an unknown size, or errors.
*
* Additionally, ZSTD_findDecompressedSize can be used instead. It can handle multiple
* concatenated frames in one buffer, and so is more general.
* As a result however, it requires more computation and entire frames to be passed to it,
* as opposed to ZSTD_getFrameContentSize which requires only a single frame's header.
*
* 'src' is the start of a zstd compressed frame.
* @return : content size to be decompressed, as a 64-bits value _if known_, 0 otherwise.
* note 1 : decompressed size is an optional field, that may not be present, especially in streaming mode.
* When `return==0`, data to decompress could be any size.
* In which case, it's necessary to use streaming mode to decompress data.
* Optionally, application can still use ZSTD_decompress() while relying on implied limits.
* (For example, data may be necessarily cut into blocks <= 16 KB).
* note 2 : decompressed size is always present when compression is done with ZSTD_compress()
* note 3 : decompressed size can be very large (64-bits value),
* potentially larger than what local system can handle as a single memory segment.
* In which case, it's necessary to use streaming mode to decompress data.
* note 4 : If source is untrusted, decompressed size could be wrong or intentionally modified.
* Always ensure result fits within application's authorized limits.
* Each application can set its own limits.
* note 5 : when `return==0`, if precise failure cause is needed, use ZSTD_getFrameParams() to know more. */
ZSTDLIB_API unsigned long long ZSTD_getDecompressedSize(const void* src, size_t srcSize);
/*====== Helper functions ======*/
ZSTDLIB_API int ZSTD_maxCLevel(void); /*!< maximum compression level available */
ZSTDLIB_API size_t ZSTD_compressBound(size_t srcSize); /*!< maximum compressed size in worst case scenario */
ZSTDLIB_API unsigned ZSTD_isError(size_t code); /*!< tells if a `size_t` function result is an error code */
ZSTDLIB_API const char* ZSTD_getErrorName(size_t code); /*!< provides readable string from an error code */
/***************************************
* Explicit memory management
***************************************/
/*= Compression context
* When compressing many times,
* it is recommended to allocate a context just once, and re-use it for each successive compression operation.
* This will make workload friendlier for system's memory.
* Use one context per thread for parallel execution in multi-threaded environments. */
typedef struct ZSTD_CCtx_s ZSTD_CCtx;
ZSTDLIB_API ZSTD_CCtx* ZSTD_createCCtx(void);
ZSTDLIB_API size_t ZSTD_freeCCtx(ZSTD_CCtx* cctx);
/*! ZSTD_compressCCtx() :
* Same as ZSTD_compress(), requires an allocated ZSTD_CCtx (see ZSTD_createCCtx()). */
ZSTDLIB_API size_t ZSTD_compressCCtx(ZSTD_CCtx* ctx, void* dst, size_t dstCapacity, const void* src, size_t srcSize, int compressionLevel);
/*= Decompression context
* When decompressing many times,
* it is recommended to allocate a context just once, and re-use it for each successive compression operation.
* This will make workload friendlier for system's memory.
* Use one context per thread for parallel execution in multi-threaded environments. */
typedef struct ZSTD_DCtx_s ZSTD_DCtx;
ZSTDLIB_API ZSTD_DCtx* ZSTD_createDCtx(void);
ZSTDLIB_API size_t ZSTD_freeDCtx(ZSTD_DCtx* dctx);
/*! ZSTD_decompressDCtx() :
* Same as ZSTD_decompress(), requires an allocated ZSTD_DCtx (see ZSTD_createDCtx()). */
ZSTDLIB_API size_t ZSTD_decompressDCtx(ZSTD_DCtx* ctx, void* dst, size_t dstCapacity, const void* src, size_t srcSize);
/**************************
* Simple dictionary API
***************************/
/*! ZSTD_compress_usingDict() :
* Compression using a predefined Dictionary (see dictBuilder/zdict.h).
* Note : This function loads the dictionary, resulting in significant startup delay.
* Note : When `dict == NULL || dictSize < 8` no dictionary is used. */
ZSTDLIB_API size_t ZSTD_compress_usingDict(ZSTD_CCtx* ctx,
void* dst, size_t dstCapacity,
const void* src, size_t srcSize,
const void* dict,size_t dictSize,
int compressionLevel);
/*! ZSTD_decompress_usingDict() :
* Decompression using a predefined Dictionary (see dictBuilder/zdict.h).
* Dictionary must be identical to the one used during compression.
* Note : This function loads the dictionary, resulting in significant startup delay.
* Note : When `dict == NULL || dictSize < 8` no dictionary is used. */
ZSTDLIB_API size_t ZSTD_decompress_usingDict(ZSTD_DCtx* dctx,
void* dst, size_t dstCapacity,
const void* src, size_t srcSize,
const void* dict,size_t dictSize);
/****************************
* Fast dictionary API
****************************/
typedef struct ZSTD_CDict_s ZSTD_CDict;
/*! ZSTD_createCDict() :
* When compressing multiple messages / blocks with the same dictionary, it's recommended to load it just once.
* ZSTD_createCDict() will create a digested dictionary, ready to start future compression operations without startup delay.
* ZSTD_CDict can be created once and used by multiple threads concurrently, as its usage is read-only.
* `dictBuffer` can be released after ZSTD_CDict creation, as its content is copied within CDict */
ZSTDLIB_API ZSTD_CDict* ZSTD_createCDict(const void* dictBuffer, size_t dictSize, int compressionLevel);
/*! ZSTD_freeCDict() :
* Function frees memory allocated by ZSTD_createCDict(). */
ZSTDLIB_API size_t ZSTD_freeCDict(ZSTD_CDict* CDict);
/*! ZSTD_compress_usingCDict() :
* Compression using a digested Dictionary.
* Faster startup than ZSTD_compress_usingDict(), recommended when same dictionary is used multiple times.
* Note that compression level is decided during dictionary creation.
* Frame parameters are hardcoded (dictID=yes, contentSize=yes, checksum=no) */
ZSTDLIB_API size_t ZSTD_compress_usingCDict(ZSTD_CCtx* cctx,
void* dst, size_t dstCapacity,
const void* src, size_t srcSize,
const ZSTD_CDict* cdict);
typedef struct ZSTD_DDict_s ZSTD_DDict;
/*! ZSTD_createDDict() :
* Create a digested dictionary, ready to start decompression operation without startup delay.
* dictBuffer can be released after DDict creation, as its content is copied inside DDict */
ZSTDLIB_API ZSTD_DDict* ZSTD_createDDict(const void* dictBuffer, size_t dictSize);
/*! ZSTD_freeDDict() :
* Function frees memory allocated with ZSTD_createDDict() */
ZSTDLIB_API size_t ZSTD_freeDDict(ZSTD_DDict* ddict);
/*! ZSTD_decompress_usingDDict() :
* Decompression using a digested Dictionary.
* Faster startup than ZSTD_decompress_usingDict(), recommended when same dictionary is used multiple times. */
ZSTDLIB_API size_t ZSTD_decompress_usingDDict(ZSTD_DCtx* dctx,
void* dst, size_t dstCapacity,
const void* src, size_t srcSize,
const ZSTD_DDict* ddict);
/****************************
* Streaming
****************************/
typedef struct ZSTD_inBuffer_s {
const void* src; /**< start of input buffer */
size_t size; /**< size of input buffer */
size_t pos; /**< position where reading stopped. Will be updated. Necessarily 0 <= pos <= size */
} ZSTD_inBuffer;
typedef struct ZSTD_outBuffer_s {
void* dst; /**< start of output buffer */
size_t size; /**< size of output buffer */
size_t pos; /**< position where writing stopped. Will be updated. Necessarily 0 <= pos <= size */
} ZSTD_outBuffer;
/*-***********************************************************************
* Streaming compression - HowTo
*
* A ZSTD_CStream object is required to track streaming operation.
* Use ZSTD_createCStream() and ZSTD_freeCStream() to create/release resources.
* ZSTD_CStream objects can be reused multiple times on consecutive compression operations.
* It is recommended to re-use ZSTD_CStream in situations where many streaming operations will be achieved consecutively,
* since it will play nicer with system's memory, by re-using already allocated memory.
* Use one separate ZSTD_CStream per thread for parallel execution.
*
* Start a new compression by initializing ZSTD_CStream.
* Use ZSTD_initCStream() to start a new compression operation.
* Use ZSTD_initCStream_usingDict() or ZSTD_initCStream_usingCDict() for a compression which requires a dictionary (experimental section)
*
* Use ZSTD_compressStream() repetitively to consume input stream.
* The function will automatically update both `pos` fields.
* Note that it may not consume the entire input, in which case `pos < size`,
* and it's up to the caller to present again remaining data.
* @return : a size hint, preferred nb of bytes to use as input for next function call
* or an error code, which can be tested using ZSTD_isError().
* Note 1 : it's just a hint, to help latency a little, any other value will work fine.
* Note 2 : size hint is guaranteed to be <= ZSTD_CStreamInSize()
*
* At any moment, it's possible to flush whatever data remains within internal buffer, using ZSTD_flushStream().
* `output->pos` will be updated.
* Note that some content might still be left within internal buffer if `output->size` is too small.
* @return : nb of bytes still present within internal buffer (0 if it's empty)
* or an error code, which can be tested using ZSTD_isError().
*
* ZSTD_endStream() instructs to finish a frame.
* It will perform a flush and write frame epilogue.
* The epilogue is required for decoders to consider a frame completed.
* Similar to ZSTD_flushStream(), it may not be able to flush the full content if `output->size` is too small.
* In which case, call again ZSTD_endStream() to complete the flush.
* @return : nb of bytes still present within internal buffer (0 if it's empty, hence compression completed)
* or an error code, which can be tested using ZSTD_isError().
*
* *******************************************************************/
typedef ZSTD_CCtx ZSTD_CStream; /**< CCtx and CStream are effectively same object */
/* Continue due distinghish them for compatibility with versions <= v1.2.0 */
/*===== ZSTD_CStream management functions =====*/
ZSTDLIB_API ZSTD_CStream* ZSTD_createCStream(void);
ZSTDLIB_API size_t ZSTD_freeCStream(ZSTD_CStream* zcs);
/*===== Streaming compression functions =====*/
ZSTDLIB_API size_t ZSTD_initCStream(ZSTD_CStream* zcs, int compressionLevel);
ZSTDLIB_API size_t ZSTD_compressStream(ZSTD_CStream* zcs, ZSTD_outBuffer* output, ZSTD_inBuffer* input);
ZSTDLIB_API size_t ZSTD_flushStream(ZSTD_CStream* zcs, ZSTD_outBuffer* output);
ZSTDLIB_API size_t ZSTD_endStream(ZSTD_CStream* zcs, ZSTD_outBuffer* output);
ZSTDLIB_API size_t ZSTD_CStreamInSize(void); /**< recommended size for input buffer */
ZSTDLIB_API size_t ZSTD_CStreamOutSize(void); /**< recommended size for output buffer. Guarantee to successfully flush at least one complete compressed block in all circumstances. */
/*-***************************************************************************
* Streaming decompression - HowTo
*
* A ZSTD_DStream object is required to track streaming operations.
* Use ZSTD_createDStream() and ZSTD_freeDStream() to create/release resources.
* ZSTD_DStream objects can be re-used multiple times.
*
* Use ZSTD_initDStream() to start a new decompression operation,
* or ZSTD_initDStream_usingDict() if decompression requires a dictionary.
* @return : recommended first input size
*
* Use ZSTD_decompressStream() repetitively to consume your input.
* The function will update both `pos` fields.
* If `input.pos < input.size`, some input has not been consumed.
* It's up to the caller to present again remaining data.
* If `output.pos < output.size`, decoder has flushed everything it could.
* @return : 0 when a frame is completely decoded and fully flushed,
* an error code, which can be tested using ZSTD_isError(),
* any other value > 0, which means there is still some decoding to do to complete current frame.
* The return value is a suggested next input size (a hint to improve latency) that will never load more than the current frame.
* *******************************************************************************/
typedef struct ZSTD_DStream_s ZSTD_DStream;
/*===== ZSTD_DStream management functions =====*/
ZSTDLIB_API ZSTD_DStream* ZSTD_createDStream(void);
ZSTDLIB_API size_t ZSTD_freeDStream(ZSTD_DStream* zds);
/*===== Streaming decompression functions =====*/
ZSTDLIB_API size_t ZSTD_initDStream(ZSTD_DStream* zds);
ZSTDLIB_API size_t ZSTD_decompressStream(ZSTD_DStream* zds, ZSTD_outBuffer* output, ZSTD_inBuffer* input);
ZSTDLIB_API size_t ZSTD_DStreamInSize(void); /*!< recommended size for input buffer */
ZSTDLIB_API size_t ZSTD_DStreamOutSize(void); /*!< recommended size for output buffer. Guarantee to successfully flush at least one complete block in all circumstances. */
#endif /* ZSTD_H_235446 */
#if defined(ZSTD_STATIC_LINKING_ONLY) && !defined(ZSTD_H_ZSTD_STATIC_LINKING_ONLY)
#define ZSTD_H_ZSTD_STATIC_LINKING_ONLY
/****************************************************************************************
* START OF ADVANCED AND EXPERIMENTAL FUNCTIONS
* The definitions in this section are considered experimental.
* They should never be used with a dynamic library, as they may change in the future.
* They are provided for advanced usages.
* Use them only in association with static linking.
* ***************************************************************************************/
/* --- Constants ---*/
#define ZSTD_MAGICNUMBER 0xFD2FB528 /* >= v0.8.0 */
#define ZSTD_MAGIC_SKIPPABLE_START 0x184D2A50U
#define ZSTD_WINDOWLOG_MAX_32 27
#define ZSTD_WINDOWLOG_MAX_64 27
#define ZSTD_WINDOWLOG_MAX ((unsigned)(sizeof(size_t) == 4 ? ZSTD_WINDOWLOG_MAX_32 : ZSTD_WINDOWLOG_MAX_64))
#define ZSTD_WINDOWLOG_MIN 10
#define ZSTD_HASHLOG_MAX ZSTD_WINDOWLOG_MAX
#define ZSTD_HASHLOG_MIN 6
#define ZSTD_CHAINLOG_MAX (ZSTD_WINDOWLOG_MAX+1)
#define ZSTD_CHAINLOG_MIN ZSTD_HASHLOG_MIN
#define ZSTD_HASHLOG3_MAX 17
#define ZSTD_SEARCHLOG_MAX (ZSTD_WINDOWLOG_MAX-1)
#define ZSTD_SEARCHLOG_MIN 1
#define ZSTD_SEARCHLENGTH_MAX 7 /* only for ZSTD_fast, other strategies are limited to 6 */
#define ZSTD_SEARCHLENGTH_MIN 3 /* only for ZSTD_btopt, other strategies are limited to 4 */
#define ZSTD_TARGETLENGTH_MIN 4
#define ZSTD_TARGETLENGTH_MAX 999
#define ZSTD_FRAMEHEADERSIZE_MAX 18 /* for static allocation */
#define ZSTD_FRAMEHEADERSIZE_MIN 6
static const size_t ZSTD_frameHeaderSize_prefix = 5;
static const size_t ZSTD_frameHeaderSize_min = ZSTD_FRAMEHEADERSIZE_MIN;
static const size_t ZSTD_frameHeaderSize_max = ZSTD_FRAMEHEADERSIZE_MAX;
static const size_t ZSTD_skippableHeaderSize = 8; /* magic number + skippable frame length */
/*--- Advanced types ---*/
typedef enum { ZSTD_fast, ZSTD_dfast, ZSTD_greedy, ZSTD_lazy, ZSTD_lazy2, ZSTD_btlazy2, ZSTD_btopt, ZSTD_btultra } ZSTD_strategy; /* from faster to stronger */
typedef struct {
unsigned windowLog; /**< largest match distance : larger == more compression, more memory needed during decompression */
unsigned chainLog; /**< fully searched segment : larger == more compression, slower, more memory (useless for fast) */
unsigned hashLog; /**< dispatch table : larger == faster, more memory */
unsigned searchLog; /**< nb of searches : larger == more compression, slower */
unsigned searchLength; /**< match length searched : larger == faster decompression, sometimes less compression */
unsigned targetLength; /**< acceptable match size for optimal parser (only) : larger == more compression, slower */
ZSTD_strategy strategy;
} ZSTD_compressionParameters;
typedef struct {
unsigned contentSizeFlag; /**< 1: content size will be in frame header (when known) */
unsigned checksumFlag; /**< 1: generate a 32-bits checksum at end of frame, for error detection */
unsigned noDictIDFlag; /**< 1: no dictID will be saved into frame header (if dictionary compression) */
} ZSTD_frameParameters;
typedef struct {
ZSTD_compressionParameters cParams;
ZSTD_frameParameters fParams;
} ZSTD_parameters;
typedef struct {
unsigned long long frameContentSize;
unsigned windowSize;
unsigned dictID;
unsigned checksumFlag;
} ZSTD_frameHeader;
/*= Custom memory allocation functions */
typedef void* (*ZSTD_allocFunction) (void* opaque, size_t size);
typedef void (*ZSTD_freeFunction) (void* opaque, void* address);
typedef struct { ZSTD_allocFunction customAlloc; ZSTD_freeFunction customFree; void* opaque; } ZSTD_customMem;
/***************************************
* Frame size functions
***************************************/
/*! ZSTD_findFrameCompressedSize() :
* `src` should point to the start of a ZSTD encoded frame or skippable frame
* `srcSize` must be at least as large as the frame
* @return : the compressed size of the frame pointed to by `src`,
* suitable to pass to `ZSTD_decompress` or similar,
* or an error code if given invalid input. */
ZSTDLIB_API size_t ZSTD_findFrameCompressedSize(const void* src, size_t srcSize);
/*! ZSTD_getFrameContentSize() :
* `src` should point to the start of a ZSTD encoded frame.
* `srcSize` must be at least as large as the frame header.
* A value >= `ZSTD_frameHeaderSize_max` is guaranteed to be large enough.
* @return : - decompressed size of the frame pointed to be `src` if known
* - ZSTD_CONTENTSIZE_UNKNOWN if the size cannot be determined
* - ZSTD_CONTENTSIZE_ERROR if an error occurred (e.g. invalid magic number, srcSize too small) */
#define ZSTD_CONTENTSIZE_UNKNOWN (0ULL - 1)
#define ZSTD_CONTENTSIZE_ERROR (0ULL - 2)
ZSTDLIB_API unsigned long long ZSTD_getFrameContentSize(const void *src, size_t srcSize);
/*! ZSTD_findDecompressedSize() :
* `src` should point the start of a series of ZSTD encoded and/or skippable frames
* `srcSize` must be the _exact_ size of this series
* (i.e. there should be a frame boundary exactly `srcSize` bytes after `src`)
* @return : - decompressed size of all data in all successive frames
* - if the decompressed size cannot be determined: ZSTD_CONTENTSIZE_UNKNOWN
* - if an error occurred: ZSTD_CONTENTSIZE_ERROR
*
* note 1 : decompressed size is an optional field, that may not be present, especially in streaming mode.
* When `return==ZSTD_CONTENTSIZE_UNKNOWN`, data to decompress could be any size.
* In which case, it's necessary to use streaming mode to decompress data.
* Optionally, application can still use ZSTD_decompress() while relying on implied limits.
* (For example, data may be necessarily cut into blocks <= 16 KB).
* note 2 : decompressed size is always present when compression is done with ZSTD_compress()
* note 3 : decompressed size can be very large (64-bits value),
* potentially larger than what local system can handle as a single memory segment.
* In which case, it's necessary to use streaming mode to decompress data.
* note 4 : If source is untrusted, decompressed size could be wrong or intentionally modified.
* Always ensure result fits within application's authorized limits.
* Each application can set its own limits.
* note 5 : ZSTD_findDecompressedSize handles multiple frames, and so it must traverse the input to
* read each contained frame header. This is efficient as most of the data is skipped,
* however it does mean that all frame data must be present and valid. */
ZSTDLIB_API unsigned long long ZSTD_findDecompressedSize(const void* src, size_t srcSize);
/***************************************
* Context memory usage
***************************************/
/*! ZSTD_sizeof_*() :
* These functions give the current memory usage of selected object.
* Object memory usage can evolve if it's re-used multiple times. */
ZSTDLIB_API size_t ZSTD_sizeof_CCtx(const ZSTD_CCtx* cctx);
ZSTDLIB_API size_t ZSTD_sizeof_DCtx(const ZSTD_DCtx* dctx);
ZSTDLIB_API size_t ZSTD_sizeof_CStream(const ZSTD_CStream* zcs);
ZSTDLIB_API size_t ZSTD_sizeof_DStream(const ZSTD_DStream* zds);
ZSTDLIB_API size_t ZSTD_sizeof_CDict(const ZSTD_CDict* cdict);
ZSTDLIB_API size_t ZSTD_sizeof_DDict(const ZSTD_DDict* ddict);
/*! ZSTD_estimate*() :
* These functions make it possible to estimate memory usage
* of a future target object, before its allocation,
* given a set of parameters, which vary depending on target object.
* The objective is to guide decision before allocation. */
ZSTDLIB_API size_t ZSTD_estimateCCtxSize(ZSTD_compressionParameters cParams);
ZSTDLIB_API size_t ZSTD_estimateDCtxSize(void);
/*! ZSTD_estimate?StreamSize() :
* Note : if streaming is init with function ZSTD_init?Stream_usingDict(),
* an internal ?Dict will be created, which size is not estimated.
* In this case, get additional size by using ZSTD_estimate?DictSize */
ZSTDLIB_API size_t ZSTD_estimateCStreamSize(ZSTD_compressionParameters cParams);
ZSTDLIB_API size_t ZSTD_estimateDStreamSize(ZSTD_frameHeader fHeader);
/*! ZSTD_estimate?DictSize() :
* Note : if dictionary is created "byReference", reduce estimation by dictSize */
ZSTDLIB_API size_t ZSTD_estimateCDictSize(ZSTD_compressionParameters cParams, size_t dictSize);
ZSTDLIB_API size_t ZSTD_estimateDDictSize(size_t dictSize);
/***************************************
* Advanced compression functions
***************************************/
/*! ZSTD_createCCtx_advanced() :
* Create a ZSTD compression context using external alloc and free functions */
ZSTDLIB_API ZSTD_CCtx* ZSTD_createCCtx_advanced(ZSTD_customMem customMem);
typedef enum {
ZSTD_p_forceWindow, /* Force back-references to remain < windowSize, even when referencing Dictionary content (default:0) */
ZSTD_p_forceRawDict /* Force loading dictionary in "content-only" mode (no header analysis) */
} ZSTD_CCtxParameter;
/*! ZSTD_setCCtxParameter() :
* Set advanced parameters, selected through enum ZSTD_CCtxParameter
* @result : 0, or an error code (which can be tested with ZSTD_isError()) */
ZSTDLIB_API size_t ZSTD_setCCtxParameter(ZSTD_CCtx* cctx, ZSTD_CCtxParameter param, unsigned value);
/*! ZSTD_createCDict_byReference() :
* Create a digested dictionary for compression
* Dictionary content is simply referenced, and therefore stays in dictBuffer.
* It is important that dictBuffer outlives CDict, it must remain read accessible throughout the lifetime of CDict */
ZSTDLIB_API ZSTD_CDict* ZSTD_createCDict_byReference(const void* dictBuffer, size_t dictSize, int compressionLevel);
/*! ZSTD_createCDict_advanced() :
* Create a ZSTD_CDict using external alloc and free, and customized compression parameters */
ZSTDLIB_API ZSTD_CDict* ZSTD_createCDict_advanced(const void* dict, size_t dictSize, unsigned byReference,
ZSTD_compressionParameters cParams, ZSTD_customMem customMem);
/*! ZSTD_getCParams() :
* @return ZSTD_compressionParameters structure for a selected compression level and estimated srcSize.
* `estimatedSrcSize` value is optional, select 0 if not known */
ZSTDLIB_API ZSTD_compressionParameters ZSTD_getCParams(int compressionLevel, unsigned long long estimatedSrcSize, size_t dictSize);
/*! ZSTD_getParams() :
* same as ZSTD_getCParams(), but @return a full `ZSTD_parameters` object instead of sub-component `ZSTD_compressionParameters`.
* All fields of `ZSTD_frameParameters` are set to default (0) */
ZSTDLIB_API ZSTD_parameters ZSTD_getParams(int compressionLevel, unsigned long long estimatedSrcSize, size_t dictSize);
/*! ZSTD_checkCParams() :
* Ensure param values remain within authorized range */
ZSTDLIB_API size_t ZSTD_checkCParams(ZSTD_compressionParameters params);
/*! ZSTD_adjustCParams() :
* optimize params for a given `srcSize` and `dictSize`.
* both values are optional, select `0` if unknown. */
ZSTDLIB_API ZSTD_compressionParameters ZSTD_adjustCParams(ZSTD_compressionParameters cPar, unsigned long long srcSize, size_t dictSize);
/*! ZSTD_compress_advanced() :
* Same as ZSTD_compress_usingDict(), with fine-tune control over each compression parameter */
ZSTDLIB_API size_t ZSTD_compress_advanced (ZSTD_CCtx* cctx,
void* dst, size_t dstCapacity,
const void* src, size_t srcSize,
const void* dict,size_t dictSize,
ZSTD_parameters params);
/*! ZSTD_compress_usingCDict_advanced() :
* Same as ZSTD_compress_usingCDict(), with fine-tune control over frame parameters */
ZSTDLIB_API size_t ZSTD_compress_usingCDict_advanced(ZSTD_CCtx* cctx,
void* dst, size_t dstCapacity,
const void* src, size_t srcSize,
const ZSTD_CDict* cdict, ZSTD_frameParameters fParams);
/*--- Advanced decompression functions ---*/
/*! ZSTD_isFrame() :
* Tells if the content of `buffer` starts with a valid Frame Identifier.
* Note : Frame Identifier is 4 bytes. If `size < 4`, @return will always be 0.
* Note 2 : Legacy Frame Identifiers are considered valid only if Legacy Support is enabled.
* Note 3 : Skippable Frame Identifiers are considered valid. */
ZSTDLIB_API unsigned ZSTD_isFrame(const void* buffer, size_t size);
/*! ZSTD_createDCtx_advanced() :
* Create a ZSTD decompression context using external alloc and free functions */
ZSTDLIB_API ZSTD_DCtx* ZSTD_createDCtx_advanced(ZSTD_customMem customMem);
/*! ZSTD_createDDict_byReference() :
* Create a digested dictionary, ready to start decompression operation without startup delay.
* Dictionary content is simply referenced, and therefore stays in dictBuffer.
* It is important that dictBuffer outlives DDict, it must remain read accessible throughout the lifetime of DDict */
ZSTDLIB_API ZSTD_DDict* ZSTD_createDDict_byReference(const void* dictBuffer, size_t dictSize);
/*! ZSTD_createDDict_advanced() :
* Create a ZSTD_DDict using external alloc and free, optionally by reference */
ZSTDLIB_API ZSTD_DDict* ZSTD_createDDict_advanced(const void* dict, size_t dictSize,
unsigned byReference, ZSTD_customMem customMem);
/*! ZSTD_getDictID_fromDict() :
* Provides the dictID stored within dictionary.
* if @return == 0, the dictionary is not conformant with Zstandard specification.
* It can still be loaded, but as a content-only dictionary. */
ZSTDLIB_API unsigned ZSTD_getDictID_fromDict(const void* dict, size_t dictSize);
/*! ZSTD_getDictID_fromDDict() :
* Provides the dictID of the dictionary loaded into `ddict`.
* If @return == 0, the dictionary is not conformant to Zstandard specification, or empty.
* Non-conformant dictionaries can still be loaded, but as content-only dictionaries. */
ZSTDLIB_API unsigned ZSTD_getDictID_fromDDict(const ZSTD_DDict* ddict);
/*! ZSTD_getDictID_fromFrame() :
* Provides the dictID required to decompressed the frame stored within `src`.
* If @return == 0, the dictID could not be decoded.
* This could for one of the following reasons :
* - The frame does not require a dictionary to be decoded (most common case).
* - The frame was built with dictID intentionally removed. Whatever dictionary is necessary is a hidden information.
* Note : this use case also happens when using a non-conformant dictionary.
* - `srcSize` is too small, and as a result, the frame header could not be decoded (only possible if `srcSize < ZSTD_FRAMEHEADERSIZE_MAX`).
* - This is not a Zstandard frame.
* When identifying the exact failure cause, it's possible to use ZSTD_getFrameParams(), which will provide a more precise error code. */
ZSTDLIB_API unsigned ZSTD_getDictID_fromFrame(const void* src, size_t srcSize);
/********************************************************************
* Advanced streaming functions
********************************************************************/
/*===== Advanced Streaming compression functions =====*/
ZSTDLIB_API ZSTD_CStream* ZSTD_createCStream_advanced(ZSTD_customMem customMem);
ZSTDLIB_API size_t ZSTD_initCStream_srcSize(ZSTD_CStream* zcs, int compressionLevel, unsigned long long pledgedSrcSize); /**< pledgedSrcSize must be correct, a size of 0 means unknown. for a frame size of 0 use initCStream_advanced */
ZSTDLIB_API size_t ZSTD_initCStream_usingDict(ZSTD_CStream* zcs, const void* dict, size_t dictSize, int compressionLevel); /**< note: a dict will not be used if dict == NULL or dictSize < 8. This result in the creation of an internal CDict */
ZSTDLIB_API size_t ZSTD_initCStream_advanced(ZSTD_CStream* zcs, const void* dict, size_t dictSize,
ZSTD_parameters params, unsigned long long pledgedSrcSize); /**< pledgedSrcSize is optional and can be 0 (meaning unknown). note: if the contentSizeFlag is set, pledgedSrcSize == 0 means the source size is actually 0 */
ZSTDLIB_API size_t ZSTD_initCStream_usingCDict(ZSTD_CStream* zcs, const ZSTD_CDict* cdict); /**< note : cdict will just be referenced, and must outlive compression session */
ZSTDLIB_API size_t ZSTD_initCStream_usingCDict_advanced(ZSTD_CStream* zcs, const ZSTD_CDict* cdict, unsigned long long pledgedSrcSize, ZSTD_frameParameters fParams); /**< same as ZSTD_initCStream_usingCDict(), with control over frame parameters */
/*! ZSTD_resetCStream() :
* start a new compression job, using same parameters from previous job.
* This is typically useful to skip dictionary loading stage, since it will re-use it in-place..
* Note that zcs must be init at least once before using ZSTD_resetCStream().
* pledgedSrcSize==0 means "srcSize unknown".
* If pledgedSrcSize > 0, its value must be correct, as it will be written in header, and controlled at the end.
* @return : 0, or an error code (which can be tested using ZSTD_isError()) */
ZSTDLIB_API size_t ZSTD_resetCStream(ZSTD_CStream* zcs, unsigned long long pledgedSrcSize);
/*===== Advanced Streaming decompression functions =====*/
typedef enum { DStream_p_maxWindowSize } ZSTD_DStreamParameter_e;
ZSTDLIB_API ZSTD_DStream* ZSTD_createDStream_advanced(ZSTD_customMem customMem);
ZSTDLIB_API size_t ZSTD_setDStreamParameter(ZSTD_DStream* zds, ZSTD_DStreamParameter_e paramType, unsigned paramValue);
ZSTDLIB_API size_t ZSTD_initDStream_usingDict(ZSTD_DStream* zds, const void* dict, size_t dictSize); /**< note: a dict will not be used if dict == NULL or dictSize < 8 */
ZSTDLIB_API size_t ZSTD_initDStream_usingDDict(ZSTD_DStream* zds, const ZSTD_DDict* ddict); /**< note : ddict will just be referenced, and must outlive decompression session */
ZSTDLIB_API size_t ZSTD_resetDStream(ZSTD_DStream* zds); /**< re-use decompression parameters from previous init; saves dictionary loading */
/*********************************************************************
* Buffer-less and synchronous inner streaming functions
*
* This is an advanced API, giving full control over buffer management, for users which need direct control over memory.
* But it's also a complex one, with many restrictions (documented below).
* Prefer using normal streaming API for an easier experience
********************************************************************* */
/**
Buffer-less streaming compression (synchronous mode)
A ZSTD_CCtx object is required to track streaming operations.
Use ZSTD_createCCtx() / ZSTD_freeCCtx() to manage resource.
ZSTD_CCtx object can be re-used multiple times within successive compression operations.
Start by initializing a context.
Use ZSTD_compressBegin(), or ZSTD_compressBegin_usingDict() for dictionary compression,
or ZSTD_compressBegin_advanced(), for finer parameter control.
It's also possible to duplicate a reference context which has already been initialized, using ZSTD_copyCCtx()
Then, consume your input using ZSTD_compressContinue().
There are some important considerations to keep in mind when using this advanced function :
- ZSTD_compressContinue() has no internal buffer. It uses externally provided buffer only.
- Interface is synchronous : input is consumed entirely and produce 1+ (or more) compressed blocks.
- Caller must ensure there is enough space in `dst` to store compressed data under worst case scenario.
Worst case evaluation is provided by ZSTD_compressBound().
ZSTD_compressContinue() doesn't guarantee recover after a failed compression.
- ZSTD_compressContinue() presumes prior input ***is still accessible and unmodified*** (up to maximum distance size, see WindowLog).
It remembers all previous contiguous blocks, plus one separated memory segment (which can itself consists of multiple contiguous blocks)
- ZSTD_compressContinue() detects that prior input has been overwritten when `src` buffer overlaps.
In which case, it will "discard" the relevant memory section from its history.
Finish a frame with ZSTD_compressEnd(), which will write the last block(s) and optional checksum.
It's possible to use srcSize==0, in which case, it will write a final empty block to end the frame.
Without last block mark, frames will be considered unfinished (corrupted) by decoders.
`ZSTD_CCtx` object can be re-used (ZSTD_compressBegin()) to compress some new frame.
*/
/*===== Buffer-less streaming compression functions =====*/
ZSTDLIB_API size_t ZSTD_compressBegin(ZSTD_CCtx* cctx, int compressionLevel);
ZSTDLIB_API size_t ZSTD_compressBegin_usingDict(ZSTD_CCtx* cctx, const void* dict, size_t dictSize, int compressionLevel);
ZSTDLIB_API size_t ZSTD_compressBegin_advanced(ZSTD_CCtx* cctx, const void* dict, size_t dictSize, ZSTD_parameters params, unsigned long long pledgedSrcSize); /**< pledgedSrcSize is optional and can be 0 (meaning unknown). note: if the contentSizeFlag is set, pledgedSrcSize == 0 means the source size is actually 0 */
ZSTDLIB_API size_t ZSTD_compressBegin_usingCDict(ZSTD_CCtx* cctx, const ZSTD_CDict* cdict); /**< note: fails if cdict==NULL */
ZSTDLIB_API size_t ZSTD_compressBegin_usingCDict_advanced(ZSTD_CCtx* const cctx, const ZSTD_CDict* const cdict, ZSTD_frameParameters const fParams, unsigned long long const pledgedSrcSize); /* compression parameters are already set within cdict. pledgedSrcSize=0 means null-size */
ZSTDLIB_API size_t ZSTD_copyCCtx(ZSTD_CCtx* cctx, const ZSTD_CCtx* preparedCCtx, unsigned long long pledgedSrcSize); /**< note: if pledgedSrcSize can be 0, indicating unknown size. if it is non-zero, it must be accurate. for 0 size frames, use compressBegin_advanced */
ZSTDLIB_API size_t ZSTD_compressContinue(ZSTD_CCtx* cctx, void* dst, size_t dstCapacity, const void* src, size_t srcSize);
ZSTDLIB_API size_t ZSTD_compressEnd(ZSTD_CCtx* cctx, void* dst, size_t dstCapacity, const void* src, size_t srcSize);
/*-
Buffer-less streaming decompression (synchronous mode)
A ZSTD_DCtx object is required to track streaming operations.
Use ZSTD_createDCtx() / ZSTD_freeDCtx() to manage it.
A ZSTD_DCtx object can be re-used multiple times.
First typical operation is to retrieve frame parameters, using ZSTD_getFrameParams().
It fills a ZSTD_frameParams structure which provide important information to correctly decode the frame,
such as the minimum rolling buffer size to allocate to decompress data (`windowSize`),
and the dictionary ID used.
(Note : content size is optional, it may not be present. 0 means : content size unknown).
Note that these values could be wrong, either because of data malformation, or because an attacker is spoofing deliberate false information.
As a consequence, check that values remain within valid application range, especially `windowSize`, before allocation.
Each application can set its own limit, depending on local restrictions. For extended interoperability, it is recommended to support at least 8 MB.
Frame parameters are extracted from the beginning of the compressed frame.
Data fragment must be large enough to ensure successful decoding, typically `ZSTD_frameHeaderSize_max` bytes.
@result : 0 : successful decoding, the `ZSTD_frameParams` structure is correctly filled.
>0 : `srcSize` is too small, please provide at least @result bytes on next attempt.
errorCode, which can be tested using ZSTD_isError().
Start decompression, with ZSTD_decompressBegin() or ZSTD_decompressBegin_usingDict().
Alternatively, you can copy a prepared context, using ZSTD_copyDCtx().
Then use ZSTD_nextSrcSizeToDecompress() and ZSTD_decompressContinue() alternatively.
ZSTD_nextSrcSizeToDecompress() tells how many bytes to provide as 'srcSize' to ZSTD_decompressContinue().
ZSTD_decompressContinue() requires this _exact_ amount of bytes, or it will fail.
@result of ZSTD_decompressContinue() is the number of bytes regenerated within 'dst' (necessarily <= dstCapacity).
It can be zero, which is not an error; it just means ZSTD_decompressContinue() has decoded some metadata item.
It can also be an error code, which can be tested with ZSTD_isError().
ZSTD_decompressContinue() needs previous data blocks during decompression, up to `windowSize`.
They should preferably be located contiguously, prior to current block.
Alternatively, a round buffer of sufficient size is also possible. Sufficient size is determined by frame parameters.
ZSTD_decompressContinue() is very sensitive to contiguity,
if 2 blocks don't follow each other, make sure that either the compressor breaks contiguity at the same place,
or that previous contiguous segment is large enough to properly handle maximum back-reference.
A frame is fully decoded when ZSTD_nextSrcSizeToDecompress() returns zero.
Context can then be reset to start a new decompression.
Note : it's possible to know if next input to present is a header or a block, using ZSTD_nextInputType().
This information is not required to properly decode a frame.
== Special case : skippable frames ==
Skippable frames allow integration of user-defined data into a flow of concatenated frames.
Skippable frames will be ignored (skipped) by a decompressor. The format of skippable frames is as follows :
a) Skippable frame ID - 4 Bytes, Little endian format, any value from 0x184D2A50 to 0x184D2A5F
b) Frame Size - 4 Bytes, Little endian format, unsigned 32-bits
c) Frame Content - any content (User Data) of length equal to Frame Size
For skippable frames ZSTD_decompressContinue() always returns 0.
For skippable frames ZSTD_getFrameParams() returns fparamsPtr->windowLog==0 what means that a frame is skippable.
Note : If fparamsPtr->frameContentSize==0, it is ambiguous: the frame might actually be a Zstd encoded frame with no content.
For purposes of decompression, it is valid in both cases to skip the frame using
ZSTD_findFrameCompressedSize to find its size in bytes.
It also returns Frame Size as fparamsPtr->frameContentSize.
*/
/*===== Buffer-less streaming decompression functions =====*/
ZSTDLIB_API size_t ZSTD_getFrameHeader(ZSTD_frameHeader* zfhPtr, const void* src, size_t srcSize); /**< doesn't consume input, see details below */
ZSTDLIB_API size_t ZSTD_decompressBegin(ZSTD_DCtx* dctx);
ZSTDLIB_API size_t ZSTD_decompressBegin_usingDict(ZSTD_DCtx* dctx, const void* dict, size_t dictSize);
ZSTDLIB_API void ZSTD_copyDCtx(ZSTD_DCtx* dctx, const ZSTD_DCtx* preparedDCtx);
ZSTDLIB_API size_t ZSTD_nextSrcSizeToDecompress(ZSTD_DCtx* dctx);
ZSTDLIB_API size_t ZSTD_decompressContinue(ZSTD_DCtx* dctx, void* dst, size_t dstCapacity, const void* src, size_t srcSize);
typedef enum { ZSTDnit_frameHeader, ZSTDnit_blockHeader, ZSTDnit_block, ZSTDnit_lastBlock, ZSTDnit_checksum, ZSTDnit_skippableFrame } ZSTD_nextInputType_e;
ZSTDLIB_API ZSTD_nextInputType_e ZSTD_nextInputType(ZSTD_DCtx* dctx);
/**
Block functions
Block functions produce and decode raw zstd blocks, without frame metadata.
Frame metadata cost is typically ~18 bytes, which can be non-negligible for very small blocks (< 100 bytes).
User will have to take in charge required information to regenerate data, such as compressed and content sizes.
A few rules to respect :
- Compressing and decompressing require a context structure
+ Use ZSTD_createCCtx() and ZSTD_createDCtx()
- It is necessary to init context before starting
+ compression : any ZSTD_compressBegin*() variant, including with dictionary
+ decompression : any ZSTD_decompressBegin*() variant, including with dictionary
+ copyCCtx() and copyDCtx() can be used too
- Block size is limited, it must be <= ZSTD_getBlockSizeMax() <= ZSTD_BLOCKSIZE_ABSOLUTEMAX
+ If input is larger than a block size, it's necessary to split input data into multiple blocks
+ For inputs larger than a single block size, consider using the regular ZSTD_compress() instead.
Frame metadata is not that costly, and quickly becomes negligible as source size grows larger.
- When a block is considered not compressible enough, ZSTD_compressBlock() result will be zero.
In which case, nothing is produced into `dst`.
+ User must test for such outcome and deal directly with uncompressed data
+ ZSTD_decompressBlock() doesn't accept uncompressed data as input !!!
+ In case of multiple successive blocks, should some of them be uncompressed,
decoder must be informed of their existence in order to follow proper history.
Use ZSTD_insertBlock() for such a case.
*/
#define ZSTD_BLOCKSIZE_ABSOLUTEMAX (128 * 1024) /* define, for static allocation */
/*===== Raw zstd block functions =====*/
ZSTDLIB_API size_t ZSTD_getBlockSizeMax(ZSTD_CCtx* cctx);
ZSTDLIB_API size_t ZSTD_compressBlock (ZSTD_CCtx* cctx, void* dst, size_t dstCapacity, const void* src, size_t srcSize);
ZSTDLIB_API size_t ZSTD_decompressBlock(ZSTD_DCtx* dctx, void* dst, size_t dstCapacity, const void* src, size_t srcSize);
ZSTDLIB_API size_t ZSTD_insertBlock(ZSTD_DCtx* dctx, const void* blockStart, size_t blockSize); /**< insert block into `dctx` history. Useful for uncompressed blocks */
#endif /* ZSTD_H_ZSTD_STATIC_LINKING_ONLY */
#if defined (__cplusplus)
}
#endif